/***************************************************************************

    SNK/Alpha 68000 based games:

    (Game)                  (PCB Number)     (Manufacturer)

    Super Stingray          ? (Early)        Alpha 1986?
    Kyros                   ? (Early)        World Games Inc 1987
    Mahjong Block Jongbou   Alpha 68K-96 N   SNK 1987
    Paddle Mania            Alpha 68K-96 I   SNK 1988
    Time Soldiers (Ver 3)   Alpha 68K-96 II  SNK/Romstar 1987
    Time Soldiers (Ver 1)   Alpha 68K-96 II  SNK/Romstar 1987
    Battlefield (Ver 1)     Alpha 68K-96 II  SNK 1987
    Sky Soldiers            Alpha 68K-96 II  SNK/Romstar 1988
    Gold Medalist           Alpha 68K-96 II  SNK 1988
    Gold Medalist           (Bootleg)        SNK 1988
    Sky Adventure           Alpha 68K-96 V   SNK 1989
    Gang Wars               Alpha 68K-96 V   Alpha 1989
    Gang Wars               (Bootleg)        Alpha 1989
    Super Champion Baseball (V board?)       SNK/Alpha/Romstar/Sega 1989
    The Next Space          A8004-1 PIC      SNK 1989

General notes:

    All II & V games are 68000, z80 plus a custom Alpha microcontroller,
    the microcontroller is able to write to anywhere within main memory.

    Gold Medalist (bootleg) has a 68705 in place of the Alpha controller.
     (Kyros bootleg also? we have decapped MCU dumps of different types for it)

    V boards have more memory and double the amount of colours as II boards.

    Time Soldiers - make the ROM writable and the game will enter a 'debug'
    kind of mode, probably from the development system used.

    Time Soldiers - Title screen is corrupt when set to 'Japanese language',
    the real board does this too!  (Battlefield is corrupt when set to English
    too).

    The Next Space is not an Alpha game, but the video hardware is identical
    to Paddlemania.

    Emulation by Bryan McPhail, mish@tendril.co.uk


Stephh's additional notes (based on the games M68000 code and some tests) :

 1)  'sstingry'

  - You can test the ports (inputs, Dip Switches and sound) by pressing
    player 1 buttons 1 and 2 during the P.O.S.T.

 2)  'kyros'

  - You can enter sort of "test mode" by pressing player 1 buttons 1 and 2
    when you reset the game.

 3)  'paddlema'

  - "Game Time" The effects of "Game Time" and "Match Type"

      Time Setting
                       A            B            C            D            E
       Match Type  1P vs Comp.  2P vs Comp.  1P vs 1P     2P vs 1P     2P vs 2P
            A        1:00         1:10         2:00         2:30         3:00
            B        1:10         1:20         2:10         2:40         3:10
            C        1:20         1:30         2:20         2:50         3:20
            D        1:30         1:40         2:30         3:00         3:30


  - When "Game Mode" Dip Switch is set to "Win Match Against CPU", this has
    an effect on matches types A and B : player is awarded 99 points at the
    round, which is enough to win all matches then see the ending credits.

  - "Button A" and "Button B" do the same thing : they BOTH start a game
    and select difficulty/court. I've mapped them this way because you
    absolutely need the 2 buttons when you are in the "test mode".

 4)  'timesold', 'timesold1' and 'btlfield'

  - The "Unused" Dip Switch is sort of "Debug Mode" Dip Switch and has an
    effect ONLY if 0x008fff.b is writable (as Bryan mentioned it).
    Its role seems only to be limited to display some coordonates.

 5)  'skysoldr'

  - As in "Time Soldiers / Battle Field" there is a something that is sort
    of "Debug Mode" Dip Switch : this is the "Manufacturer" Dip Switch when
    it is set to "Romstar". Again, it has an effect only if 0x000074.w is
    writable and its role seems only to be limited to display some coordonates.

 7)  'skyadvnt', 'skyadvntu' and 'skyadvntj'

  - As in 'skysoldr', you can access to some "hidden features" if 0x000074.w
    is writable :

      * bit 4 (when "Unused" Dip Switch is set to "On") determines invulnerability
      * bit 6 (when "Difficulty" Dip Switch is set to DEF_STR( Hard ) or DEF_STR( Hardest ))
        determines if some coordonates are displayed.

 8)  'gangwars'

  - When "Coin Slots" Dip Switch is set to "1", COIN2 only adds ONE credit
    and this has nothing to do with the microcontroller stuff.
  - There is no Dip Switch to determine if you are allowed to continue a game
    or not, so you ALWAYS have the possibility to continue a game.

 9)  'sbasebal'

  - IMO, there must exist a Japan version of this game which is currently
    undumped ! Set the SBASEBAL_HACK to 1 and you'll notice the following
    differences :

      * different manufacturer (no more SNK license)
      * different coinage (check code at 0x00035c) and additional COIN2
      * different game time (check code at 0x001d20)
      * different table for "Unknown" Dip Switch


Stephh's log (2002.06.19) :

  - Create macros for players inputs and "Coinage" Dip Switch
  - Full check and fix of Dip Switches and Inputs in ALL games (PHEW ! :p)
    Read MY additional notes for unknown issues though ...
  - Improve coin handler for all games (thanks Acho A. Tang for the sample
    for 'sstingry', even if I had to rewrite it !)
  - Fix screen flipping in 'sbasebal' (this was a Dip Switch issue)
  - Add READ16_HANDLER( *_cycle_r ) for the following games :
      * timesold1  (based on the one from 'timesold')
      * btlfield  (based on the one from 'timesold')
      * gangwars  (I splitted the one from 'gangwarsu')
      * skyadvnt, skyadvntu and skyadvntj
  - Change manufacturer for the following games :
      * timesold
      * timesold1
      * btlfield
      * skysoldr
    I can send you the ending pics where "Alpha Denshi Co." is mentioned.
  - microcontroller_id is no more static to be used in video/alpha68k.c
    (in which I've removed the no more needed 'game_id' and 'strcmp')


Revision History:

Pierpaolo Prazzoli, 25-06-2004

- Added Mahjong Block Jongbou (hold P1 button1 during boot to enter test mode)
- Added cocktail support to Super Stingray and Kyros
- Added coin counters to The Next Space

Acho A. Tang, xx-xx-2002

[Super Stingray]
- improved color, added sound, game timer and coin handler, corrected DIP settings
note: CLUT and color remap PROMs missing

[Kyros]
- fixed color, added sound and coin handler, corrected DIP settings

[Paddle Mania]
- reactivated driver
- improved color, added sound, fixed control and priority, corrected DIP settings

[Time Soldiers]
- fixed priority

[Gold Medalist]
- fixed gameplay, control and priority, corrected DIP settings
- fixed garbled voices using sound ROMs from the bootleg set

[Sky Adventure]
- fixed sprite position and priority

[Gang Wars]
- fixed color in the 2nd last graphics bank

[The Next Space]
- fixed color and sprite glitches, added sound, filled DIP settings


DIP locations verified from manuals for:
- tnextspc
- btlfield
- gangwars
- skyadvnt
- goldmedl
- kyros

***************************************************************************/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "deprecat.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "sound/dac.h"
#include "sound/3812intf.h"
#include "sound/2413intf.h"
#include "sound/2203intf.h"
#include "includes/alpha68k.h"

#define SBASEBAL_HACK	0


/******************************************************************************/

static WRITE16_HANDLER( tnextspc_coin_counters_w )
{
	coin_counter_w(space->machine(), offset, data & 0x01);
}

static WRITE16_HANDLER( tnextspc_unknown_w )
{
	logerror("tnextspc_unknown_w : PC = %04x - offset = %04x - data = %04x\n", cpu_get_pc(&space->device()), offset, data);
	if (offset == 0)
		alpha68k_flipscreen_w(space->machine(), data & 0x100);
}

static WRITE16_HANDLER( alpha_microcontroller_w )
{
	logerror("%04x:  Alpha write trigger at %04x (%04x)\n", cpu_get_pc(&space->device()), offset, data);
	/* 0x44 = coin clear signal to microcontroller? */
	if (offset == 0x2d && ACCESSING_BITS_0_7)
		alpha68k_flipscreen_w(space->machine(), data & 1);
}

/******************************************************************************/

static READ16_HANDLER( kyros_dip_r )
{
	return input_port_read(space->machine(), "IN1") << 8;
}

static READ16_HANDLER( control_1_r )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (state->m_invert_controls)
		return ~(input_port_read(space->machine(), "IN0") + (input_port_read(space->machine(), "IN1") << 8));

	return (input_port_read(space->machine(), "IN0") + (input_port_read(space->machine(), "IN1") << 8));
}

static READ16_HANDLER( control_2_r )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (state->m_invert_controls)
		return ~(input_port_read(space->machine(), "IN3") + ((~(1 << input_port_read(space->machine(), "IN5"))) << 8));

	return input_port_read(space->machine(), "IN3") + /* Low byte of CN1 */
		((~(1 << input_port_read(space->machine(), "IN5"))) << 8);
}

static READ16_HANDLER( control_2_V_r )
{
	return input_port_read(space->machine(), "IN3");
}

static READ16_HANDLER( control_3_r )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (state->m_invert_controls)
		return ~(((~(1 << input_port_read(space->machine(), "IN6"))) << 8) & 0xff00);

	return ((~(1 << input_port_read(space->machine(), "IN6"))) << 8) & 0xff00;
}

/* High 4 bits of CN1 & CN2 */
static READ16_HANDLER( control_4_r )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (state->m_invert_controls)
		return ~((((~(1 << input_port_read(space->machine(), "IN6"))) << 4) & 0xf000)
		 + (((~(1 << input_port_read(space->machine(), "IN5")))) & 0x0f00));

	return (((~(1 << input_port_read(space->machine(), "IN6"))) << 4) & 0xf000)
		 + (((~(1 << input_port_read(space->machine(), "IN5")))) & 0x0f00);
}

static READ16_HANDLER( jongbou_inputs_r )
{
	UINT8 inp1 = input_port_read(space->machine(), "IN3");
	UINT8 inp2 = input_port_read(space->machine(), "IN4");
	inp1 = ((inp1 & 0x01) << 3) + ((inp1 & 0x02) << 1) + ((inp1 & 0x04) >> 1) + ((inp1 & 0x08) >> 3);
	inp2 = ((inp2 & 0x01) << 3) + ((inp2 & 0x02) << 1) + ((inp2 & 0x04) >> 1) + ((inp2 & 0x08) >> 3);
	return input_port_read(space->machine(), "IN0") | inp1 | inp2 << 4;
}


/******************************************************************************/

static WRITE16_HANDLER( kyros_sound_w )
{
	if(ACCESSING_BITS_8_15)
		soundlatch_w(space, 0, (data >> 8) & 0xff);
}

static WRITE16_HANDLER( alpha68k_II_sound_w )
{
	if(ACCESSING_BITS_0_7)
		soundlatch_w(space, 0, data & 0xff);
}

static WRITE16_HANDLER( alpha68k_V_sound_w )
{
	/* Sound & fix bank select are in the same word */
	if(ACCESSING_BITS_0_7)
		soundlatch_w(space, 0, data & 0xff);
	if(ACCESSING_BITS_8_15)
		alpha68k_V_video_bank_w(space->machine(), (data >> 8) & 0xff);
}
//AT
static WRITE16_HANDLER( paddlema_soundlatch_w )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (ACCESSING_BITS_0_7)
	{
		soundlatch_w(space, 0, data);
		device_set_input_line(state->m_audiocpu, 0, HOLD_LINE);
	}
}

static WRITE16_HANDLER( tnextspc_soundlatch_w )
{
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();

	if (ACCESSING_BITS_0_7)
	{
		soundlatch_w(space, 0, data);
		device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
	}
}
//ZT
/******************************************************************************/

static READ16_HANDLER( kyros_alpha_trigger_r )
{
	/* possible jump codes:
         - Kyros          : 0x22
         - Super Stingray : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
    */
	static const UINT8 coinage1[8][2]={{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}};
	static const UINT8 coinage2[8][2]={{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}};
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();
	int source = state->m_shared_ram[offset];

	switch (offset)
	{
	case 0x22: /* Coin value */
		state->m_shared_ram[0x22] = (source & 0xff00) | (state->m_credits & 0x00ff);
		return 0;
	case 0x29: /* Query microcontroller for coin insert */
		state->m_trigstate++;
		if ((input_port_read(space->machine(), "IN2") & 0x3) == 3)
			state->m_latch = 0;
		if ((input_port_read(space->machine(), "IN2") & 0x1) == 0 && !state->m_latch)
		{
			state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id & 0xff);	// coinA
			state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
			state->m_latch = 1;

			state->m_coinvalue = (~input_port_read(space->machine(), "IN1") >> 1) & 7;
			state->m_deposits1++;
			if (state->m_deposits1 == coinage1[state->m_coinvalue][0])
			{
				state->m_credits = coinage1[state->m_coinvalue][1];
				state->m_deposits1 = 0;
			}
			else
				state->m_credits = 0;
		}
		else if ((input_port_read(space->machine(), "IN2") & 0x2) == 0 && !state->m_latch)
		{
			state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id >> 8);	// coinB
			state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
			state->m_latch = 1;

			state->m_coinvalue = (~input_port_read(space->machine(), "IN1") >>1 ) & 7;
			state->m_deposits2++;
			if (state->m_deposits2 == coinage2[state->m_coinvalue][0])
			{
				state->m_credits = coinage2[state->m_coinvalue][1];
				state->m_deposits2 = 0;
			}
			else
				state->m_credits = 0;
		}
		else
		{
			if (state->m_microcontroller_id == 0x00ff)		/* Super Stingry */
			{
				if (state->m_trigstate >= 12 || state->m_game_id == ALPHA68K_JONGBOU)	/* arbitrary value ! */
				{
					state->m_trigstate = 0;
					state->m_microcontroller_data = 0x21;			// timer
				}
				else
					state->m_microcontroller_data = 0x00;
			}
			else
				state->m_microcontroller_data = 0x00;

			state->m_shared_ram[0x29] = (source & 0xff00) | state->m_microcontroller_data;
		}
		return 0;
	case 0xff:  /* Custom check, only used at bootup */
		state->m_shared_ram[0xff] = (source & 0xff00) | state->m_microcontroller_id;
		break;
	}

	logerror("%04x:  Alpha read trigger at %04x\n", cpu_get_pc(&space->device()), offset);

	return 0; /* Values returned don't matter */
}

/* Time Soldiers, Sky Soldiers, Gold Medalist */
static READ16_HANDLER( alpha_II_trigger_r )
{
	/* possible jump codes:
         - Time Soldiers : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
         - Sky Soldiers  : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
         - Gold Medalist : 0x21,0x23,0x24,0x5b
    */
	static const UINT8 coinage1[8][2] = {{1,1}, {1,2}, {1,3}, {1,4}, {1,5}, {1,6}, {2,3}, {3,2}};
	static const UINT8 coinage2[8][2] = {{1,1}, {2,1}, {3,1}, {4,1}, {5,1}, {6,1}, {7,1}, {8,1}};
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();
	int source = state->m_shared_ram[offset];

	switch (offset)
	{
		case 0: /* Dipswitch 2 */
			state->m_shared_ram[0] = (source & 0xff00) | input_port_read(space->machine(), "IN4");
			return 0;

		case 0x22: /* Coin value */
			state->m_shared_ram[0x22] = (source & 0xff00) | (state->m_credits & 0x00ff);
			return 0;

		case 0x29: /* Query microcontroller for coin insert */
			if ((input_port_read(space->machine(), "IN2") & 0x3) == 3)
				state->m_latch = 0;
			if ((input_port_read(space->machine(), "IN2") & 0x1) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id & 0xff);	// coinA
				state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id & 0xff) == 0x22)
				{
					if (state->m_game_id == ALPHA68K_BTLFIELDB)
						state->m_coinvalue = (input_port_read(space->machine(), "IN4") >> 0) & 7;
					else
						state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 0) & 7;

					state->m_deposits1++;
					if (state->m_deposits1 == coinage1[state->m_coinvalue][0])
					{
						state->m_credits = coinage1[state->m_coinvalue][1];
						state->m_deposits1 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else if ((input_port_read(space->machine(), "IN2") & 0x2) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id >> 8);	// coinB
				state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id >> 8) == 0x22)
				{
					if (state->m_game_id == ALPHA68K_BTLFIELDB)
						state->m_coinvalue = (input_port_read(space->machine(), "IN4") >> 0) & 7;
					else
						state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 0) & 7;

					state->m_deposits2++;
					if (state->m_deposits2 == coinage2[state->m_coinvalue][0])
					{
						state->m_credits = coinage2[state->m_coinvalue][1];
						state->m_deposits2 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else
			{
				if (state->m_microcontroller_id == 0x8803)		/* Gold Medalist */
					state->m_microcontroller_data = 0x21;				// timer
				else
					state->m_microcontroller_data = 0x00;
				state->m_shared_ram[0x29] = (source & 0xff00) | state->m_microcontroller_data;
			}

			return 0;
		case 0xfe:  /* Custom ID check, same for all games */
			state->m_shared_ram[0xfe] = (source & 0xff00) | 0x87;
			break;
		case 0xff:  /* Custom ID check, same for all games */
			state->m_shared_ram[0xff] = (source & 0xff00) | 0x13;
			break;
	}

	logerror("%04x:  Alpha read trigger at %04x\n", cpu_get_pc(&space->device()), offset);

	return 0; /* Values returned don't matter */
}

/* Sky Adventure, Gang Wars, Super Champion Baseball */
static READ16_HANDLER( alpha_V_trigger_r )
{
	/* possible jump codes:
         - Sky Adventure           : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49
         - Gang Wars               : 0x21,0x23,0x24,0x54
         - Super Champion Baseball : 0x21,0x23,0x24
    */
	static const UINT8 coinage1[8][2] = {{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}};
	static const UINT8 coinage2[8][2] = {{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}};
	alpha68k_state *state = space->machine().driver_data<alpha68k_state>();
	int source = state->m_shared_ram[offset];

	switch (offset)
	{
		case 0: /* Dipswitch 1 */
			state->m_shared_ram[0] = (source & 0xff00) | input_port_read(space->machine(), "IN4");
			return 0;
		case 0x22: /* Coin value */
			state->m_shared_ram[0x22] = (source & 0xff00) | (state->m_credits & 0x00ff);
			return 0;
		case 0x29: /* Query microcontroller for coin insert */
			if ((input_port_read(space->machine(), "IN2") & 0x3) == 3)
				state->m_latch = 0;
			if ((input_port_read(space->machine(), "IN2") & 0x1) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id & 0xff);	// coinA
				state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id & 0xff) == 0x22)
				{
					state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 1) & 7;
					state->m_deposits1++;
					if (state->m_deposits1 == coinage1[state->m_coinvalue][0])
					{
						state->m_credits = coinage1[state->m_coinvalue][1];
						state->m_deposits1 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else if ((input_port_read(space->machine(), "IN2") & 0x2) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x29] = (source & 0xff00) | (state->m_coin_id>>8);	// coinB
				state->m_shared_ram[0x22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id >> 8) == 0x22)
				{
					state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 1) & 7;
					state->m_deposits2++;
					if (state->m_deposits2 == coinage2[state->m_coinvalue][0])
					{
						state->m_credits = coinage2[state->m_coinvalue][1];
						state->m_deposits2 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else
			{
				state->m_microcontroller_data = 0x00;
				state->m_shared_ram[0x29] = (source & 0xff00) | state->m_microcontroller_data;
			}

			return 0;
		case 0xfe:  /* Custom ID check */
			state->m_shared_ram[0xfe] = (source & 0xff00) | (state->m_microcontroller_id >> 8);
			break;
		case 0xff:  /* Custom ID check */
			state->m_shared_ram[0xff] = (source & 0xff00) | (state->m_microcontroller_id & 0xff);
			break;

		case 0x1f00: /* Dipswitch 1 */
			state->m_shared_ram[0x1f00] = (source & 0xff00) | input_port_read(space->machine(), "IN4");
			return 0;
		case 0x1f29: /* Query microcontroller for coin insert */
			if ((input_port_read(space->machine(), "IN2") & 0x3) == 3)
				state->m_latch = 0;
			if ((input_port_read(space->machine(), "IN2") & 0x1) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x1f29] = (source & 0xff00) | (state->m_coin_id & 0xff);	// coinA
				state->m_shared_ram[0x1f22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id & 0xff) == 0x22)
				{
					state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 1) & 7;
					state->m_deposits1++;
					if (state->m_deposits1 == coinage1[state->m_coinvalue][0])
					{
						state->m_credits = coinage1[state->m_coinvalue][1];
						state->m_deposits1 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else if ((input_port_read(space->machine(), "IN2") & 0x2) == 0 && !state->m_latch)
			{
				state->m_shared_ram[0x1f29] = (source & 0xff00) | (state->m_coin_id >> 8);	// coinB
				state->m_shared_ram[0x1f22] = (source & 0xff00) | 0x0;
				state->m_latch = 1;

				if ((state->m_coin_id >> 8) == 0x22)
				{
					state->m_coinvalue = (~input_port_read(space->machine(), "IN4") >> 1) & 7;
					state->m_deposits2++;
					if (state->m_deposits2 == coinage2[state->m_coinvalue][0])
					{
						state->m_credits = coinage2[state->m_coinvalue][1];
						state->m_deposits2 = 0;
					}
					else
						state->m_credits = 0;
				}
			}
			else
			{
				state->m_microcontroller_data = 0x00;
				state->m_shared_ram[0x1f29] = (source & 0xff00) | state->m_microcontroller_data;
			}

			/* Gang Wars expects the first dip to appear in RAM at 0x02c6,
               the microcontroller supplies it (it does for all the other games,
               but usually to 0x0 in RAM) when 0x21 is read (code at 0x009332) */
			source = state->m_shared_ram[0x0163];
			state->m_shared_ram[0x0163] = (source & 0x00ff) | (input_port_read(space->machine(), "IN4") << 8);

			return 0;
		case 0x1ffe:  /* Custom ID check */
			state->m_shared_ram[0x1ffe] = (source & 0xff00) | (state->m_microcontroller_id >> 8);
			break;
		case 0x1fff:  /* Custom ID check */
			state->m_shared_ram[0x1fff] = (source & 0xff00) | (state->m_microcontroller_id & 0xff);
			break;
	}

	logerror("%04x:  Alpha read trigger at %04x\n", cpu_get_pc(&space->device()), offset);

	return 0; /* Values returned don't matter */
}

/******************************************************************************/

static ADDRESS_MAP_START( kyros_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_ROM						  // main program
	AM_RANGE(0x020000, 0x020fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_shared_ram)  // work RAM
	AM_RANGE(0x040000, 0x041fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_spriteram) // sprite RAM
	AM_RANGE(0x060000, 0x060001) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_videoram)  // MSB: watchdog, LSB: BGC
	AM_RANGE(0x080000, 0x0801ff) AM_READWRITE(kyros_alpha_trigger_r, alpha_microcontroller_w)
	AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN0")
	AM_RANGE(0x0e0000, 0x0e0001) AM_READWRITE(kyros_dip_r, kyros_sound_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( alpha68k_I_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM							// main program
	AM_RANGE(0x080000, 0x083fff) AM_RAM							// work RAM
	AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_spriteram)	// video RAM
	AM_RANGE(0x180000, 0x180001) AM_READ_PORT("IN3") AM_WRITENOP // LSB: DSW0, MSB: watchdog(?)
	AM_RANGE(0x180008, 0x180009) AM_READ_PORT("IN4")			// LSB: DSW1
	AM_RANGE(0x300000, 0x300001) AM_READ_PORT("IN0")			// joy1, joy2
	AM_RANGE(0x340000, 0x340001) AM_READ_PORT("IN1")			// coin, start, service
	AM_RANGE(0x380000, 0x380001) AM_READ_PORT("IN2") AM_WRITE(paddlema_soundlatch_w) // LSB: sound latch write and RST38 trigger, joy3, joy4
ADDRESS_MAP_END

static ADDRESS_MAP_START( alpha68k_II_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x040000, 0x040fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_shared_ram)
	AM_RANGE(0x080000, 0x080001) AM_READ(control_1_r) /* Joysticks */
	AM_RANGE(0x080000, 0x080001) AM_WRITE(alpha68k_II_sound_w)
	AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_r) /* CN1 & Dip 1 */
	AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_II_video_bank_w)
	AM_RANGE(0x0c8000, 0x0c8001) AM_READ(control_3_r) /* Bottom of CN2 */
	AM_RANGE(0x0d0000, 0x0d0001) AM_READ(control_4_r) /* Top of CN1 & CN2 */
	AM_RANGE(0x0d8000, 0x0d8001) AM_READNOP /* IRQ ack? */
	AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* IRQ ack? */
	AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* watchdog? */
	AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_BASE_MEMBER(alpha68k_state, m_videoram)
	AM_RANGE(0x200000, 0x207fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_spriteram)
	AM_RANGE(0x300000, 0x3001ff) AM_READWRITE(alpha_II_trigger_r, alpha_microcontroller_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_BASE_MEMBER(alpha68k_state, m_paletteram)
	AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK("bank8")
ADDRESS_MAP_END

static ADDRESS_MAP_START( alpha68k_V_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x040000, 0x043fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_shared_ram)
	AM_RANGE(0x080000, 0x080001) AM_READWRITE(control_1_r, alpha68k_V_sound_w) /* Joysticks */
	AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_V_r) /* Dip 2 */
	AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_V_video_control_w)
	AM_RANGE(0x0d8000, 0x0d8001) AM_READNOP /* IRQ ack? */
	AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* IRQ ack? */
	AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* watchdog? */
	AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_BASE_MEMBER(alpha68k_state, m_videoram)
	AM_RANGE(0x200000, 0x207fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_spriteram)
	AM_RANGE(0x300000, 0x303fff) AM_READ(alpha_V_trigger_r)
	AM_RANGE(0x300000, 0x3001ff) AM_WRITE(alpha_microcontroller_w)
	AM_RANGE(0x303e00, 0x303fff) AM_WRITE(alpha_microcontroller_w) /* Gang Wars mirror */
	AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_BASE_MEMBER(alpha68k_state, m_paletteram)
	AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK("bank8")
ADDRESS_MAP_END

static READ16_HANDLER(sound_cpu_r) { return 1; }

static ADDRESS_MAP_START( tnextspc_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x070000, 0x073fff) AM_RAM
	AM_RANGE(0x0a0000, 0x0a3fff) AM_RAM AM_BASE_MEMBER(alpha68k_state, m_spriteram)
	AM_RANGE(0x0d0000, 0x0d0001) AM_WRITENOP // unknown write port (0)
	AM_RANGE(0x0e0000, 0x0e0001) AM_READ_PORT("P1")
	AM_RANGE(0x0e0002, 0x0e0003) AM_READ_PORT("P2")
	AM_RANGE(0x0e0004, 0x0e0005) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x0e0006, 0x0e0007) AM_WRITENOP // unknown write port (0)
	AM_RANGE(0x0e0008, 0x0e0009) AM_READ_PORT("DSW1")
	AM_RANGE(0x0e000a, 0x0e000b) AM_READ_PORT("DSW2")
	AM_RANGE(0x0e000e, 0x0e000f) AM_WRITENOP // unknown write port (0)
	AM_RANGE(0x0e0018, 0x0e0019) AM_READ(sound_cpu_r)
	AM_RANGE(0x0f0000, 0x0f0001) AM_WRITE(tnextspc_unknown_w)
	AM_RANGE(0x0f0002, 0x0f0005) AM_WRITE(tnextspc_coin_counters_w)
	AM_RANGE(0x0f0008, 0x0f0009) AM_WRITE(tnextspc_soundlatch_w)
ADDRESS_MAP_END

/******************************************************************************/

static WRITE8_HANDLER( sound_bank_w )
{
	memory_set_bank(space->machine(), "bank7", data);
}

static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM
	AM_RANGE(0xc000, 0xffff) AM_ROMBANK("bank7")
ADDRESS_MAP_END

static ADDRESS_MAP_START( kyros_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xc7ff) AM_RAM
	AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r)
	AM_RANGE(0xe002, 0xe002) AM_WRITE(soundlatch_clear_w)
	AM_RANGE(0xe004, 0xe004) AM_DEVWRITE("dac", dac_signed_w)
	AM_RANGE(0xe006, 0xe00e) AM_WRITENOP // soundboard I/O's, ignored
/* reference only
    AM_RANGE(0xe006, 0xe006) AM_WRITENOP // NMI: diminishing saw-tooth
    AM_RANGE(0xe008, 0xe008) AM_WRITENOP // NMI: 00
    AM_RANGE(0xe00a, 0xe00a) AM_WRITENOP // RST38: 20
    AM_RANGE(0xe00c, 0xe00c) AM_WRITENOP // RST30: 00 on entry
    AM_RANGE(0xe00e, 0xe00e) AM_WRITENOP // RST30: 00,02,ff on exit(0x1d88)
*/
ADDRESS_MAP_END

static ADDRESS_MAP_START( sstingry_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM
	AM_RANGE(0xc100, 0xc100) AM_READ(soundlatch_r)
	AM_RANGE(0xc102, 0xc102) AM_WRITE(soundlatch_clear_w)
	AM_RANGE(0xc104, 0xc104) AM_DEVWRITE("dac", dac_signed_w)
	AM_RANGE(0xc106, 0xc10e) AM_WRITENOP // soundboard I/O's, ignored
ADDRESS_MAP_END

static ADDRESS_MAP_START( jongbou_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x83ff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( alpha68k_I_s_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x9fff) AM_ROM
	AM_RANGE(0xe000, 0xe000) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
	AM_RANGE(0xe800, 0xe800) AM_DEVREADWRITE("ymsnd", ym3812_status_port_r, ym3812_control_port_w)
	AM_RANGE(0xec00, 0xec00) AM_DEVWRITE("ymsnd", ym3812_write_port_w)
	AM_RANGE(0xf000, 0xf7ff) AM_RAM
	AM_RANGE(0xfc00, 0xfc00) AM_RAM // unknown port
ADDRESS_MAP_END


static ADDRESS_MAP_START( tnextspc_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xefff) AM_ROM
	AM_RANGE(0xf000, 0xf7ff) AM_RAM
	AM_RANGE(0xf800, 0xf800) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_r, soundlatch_clear_w)
	AM_RANGE(0x08, 0x08) AM_DEVWRITE("dac", dac_signed_w)
	AM_RANGE(0x0a, 0x0b) AM_DEVWRITE("ym2", ym2413_w)
	AM_RANGE(0x0c, 0x0d) AM_DEVWRITE("ym1", ym2203_w)
	AM_RANGE(0x0e, 0x0e) AM_WRITE(sound_bank_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( kyros_sound_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x10, 0x11) AM_DEVWRITE("ym1", ym2203_w)
	AM_RANGE(0x80, 0x80) AM_DEVWRITE("ym2", ym2203_write_port_w)
	AM_RANGE(0x81, 0x81) AM_DEVWRITE("ym2", ym2203_control_port_w)
	AM_RANGE(0x90, 0x90) AM_DEVWRITE("ym3", ym2203_write_port_w)
	AM_RANGE(0x91, 0x91) AM_DEVWRITE("ym3", ym2203_control_port_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( jongbou_sound_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_DEVWRITE("aysnd", ay8910_address_w)
	AM_RANGE(0x01, 0x01) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0x02, 0x02) AM_WRITE(soundlatch_clear_w)
	AM_RANGE(0x06, 0x06) AM_WRITENOP
ADDRESS_MAP_END

static ADDRESS_MAP_START( tnextspc_sound_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_DEVREADWRITE("ymsnd", ym3812_status_port_r, ym3812_control_port_w)
	AM_RANGE(0x20, 0x20) AM_DEVWRITE("ymsnd", ym3812_write_port_w)
	AM_RANGE(0x3b, 0x3b) AM_READNOP // unknown read port
	AM_RANGE(0x3d, 0x3d) AM_READNOP // unknown read port
	AM_RANGE(0x7b, 0x7b) AM_READNOP // unknown read port
ADDRESS_MAP_END

/******************************************************************************/

#define ALPHA68K_PLAYER_INPUT_LSB( player, button3, start, active ) \
	PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP    ) PORT_PLAYER(player) \
	PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0004, active, IPT_JOYSTICK_LEFT  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0008, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
	PORT_BIT( 0x0010, active, IPT_BUTTON1        ) PORT_PLAYER(player) \
	PORT_BIT( 0x0020, active, IPT_BUTTON2        ) PORT_PLAYER(player) \
	PORT_BIT( 0x0040, active, button3            ) PORT_PLAYER(player) \
	PORT_BIT( 0x0080, active, start )

#define ALPHA68K_PLAYER_INPUT_MSB( player, button3, start, active ) \
	PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP    ) PORT_PLAYER(player) \
	PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0400, active, IPT_JOYSTICK_LEFT  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0800, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
	PORT_BIT( 0x1000, active, IPT_BUTTON1        ) PORT_PLAYER(player) \
	PORT_BIT( 0x2000, active, IPT_BUTTON2        ) PORT_PLAYER(player) \
	PORT_BIT( 0x4000, active, button3            ) PORT_PLAYER(player) \
	PORT_BIT( 0x8000, active, start )

#define ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( player, button3, start, active ) \
	PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP    ) PORT_PLAYER(player) \
	PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0004, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
	PORT_BIT( 0x0008, active, IPT_JOYSTICK_LEFT  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0010, active, IPT_BUTTON1        ) PORT_PLAYER(player) \
	PORT_BIT( 0x0020, active, IPT_BUTTON2        ) PORT_PLAYER(player) \
	PORT_BIT( 0x0040, active, button3            ) PORT_PLAYER(player) \
	PORT_BIT( 0x0080, active, start )

#define ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( player, button3, start, active ) \
	PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP    ) PORT_PLAYER(player) \
	PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN  ) PORT_PLAYER(player) \
	PORT_BIT( 0x0400, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \
	PORT_BIT( 0x0800, active, IPT_JOYSTICK_LEFT  ) PORT_PLAYER(player) \
	PORT_BIT( 0x1000, active, IPT_BUTTON1        ) PORT_PLAYER(player) \
	PORT_BIT( 0x2000, active, IPT_BUTTON2        ) PORT_PLAYER(player) \
	PORT_BIT( 0x4000, active, button3            ) PORT_PLAYER(player) \
	PORT_BIT( 0x8000, active, start )

#define ALPHA68K_COINAGE_BITS_0TO2 \
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )	PORT_DIPLOCATION("SW2:4,5,6") \
	PORT_DIPSETTING(    0x07, "A 1C/1C B 1C/1C" )	\
	PORT_DIPSETTING(    0x06, "A 1C/2C B 2C/1C" )	\
	PORT_DIPSETTING(    0x05, "A 1C/3C B 3C/1C" )	\
	PORT_DIPSETTING(    0x04, "A 1C/4C B 4C/1C" )	\
	PORT_DIPSETTING(    0x03, "A 1C/5C B 5C/1C" )	\
	PORT_DIPSETTING(    0x02, "A 1C/6C B 6C/1C" )	\
	PORT_DIPSETTING(    0x01, "A 2C/3C B 7C/1C" )	\
	PORT_DIPSETTING(    0x00, "A 3C/2C B 8C/1C" )	\

#define ALPHA68K_COINAGE_BITS_1TO3 \
	PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) )	PORT_DIPLOCATION("SW1:4,5,6") \
	PORT_DIPSETTING(    0x0e, "A 1C/1C B 1C/1C" )	\
	PORT_DIPSETTING(    0x06, "A 1C/2C B 2C/1C" )	\
	PORT_DIPSETTING(    0x0a, "A 1C/3C B 3C/1C" )	\
	PORT_DIPSETTING(    0x02, "A 1C/4C B 4C/1C" )	\
	PORT_DIPSETTING(    0x0c, "A 1C/5C B 5C/1C" )	\
	PORT_DIPSETTING(    0x04, "A 1C/6C B 6C/1C" )	\
	PORT_DIPSETTING(    0x08, "A 2C/3C B 7C/1C" )	\
	PORT_DIPSETTING(    0x00, "A 3C/2C B 8C/1C" )

#define ALPHA68K_COINAGE_BITS_2TO4 \
	PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) )	PORT_DIPLOCATION("SW2:2,3,4") \
	PORT_DIPSETTING(    0x1c, "A 1C/1C B 1C/1C" )	\
	PORT_DIPSETTING(    0x18, "A 1C/2C B 2C/1C" )	\
	PORT_DIPSETTING(    0x14, "A 1C/3C B 3C/1C" )	\
	PORT_DIPSETTING(    0x10, "A 1C/4C B 4C/1C" )	\
	PORT_DIPSETTING(    0x0c, "A 1C/5C B 5C/1C" )	\
	PORT_DIPSETTING(    0x08, "A 1C/6C B 6C/1C" )	\
	PORT_DIPSETTING(    0x04, "A 2C/3C B 7C/1C" )	\
	PORT_DIPSETTING(    0x00, "A 3C/2C B 8C/1C" )

#define ALPHA68K_MCU \
	PORT_START("IN2")  /* Coin input to microcontroller */\
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )\
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )\


static INPUT_PORTS_START( sstingry )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH )
	ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH )

	PORT_START("IN1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	ALPHA68K_COINAGE_BITS_1TO3
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "6" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	ALPHA68K_MCU
INPUT_PORTS_END

static INPUT_PORTS_START( kyros )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH )
	ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH )

	PORT_START("IN1")  /* dipswitches */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	//ALPHA68K_COINAGE_BITS_1TO3
	PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) )		PORT_DIPLOCATION("SW1:2,3,4")
	PORT_DIPSETTING(    0x0e, "A 1C/1C B 1C/1C" )
	PORT_DIPSETTING(    0x06, "A 1C/2C B 2C/1C" )
	PORT_DIPSETTING(    0x0a, "A 1C/3C B 3C/1C" )
	PORT_DIPSETTING(    0x02, "A 1C/4C B 4C/1C" )
	PORT_DIPSETTING(    0x0c, "A 1C/5C B 5C/1C" )
	PORT_DIPSETTING(    0x04, "A 1C/6C B 6C/1C" )
	PORT_DIPSETTING(    0x08, "A 2C/3C B 7C/1C" )
	PORT_DIPSETTING(    0x00, "A 3C/2C B 8C/1C" )
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW1:5,6")
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "6" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	ALPHA68K_MCU
INPUT_PORTS_END

static INPUT_PORTS_START( jongbou )
	PORT_START("IN0")
	PORT_BIT( 0x0fff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)

	PORT_START("IN1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x00, "A 1C/1C B 1C/5C" )
	PORT_DIPSETTING(    0x02, "A 1C/2C B 1C/3C" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "30000 - 60000" )
	PORT_DIPSETTING(    0x04, "Every 30000" )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x30, DEF_STR( Very_Hard ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, "Show Girls" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	ALPHA68K_MCU

	PORT_START("IN3")
	PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20)

	PORT_START("IN4")
	PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_MINMAX(0, 15) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2)
INPUT_PORTS_END

static INPUT_PORTS_START( paddlema )
	PORT_START("IN0")	// (bottom players)
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
	ALPHA68K_PLAYER_INPUT_MSB( 2, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )

	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Button A (Start)")
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Button B (Start)")
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE2 )			// "Test" ?
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")	// (top players)
	ALPHA68K_PLAYER_INPUT_LSB( 3, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )
	ALPHA68K_PLAYER_INPUT_MSB( 4, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW )

	PORT_START("IN3") //DSW0
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )		PORT_DIPLOCATION("SW1:8,7")
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:6,5")
	PORT_DIPSETTING(    0x0c, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) )	PORT_DIPLOCATION("SW1:4,3") /* See notes for Game Time / Match Type combos */
	PORT_DIPSETTING(    0x00, "Defualt Time" )
	PORT_DIPSETTING(    0x20, "+10 Seconds" )
	PORT_DIPSETTING(    0x10, "+20 Seconds" )
	PORT_DIPSETTING(    0x30, "+30 Seconds" )
	PORT_DIPNAME( 0xc0, 0x40, "Match Type" )		PORT_DIPLOCATION("SW1:2,1") /* Styles are for Upright/Table & Single/Dual controls???? */
	PORT_DIPSETTING(    0x80, "A to B" )	/* Manual shows "Upright Sytle B" */
	PORT_DIPSETTING(    0x00, "A to C" )	/* Manual shows "Upright Sytle A" */
	PORT_DIPSETTING(    0x40, "A to E" )	/* Manual shows "Table Sytle C"   */
//  PORT_DIPSETTING(    0xc0, "A to B" )    /* Manual shows "Table Sytle D"   */

	PORT_START("IN4")	// DSW1
	PORT_SERVICE_DIPLOC(  0x01, IP_ACTIVE_HIGH, "SW2:8" )
	PORT_DIPUNUSED_DIPLOC( 0x02, 0x01, "SW2:7" )		/* Listed as "Unused" */
	PORT_DIPUNUSED_DIPLOC( 0x04, 0x01, "SW2:6" )		/* Listed as "Unused" */
	PORT_DIPUNUSED_DIPLOC( 0x08, 0x01, "SW2:5" )		/* Listed as "Unused" */
	PORT_DIPNAME( 0x30, 0x00, "Game Mode" )			PORT_DIPLOCATION("SW2:4,3")
	PORT_DIPSETTING(    0x20, "Demo Sounds Off" )
	PORT_DIPSETTING(    0x00, "Demo Sounds On" )
	PORT_DIPSETTING(    0x10, "Win Match Against CPU (Cheat)")
	PORT_DIPSETTING(    0x30, "Freeze" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) )		PORT_DIPLOCATION("SW2:2") /* Manual shows "Off" for this dipswitch */
	PORT_DIPSETTING(    0x00, DEF_STR( English ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Japanese ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:1")
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
INPUT_PORTS_END

static INPUT_PORTS_START( timesold )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW1:2,3")
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x18, DEF_STR( Normal ) )
//  PORT_DIPSETTING(    0x08, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) )		PORT_DIPLOCATION("SW1:4")
	PORT_DIPSETTING(    0x00, DEF_STR( English ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Japanese ) )
	PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:5" )		/* Listed as "Unused" - See notes */
	PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")	PORT_DIPLOCATION("SW1:6") /* Listed in the manual as "Free Play" */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	ALPHA68K_COINAGE_BITS_0TO2
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:2,1")
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN5")  /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("IN6")  /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

/* Same as 'timesold' but different default settings for the "Language" Dip Switch */
static INPUT_PORTS_START( btlfield )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )		PORT_DIPLOCATION("SW1:2,3")
	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x18, DEF_STR( Normal ) )
//  PORT_DIPSETTING(    0x08, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) )			PORT_DIPLOCATION("SW1:4") /* Listed as "Unused". */
	PORT_DIPSETTING(    0x00, DEF_STR( English ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Japanese ) )
	PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:5" )			/* Listed as "Unused", see notes. */
	PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")		PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	ALPHA68K_COINAGE_BITS_0TO2
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )		PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:2,1")
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN5")  /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("IN6")  /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

static INPUT_PORTS_START( btlfieldb )
	PORT_INCLUDE( btlfield )

	PORT_MODIFY("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )			PORT_DIPLOCATION("SW2:4,5,6")
	PORT_DIPSETTING(    0x00, "A 1C/1C B 1C/1C" )
	PORT_DIPSETTING(    0x01, "A 1C/2C B 2C/1C" )
	PORT_DIPSETTING(    0x02, "A 1C/3C B 3C/1C" )
	PORT_DIPSETTING(    0x03, "A 1C/4C B 4C/1C" )
	PORT_DIPSETTING(    0x04, "A 1C/5C B 5C/1C" )
	PORT_DIPSETTING(    0x05, "A 1C/6C B 6C/1C" )
	PORT_DIPSETTING(    0x06, "A 2C/3C B 7C/1C" )
	PORT_DIPSETTING(    0x07, "A 3C/2C B 8C/1C" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )		PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:2" )
	PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:1" )

	/* Bootleg does not appear to have rotary gun direction movements */
	PORT_MODIFY("IN5")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_MODIFY("IN6")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

INPUT_PORTS_END

static INPUT_PORTS_START( skysoldr )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW1:2,3")
	PORT_DIPSETTING(    0x08, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x18, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) )		PORT_DIPLOCATION("SW1:4") /* Manual states "Always On" */
	PORT_DIPSETTING(    0x00, DEF_STR( English ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Japanese ) )
	PORT_DIPNAME( 0x40, 0x40, "Manufacturer" )		PORT_DIPLOCATION("SW1:5") /* Manual states "Always Off"  See notes */
	PORT_DIPSETTING(    0x40, "SNK" )
	PORT_DIPSETTING(    0x00, "Romstar" )
	PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)")	PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	ALPHA68K_COINAGE_BITS_0TO2
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:2,1")
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN5")  /* player 1 12-way rotary control */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN6")  /* player 2 12-way rotary control */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( goldmedl )
	PORT_START("IN0")  /* 3 buttons per player, no joystick */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* START3 is mapped elsewhere */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")  /* 3 buttons per player, no joystick */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x04, 0x00, "Event Select" )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x88, 0x00, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW1:2,6")
	PORT_DIPSETTING(    0x00, "Upright 2 Players" )
	PORT_DIPSETTING(    0x80, "Upright 4 Players" )
	PORT_DIPSETTING(    0x88, DEF_STR( Cocktail ) )
	//PORT_DIPSETTING(  0x08, DEF_STR( Cocktail ) )     /* Not documented. */
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 )		PORT_DIPLOCATION("SW1:3") /* Listed as "Always OFF". */
	PORT_DIPNAME( 0x20, 0x20, "Speed For 100M Dash" )	PORT_DIPLOCATION("SW1:4")
	PORT_DIPSETTING(    0x00, "10 Beats For Max Speed" )
	PORT_DIPSETTING(    0x20, "14 Beats For Max Speed" )
	PORT_DIPNAME( 0x40, 0x40, "Computer Demonstration" )	PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(    0x03, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Hard ) )
	ALPHA68K_COINAGE_BITS_2TO4
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:1")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN5")  /* player 1 12-way rotary control */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN6")  /* player 2 12-way rotary control */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( skyadvnt )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:3" )		/* Listed as "Unused" */
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:4,5") // See notes
	PORT_DIPSETTING(    0x40, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:6" )		/* Listed as "Unused" */
	ALPHA68K_COINAGE_BITS_1TO3
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Freeze" )			PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

/* Same as 'skyadvnt' but bits 0-3 of 2nd set of Dip Switches are different */
static INPUT_PORTS_START( skyadvntu )
	PORT_INCLUDE( skyadvnt )

	PORT_MODIFY("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x01, 0x00, "Price to Continue" )		PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, "Same as Start" )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )		PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
INPUT_PORTS_END



static INPUT_PORTS_START( gangwarsu )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW )

	ALPHA68K_MCU

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x10, 0x00, "Timer Speed" )		PORT_DIPLOCATION("SW2:3") // Check code at 0x01923a
	PORT_DIPSETTING(    0x00, "Slow" )			// 1 second = 0x01ff
	PORT_DIPSETTING(    0x10, DEF_STR( Normal ) )		// 1 second = 0x013f
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:4,5")
	PORT_DIPSETTING(    0x40, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x01, 0x00, "Price to Continue" )		PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, "Same as Start" )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW1:5")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )		PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Freeze" )			PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

/* Same as 'gangwarsu' but bits 0-3 of 2nd set of Dip Switches are different */
static INPUT_PORTS_START( gangwars )
	PORT_INCLUDE( gangwarsu )	/* See notes about "IN2" (microcontroller) */

	PORT_MODIFY("IN3")
	PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:1" )		/* Listed as "Unused" */
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:2")
	PORT_DIPSETTING(    0x08, "3" )
	PORT_DIPSETTING(    0x00, "4" )

	PORT_MODIFY("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x01, 0x00, "Coin Slots" )		PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "2" )
	PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) )		PORT_DIPLOCATION("SW1:3,4,5")
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_5C ) )
INPUT_PORTS_END

static INPUT_PORTS_START( sbasebal )
	PORT_START("IN0")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("IN1")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW )

	PORT_START("IN2")  /* Coin input to microcontroller */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
#if SBASEBAL_HACK
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
#else
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )	// COIN2 - unused due to code at 0x0002b4
#endif

	PORT_START("IN3")  /* Service + dip */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW)

	/* 2 physical sets of _6_ dip switches */
	PORT_DIPNAME( 0x04, 0x04, "Freeze" )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	// Check code at 0x0089e6
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) )
#if SBASEBAL_HACK
	PORT_DIPSETTING(    0x00, "4:30" )
	PORT_DIPSETTING(    0x80, "4:00" )
	PORT_DIPSETTING(    0x40, "3:30" )
	PORT_DIPSETTING(    0xc0, "3:00" )
#else
	PORT_DIPSETTING(    0x00, "3:30" )
	PORT_DIPSETTING(    0x80, "3:00" )
	PORT_DIPSETTING(    0x40, "2:30" )
	PORT_DIPSETTING(    0xc0, "2:00" )
#endif

	PORT_START("IN4") /* A 6 way dip switch */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )	// Check code at 0x009d3a
	PORT_DIPSETTING(    0x02, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
#if SBASEBAL_HACK
	ALPHA68K_COINAGE_BITS_2TO4
#else
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x10, 0x00, "Price to Continue" )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, "Same as Start" )
#endif
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( tnextspc )
	PORT_START("P1")
	ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW )

	PORT_START("P2")
	ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW )

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:2" )			 /* Listed as "Unused" */
	PORT_DIPNAME( 0x04, 0x04, "Additional Bonus Life" )		PORT_DIPLOCATION("SW1:3")
	PORT_DIPSETTING(    0x04, "2nd Extend ONLY" )
	PORT_DIPSETTING(    0x00, "Every Extend" )
	PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:4" )			 /* Listed as "Unused" */
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )			PORT_DIPLOCATION("SW1:5,6")
	PORT_DIPSETTING(    0x30, "A 1C/1C B 1C/2C" )
	PORT_DIPSETTING(    0x20, "A 2C/1C B 1C/3C" )
	PORT_DIPSETTING(    0x10, "A 3C/1C B 1C/5C" )
	PORT_DIPSETTING(    0x00, "A 4C/1C B 1C/6C" )
	PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW1:7,8")
	PORT_DIPSETTING(    0xc0, "2" )
	PORT_DIPSETTING(    0x80, "3" )
	PORT_DIPSETTING(    0x40, "4" )
	PORT_DIPSETTING(    0x00, "5" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x02, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )		PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,PORTCOND_EQUALS,0x08)
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Game Mode" )				PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "Freeze" )
	PORT_DIPSETTING(    0x04, "Infinite Lives (Cheat)")
	PORT_DIPNAME( 0x08, 0x08, "SW2:3 Demo Sound/Game Mode" )	PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, "Game Mode" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(    0x30, "100000 200000" )
	PORT_DIPSETTING(    0x20, "150000 300000" )
	PORT_DIPSETTING(    0x10, "300000 500000" )
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Yes ) )
	PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
INPUT_PORTS_END

/******************************************************************************/

static const gfx_layout charlayout =
{
	8,8,    /* 8*8 chars */
	2048,
	4,      /* 4 bits per pixel  */
	{ 0, 4, 0x8000*8, (0x8000*8)+4 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 8 consecutive bytes */
};

/* You wouldn't believe how long it took me to figure this one out.. */
static const gfx_layout charlayout_V =
{
	8,8,
	2048,
	4,  /* 4 bits per pixel */
	{ 0,1,2,3 },
	{ 16*8+4, 16*8+0, 24*8+4, 24*8+0, 4, 0, 8*8+4, 8*8+0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	32*8    /* every sprite takes 16 consecutive bytes */
};

static const gfx_layout spritelayout =
{
	16,16,  /* 16*16 sprites */
	4096*4,
	4,      /* 4 bits per pixel */
	{ 0, 0x80000*8, 0x100000*8, 0x180000*8 },
	{ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
	  7, 6, 5, 4, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
	  8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	8*32    /* every sprite takes 32 consecutive bytes */
};

static const gfx_layout spritelayout_V =
{
	16,16,  /* 16*16 sprites */
	RGN_FRAC(1,4),
	4,      /* 4 bits per pixel */
	{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
	{ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
	  7, 6, 5, 4, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
	  8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	8*32    /* every sprite takes 32 consecutive bytes */
};

static const gfx_layout tnextspc_layout =
{
	8,8,    /* 8x8 */
	RGN_FRAC(1,1),  /* Number of tiles */
	4,      /* 4 bits per pixel */
	{ 8,12,0,4 }, //AT: changed bit plane sequence
	{ 8*16+3, 8*16+2, 8*16+1, 8*16+0, 3, 2, 1, 0 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	32*8 /* every char takes 32 consecutive bytes */
};

static const gfx_layout paddle_layout =
{
	8,8,    /* 8*8 chars */
	0x4000,
	4,      /* 4 bits per pixel */
	{ 0, 4, 0x40000*8, 0x40000*8+4 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout sting_layout1 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 4, 0+(0x10000*4), 4+(0x8000*8) },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout sting_layout2 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 0, 0+(0x28000*8), 4+(0x28000*8) },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout sting_layout3 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 0, 0+(0x10000*8), 4+(0x10000*8) },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout kyros_char_layout1 =
{
	8,8,    /* 8*8 chars */
	0x8000/16,
	3,  /* 3 bits per pixel */
	{ 4,0x8000*8,0x8000*8+4 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout kyros_char_layout2 =
{
	8,8,    /* 8*8 chars */
	0x8000/16,
	3,  /* 3 bits per pixel */
	{ 0,0x10000*8,0x10000*8+4 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout jongbou_layout1 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 4, 0+0x20000*8, 4+0x20000*8 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout jongbou_layout2 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 0, 0+0x28000*8, 4+0x28000*8 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout jongbou_layout3 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 4+0x8000*8, 0+0x10000*8, 4+0x10000*8 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout jongbou_layout4 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 0x8000*8, 0x18000*8, 4+0x18000*8 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

static const gfx_layout jongbou_layout5 =
{
	8,8,    /* 8*8 chars */
	1024,
	3,      /* 3 bits per pixel */
	{ 4+0x4000*8, 0+0x24000*8, 4+0x24000*8 },
	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	16*8    /* every char takes 16 consecutive bytes */
};

/******************************************************************************/

static GFXDECODE_START( alpha68k_II )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0,  16 )
	GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 128 )
GFXDECODE_END

static GFXDECODE_START( alpha68k_V )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout_V,    0,  16 )
	GFXDECODE_ENTRY( "gfx2", 0, spritelayout_V,  0, 256 )
GFXDECODE_END

static GFXDECODE_START( paddle )
	GFXDECODE_ENTRY( "gfx1", 0, paddle_layout,  0, 64 )
GFXDECODE_END

static GFXDECODE_START( tnextspc )
	GFXDECODE_ENTRY( "gfx1", 0, tnextspc_layout,  0, 64 )
GFXDECODE_END

static GFXDECODE_START( sstingry )
	GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout2,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout3,  0, 32 )
GFXDECODE_END

static GFXDECODE_START( kyros )
	GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout2,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout2,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout2,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout2,  0, 32 )
GFXDECODE_END

static GFXDECODE_START( jongbou )
	GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout1,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout2,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout3,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout4,  0, 32 )
	GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout5,  0, 32 )
GFXDECODE_END

/******************************************************************************/

static const ay8910_interface ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r)
};

static const ym2203_interface ym2203_config =
{
	{
		AY8910_LEGACY_OUTPUT,
		AY8910_DEFAULT_LOADS,
		DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r)
	}
};

static void YM3812_irq( device_t *device, int param )
{
	alpha68k_state *state = device->machine().driver_data<alpha68k_state>();
	device_set_input_line(state->m_audiocpu, 0, (param) ? HOLD_LINE : CLEAR_LINE);
}

static const ym3812_interface ym3812_config =
{
	YM3812_irq
};

static INTERRUPT_GEN( alpha68k_interrupt )
{
	if (cpu_getiloops(device) == 0)
		device_set_input_line(device, 1, HOLD_LINE);
	else
		device_set_input_line(device, 2, HOLD_LINE);
}
//ZT

/******************************************************************************/


static MACHINE_START( common )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();

	state->m_audiocpu = machine.device("audiocpu");

	state->save_item(NAME(state->m_trigstate));
	state->save_item(NAME(state->m_deposits1));
	state->save_item(NAME(state->m_deposits2));
    	state->save_item(NAME(state->m_credits));
	state->save_item(NAME(state->m_coinvalue));
	state->save_item(NAME(state->m_microcontroller_data));
	state->save_item(NAME(state->m_latch));
	state->save_item(NAME(state->m_flipscreen));
}

static MACHINE_RESET( common )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();

	state->m_trigstate = 0;
	state->m_deposits1 = 0;
	state->m_deposits2 = 0;
	state->m_credits = 0;
	state->m_coinvalue = 0;
	state->m_microcontroller_data = 0;
	state->m_latch = 0;
	state->m_flipscreen = 0;
}

static MACHINE_START( alpha68k_V )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	UINT8 *ROM = machine.region("audiocpu")->base();

	memory_configure_bank(machine, "bank7", 0, 32, &ROM[0x10000], 0x4000);

	MACHINE_START_CALL(common);

	state->save_item(NAME(state->m_bank_base));
	state->save_item(NAME(state->m_last_bank));
}

static MACHINE_RESET( alpha68k_V )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();

	MACHINE_RESET_CALL(common);

	state->m_bank_base = 0;
	state->m_last_bank = 0;
}

static MACHINE_RESET( alpha68k_II )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();

	MACHINE_RESET_CALL(common);

	state->m_bank_base = 0;
	state->m_last_bank = 0;
	state->m_buffer_28 = 0;
	state->m_buffer_60 = 0;
	state->m_buffer_68 = 0;
}

static MACHINE_START( alpha68k_II )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	UINT8 *ROM = machine.region("audiocpu")->base();

	memory_configure_bank(machine, "bank7", 0, 28, &ROM[0x10000], 0x4000);

	MACHINE_START_CALL(common);

	state->save_item(NAME(state->m_bank_base));
	state->save_item(NAME(state->m_last_bank));
	state->save_item(NAME(state->m_buffer_28));
	state->save_item(NAME(state->m_buffer_60));
	state->save_item(NAME(state->m_buffer_68));

}

static MACHINE_CONFIG_START( sstingry, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */
	MCFG_CPU_PROGRAM_MAP(kyros_map)
	MCFG_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)

	MCFG_CPU_ADD("audiocpu", Z80, 3579545)
	MCFG_CPU_PROGRAM_MAP(sstingry_sound_map)
	MCFG_CPU_IO_MAP(kyros_sound_portmap)
//AT
	MCFG_CPU_VBLANK_INT_HACK(irq0_line_hold, 2)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 4000)
//ZT

	MCFG_MACHINE_START(common)
	MCFG_MACHINE_RESET(common)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(sstingry)

	MCFG_GFXDECODE(sstingry)
	MCFG_PALETTE_LENGTH(256 + 1)
//AT
	MCFG_PALETTE_INIT(kyros)
//ZT

	/* sound hardware */
//AT
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 3000000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)

	MCFG_SOUND_ADD("ym2", YM2203, 3000000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)

	MCFG_SOUND_ADD("ym3", YM2203, 3000000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
//ZT
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( kyros, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4)	/* Verified on bootleg PCB */
	MCFG_CPU_PROGRAM_MAP(kyros_map)
	MCFG_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_24MHz/6)	/* Verified on bootleg PCB */
	MCFG_CPU_PROGRAM_MAP(kyros_sound_map)
	MCFG_CPU_IO_MAP(kyros_sound_portmap)
//AT
	MCFG_CPU_VBLANK_INT_HACK(irq0_line_hold, 2)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 4000)
//ZT

	MCFG_MACHINE_START(common)
	MCFG_MACHINE_RESET(common)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(kyros)

	MCFG_GFXDECODE(kyros)
	MCFG_PALETTE_LENGTH(256 + 1)

	MCFG_PALETTE_INIT(kyros)

	/* sound hardware */
//AT
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, XTAL_24MHz/12)	/* Verified on bootleg PCB */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)

	MCFG_SOUND_ADD("ym2", YM2203, XTAL_24MHz/12)	/* Verified on bootleg PCB */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35)

	MCFG_SOUND_ADD("ym3", YM2203, XTAL_24MHz/12)	/* Verified on bootleg PCB */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
//ZT
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( jongbou, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 8000000)
	MCFG_CPU_PROGRAM_MAP(kyros_map)
	MCFG_CPU_VBLANK_INT_HACK(alpha68k_interrupt,17) // must be at least 4 for the controls to be smooth

	MCFG_CPU_ADD("audiocpu", Z80, 4000000)
	MCFG_CPU_PROGRAM_MAP(jongbou_sound_map)
	MCFG_CPU_IO_MAP(jongbou_sound_portmap)
	MCFG_CPU_VBLANK_INT_HACK(irq0_line_hold, 160) // guess, controls sound speed

	MCFG_MACHINE_START(common)
	MCFG_MACHINE_RESET(common)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(kyros)

	MCFG_GFXDECODE(jongbou)
	MCFG_PALETTE_LENGTH(256 + 1)

	MCFG_PALETTE_INIT(kyros)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("aysnd", AY8910, 2000000)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( alpha68k_I, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */
	MCFG_CPU_PROGRAM_MAP(alpha68k_I_map)
	MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, 4000000) // 4Mhz seems to yield the correct tone
	MCFG_CPU_PROGRAM_MAP(alpha68k_I_s_map)

	MCFG_MACHINE_START(common)
	MCFG_MACHINE_RESET(common)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_I)

	MCFG_GFXDECODE(paddle)

//AT
	MCFG_PALETTE_LENGTH(1024)
	MCFG_PALETTE_INIT(paddlem)
//ZT

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, 4000000)
	MCFG_SOUND_CONFIG(ym3812_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( alpha68k_II, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 8000000) /* Correct */
	MCFG_CPU_PROGRAM_MAP(alpha68k_II_map)
	MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
	MCFG_CPU_PROGRAM_MAP(sound_map)
	MCFG_CPU_IO_MAP(sound_portmap)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 7500) //AT

	MCFG_MACHINE_START(alpha68k_II)
	MCFG_MACHINE_RESET(alpha68k_II)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_II)

	MCFG_GFXDECODE(alpha68k_II)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(alpha68k)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 3000000)
	MCFG_SOUND_CONFIG(ym2203_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)

	MCFG_SOUND_ADD("ym2", YM2413, 3579545)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( btlfieldb, alpha68k_II )
	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_VBLANK_INT_HACK(alpha68k_interrupt,2)
MACHINE_CONFIG_END

//AT
static MACHINE_CONFIG_START( alpha68k_II_gm, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 8000000)
	MCFG_CPU_PROGRAM_MAP(alpha68k_II_map)
	MCFG_CPU_VBLANK_INT_HACK(alpha68k_interrupt, 4)

	MCFG_CPU_ADD("audiocpu", Z80, 4000000*2)
	MCFG_CPU_PROGRAM_MAP(sound_map)
	MCFG_CPU_IO_MAP(sound_portmap)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 7500)

	MCFG_MACHINE_START(alpha68k_II)
	MCFG_MACHINE_RESET(alpha68k_II)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_II)

	MCFG_GFXDECODE(alpha68k_II)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(alpha68k)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 3000000)
	MCFG_SOUND_CONFIG(ym2203_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)

	MCFG_SOUND_ADD("ym2", YM2413, 3579545)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END
//ZT

static MACHINE_CONFIG_START( alpha68k_V, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */
	MCFG_CPU_PROGRAM_MAP(alpha68k_V_map)
	MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
	MCFG_CPU_PROGRAM_MAP(sound_map)
	MCFG_CPU_IO_MAP(sound_portmap)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 8500) //AT

	MCFG_MACHINE_START(alpha68k_V)
	MCFG_MACHINE_RESET(alpha68k_V)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_V)

	MCFG_GFXDECODE(alpha68k_V)
	MCFG_PALETTE_LENGTH(4096)

	MCFG_VIDEO_START(alpha68k)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 3000000)
	MCFG_SOUND_CONFIG(ym2203_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)

	MCFG_SOUND_ADD("ym2", YM2413, 3579545)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( alpha68k_V_sb, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */
	MCFG_CPU_PROGRAM_MAP(alpha68k_V_map)
	MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */
	MCFG_CPU_PROGRAM_MAP(sound_map)
	MCFG_CPU_IO_MAP(sound_portmap)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 8500) //AT

	MCFG_MACHINE_START(alpha68k_V)
	MCFG_MACHINE_RESET(alpha68k_V)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_V_sb)

	MCFG_GFXDECODE(alpha68k_V)
	MCFG_PALETTE_LENGTH(4096)

	MCFG_VIDEO_START(alpha68k)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, 3000000)
	MCFG_SOUND_CONFIG(ym2203_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)

	MCFG_SOUND_ADD("ym2", YM2413, 3579545)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( tnextspc, alpha68k_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 9000000) /* Confirmed 18 MHz/2 */
	MCFG_CPU_PROGRAM_MAP(tnextspc_map)
	MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, 4000000)
	MCFG_CPU_PROGRAM_MAP(tnextspc_sound_map)
	MCFG_CPU_IO_MAP(tnextspc_sound_portmap)

	MCFG_MACHINE_START(common)
	MCFG_MACHINE_RESET(common)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(alpha68k_I)

	MCFG_GFXDECODE(tnextspc)

	MCFG_PALETTE_LENGTH(1024)
	MCFG_PALETTE_INIT(paddlem)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, 4000000)
	MCFG_SOUND_CONFIG(ym3812_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


/******************************************************************************/

ROM_START( sstingry )
	ROM_REGION( 0x20000, "maincpu", 0 )     /* 68000 code */
	ROM_LOAD16_BYTE( "ss_05.rom",  0x0000,  0x4000, CRC(bfb28d53) SHA1(64a1b8627529ed13074bb949cb104077eb3eac1f) )
	ROM_LOAD16_BYTE( "ss_07.rom",  0x0001,  0x4000, CRC(eb1b65c5) SHA1(cffc4df82b7950358dd28f6a492e0aefaff73048) )
	ROM_LOAD16_BYTE( "ss_04.rom",  0x8000,  0x4000, CRC(2e477a79) SHA1(0af9238979c8a740ba49776cd65ffbc024339621) )
	ROM_LOAD16_BYTE( "ss_06.rom",  0x8001,  0x4000, CRC(597620cb) SHA1(5549df4843e029df17ce5de2159cc82bd985804b) )

	ROM_REGION( 0x10000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "ss_01.rom",       0x0000,  0x4000, CRC(fef09a92) SHA1(77b6aded1eed1bd5e6ffb25b56b62b10b7b9a304) )
	ROM_LOAD( "ss_02.rom",       0x4000,  0x4000, CRC(ab4e8c01) SHA1(d96e7f97945fff48fb7b4661fdb575ac7ff77445) )

	ROM_REGION( 0x0400, "cpu2", 0 )	  /* 8748 MCU code */
	ROM_LOAD( "d8748.bin",       0x0000, 0x0400, CRC(7fcbfc30) SHA1(6d087a3d44e475b6c8260a5134952097f26459b7) )

	ROM_REGION( 0x60000, "gfx1", 0 )
	ROM_LOAD( "ss_12.rom",       0x00000, 0x4000, CRC(74caa9e9) SHA1(9f0874b2fcdf45acb941bd56b44bf2b9b08641e9) )
	ROM_LOAD( "ss_08.rom",       0x08000, 0x4000, CRC(32368925) SHA1(af26f73d33936410063de3164ec80f45bed487c7) )
	ROM_LOAD( "ss_13.rom",       0x10000, 0x4000, CRC(13da6203) SHA1(afa778c26da1adfdc8b2e2a1c7b2b46944b5d008) )
	ROM_LOAD( "ss_10.rom",       0x18000, 0x4000, CRC(2903234a) SHA1(552295ec60469227883eafb6756c86abc20455b5) )
	ROM_LOAD( "ss_11.rom",       0x20000, 0x4000, CRC(d134302e) SHA1(4c020ff41458c738596ab7a094d4a33a6dda64bf) )
	ROM_LOAD( "ss_09.rom",       0x28000, 0x4000, CRC(6f9d938a) SHA1(eb6934f8eaa7b22441ec4470280f228fe5f134a3) )

	ROM_REGION( 0x500, "proms", 0 )
	ROM_LOAD( "ic92",            0x0000, 0x0100, CRC(e7ce1179) SHA1(36835c46c1c3f820df39c59c16c362db07b32dc9) )
	ROM_LOAD( "ic93",            0x0100, 0x0100, CRC(9af8a375) SHA1(abb8b094a2df41acea688f87004207dc35233db5) )
	ROM_LOAD( "ic91",            0x0200, 0x0100, CRC(c3965079) SHA1(6b1f22afd2a849f0003ddcad344079e8043681f9) )
	ROM_LOAD( "ssprom2.bin",     0x0300, 0x0100, CRC(c2205b71) SHA1(a7db60ac7d559fe53a35264fab17f1d5e48d3f10) )
	ROM_LOAD( "ssprom1.bin",     0x0400, 0x0100, CRC(1003186c) SHA1(e50b60036d6b32a4d524c92d35c4d9901ee7ec0e) )
ROM_END

ROM_START( kyros )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "2.10c", 0x00000,  0x4000, CRC(4bd030b1) SHA1(e503dae8e12995ab0a551022a848a62315908e8b) )
	ROM_CONTINUE   (          0x10000,  0x4000 )
	ROM_LOAD16_BYTE( "1.13c", 0x00001,  0x4000, CRC(75cfbc5e) SHA1(2a70c56fd7192279157df8294743038a7ed7e68d) )
	ROM_CONTINUE   (          0x10001,  0x4000 )
	ROM_LOAD16_BYTE( "4.10b", 0x08000,  0x4000, CRC(be2626c2) SHA1(c3b01ec4b65172560a993b37421df6a61b780e43) )
	ROM_CONTINUE   (          0x18000,  0x4000 )
	ROM_LOAD16_BYTE( "3.13b", 0x08001,  0x4000, CRC(fb25e71a) SHA1(fab8fcbd2c5a8600d6e8577de4875e409cad723b) )
	ROM_CONTINUE   (          0x18001,  0x4000 )

	ROM_REGION( 0x10000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "2s.1f",      0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) )
	ROM_LOAD( "1s.1d",      0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) )

	// not hooked up yet
	ROM_REGION( 0x1000, "mcu", 0 )
	ROM_LOAD( "kyros_68705u3.bin",    0x0000, 0x1000, CRC(c20880b7) SHA1(b041c36cbc4f348d74e0548df5cb14727f2d353b) ) // this one is from a bootleg PCB, program code *might* be compatible.
	ROM_LOAD( "kyros_mcu.bin",    0x0000, 0x0800,  CRC(3a902a19) SHA1(af1be8894c899b27b1106663ffaf2ab43fa1cdaa) ) // original MCU? (HD6805U1)


	ROM_REGION( 0x60000, "gfx1", 0 )
	ROM_LOAD( "8.9pr",  0x00000, 0x8000, CRC(c5290944) SHA1(ec97482dc59220002780ae4d02be4cd172cf65ac) )
	ROM_LOAD( "11.11m", 0x08000, 0x8000, CRC(fbd44f1e) SHA1(d095544ea76674a7ad17c1b8c88614e65890281c) )
	ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) )
	ROM_LOAD( "9.9s",   0x18000, 0x8000, CRC(dd40ca33) SHA1(91a1d8b6b69fb0d27ed315cd2591f352360bc8e7) )
	ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) )
	ROM_LOAD( "14.11r", 0x28000, 0x8000, CRC(722ad23a) SHA1(0e1be976c5a406e33236def5a0dce73911ebac28) )
	ROM_LOAD( "15.3t",  0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) )
	ROM_LOAD( "17.7t",  0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) )
	ROM_LOAD( "18.9t",  0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) )
	ROM_LOAD( "16.5t",  0x48000, 0x8000, CRC(2cf14824) SHA1(07f6b232c4ca6c42b3f75443b0328653f5a3f71d) )
	ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) )
	ROM_LOAD( "20.13t", 0x58000, 0x8000, CRC(a165d06b) SHA1(ef7f38a71c2f3fc836b28f0eac1c14a3877f0802) )

	ROM_REGION( 0x500, "proms", 0 )
	ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) )
	ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) )
	ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) )
	ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) )
	ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) )

	ROM_REGION( 0x2000, "user1", 0 )
	ROM_LOAD( "0.1t",      0x0000,0x2000, CRC(5d0acb4c) SHA1(52fcdcb2bf6d6ada04aa447b5526c39848bf587f) )
ROM_END


/*
Kyros No Yakata
Alpha Denshi, 1986

PCB Layout:

Main Board
|----------------------------------------------------------|
|                                                          |
| 0.1T                                              24MHz  |
|                                                          |
| 15.3T                                                    |
|         PROMG.4R          5814                           |
| 16.5T   PROMR.5R PROMH.5P 5814                  DSW1(8)  |
|         PROMB.6R PROML.6P                                |
| 17.7T                                           MCU      |
|                             2016 2016                    |
| 18.9T   9.9S 8.9R           2016 2016                    |
|                                                          |
| 19.11T                            68000 2016 2.10C 4.10A |
|              14.12R  12.12N             2016             |
| 20.13T           13.12P  11.12M              1.13C 3.13A |
|                                                          |
|----------------------------------------------------------|

Sound Board
|---------------------|
|                     |
|                     |
| YM3014              |
|                     |
| YM2203    AY-3-8910 |
|                     |
|           AY-3-8910 |
|                     |
|                     |
|                     |
| 2.1F 2114           |
|      2114           |
| 1.1D          16MHz |
|                     |
|  Z80                |
|                     |
|---------------------|

Notes:
        68k clock: 6.000MHz
        Z80 clock: 4.000MHz
            VSync: 60Hz
            HSync: 15.20kHz
  AY-3-8910 clock: 2.000MHz
     YM2203 clock: 2.000MHz
Unknown MCU clock: 3.000MHz (measured on pin 5)
*/

ROM_START( kyrosj )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "2j.10c",0x00000,  0x4000, CRC(b324c11b) SHA1(9330ee0db8555a3623118c7bc5363b4f6fa87dbc) )
	ROM_CONTINUE   (          0x10000,  0x4000 )
	ROM_LOAD16_BYTE( "1j.13c",0x00001,  0x4000, CRC(8496241b) SHA1(474cdce735dcc2ff2111ae2f4cd11c0d27a4b4fc) )
	ROM_CONTINUE   (          0x10001,  0x4000 )
	ROM_LOAD16_BYTE( "4.10a", 0x08000,  0x4000, CRC(0187f59d) SHA1(3bc1b811cb29aa33c38bc8c76e066c8b37104167) )
	ROM_CONTINUE   (          0x18000,  0x4000 )
	ROM_LOAD16_BYTE( "3.13a", 0x08001,  0x4000, CRC(ab97941d) SHA1(014a55540e1777de5bee23e59773dbbd7efa8f91) )
	ROM_CONTINUE   (          0x18001,  0x4000 )

	ROM_REGION( 0x10000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "2s.1f",      0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) )
	ROM_LOAD( "1s.1d",      0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) )

	ROM_REGION( 0x60000, "gfx1", 0 )
	ROM_LOAD( "8.9r",   0x00000, 0x8000, CRC(d8203284) SHA1(7dede410239be6b674644fa76c91dd01837f841f) )
	ROM_LOAD( "11.12m", 0x08000, 0x8000, CRC(a2f9738c) SHA1(31be81274bf70674bf0c32fcddbacf0f58d8f897) )
	ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) )
	ROM_LOAD( "9j.9s",  0x18000, 0x8000, CRC(3e725349) SHA1(79c431d83a0f0d5e0d69086f54f6e60a42b69e14) )
	ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) )
	ROM_LOAD( "14.12r", 0x28000, 0x8000, CRC(39d07db9) SHA1(05c0785eea29bc6329892f1e8f0bd37327163080) )
	ROM_LOAD( "15.3t",  0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) )
	ROM_LOAD( "17.7t",  0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) )
	ROM_LOAD( "18.9t",  0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) )
	ROM_LOAD( "16j.5t", 0x48000, 0x8000, CRC(e1566679) SHA1(3653c3160798bea203e1c7713043729b356a7358) )
	ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) )
	ROM_LOAD( "20j.13t",0x58000, 0x8000, CRC(0624b4c0) SHA1(a8ebdb1f9b7fd0b78102b54523e8680aaa8bcf42) )

	ROM_REGION( 0x500, "proms", 0 )
	ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) )
	ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) )
	ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) )
	ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) )
	ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) )

	ROM_REGION( 0x2000, "user1", 0 )
	ROM_LOAD( "0j.1t",      0x0000,0x2000, CRC(a34ecb29) SHA1(60a0b0cfcd2d9830bc112774bac700ded40d4afb) )
ROM_END

ROM_START( jongbou )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "p2.a13", 0x00000, 0x10000, CRC(ee59e67a) SHA1(d73f15994879c645a8021dcd4f53948bcbd0748e) )
	ROM_LOAD16_BYTE( "p1.a15", 0x00001, 0x10000, CRC(1ab6803e) SHA1(a217138332d61b8f5996ead0280c970481db9abe) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "p7.i1", 0x00000, 0x8000, CRC(88d74794) SHA1(98dbbb4d88c1e96a0e251e39ef43b02bd68e0bba) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "p6.l15", 0x00000, 0x10000, CRC(1facee65) SHA1(6c98338c616e53106960063d0d31483131b492b0) )
	ROM_LOAD( "p5.k15", 0x10000, 0x10000, CRC(db0ad6bb) SHA1(c2ce0e78a4be9314f4f14ea87f521a79bab3697c) )
	ROM_LOAD( "p4.j15", 0x20000, 0x10000, CRC(56842cfa) SHA1(141ed992332540487cec951eab61c18be994b618) )

	ROM_REGION( 0x2000, "user1", 0 )
	ROM_LOAD( "p3.i15", 0x0000, 0x2000, CRC(8c09cd2a) SHA1(317764e0f5af29e78fd764bdf28579bf6be5630f) )

	ROM_REGION( 0x500, "proms", 0 )
	ROM_LOAD( "r.k2",  0x0000, 0x0100, CRC(0563235a) SHA1(c337a9a15c1a27012a963fc4e1345605aaa1401f) )
	ROM_LOAD( "g.k1",  0x0100, 0x0100, CRC(81fc51f2) SHA1(92df86898a1cc1fa2faf620466737f4e1cf83a58) )
	ROM_LOAD( "b.k3",  0x0200, 0x0100, CRC(6dfeba56) SHA1(abf569c400dc4366a0c7e483dbb672c089692c7e) )
	ROM_LOAD( "h.l9",  0x0300, 0x0100, CRC(e6e93b0b) SHA1(f64ff63699451910982a1a44c94ccd2c18fd389e) )
	ROM_LOAD( "l.l10", 0x0400, 0x0100, CRC(51676dac) SHA1(685d14f448501a63cc9fa063f65842caddad8f39) )
ROM_END

ROM_START( paddlema )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "padlem.6g",  0x00000, 0x10000, CRC(c227a6e8) SHA1(9c98be6e82a0dd76fd5b786601456b060407c57f) )
	ROM_LOAD16_BYTE( "padlem.3g",  0x00001, 0x10000, CRC(f11a21aa) SHA1(6eda9ff99f2aa8832fff1e2a054c5ffb6dae7ae3) )
	ROM_LOAD16_BYTE( "padlem.6h",  0x20000, 0x10000, CRC(8897555f) SHA1(7d30aa56a727700a6e02af92b065ed982a39ccc2) )
	ROM_LOAD16_BYTE( "padlem.3h",  0x20001, 0x10000, CRC(f0fe9b9d) SHA1(2e7a80dc25c549e57b7698052f53562a9a608205) )

	ROM_REGION( 0x10000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "padlem.18c", 0x000000, 0x10000, CRC(9269778d) SHA1(bdc9100827f2e018db943d9f7d81b7936c155bf0) )

	ROM_REGION( 0x80000, "gfx1", 0 )
	ROM_LOAD( "padlem.16m",      0x00000, 0x10000, CRC(0984fb4d) SHA1(6bc529db93fad277f286e4a380812c40c7f42301) )
	ROM_LOAD( "padlem.16n",      0x10000, 0x10000, CRC(4249e047) SHA1(9f35b316b5de65f8b1878fca283c9d534bb8ae25) )
	ROM_LOAD( "padlem.13m",      0x20000, 0x10000, CRC(fd9dbc27) SHA1(c01f512afef7686c64cc0766c235084cc8e2f5fc) )
	ROM_LOAD( "padlem.13n",      0x30000, 0x10000, CRC(1d460486) SHA1(4ade817a036447e7e6d4fe56fa2c5712f198c625) )
	ROM_LOAD( "padlem.9m",       0x40000, 0x10000, CRC(4ee4970d) SHA1(d57d9178129236dfb3a18688e8544e5e555ce559) )
	ROM_LOAD( "padlem.9n",       0x50000, 0x10000, CRC(a1756f15) SHA1(1220075e34c482e38eead9ea5e63b53b822e87de) )
	ROM_LOAD( "padlem.6m",       0x60000, 0x10000, CRC(3f47910c) SHA1(429d425dc57fbd868bc39c3d799bbaebcf313cc0) )
	ROM_LOAD( "padlem.6n",       0x70000, 0x10000, CRC(fe337655) SHA1(ac04124642b245d6a530c72d0dea1b1585b5cebd) )

	ROM_REGION( 0x1000, "proms", 0 )
	ROM_LOAD( "padlem.a",        0x0000,  0x0100,  CRC(cae6bcd6) SHA1(da3b3bdcdc7fefae80b0ef8365565bbe5ff0d5d2) ) /* R */
	ROM_LOAD( "padlem.b",        0x0100,  0x0100,  CRC(b6df8dcb) SHA1(318ca20fab6608aa2956ec3bb82e8ae77c250d51) ) /* G */
	ROM_LOAD( "padlem.c",        0x0200,  0x0100,  CRC(39ca9b86) SHA1(8b8d7aae85830e69366e86f8b6cccfb8140cd526) ) /* B */
	ROM_LOAD( "padlem.17j",      0x0300,  0x0400,  CRC(86170069) SHA1(8e2ad7afa50453e9a2dc89386ce02d10e7c89fbc) ) /* Clut low nibble */
	ROM_LOAD( "padlem.16j",      0x0700,  0x0400,  CRC(8da58e2c) SHA1(6012715a2d3ba4cf8bc5a8250e7f28cb59913092) ) /* Clut high nibble */

	ROM_REGION( 0x8000, "user1", 0 )
	ROM_LOAD( "padlem.18n",      0x0000,  0x8000,  CRC(06506200) SHA1(d43337e5611cb0d3432942539ccf04bff2bdd345) ) /* Colour lookup */
ROM_END

ROM_START( timesold )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "bf.3",       0x00000,  0x10000, CRC(a491e533) SHA1(e7a2e866e574ea4eb23c1c4cbd312a87c9f81b5e) )
	ROM_LOAD16_BYTE( "bf.4",       0x00001,  0x10000, CRC(34ebaccc) SHA1(dda5350d01cffee51d070eb518beecbaec7e4b21) )
	ROM_LOAD16_BYTE( "bf.1",       0x20000,  0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
	ROM_LOAD16_BYTE( "bf.2",       0x20001,  0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )

	ROM_REGION( 0x80000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "bf.7",            0x00000,  0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "bf.8",            0x30000,  0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
	ROM_LOAD( "bf.9",            0x50000,  0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "bf.5",            0x00000,  0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) )
	ROM_LOAD( "bf.6",            0x08000,  0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "bf.10",           0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
	ROM_LOAD( "bf.14",           0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
	ROM_LOAD( "bf.18",           0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
	ROM_LOAD( "bf.11",           0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
	ROM_LOAD( "bf.15",           0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
	ROM_LOAD( "bf.19",           0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
	ROM_LOAD( "bf.12",           0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
	ROM_LOAD( "bf.16",           0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
	ROM_LOAD( "bf.20",           0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
	ROM_LOAD( "bf.13",           0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
	ROM_LOAD( "bf.17",           0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
	ROM_LOAD( "bf.21",           0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END

ROM_START( timesold1 )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "3",          0x00000,  0x10000, CRC(bc069a29) SHA1(891a6809931871a1da0a5a4d313623a8b92326e3) )
	ROM_LOAD16_BYTE( "4",          0x00001,  0x10000, CRC(ac7dca56) SHA1(4322d601ea5abe222f2d707fbfbfb3b207509760) )
	ROM_LOAD16_BYTE( "bf.1",       0x20000,  0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
	ROM_LOAD16_BYTE( "bf.2",       0x20001,  0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )

	ROM_REGION( 0x80000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "bf.7",            0x00000,  0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "bf.8",            0x30000,  0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
	ROM_LOAD( "bf.9",            0x50000,  0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "bf.5",            0x00000,  0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) )
	ROM_LOAD( "bf.6",            0x08000,  0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "bf.10",           0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
	ROM_LOAD( "bf.14",           0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
	ROM_LOAD( "bf.18",           0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
	ROM_LOAD( "bf.11",           0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
	ROM_LOAD( "bf.15",           0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
	ROM_LOAD( "bf.19",           0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
	ROM_LOAD( "bf.12",           0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
	ROM_LOAD( "bf.16",           0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
	ROM_LOAD( "bf.20",           0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
	ROM_LOAD( "bf.13",           0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
	ROM_LOAD( "bf.17",           0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
	ROM_LOAD( "bf.21",           0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END

ROM_START( btlfield )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "bfv1_03.bin", 0x00000, 0x10000, CRC(8720af0d) SHA1(3a26dc06d98c16600b9fa0b1a12f703feac48c9d) )
	ROM_LOAD16_BYTE( "bfv1_04.bin", 0x00001, 0x10000, CRC(7dcccbe6) SHA1(33b69c139c94a9d292c93b4f148441e1bda5aba5) )
	ROM_LOAD16_BYTE( "bf.1",        0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
	ROM_LOAD16_BYTE( "bf.2",        0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )

	ROM_REGION( 0x80000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "bf.7",            0x00000,  0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "bf.8",            0x30000,  0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
	ROM_LOAD( "bf.9",            0x50000,  0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "bfv1_05.bin",     0x00000,  0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) )
	ROM_LOAD( "bfv1_06.bin",     0x08000,  0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "bf.10",           0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) )
	ROM_LOAD( "bf.14",           0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) )
	ROM_LOAD( "bf.18",           0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) )
	ROM_LOAD( "bf.11",           0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) )
	ROM_LOAD( "bf.15",           0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) )
	ROM_LOAD( "bf.19",           0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) )
	ROM_LOAD( "bf.12",           0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) )
	ROM_LOAD( "bf.16",           0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) )
	ROM_LOAD( "bf.20",           0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) )
	ROM_LOAD( "bf.13",           0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) )
	ROM_LOAD( "bf.17",           0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) )
	ROM_LOAD( "bf.21",           0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) )
ROM_END

ROM_START( btlfieldb )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "3.bin",      0x00000, 0x10000, CRC(141f10ca) SHA1(4f6a59975964c92693476576533aba80c089b5ef) )
	ROM_LOAD16_BYTE( "1.bin",      0x00001, 0x10000, CRC(caa09adf) SHA1(5df0775119b3e957bbe620142a5454e337bdf4b8) )
	ROM_LOAD16_BYTE( "bf.1",       0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) )
	ROM_LOAD16_BYTE( "bf.2",       0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) )

	ROM_REGION( 0x80000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "bf.7",            0x00000,  0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) )
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "bf.8",            0x30000,  0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) )
	ROM_LOAD( "bf.9",            0x50000,  0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "bfv1_05.bin",     0x00000,  0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) )
	ROM_LOAD( "bfv1_06.bin",     0x08000,  0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "12.bin",          0x000000, 0x10000, CRC(8cab60f2) SHA1(92410d430cab112e87888a9cf50c304957f43be0) )
	ROM_LOAD( "11.bin",          0x010000, 0x10000, CRC(e296581e) SHA1(5d889e9365ecff7c518e39130c55a7b836ff2861) )
	ROM_LOAD( "8.bin",           0x020000, 0x10000, CRC(54462294) SHA1(b772729bbc54b26b09ccbf953c3b054ed4e22273) )
	ROM_LOAD( "7.bin",           0x030000, 0x10000, CRC(03b18a1d) SHA1(d4d288ccbe193accc3fd5c04b7152197305a69b7) )
	ROM_LOAD( "5.bin",           0x040000, 0x10000, CRC(d6f3d746) SHA1(3f4401d1ab024f8d1a6ab9dd4116d24cad76c3b1) )
	ROM_LOAD( "6.bin",           0x050000, 0x10000, CRC(07714f39) SHA1(8a9b62947b29955598218f924b9f76c027177295) )
	ROM_LOAD( "16.bin",          0x080000, 0x10000, CRC(6166553a) SHA1(c2279589646ebd8ea77c477e5f2641048ab6f0d4) )
	ROM_LOAD( "15.bin",          0x090000, 0x10000, CRC(805439d7) SHA1(385d05341aa71cee96a92eaeec13f4b45d420726) )
	ROM_LOAD( "13.bin",          0x0a0000, 0x10000, CRC(5622cb93) SHA1(e8683998714430836313b72d6be894129b65c772) )
	ROM_LOAD( "14.bin",          0x0b0000, 0x10000, CRC(67860390) SHA1(1eb25a7e84a10f1385222ab992412db68b4e8266) )
	ROM_LOAD( "9.bin",           0x0c0000, 0x10000, CRC(02f73dc5) SHA1(369851080f4716ea9a7b9fa40aa40b4a55bfe0ba) )
	ROM_LOAD( "10.bin",          0x0d0000, 0x10000, CRC(e5de7eb8) SHA1(534000a03548f6f7cf466511caf203c487aeaa79) )
	ROM_LOAD( "21.bin",          0x100000, 0x10000, CRC(81b75cdc) SHA1(8f529f293899c34d5be31bb675dda6706c2d29a9) )
	ROM_LOAD( "22.bin",          0x110000, 0x10000, CRC(5231e4df) SHA1(b3a75eed0496a7437af5f970b23e495ecfe17422) )
	ROM_LOAD( "20.bin",          0x120000, 0x10000, CRC(5a944f3e) SHA1(dad0322800348465393fdce9c379636b3829b76c) )
	ROM_LOAD( "19.bin",          0x130000, 0x10000, CRC(db1dcd5e) SHA1(cc1d442b7a20ad923f88365f834ce608a56d6f6e) )
	ROM_LOAD( "17.bin",          0x140000, 0x10000, CRC(69210ee6) SHA1(b627d8694821a66ca9825f05ce7f4997b4bfe60c) )
	ROM_LOAD( "18.bin",          0x150000, 0x10000, CRC(40bf0b3d) SHA1(db084a0879845b265ca3f9359e19d907dc2ac00c) )
	ROM_LOAD( "28.bin",          0x180000, 0x10000, CRC(3399e86e) SHA1(6e9a6a623ce2a2a76edfd328192ba85cd820dbc3) )
	ROM_LOAD( "27.bin",          0x190000, 0x10000, CRC(86529c8a) SHA1(500d1651b0a86db4c0dd8c357a6363ef2a07b5ba) )
	ROM_LOAD( "25.bin",          0x1a0000, 0x10000, CRC(6764d81b) SHA1(331e455fb228f2b6e97124d620688ec66da50603) )
	ROM_LOAD( "26.bin",          0x1b0000, 0x10000, CRC(335b7b50) SHA1(8649a710e07835c7ed88efbf8c963a0b5c81d170) )
	ROM_LOAD( "24.bin",          0x1c0000, 0x10000, CRC(2e78684a) SHA1(b4a64fef05c11f06640b461b264ec11a86f4119d) )
	ROM_LOAD( "23.bin",          0x1d0000, 0x10000, CRC(500e0dbc) SHA1(88caea968340b3932469f8149bc7a08a7ca7d285) )
ROM_END

ROM_START( skysoldr )
	ROM_REGION( 0x80000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "ss.3",     0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) )
	ROM_CONTINUE ( 0x40000,      0x10000 )
	ROM_LOAD16_BYTE( "ss.4",     0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) )
	ROM_CONTINUE ( 0x40001,      0x10000 )
	ROM_LOAD16_BYTE( "ss.1",     0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) )
	ROM_CONTINUE ( 0x60000,      0x10000 )
	ROM_LOAD16_BYTE( "ss.2",     0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) )
	ROM_CONTINUE ( 0x60001,      0x10000 )

	ROM_REGION( 0x80000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "ss.7",            0x00000, 0x08000, CRC(b711fad4) SHA1(0a9515cb36b8d03ee5f7e0669a9948571b4ec34e) )
	ROM_CONTINUE(                0x18000, 0x08000 )
	ROM_LOAD( "ss.8",            0x30000, 0x10000, CRC(e5cf7b37) SHA1(770ee80a1cc0f877486c6b47812db2b1118651d9) )
	ROM_LOAD( "ss.9",            0x50000, 0x10000, CRC(76124ca2) SHA1(5b87178ab663cd8aa67670f0c14c9cbb8616b04d) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "ss.5",            0x00000, 0x08000, CRC(928ba287) SHA1(c415c5b84b83ee0e5e0aa60eb33132145fcd7487) )
	ROM_LOAD( "ss.6",            0x08000, 0x08000, CRC(93b30b55) SHA1(51cacc48f4a298131852d41da80126bda5988920) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "ss.10",          0x000000, 0x20000, CRC(e48c1623) SHA1(1181e16d0d36d246ce4401b5cdacb0780acf835c) )
	ROM_LOAD( "ss.14",          0x020000, 0x20000, CRC(190c8704) SHA1(88b12720d0aa01f9df5792f8f3229e582995e4a1) )
	ROM_LOAD( "ss.18",          0x040000, 0x20000, CRC(cb6ff33a) SHA1(b1e24b11e0c5da12d21282120e3aab8773854e11) )
	ROM_LOAD( "ss.22",          0x060000, 0x20000, CRC(e69b4485) SHA1(041fcadb84d92bca4650768ad954fe47cfa00e62) )
	ROM_LOAD( "ss.11",          0x080000, 0x20000, CRC(6c63e9c5) SHA1(cb349a8e0a2a1bcd098c59a879d8e4cbb51adee6) )
	ROM_LOAD( "ss.15",          0x0a0000, 0x20000, CRC(55f71ab1) SHA1(2cb69d5532b35915b1fe5653a351508eccabd945) )
	ROM_LOAD( "ss.19",          0x0c0000, 0x20000, CRC(312a21f5) SHA1(aef32d805cd338c3980cb282e86157590fbfe791) )
	ROM_LOAD( "ss.23",          0x0e0000, 0x20000, CRC(923c19c2) SHA1(8ca88e49dc246798fd0c59cff2669a15aaa933a6) )
	ROM_LOAD( "ss.12",          0x100000, 0x20000, CRC(63bb4e89) SHA1(98b5d61469c18830459ccf8aaa51d101e4ae0a4f) )
	ROM_LOAD( "ss.16",          0x120000, 0x20000, CRC(138179f7) SHA1(2eb02077ffa4a87feed2c0503b294730f67ac484) )
	ROM_LOAD( "ss.20",          0x140000, 0x20000, CRC(268cc7b4) SHA1(a9fe6b3302bafd52214a7eb0ad8a8a238eb29542) )
	ROM_LOAD( "ss.24",          0x160000, 0x20000, CRC(f63b8417) SHA1(6a629ae6dd2b15c840f778a0f2ce9476ef578d5e) )
	ROM_LOAD( "ss.13",          0x180000, 0x20000, CRC(3506c06b) SHA1(434f12523973de0d08ae30320d833be445c36e3f) )
	ROM_LOAD( "ss.17",          0x1a0000, 0x20000, CRC(a7f524e0) SHA1(97e3e637d754a8c8c25c9b8bf8f67b1f8776e460) )
	ROM_LOAD( "ss.21",          0x1c0000, 0x20000, CRC(cb7bf5fe) SHA1(8ded0be6b7d3ac4478234df9e72e6cad95f36d21) )
	ROM_LOAD( "ss.25",          0x1e0000, 0x20000, CRC(65138016) SHA1(871b0ba39710b1094519cd808339e80ea366a016) )

	ROM_REGION16_BE( 0x80000, "user1", 0 ) /* Reload the code here for upper bank */
	ROM_LOAD16_BYTE( "ss.3",      0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) )
	ROM_CONTINUE   ( 0x40000,     0x10000 )
	ROM_LOAD16_BYTE( "ss.4",      0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) )
	ROM_CONTINUE   ( 0x40001,     0x10000 )
	ROM_LOAD16_BYTE( "ss.1",      0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) )
	ROM_CONTINUE   ( 0x60000,     0x10000 )
	ROM_LOAD16_BYTE( "ss.2",      0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) )
	ROM_CONTINUE   ( 0x60001,     0x10000 )
ROM_END

ROM_START( goldmedl )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "gm.3",      0x00000,  0x10000, CRC(ddf0113c) SHA1(1efe39da1e25e7a556c48243a15d95388bc67e69) )
	ROM_LOAD16_BYTE( "gm.4",      0x00001,  0x10000, CRC(16db4326) SHA1(7c82afcdabbb9ce082025b444ad967817ba36879) )
	ROM_LOAD16_BYTE( "gm.1",      0x20000,  0x10000, CRC(54a11e28) SHA1(5e36c86b4d30b07539d9d00c682cbc3d88b6ba01) )
	ROM_LOAD16_BYTE( "gm.2",      0x20001,  0x10000, CRC(4b6a13e4) SHA1(fb6bd4690f4f7aa7ae082c31c366c09e1eda801d) )
//AT
#if 0 // old ROM map
	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "goldsnd0.c47",   0x00000,  0x08000, BAD_DUMP CRC(031d27dc) ) // bad dump
	ROM_CONTINUE(               0x10000,  0x78000 )
#endif

	ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games
	ROM_LOAD( "38.bin",          0x00000,  0x08000, BAD_DUMP CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "39.bin",          0x20000,  0x10000, BAD_DUMP CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
	ROM_LOAD( "40.bin",          0x30000,  0x10000, BAD_DUMP CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
	ROM_LOAD( "1.bin",           0x40000,  0x10000, BAD_DUMP CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )
//ZT
	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "gm.5",           0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
	ROM_LOAD( "gm.6",           0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "goldchr3.c46",   0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
	ROM_LOAD( "goldchr2.c45",   0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
	ROM_LOAD( "goldchr1.c44",   0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
	ROM_LOAD( "goldchr0.c43",   0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )
ROM_END

// it runs in an Alpha-68K96III system board
ROM_START( goldmedla )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "gm3-7.bin", 0x00000, 0x10000, CRC(11a63f4c) SHA1(840a8f1f6d80d0395c65f8ad30cc6bfe5a9693f4) )
	ROM_LOAD16_BYTE( "gm4-7.bin", 0x00001, 0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) )
	ROM_LOAD16_BYTE( "gm1-7.bin", 0x20000, 0x10000, CRC(6d87b8a6) SHA1(6f47b42d6577691334784e961a991de2ad67f677) )
	ROM_LOAD16_BYTE( "gm2-7.bin", 0x20001, 0x10000, CRC(8d579505) SHA1(81f225edbba1cac65275e2929336d076afbbd2bf) )

	ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games
	ROM_LOAD( "38.bin",          0x00000,  0x08000, BAD_DUMP CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "39.bin",          0x20000,  0x10000, BAD_DUMP CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
	ROM_LOAD( "40.bin",          0x30000,  0x10000, BAD_DUMP CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
	ROM_LOAD( "1.bin",           0x40000,  0x10000, BAD_DUMP CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "gm.5",           0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
	ROM_LOAD( "gm.6",           0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "goldchr3.c46",   0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
	ROM_LOAD( "goldchr2.c45",   0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
	ROM_LOAD( "goldchr1.c44",   0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
	ROM_LOAD( "goldchr0.c43",   0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )

	ROM_REGION( 0x10000, "user1", 0 ) // unknown
	ROM_LOAD( "gm5-1.bin", 0x000000, 0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) )
ROM_END

//AT: the bootleg set has strong resemblance of "goldmed7" on an Alpha-68K96III system board
ROM_START( goldmedlb )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "l_3.bin",   0x00000,  0x10000, CRC(5e106bcf) SHA1(421ddfdd5ef1e9b5b7c45617fd690df982d63c4b) )
	ROM_LOAD16_BYTE( "l_4.bin",   0x00001,  0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) )
	ROM_LOAD16_BYTE( "l_1.bin",   0x20000,  0x08000, CRC(7eec7ee5) SHA1(4fbb0832f50a83e5060c6891aacccc8f28a84086) )
	ROM_LOAD16_BYTE( "l_2.bin",   0x20001,  0x08000, CRC(bf59e4f9) SHA1(76c276c54f0f1cc08db7f0169fb7a1357278a1fd) )

	ROM_REGION( 0x80000, "audiocpu", 0 ) //AT: looks identical to goldsnd0.c47
	ROM_LOAD( "38.bin",          0x00000,  0x08000, CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) )
	ROM_CONTINUE(                0x18000,  0x08000 )
	ROM_LOAD( "39.bin",          0x20000,  0x10000, CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) )
	ROM_LOAD( "40.bin",          0x30000,  0x10000, CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) )
	ROM_LOAD( "1.bin",           0x40000,  0x10000, CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) )

	ROM_REGION( 0x010000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "gm.5",           0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) )
	ROM_LOAD( "gm.6",           0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) )
//  ROM_LOAD( "33.bin",         0x000000, 0x10000, CRC(05600b13) )

	/* I haven't yet verified if these are the same as the bootleg */

	ROM_REGION( 0x200000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "goldchr3.c46",   0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) )
	ROM_LOAD( "goldchr2.c45",   0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) )
	ROM_LOAD( "goldchr1.c44",   0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) )
	ROM_LOAD( "goldchr0.c43",   0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) )

	ROM_REGION( 0x10000, "user1", 0 ) //AT: banked data for the main 68k code?
	ROM_LOAD( "l_5.bin",   0x00000,  0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) ) // identical to gm5-1.bin in "goldmed7"
ROM_END

ROM_START( skyadvnt )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "sa1.bin",   0x00000,  0x20000, CRC(c2b23080) SHA1(d72430ae43137e3ecbaa327f37e4f3f028690a83) )
	ROM_LOAD16_BYTE( "sa2.bin",   0x00001,  0x20000, CRC(06074e72) SHA1(363b468fad5de0637baf8bb7b92798bfb81a07c5) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "sa.3",           0x00000,  0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
	ROM_CONTINUE(               0x18000,  0x08000 )
	ROM_LOAD( "sa.4",           0x30000,  0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
	ROM_LOAD( "sa.5",           0x50000,  0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
	ROM_LOAD( "sa.6",           0x70000,  0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "sa.7",           0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )

	ROM_REGION( 0x280000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "sachr3",         0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
	ROM_LOAD( "sachr2",         0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
	ROM_LOAD( "sachr1",         0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
	ROM_LOAD( "sachr0",         0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END

ROM_START( skyadvntu )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "sa_v3.1",   0x00000,  0x20000, CRC(862393b5) SHA1(6c9176a6ae286854f2fa7512c293984a3b952f10) )
	ROM_LOAD16_BYTE( "sa_v3.2",   0x00001,  0x20000, CRC(fa7a14d1) SHA1(d941042cff726f02e1e645a158b6a2484869464b) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "sa.3",           0x00000,  0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
	ROM_CONTINUE(               0x18000,  0x08000 )
	ROM_LOAD( "sa.4",           0x30000,  0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
	ROM_LOAD( "sa.5",           0x50000,  0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
	ROM_LOAD( "sa.6",           0x70000,  0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "sa.7",           0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )

	ROM_REGION( 0x280000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "sachr3",         0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
	ROM_LOAD( "sachr2",         0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
	ROM_LOAD( "sachr1",         0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
	ROM_LOAD( "sachr0",         0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END

ROM_START( skyadvntj )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "saj1.c19",  0x00000,  0x20000, CRC(662cb4b8) SHA1(853ad557ee7942cef542253f0e643955e27f0ed2) )
	ROM_LOAD16_BYTE( "saj2.e19",  0x00001,  0x20000, CRC(06d6130a) SHA1(3411ac90e3039e46887451fc97ec2a22ad0f18fe) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "sa.3",           0x00000,  0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) )
	ROM_CONTINUE(               0x18000,  0x08000 )
	ROM_LOAD( "sa.4",           0x30000,  0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) )
	ROM_LOAD( "sa.5",           0x50000,  0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) )
	ROM_LOAD( "sa.6",           0x70000,  0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "sa.7",           0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) )

	ROM_REGION( 0x280000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "sachr3",         0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) )
	ROM_LOAD( "sachr2",         0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) )
	ROM_LOAD( "sachr1",         0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) )
	ROM_LOAD( "sachr0",         0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) )
ROM_END


ROM_START( gangwars )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "gw-ver1-e1.19c", 0x00000, 0x20000, CRC(7752478e) SHA1(7266dd0d2c57433191ae4d1d4e17b32c8c3c8c73) )
	ROM_LOAD16_BYTE( "gw-ver1-e2.19d", 0x00001, 0x20000, CRC(c2f3b85e) SHA1(79c215d8b43ec7728e3745b359e64f6bb8240881) )
	ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */
	ROM_LOAD16_BYTE( "gw-ver1-e3.18c", 0x00000, 0x20000, CRC(2a5fe86e) SHA1(0e668f51430983a17e1965143a0bf3aa4d3156ee) )
	ROM_LOAD16_BYTE( "gw-ver1-e4.18d", 0x00001, 0x20000, CRC(c8b60c53) SHA1(352c3bcc18cf63bcb757d774c2c2247ce0c4e736) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "gw-12.10f",      0x00000, 0x08000, CRC(e6d6c9cf) SHA1(c35a7a385592e55bdfe232d042f2228f4f7e9ffa) )
	ROM_CONTINUE(               0x18000, 0x08000 )
	ROM_LOAD( "gw-11.11f",      0x30000, 0x10000, CRC(7b9f2608) SHA1(8d61dfa32369450e396cc8a5d67c58eedb2167e6) )
	ROM_LOAD( "gw-10.13f",      0x50000, 0x10000, CRC(eb305d42) SHA1(93910cf60c1b8a87969888d8693c7d6782f1e799) )
	ROM_LOAD( "gw-9.15f",       0x70000, 0x10000, CRC(84e5c946) SHA1(0b071d15b664a9c529713b1b896bdb5ebfa16c25) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "gw-13.4l",     0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) )

	ROM_REGION( 0x400000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "guernica-c3.17h",     0x000000, 0x80000, CRC(281a4138) SHA1(47fc0d91873996e05db87323c3b08a85863f90d9) )
	ROM_LOAD( "gw-5.21f",            0x080000, 0x20000, CRC(9ef36031) SHA1(2faeb6a769991ab11403c6c37507b706a61bad69) )
	ROM_LOAD( "guernica-c2.18h",     0x100000, 0x80000, CRC(2fcbea97) SHA1(eb60bf374ef771e379030d2b660a813be76bed5e) )
	ROM_LOAD( "gw-6.20f",            0x180000, 0x20000, CRC(ddbbcda7) SHA1(1c368ad2a4ed31748c94545fc7c808aa53d76f64) )
	ROM_LOAD( "guernica-c1.20h",     0x200000, 0x80000, CRC(5d384c3b) SHA1(9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1) )
	ROM_LOAD( "gw-7.18f",            0x280000, 0x20000, CRC(4656d377) SHA1(67d6f714cca3891be0173c543ece5e8ab699f645) )
	ROM_LOAD( "guernica-c0.21h",     0x300000, 0x80000, CRC(e60c9882) SHA1(8cf1d9cf0db72977b303fd6b469611600631ab9a) )
	ROM_LOAD( "gw-8.17f",            0x380000, 0x20000, CRC(798ed82a) SHA1(1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43) )

	/* there is a bootleg which is otherwise identical but has the following graphic ROM arrangement */
#if 0
	ROM_LOAD( "gwb_ic.308",     0x000000, 0x10000, CRC(321a2fdd) SHA1(b2f37f14a13bc2c2f78b2b0e27fde18a23146e22) )
	ROM_LOAD( "gwb_ic.309",     0x010000, 0x10000, CRC(4d908f65) SHA1(6095a34ef4a6905d57c47af4a507dff3a04e5c07) )
	ROM_LOAD( "gwb_ic.310",     0x020000, 0x10000, CRC(fc888541) SHA1(e732a03209a88fc7a23b4e4ff69a437d6fbfc2d1) )
	ROM_LOAD( "gwb_ic.311",     0x030000, 0x10000, CRC(181b128b) SHA1(2646c9f9cca6277ddd764c07478798c8af3eb297) )
	ROM_LOAD( "gwb_ic.312",     0x040000, 0x10000, CRC(930665f3) SHA1(03af85c45acb9600b27dcdd6ec96d147046030e5) )
	ROM_LOAD( "gwb_ic.313",     0x050000, 0x10000, CRC(c18f4ca8) SHA1(f5cb666d5aa53f201b6664d1c18b89a211230e78) )
	ROM_LOAD( "gwb_ic.314",     0x060000, 0x10000, CRC(dfc44b60) SHA1(311422d4ea77118c0058e9f1a824f74cfa79cb87) )
	ROM_LOAD( "gwb_ic.307",     0x070000, 0x10000, CRC(28082a7f) SHA1(e30bade13e03bca49c1f7001c9440ce251ece15d) )
	ROM_LOAD( "gwb_ic.280",     0x080000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) )
	ROM_LOAD( "gwb_ic.321",     0x090000, 0x10000, CRC(6b421c7b) SHA1(d96f91dc7e5f46990b05701483edf43a828a8879) )

	ROM_LOAD( "gwb_ic.300",     0x100000, 0x10000, CRC(f3fa0877) SHA1(7950ef86ee66d19693f0b7071a3a34d9200f5a19) )
	ROM_LOAD( "gwb_ic.301",     0x110000, 0x10000, CRC(f8c866de) SHA1(c6baa41bab35d4d9e80c5c52db74e9eb6b9605f5) )
	ROM_LOAD( "gwb_ic.302",     0x120000, 0x10000, CRC(5b0d587d) SHA1(852bec7d37d8cee33e5bc30080bf8a6a8d2472e5) )
	ROM_LOAD( "gwb_ic.303",     0x130000, 0x10000, CRC(d8c0e102) SHA1(f660876ab3457230b1c37835f5ad1ccd1e8e821a) )
	ROM_LOAD( "gwb_ic.304",     0x140000, 0x10000, CRC(b02bc9d8) SHA1(e0466b93c08363cceaba27c8d85e2609d12a10e7) )
	ROM_LOAD( "gwb_ic.305",     0x150000, 0x10000, CRC(5e04a9aa) SHA1(663330b467eb6406719d4d6cf7b05835b1600a37) )
	ROM_LOAD( "gwb_ic.306",     0x160000, 0x10000, CRC(e2172955) SHA1(af13776e6537e736815a1180a1f6bad385724b0c) )
	ROM_LOAD( "gwb_ic.299",     0x170000, 0x10000, CRC(e39f5599) SHA1(3c08a8163b528ebbcb627c511ccc2edacf0653c2) )
	ROM_LOAD( "gwb_ic.320",     0x180000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) )
	ROM_LOAD( "gwb_ic.319",     0x190000, 0x10000, CRC(c5b862b7) SHA1(a48be3e32ae5a656d8d239796e6e7bddd4a0805b) )

	ROM_LOAD( "gwb_ic.292",     0x200000, 0x10000, CRC(c125f7be) SHA1(5d68abd91fa4fa18275c0597c51ce6d3e743d84d) )
	ROM_LOAD( "gwb_ic.293",     0x210000, 0x10000, CRC(c04fce8e) SHA1(499edd3b16770d20368f49e5c66c299740831ff0) )
	ROM_LOAD( "gwb_ic.294",     0x220000, 0x10000, CRC(4eda3df5) SHA1(574fef723ebd8fa116b4a379036ee5ec3eb10c90) )
	ROM_LOAD( "gwb_ic.295",     0x230000, 0x10000, CRC(6e60c475) SHA1(928494400bbdc3571cb5b1ccb51d39537c5fd904) )
	ROM_LOAD( "gwb_ic.296",     0x240000, 0x10000, CRC(99b2a557) SHA1(7a4053909cb5f4b2a32f3caac4e2ccdb64c2ce84) )
	ROM_LOAD( "gwb_ic.297",     0x250000, 0x10000, CRC(10373f63) SHA1(98ee65c68823530ad2eefd6e570db2f38b59c48e) )
	ROM_LOAD( "gwb_ic.298",     0x260000, 0x10000, CRC(df37ec4d) SHA1(d2670dde87970a6f33ca3cd81bdc9991d663bac6) )
	ROM_LOAD( "gwb_ic.291",     0x270000, 0x10000, CRC(beb07a2e) SHA1(f2751bef1850db7173f119fc0cfeefdf47ed7a86) )
	ROM_LOAD( "gwb_ic.318",     0x280000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) )
	ROM_LOAD( "gwb_ic.317",     0x290000, 0x10000, CRC(1622fadd) SHA1(240eaf117145773e388220513c2906ad2ac5d68b) )

	ROM_LOAD( "gwb_ic.284",     0x300000, 0x10000, CRC(4aa95d66) SHA1(e5bb51fd32a7e9dc23aa13de35b8757dc11f7908) )
	ROM_LOAD( "gwb_ic.285",     0x310000, 0x10000, CRC(3a1f3ce0) SHA1(edd8820111a3ef9558286280dc819c6d9f21212f) )
	ROM_LOAD( "gwb_ic.286",     0x320000, 0x10000, CRC(886e298b) SHA1(8e8b35a0b24c9c3a1d00079b60bdbaa6c8ce597b) )
	ROM_LOAD( "gwb_ic.287",     0x330000, 0x10000, CRC(b9542e6a) SHA1(e5762db1a44a966d2c2b7e8a92abab577e24172f) )
	ROM_LOAD( "gwb_ic.288",     0x340000, 0x10000, CRC(8e620056) SHA1(59ea29d681c4b001b656b4b8014b14ac78a69625) )
	ROM_LOAD( "gwb_ic.289",     0x350000, 0x10000, CRC(c754d69f) SHA1(e64b8e1f719f5a95b7bcab2d25a40c8b819f7d4f) )
	ROM_LOAD( "gwb_ic.290",     0x360000, 0x10000, CRC(306d1963) SHA1(2f19ba97b9bd1744b656095ae0244df2db03b09b) )
	ROM_LOAD( "gwb_ic.283",     0x370000, 0x10000, CRC(b46e5761) SHA1(3c4c13c5896186fe36ace8704afeef84b0a0cb78) )
	ROM_LOAD( "gwb_ic.316",     0x380000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) )
	ROM_LOAD( "gwb_ic.315",     0x390000, 0x10000, CRC(e7c9b103) SHA1(6f70ca9b6a7439f9250145477f682f7487e11710) )
#endif
ROM_END

ROM_START( gangwarsu )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "u1",        0x00000, 0x20000, CRC(11433507) SHA1(df32c14d4105d3ad899dfa8e9dbc2a1fe51dfa6a) )
	ROM_LOAD16_BYTE( "u2",        0x00001, 0x20000, CRC(44cc375f) SHA1(38fc402014a816d9b1f7680407175adecfa39efe) )
	ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */
	ROM_LOAD16_BYTE( "u3",        0x00000,  0x20000, CRC(de6fd3c0) SHA1(d957e8de3cb0eda1837376f687b8c272e97e1d11) )
	ROM_LOAD16_BYTE( "u4",        0x00001,  0x20000, CRC(43f7f5d3) SHA1(13ea03cfae97d0067dcfdc6febb53dbe268a91eb) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "u12",            0x00000, 0x08000, CRC(2620caa1) SHA1(bd464abce0bedab68cb913321e76d83eb36ca374) )
	ROM_CONTINUE(               0x18000, 0x08000 )
	ROM_LOAD( "u11",            0x30000, 0x10000, CRC(2218ceb9) SHA1(69a843308cb0628ad856a09a33cd148f36ce0d24) )
	ROM_LOAD( "u10",            0x50000, 0x10000, CRC(636978ae) SHA1(5d8093bc43192c89e230af318609222a69866b6e) )
	ROM_LOAD( "u9",             0x70000, 0x10000, CRC(9136745e) SHA1(d7a2bfeac69ab2dbd4565a5bd1abb1f3f1199b42) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "gwb_ic.m19",     0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) )

	ROM_REGION( 0x400000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "guernica-c3.17h",     0x000000, 0x80000, CRC(281a4138) SHA1(47fc0d91873996e05db87323c3b08a85863f90d9) )
	ROM_LOAD( "gw-5.21f",            0x080000, 0x20000, CRC(9ef36031) SHA1(2faeb6a769991ab11403c6c37507b706a61bad69) )
	ROM_LOAD( "guernica-c2.18h",     0x100000, 0x80000, CRC(2fcbea97) SHA1(eb60bf374ef771e379030d2b660a813be76bed5e) )
	ROM_LOAD( "gw-6.20f",            0x180000, 0x20000, CRC(ddbbcda7) SHA1(1c368ad2a4ed31748c94545fc7c808aa53d76f64) )
	ROM_LOAD( "guernica-c1.20h",     0x200000, 0x80000, CRC(5d384c3b) SHA1(9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1) )
	ROM_LOAD( "gw-7.18f",            0x280000, 0x20000, CRC(4656d377) SHA1(67d6f714cca3891be0173c543ece5e8ab699f645) )
	ROM_LOAD( "guernica-c0.21h",     0x300000, 0x80000, CRC(e60c9882) SHA1(8cf1d9cf0db72977b303fd6b469611600631ab9a) )
	ROM_LOAD( "gw-8.17f",            0x380000, 0x20000, CRC(798ed82a) SHA1(1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43) )
ROM_END

ROM_START( sbasebal )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "snksb1.bin", 0x00000, 0x20000, CRC(304fef2d) SHA1(03154e590807f7fd009068b403e1ea039272029d) )
	ROM_LOAD16_BYTE( "snksb2.bin", 0x00001, 0x20000, CRC(35821339) SHA1(2c4303bf799de7cb364cadac44ff28306088e2f4) )

	ROM_REGION( 0x90000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "snksb3.bin",      0x00000, 0x08000, CRC(89e12f25) SHA1(1c569958a7f5a91b54f1316c1d5ee027be8618d6) )
	ROM_CONTINUE(                0x18000, 0x08000 )
	ROM_LOAD( "snksb4.bin",      0x30000, 0x10000, CRC(cca2555d) SHA1(13c672331e8e5e5dd8fc3aa7829d46de6b8271f3) )
	ROM_LOAD( "snksb5.bin",      0x50000, 0x10000, CRC(f45ee36f) SHA1(cdfdf696e9fcd2827ab1dd6adc2a45085911333d) )
	ROM_LOAD( "snksb6.bin",      0x70000, 0x10000, CRC(651c9472) SHA1(bcff6679e22143cd6816c441c5a67b4956ee7ee0) )

	ROM_REGION( 0x020000, "gfx1", 0 )  /* chars */
	ROM_LOAD( "snksb7.bin",      0x000000, 0x10000, CRC(8f3c2e25) SHA1(a5b3880f3079cce607678fd4ea5971560ce9ed8d) )

	ROM_REGION( 0x280000, "gfx2", 0 )  /* sprites */
	ROM_LOAD( "kcbchr3.bin",     0x000000, 0x80000, CRC(719071c7) SHA1(47eded73eae25af04cf369f1a8ee657fd06b6480) )
	ROM_LOAD( "kcbchr2.bin",     0x0a0000, 0x80000, CRC(014f0f90) SHA1(e80594f06faf303c4034a711fe55dad046ebf9aa) )
	ROM_LOAD( "kcbchr1.bin",     0x140000, 0x80000, CRC(a5ce1e10) SHA1(c91cad45a918166155be3f93f4ed299389579f4a) )
	ROM_LOAD( "kcbchr0.bin",     0x1e0000, 0x80000, CRC(b8a1a088) SHA1(cb21a04387431b1810130abd86a2ebf78cf09a3b) )
ROM_END

ROM_START( tnextspc )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "ns_4.bin", 0x00000, 0x20000, CRC(4617cba3) SHA1(615a1e67fc1c76d2be004b19a965f423b8daaf5c) )
	ROM_LOAD16_BYTE( "ns_3.bin", 0x00001, 0x20000, CRC(a6c47fef) SHA1(b7e4a0fffd5c44ed0b138c1ad04c3b6644ec463b) )

	ROM_REGION( 0x10000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "ns_1.bin",    0x000000, 0x10000, CRC(fc26853c) SHA1(0118b048046a6125bba20dec081b936486eb1597) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "ns_5678.bin", 0x000000, 0x80000, CRC(22756451) SHA1(ce1d58a75ef4b09feb6fd9b3dd2de48b986070c0) )

	ROM_REGION( 0x8000, "user1", 0 )
	ROM_LOAD( "ns_2.bin",    0x0000,  0x8000,  CRC(05771d48) SHA1(9e9376b1449679f554eabf8cea023714dd1ed487) ) /* Colour lookup */

	ROM_REGION( 0x1000, "proms", 0 ) //AT: corrected PROM order
	ROM_LOAD( "2.p2",        0x0000,  0x0100,  CRC(1f388d48) SHA1(5e7dc37b4e177483f4fc65b801dca8ef132ac282) ) /* R */
	ROM_LOAD( "3.p3",        0x0100,  0x0100,  CRC(0254533a) SHA1(d0ec0d03ed78482cd9344661eab3305640e85682) ) /* G */
	ROM_LOAD( "1.p1",        0x0200,  0x0100,  CRC(488fd0e9) SHA1(cde18e9ca0b320ded821bea537c88424b02e8910) ) /* B */
	ROM_LOAD( "5.p5",        0x0300,  0x0400,  CRC(9c8527bf) SHA1(6b52ab37ea6c07a4814ed33deadd59d137b5fd4d) ) /* Clut high nibble */
	ROM_LOAD( "4.p4",        0x0700,  0x0400,  CRC(cc9ff769) SHA1(e9de0371fd8bae7f08924891d78799ace97902b1) ) /* Clut low nibble */
ROM_END

ROM_START( tnextspcj )
	ROM_REGION( 0x40000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "ns_ver1_j4.bin", 0x00000, 0x20000, CRC(5cdf710d) SHA1(c744e532f2f5a248d7b50a2e62cc77a0888d8dff) )
	ROM_LOAD16_BYTE( "ns_ver1_j3.bin", 0x00001, 0x20000, CRC(cd9532d0) SHA1(dbd7ced8f015334f0acb8d760f4d9d0299feef70) )

	ROM_REGION( 0x10000, "audiocpu", 0 )   /* Sound CPU */
	ROM_LOAD( "ns_1.bin",    0x000000, 0x10000, CRC(fc26853c) SHA1(0118b048046a6125bba20dec081b936486eb1597) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "ns_5678.bin", 0x000000, 0x80000, CRC(22756451) SHA1(ce1d58a75ef4b09feb6fd9b3dd2de48b986070c0) )

	ROM_REGION( 0x8000, "user1", 0 )
	ROM_LOAD( "ns_2.bin",    0x0000,  0x8000,  CRC(05771d48) SHA1(9e9376b1449679f554eabf8cea023714dd1ed487) ) /* Colour lookup */

	ROM_REGION( 0x1000, "proms", 0 ) //AT: corrected PROM order
	ROM_LOAD( "2.p2",        0x0000,  0x0100,  CRC(1f388d48) SHA1(5e7dc37b4e177483f4fc65b801dca8ef132ac282) ) /* R */
	ROM_LOAD( "3.p3",        0x0100,  0x0100,  CRC(0254533a) SHA1(d0ec0d03ed78482cd9344661eab3305640e85682) ) /* G */
	ROM_LOAD( "1.p1",        0x0200,  0x0100,  CRC(488fd0e9) SHA1(cde18e9ca0b320ded821bea537c88424b02e8910) ) /* B */
	ROM_LOAD( "5.p5",        0x0300,  0x0400,  CRC(9c8527bf) SHA1(6b52ab37ea6c07a4814ed33deadd59d137b5fd4d) ) /* Clut high nibble */
	ROM_LOAD( "4.p4",        0x0700,  0x0400,  CRC(cc9ff769) SHA1(e9de0371fd8bae7f08924891d78799ace97902b1) ) /* Clut low nibble */
ROM_END

/******************************************************************************/

static DRIVER_INIT( sstingry )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x00ff;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( kyros )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x0012;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = ALPHA68K_KYROS;
}

static DRIVER_INIT( jongbou )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x0c0000, 0x0c0001, FUNC(jongbou_inputs_r));
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x00ff;
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = ALPHA68K_JONGBOU;
}

static DRIVER_INIT( paddlema )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0;				// Not needed !
	state->m_game_id = 0;
}

static DRIVER_INIT( timesold )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( timesold1 )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 1;
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( btlfield )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 1;
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( btlfieldb )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 1;
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0x22 | (0x22 << 8); //not checked
	state->m_game_id = ALPHA68K_BTLFIELDB;
}

static DRIVER_INIT( skysoldr )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	memory_set_bankptr(machine, "bank8", (machine.region("user1")->base()) + 0x40000);
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( goldmedl )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8803; //AT
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( goldmedla )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	memory_set_bankptr(machine, "bank8", machine.region("maincpu")->base() + 0x20000);
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8803; //Guess - routine to handle coinage is the same as in 'goldmedl'
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( skyadvnt )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8814;
	state->m_coin_id = 0x22 | (0x22 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( skyadvntu )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8814;
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( gangwarsu )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	memory_set_bankptr(machine, "bank8", machine.region("user1")->base());
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8512;
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( gangwars )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	memory_set_bankptr(machine, "bank8", machine.region("user1")->base());
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8512;
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( sbasebal )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	UINT16 *rom = (UINT16 *)machine.region("maincpu")->base();

	/* Patch protection check, it does a divide by zero because the MCU is trying to
       calculate the ball speed when a strike is scored, notice that current emulation
       just returns 49 mi/h every time that this event happens.
       68k reads at [0x4023e], then subtracts this value with [0x41838], presumably it's raw speed minus angle.
       main CPU then writes the result to RAM location [0x41866], probably just to signal the result to the MCU.
       */
	rom[0xb672/2] = 0x4e71;

	/* And patch the ROM checksums */
	rom[0x44e/2] = 0x4e71;
	rom[0x450/2] = 0x4e71;
	rom[0x458/2] = 0x4e71;
	rom[0x45a/2] = 0x4e71;

#if SBASEBAL_HACK
	rom[0x2b4/2] = 0x4e71;
	rom[0x2b6/2] = 0x4e71;
#endif

	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x8512;	// Same as 'gangwars' ?
	state->m_coin_id = 0x23 | (0x24 << 8);
	state->m_game_id = 0;
}

static DRIVER_INIT( tnextspc )
{
	alpha68k_state *state = machine.driver_data<alpha68k_state>();
	state->m_invert_controls = 0;
	state->m_microcontroller_id = 0x890a;
	state->m_coin_id = 0;				// Not needed !
	state->m_game_id = 0;
}

/******************************************************************************/

GAME( 1986, sstingry,  0,        sstingry,       sstingry, sstingry, ROT90, "Alpha Denshi Co.",                                  "Super Stingray", GAME_SUPPORTS_SAVE )

GAME( 1987, kyros,     0,        kyros,          kyros,    kyros,    ROT90, "Alpha Denshi Co. (World Games Inc. license)",       "Kyros", GAME_SUPPORTS_SAVE )
GAME( 1986, kyrosj,    kyros,    kyros,          kyros,    kyros,    ROT90, "Alpha Denshi Co.",                                  "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1987, jongbou,   0,        jongbou,        jongbou,  jongbou,  ROT90, "SNK",                                               "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1988, paddlema,  0,        alpha68k_I,     paddlema, paddlema, ROT90, "SNK",                                               "Paddle Mania", GAME_SUPPORTS_SAVE )

GAME( 1987, timesold,  0,        alpha68k_II,    timesold, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)",            "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE )
GAME( 1987, timesold1, timesold, alpha68k_II,    timesold, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)",            "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE )

GAME( 1987, btlfield,  timesold, alpha68k_II,    btlfield, btlfield, ROT90, "Alpha Denshi Co. (SNK license)",                    "Battle Field (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1987, btlfieldb, timesold, btlfieldb,      btlfieldb,btlfieldb,ROT90, "bootleg",                                           "Battle Field (bootleg)", GAME_SUPPORTS_SAVE )

GAME( 1988, skysoldr,  0,        alpha68k_II,    skysoldr, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE )

GAME( 1988, goldmedl,  0,        alpha68k_II_gm, goldmedl, goldmedl, ROT0,  "SNK",                                               "Gold Medalist", GAME_SUPPORTS_SAVE )
GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, goldmedla,ROT0,  "SNK",                                               "Gold Medalist (alt)", GAME_SUPPORTS_SAVE )
GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, goldmedla,ROT0,  "bootleg",                                           "Gold Medalist (bootleg)", GAME_NOT_WORKING )

GAME( 1989, skyadvnt,  0,        alpha68k_V,     skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.",                                  "Sky Adventure (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, skyadvntu, skyadvnt, alpha68k_V,     skyadvntu,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)",         "Sky Adventure (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, skyadvntj, skyadvnt, alpha68k_V,     skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.",                                  "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1989, gangwars,  0,        alpha68k_V,     gangwars, gangwars, ROT0,  "Alpha Denshi Co.",                                  "Gang Wars", GAME_SUPPORTS_SAVE )
GAME( 1989, gangwarsu, gangwars, alpha68k_V,     gangwarsu,gangwarsu,ROT0,  "Alpha Denshi Co.",                                  "Gang Wars (US)", GAME_SUPPORTS_SAVE )

GAME( 1989, sbasebal,  0,        alpha68k_V_sb,  sbasebal, sbasebal, ROT0,  "Alpha Denshi Co. (SNK of America license)",         "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION )

GAME( 1989, tnextspc,  0,        tnextspc,       tnextspc, tnextspc, ROT90, "SNK",                                               "The Next Space", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1989, tnextspcj, tnextspc, tnextspc,       tnextspc, tnextspc, ROT90, "SNK (Pasadena International Corp. license)",        "The Next Space (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
