/*****************************************************************************

        ToaPlan      game hardware from 1991 - 1994
        Raizing/8ing game hardware from 1993 onwards
        -------------------------------------------------
        Driver by: Quench and Yochizo

   Raizing games and Truxton 2 are heavily dependent on the Raine source -
   many thanks to Richard Bush and the Raine team. [Yochizo]


Supported games:

    Name        Board No      Maker         Game name
    ----------------------------------------------------------------------------
    tekipaki    TP-020        Toaplan       Teki Paki
    ghox        TP-021        Toaplan       Ghox (Spinner with single up/down axis control)
    ghoxj       TP-021        Toaplan       Ghox (8-Way Joystick controls)
    dogyuun     TP-022        Toaplan       Dogyuun
    dogyuuna    TP-022        Toaplan       Dogyuun (older)
    dogyuunt    TP-022        Toaplan       Dogyuun (location test)
    kbash       TP-023        Toaplan       Knuckle Bash
    kbash2      bootleg       Toaplan       Knuckle Bash 2
    truxton2    TP-024        Toaplan       Truxton 2 / Tatsujin Oh
    pipibibs    TP-025        Toaplan       Pipi & Bibis / Whoopee!! (set 1)
    pipibibsa   TP-025        Toaplan       Pipi & Bibis / Whoopee!! (set 2)
    whoopee    *TP-025/TP-020 Toaplan       Pipi & Bibis / Whoopee!! (Teki Paki hardware)
    pipibibsbl  bootleg       Toaplan       Pipi & Bibis / Whoopee!! (bootleg)
    fixeight    TP-026        Toaplan       FixEight
    fixeightbl  bootleg       Toaplan       FixEight
    grindstm    TP-027        Toaplan       Grind Stormer (1992)
    grindstma   TP-027        Toaplan       Grind Stormer (1992) (older)
    vfive       TP-027        Toaplan       V-V (V-Five)  (1993 - Japan only)
    batsugun    TP-030        Toaplan       Batsugun
    batsuguna   TP-030        Toaplan       Batsugun (older)
    batsugunsp  TP-030        Toaplan       Batsugun (Special Version)
    snowbro2    ??????        Hanafram      Snow Bros. 2 - With New Elves

    * This version of Whoopee!! is on a board labeled TP-020
      (same board number, and same hardware, as Teki Paki)
      but the ROMs are labeled TP-025.

    sstriker    RA-MA7893-01  Raizing       Sorcer Striker
    sstrikera   RA-MA7893-01  Raizing       Sorcer Striker (Unite Trading license)
    mahoudai    RA-MA7893-01  Raizing       Mahou Daisakusen (Japan)
    kingdmgp    RA-MA9402-03  Raizing/8ing  Kingdom Grandprix
    shippumd    RA-MA9402-03  Raizing/8ing  Shippu Mahou Daisakusen (Japan)
    bgaregga    RA9503        Raizing/8ing  Battle Garegga (World - Sat Feb 3 1996)
    bgareggahk  RA9503        Raizing/8ing  Battle Garegga (Hong Kong (and Austria?) - Sat Feb 3 1996)
    bgareggatw  RA9503        Raizing/8ing  Battle Garegga (Taiwan (and Germany?) - Thu Feb 1 1996)
    bgaregganv  RA9503        Raizing/8ing  Battle Garegga - New Version (Hong Kong (and Austria?) - Sat Mar 2 1996)
    bgareggat2  RA9503        Raizing/8ing  Battle Garegga - Type 2 (World - Sat Mar 2 1996)
    bgareggacn  RA9503        Raizing/8ing  Battle Garegga - Type 2 (China (and Denmark?) - Tue Apr 2 1996)
    batrider    RA9704        Raizing/8ing  Armed Police Batrider (Europe - Fri Feb 13 1998)
    batrideru   RA9704        Raizing/8ing  Armed Police Batrider (USA - Fri Feb 13 1998)
    batriderc   RA9704        Raizing/8ing  Armed Police Batrider (China - Fri Feb 13 1998)
    batriderj   RA9704        Raizing/8ing  Armed Police Batrider - B Version (Japan - Fri Feb 13 1998)
    batriderk   RA9704        Raizing/8ing  Armed Police Batrider (Korea - Fri Feb 13 1998)
    batriderja  RA9704        Raizing/8ing  Armed Police Batrider (Japan - Mon Dec 22 1997)
    batridert   RA9704        Raizing/8ing  Armed Police Batrider (Taiwan - Mon Dec 22 1997)
    bbakraid    ET68-V99      8ing          Battle Bakraid - Unlimited Version (USA - Tue Jun 8th, 1999)
    bbakraidj   ET68-V99      8ing          Battle Bakraid - Unlimited Version (Japan - Tue Jun 8th, 1999)
    bbakraidja  ET68-V99      8ing          Battle Bakraid (Japan - Wed Apr 7th, 1999)

    SET NOTES:

    dogyuun  - In the location test version, if you are hit while you have a bomb, the bomb explodes
               automatically and saves you from dying. In the final released version, the bomb explodes
               but you die anyway.
               The only difference between the dogyuun and dogyuuna sets is some of the region jumper
               settings; see the INPUT_PORTS definitions.

    truxton2 - Although the truxton2 PCB has only standard JAMMA mono audio output, and uses a YM3014B
               mono DAC, the YM2151 music is actually sequenced in stereo. In toaplan2.h, uncomment
               "#define TRUXTON2_STEREO" to hear the game's music the way it was originally composed.
               Difficulty is much lower when the region is set to Europe or USA than when set to any
               Asian region, independent of the "Difficulty" dipswitches. See the code beginning at
               1FE94 (RAM address 1002D6 contains 0 if region is an Asian region, 1 if Europe or USA)

    grindstm - Code at 20A26 in vfive forces region to Japan. All sets have some NOPs at reset vector,
               and the NEC V25 CPU test that the other games do is skipped. Furthermore, all sets have
               a broken ROM checksum routine that reads address ranges that don't match the actual
               location or size of the ROM, and that has a hack at the end so it always passes.
               Normally you would expect to see code like this in a bootleg, but the NOPs and other
               oddities are identical among three different sets.

    batsugun - The Special Version has many changes to make the game easier: it adds an autofire button,
               replaces the regular bomb with the more powerful double bomb (which in the original version
               required both players in a two player game to press their bomb buttons at once), gives you
               a shield that can absorb one hit each time your ship "levels up", etc. It also changes the
               colors of the title screen, ship select screen, stages, and enemies.
               batsugun compared to batsuguna has code that looks more like the Special Version, but it
               doesn't have any of the Special Version features. All the differences between batsugun
               and batsuguna look like bug fixes that were carried over into the Special Version.

    sstriker - The mahoudai set reads the region jumpers, but the lookup tables in ROM that map jumper
               settings to copyright text, coinage settings, etc., contain identical values for every
               jumper setting, effectively ignoring the jumpers and forcing the region to Japan.
               On the other hand, sstriker has its title screen and all its text in English even when
               the region is set to Japan. This seems odd but has been verified correct on two boards.
               The only difference between sstriker and sstrikera is the copyright text displayed when
               the region is set to Korea.

    kingdmgp - The kingdmgp and shippumd sets have identical program ROMs but a different graphics ROM
               for the text layer. Setting the region to Japan with the kingdmgp ROM, or to anything other
               than Japan with the shippumd ROM, results in a corrupt title screen and unreadable text.
               In kingdmgp some of the tiles needed for the credits screen in attract mode have been
               stripped out, resulting in boxes where letters should be. It doesn't seem very professional
               but appears to be a genuine release. A lot of boards being sold as 'Kingdom Grand Prix' are
               in fact conversions using Neill Corlett's hack.

    bgaregga - The later versions change the small bullet-shaped enemy bullets to bright yellow balls,
               eliminate the flying metal debris from explosions, and require additional joystick input
               to access the Extended, Harder, Special, and Stage Edit hidden features.
               In addition to these changes, the bgareggat2 set uses only two buttons. Instead of being
               able to change the formation of your options with the third button, each of the selectable
               ships has a different, fixed option formation. However, the third button can still be used
               to select an alternate ship color and to enter the secret character and Stage Edit codes.

    batrider - Batrider was marketed as a two button game, and the regular ships all use only the first
               two buttons, but in the original version you need the third button in order to control the
               options of the hidden Battle Garegga ships.
               This problem was fixed in the B Version, which lets you change the Battle Garegga ships'
               option formation using Street Fighter style joystick commands (as well as by using the third
               button, if the cabinet has one)

    bbakraid - Because players managed to counter stop the original Battle Bakraid not long after release,
               the Unlimited Version, which can display more score digits, was released as a ROM upgrade.
               The upgrade also fixes the bug in the original version that prevented the unlocking of
               Team Edit mode from being saved in the EEPROM.


 ****************************************************************************
 * Battle Garegga and Armed Police Batrider have secret characters          *
 * and game features.                                                       *
 * Try to input the following commands to use them.                         *
 * ======================================================================== *
 * Battle Garegga                                                           *
 *       The button you use to select your ship not only determines its     *
 *       color, but affects its characteristics.                            *
 *           A: Default characteristics.                                    *
 *           B: Slightly higher speed than A type.                          *
 *           C: Slightly smaller hitbox than A type.                        *
 *       A+B+C: Same speed as B type and same hitbox as C type.             *
 *                                                                          *
 *       After inserting a coin (pushing a credit button), input            *
 *       UP  UP  DOWN  DOWN  LEFT  RIGHT  LEFT  RIGHT  A  B  C  START       *
 *       then you can use Mahou Daisakusen characters.                      *
 *                                                                          *
 * Note: In versions of the game dated Mar 2 1996 or later, you must        *
 *       hold the joystick RIGHT in addition to the specified button(s)     *
 *       when entering any of the following commands. Even if Stage Edit    *
 *       is enabled via dipswitch, you need to hold RIGHT to use it.        *
 *                                                                          *
 * EXTENDED:   After inserting a coin, hold A and press START.              *
 *             You play through all stages twice before the game ends.      *
 * HARDER:     After inserting a coin, hold B and press START.              *
 *             Difficulty is increased.                                     *
 * SPECIAL:    After inserting a coin, hold A and B and press START.        *
 *             Combination of EXTENDED and HARDER modes.                    *
 * STAGE EDIT: After inserting a coin, hold C and press START.              *
 *             You can choose what order to play Stage 2, 3 and 4 in,       *
 *             or even skip them.                                           *
 *                                                                          *
 * EXTENDED, HARDER, and SPECIAL modes each have their own high score list. *
 * ------------------------------------------------------------------------ *
 * Armed Police Batrider                                                    *
 *       The button you use to select your ship not only determines its     *
 *       color, but affects its characteristics.                            *
 *           A: High main shot power, low option shot power.                *
 *              Average speed. Default autofire rate is 15 Hz.              *
 *           B: Low main shot power, high option shot power. Slightly       *
 *              slower than A type. Default autofire rate is 12 Hz.         *
 *           C: High main shot and option shot power, but lowest speed.     *
 *              Default autofire rate is 20 Hz.                             *
 *       START: Low main shot and option shot power, but highest speed.     *
 *              Default autofire rate is 10 Hz.                             *
 *                                                                          *
 * Note: The following features can also be enabled via dipswitches.        *
 *                                                                          *
 * PLAYER SELECT: After inserting a coin, input                             *
 *       UP  UP  DOWN  DOWN  LEFT  RIGHT  LEFT  RIGHT  B  A                 *
 *       You can select a single character instead of a team.               *
 * GUEST PLAYERS: After inserting a coin, input                             *
 *       UP  UP  DOWN  DOWN  LEFT  RIGHT  LEFT  RIGHT  A  B                 *
 *       You can use Mahou Daisakusen and Battle Garegga characters.        *
 * SPECIAL COURSE: After inserting a coin, input                            *
 *       UP  DOWN  UP  DOWN  LEFT  RIGHT  LEFT  RIGHT  A  B                 *
 *       You can select the Special course, which consists of bosses only.  *
 * STAGE EDIT: When you select your course, press A and B simultaneously.   *
 *       You can choose what order to play Stage 2, 3 and 4 in,             *
 *       or even skip them.                                                 *
 ****************************************************************************


 ############################################################################
 # In Battle Bakraid, the button you use to select your ship not only       #
 # determines its color, but affects its characteristics.                   #
 #     A: Increased main shot power. Default autofire rate is 20 Hz.        #
 #     B: Increased bomb blast duration. Default autofire rate is 12 Hz.    #
 #     C: Increased side shot power. Default autofire rate is 15 Hz.        #
 # START: Increased speed. Default autofire rate is 10 Hz.                  #
 #                                                                          #
 # STAGE EDIT: When you select your course, press A and B simultaneously.   #
 #        You can choose what order to play Stage 2, 3, 4 and 5 in,         #
 #        or even skip them. Stage Edit can also be enabled via dipswitch.  #
 # ======================================================================== #
 # Battle Bakraid has unlocking codes to gain access to extra players       #
 # and game features. Once each feature is unlocked, it is saved in EEPROM  #
 # and remains unlocked until you erase the EEPROM from the service mode.   #
 # However, in the original (non-Unlimited) version, the unlocking of       #
 # Team Edit is not saved in EEPROM, apparently due to a bug.               #
 # Special thanks go to the 'R8ZING Shooter Tribute' page for finding       #
 # and publishing this info.                                                #
 # ======================================================================== #
 #      PLAYER SELECT: PHASE 2                                              #
 # Result:  3 more fighter planes available.                                #
 # Code:    UP  UP  DOWN  DOWN  LEFT  RIGHT  LEFT  RIGHT  A  B  Start       #
 # Conditions:                                                              #
 #      1. Start from the title screen                                      #
 #      2. Insert Coin                                                      #
 #      3. Watch the 20 sec. counter and enter each part of the code right  #
 #         between the counting.                                            #
 # Example: 12,up,11,up,10,down,9,down,8,left,7,right,6.left,5,r..          #
 # After entering the [B] button a chime should sound. Phase 2 unlocked!    #
 # ------------------------------------------------------------------------ #
 #      PLAYER SELECT: PHASE 3                                              #
 # Result:  2 more fighter planes available.                                #
 # Code:    UP  UP  DOWN  DOWN  LEFT  RIGHT  LEFT  RIGHT  B  A  Start       #
 # Conditions:                                                              #
 #      1. Unlock Player Select Phase 2 first                               #
 #      2. Insert Coin                                                      #
 #      3. Watch the 20 sec. counter and enter each part of the code right  #
 #         between the counting.                                            #
 # Important: The entering of this code has to be finished before the       #
 # counter passes 10 ! To do so, you will have to start after coin          #
 # insertion, right before it starts to count:                              #
 # Example: up,19,up,18,down,17,down,16,left,15,right,14.left,..            #
 # After entering the [A] button a chime should sound. Phase 3 unlocked!    #
 # ------------------------------------------------------------------------ #
 #      TEAM EDIT: ENABLE                                                   #
 # Result:  Unlocks the 'team edit' feature to select a team of different   #
 #          ships like in Batrider.                                         #
 # Code:    UP  DOWN  UP  DOWN  LEFT  RIGHT  LEFT  RIGHT  A  B  Start       #
 # Conditions:                                                              #
 #      1. Unlock Player Select Phase 2 and Phase 3 first                   #
 #      2. Insert Coin                                                      #
 #      3. Watch the 20 sec. counter and enter each part of the code right  #
 #         between the counting.                                            #
 # Important: This code hast to be entered so that the counter is at 0 when #
 # you press the final button [B]. To do so, start after second 9:          #
 # Example: 9,up,8,down,7,up,6,down,5,left,4,right,3,left,2,right,1,A,0,B   #
 # After entering the [B] button a chime should sound. Team edit unlocked!  #
 #                                                                          #
 # Note: In the Japan version, to use Team Edit after unlocking it,         #
 #       you must hold UP or DOWN  while selecting your course.             #
 #       In the USA version, if Team Edit is unlocked, the game asks you    #
 #       if you want to use it after you select your course.                #
 # ------------------------------------------------------------------------ #
 #      SPECIAL COURSE: ENABLE                                              #
 # Result:  Unlocks the Special course, a game mode where you fight the     #
 #          bosses only.                                                    #
 # Code:    UP  DOWN  UP  DOWN  LEFT  RIGHT  LEFT  RIGHT  B  A  Start       #
 # Conditions:                                                              #
 #      1. Start from the title screen                                      #
 #      2. Hold [C] button                                                  #
 #      3. Insert Coin                                                      #
 #      4. Watch the 20 sec. counter and enter each part of the code right  #
 #         between the counting.                                            #
 #      5. Release [C] button                                               #
 # After entering the [A] button a chime should sound. Special course       #
 # unlocked!                                                                #
 ############################################################################



*************** Hardware Info ***************

CPU:
 MC68000P10
 TMP68HC000N-16

Sound CPU/MCU:
 HD647180X0FS6 (Hitachi Z180 Compatible CPU with internal 16k ROM)
 Z84C0006PEC (Z80)
 NEC V25

Sound Chips:
 YM3812 + YM3014B (DAC)
 YM2151 + YM3014B
 YM2151 + YM3014B + M6295
 YM2151 + YM3012 (DAC) + M6295 + M6295
 YMZ280B-F + YAC516-E (DAC)

Graphics Custom 208pin QFP:
 GP9001 L7A0498 TOA PLAN
 (emulated in video/gp9001.c)

*********************************************************************

Game status:

Teki Paki                      Working, but no sound. Missing sound MCU dump. Chip is protected. It's a QFP80 Hitachi HD647180.
Ghox                           Working, but no sound. Missing sound MCU dump. It's a QFP80 Hitachi HD647180.
Dogyuun                        Working. MCU type is a NEC V25. Chip is a PLCC94 stamped 'TS-002-MACH'.*
Knuckle Bash                   Working. MCU type is a NEC V25. Chip is a PLCC94 stamped 'TS-004-DASH'.*
Truxton 2                      Working.
Pipi & Bibis                   Working.
Pipi & Bibis (Teki Paki h/w)   Working, but no sound. Missing sound MCU dump. It's a Hitachi HD647180.
Pipi & Bibis bootleg           Working. One unknown ROM.
FixEight                       Working. MCU type is a NEC V25. Chip is a PLCC94 stamped 'TS-001-TURBO'
FixEight bootleg               Working. One unknown ROM (same as pipibibs bootleg one). Region hardcoded to Korea (@ $4d8)
Grind Stormer / VFive          Working. MCU type is a NEC V25. Chip is a PLCC94 stamped 'TS-007-SPY'.*
Batsugun / Batsugun Sp'        Working. MCU type is a NEC V25. Chip is a PLCC94 stamped 'TS-007-SPY'.*
Snow Bros. 2                   Working.
Mahou Daisakusen               Working.
Shippu Mahou Daisakusen        Working.
Battle Garegga                 Working.
Armed Police Batrider          Working.
Battle Bakraid                 Working.

* Some PCBs use another version stamped 'NITRO' which is the same chip type.
  MACH, DASH and SPY seem to be the same chip (same encryption table)
  Batsugun has the CPU hooked up in non-encrypted mode.

Notes:
    See Input Port definition header below, for instructions
      on how to enter pause/slow motion modes.

To Do / Unknowns:
    - Whoopee/Teki Paki sometimes tests bit 5 of the region jumper port
        just after testing for vblank. Why?
    - Implement the line position table in all games that have a top text layer, not just batrider.
    - Priority problem on 2nd player side of selection screen in Fixeight bootleg.
    - Fixeight bootleg text in sound check mode does not display properly
        with the CPU set to 10MHz (ok at 16MHz). Possible error in video_count_r routine.
    - Need to sort out the video status register.
    - Find out how exactly how sound CPU communication really works in bgaregga/batrider/bbakraid
        current emulation seems to work (plays all sounds), but there are still some unknown reads/writes


*****************************************************************************/


#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/nec/nec.h"
#include "cpu/z80/z80.h"
#include "cpu/z180/z180.h"
#include "machine/eeprom.h"
#include "machine/nmk112.h"
#include "sound/2151intf.h"
#include "sound/3812intf.h"
#include "sound/okim6295.h"
#include "sound/ymz280b.h"
#include "includes/toaplan2.h"


/***************************************************************************
  Initialisation handlers
***************************************************************************/


static MACHINE_START( toaplan2 )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_main_cpu = machine.device("maincpu");
	state->m_sub_cpu = machine.device("audiocpu");

	state->save_item(NAME(state->m_mcu_data));
	state->save_item(NAME(state->m_video_status));
	state->save_item(NAME(state->m_old_p1_paddle_h));
	state->save_item(NAME(state->m_old_p2_paddle_h));
	state->save_item(NAME(state->m_z80_busreq));
}


static void toaplan2_reset(device_t *device)
{
	toaplan2_state *state = device->machine().driver_data<toaplan2_state>();

	if (state->m_sub_cpu != NULL)
		device_set_input_line(state->m_sub_cpu, INPUT_LINE_RESET, PULSE_LINE);
}


static MACHINE_RESET( toaplan2 )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_mcu_data = 0x00;

	// All games execute a RESET instruction on init, presumably to reset the sound CPU.
	// This is important for games with common RAM; the RAM test will fail
	// when leaving service mode if the sound CPU is not reset.
	m68k_set_reset_callback(state->m_main_cpu, toaplan2_reset);
}


static MACHINE_RESET( ghox )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	MACHINE_RESET_CALL(toaplan2);
	state->m_old_p1_paddle_h = 0;
	state->m_old_p2_paddle_h = 0;
}


static DRIVER_INIT( dogyuun )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_v25_reset_line = 0x20;
}


static DRIVER_INIT( fixeight )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_v25_reset_line = 0x08;
}


static DRIVER_INIT( fixeightbl )
{
	UINT8 *ROM = machine.region("oki")->base();

	memory_configure_bank(machine, "bank1", 0, 5, &ROM[0x30000], 0x10000);
}


static DRIVER_INIT( vfive )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_v25_reset_line = 0x10;
}


static DRIVER_INIT( pipibibsbl )
{
	int A;
	int oldword, newword;
	UINT16 *pipibibi_68k_rom = (UINT16 *)(machine.region("maincpu")->base());

	// unscramble the 68K ROM data

	for (A = 0; A < (0x040000/2); A+=4)
	{
		newword = 0;
		oldword = pipibibi_68k_rom[A];
		newword |= ((oldword & 0x0001) << 9);
		newword |= ((oldword & 0x0002) << 14);
		newword |= ((oldword & 0x0004) << 8);
		newword |= ((oldword & 0x0018) << 1);
		newword |= ((oldword & 0x0020) << 9);
		newword |= ((oldword & 0x0040) << 7);
		newword |= ((oldword & 0x0080) << 5);
		newword |= ((oldword & 0x0100) << 3);
		newword |= ((oldword & 0x0200) >> 1);
		newword |= ((oldword & 0x0400) >> 8);
		newword |= ((oldword & 0x0800) >> 10);
		newword |= ((oldword & 0x1000) >> 12);
		newword |= ((oldword & 0x6000) >> 7);
		newword |= ((oldword & 0x8000) >> 12);
		pipibibi_68k_rom[A] = newword;

		newword = 0;
		oldword = pipibibi_68k_rom[A+1];
		newword |= ((oldword & 0x0001) << 8);
		newword |= ((oldword & 0x0002) << 12);
		newword |= ((oldword & 0x0004) << 5);
		newword |= ((oldword & 0x0008) << 11);
		newword |= ((oldword & 0x0010) << 2);
		newword |= ((oldword & 0x0020) << 10);
		newword |= ((oldword & 0x0040) >> 1);
		newword |= ((oldword & 0x0080) >> 7);
		newword |= ((oldword & 0x0100) >> 4);
		newword |= ((oldword & 0x0200) << 0);
		newword |= ((oldword & 0x0400) >> 7);
		newword |= ((oldword & 0x0800) >> 1);
		newword |= ((oldword & 0x1000) >> 10);
		newword |= ((oldword & 0x2000) >> 2);
		newword |= ((oldword & 0x4000) >> 13);
		newword |= ((oldword & 0x8000) >> 3);
		pipibibi_68k_rom[A+1] = newword;

		newword = 0;
		oldword = pipibibi_68k_rom[A+2];
		newword |= ((oldword & 0x000f) << 4);
		newword |= ((oldword & 0x00f0) >> 4);
		newword |= ((oldword & 0x0100) << 3);
		newword |= ((oldword & 0x0200) << 1);
		newword |= ((oldword & 0x0400) >> 1);
		newword |= ((oldword & 0x0800) >> 3);
		newword |= ((oldword & 0x1000) << 3);
		newword |= ((oldword & 0x2000) << 1);
		newword |= ((oldword & 0x4000) >> 1);
		newword |= ((oldword & 0x8000) >> 3);
		pipibibi_68k_rom[A+2] = newword;

		newword = 0;
		oldword = pipibibi_68k_rom[A+3];
		newword |= ((oldword & 0x000f) << 4);
		newword |= ((oldword & 0x00f0) >> 4);
		newword |= ((oldword & 0x0100) << 7);
		newword |= ((oldword & 0x0200) << 5);
		newword |= ((oldword & 0x0400) << 3);
		newword |= ((oldword & 0x0800) << 1);
		newword |= ((oldword & 0x1000) >> 1);
		newword |= ((oldword & 0x2000) >> 3);
		newword |= ((oldword & 0x4000) >> 5);
		newword |= ((oldword & 0x8000) >> 7);
		pipibibi_68k_rom[A+3] = newword;
	}
}


static DRIVER_INIT( bgaregga )
{
	UINT8 *Z80 = machine.region("audiocpu")->base();

	// seems to only use banks 0x0a to 0x0f
	memory_configure_bank(machine, "bank1", 8, 8, Z80, 0x4000);
}


static DRIVER_INIT( batrider )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();
	UINT8 *Z80 = machine.region("audiocpu")->base();

	memory_configure_bank(machine, "bank1", 0, 16, Z80, 0x4000);
	state->m_sndirq_line = 4;
}


static DRIVER_INIT( bbakraid )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	state->m_sndirq_line = 2;
}


/***************************************************************************
  Toaplan games
***************************************************************************/


static TIMER_CALLBACK( toaplan2_raise_irq )
{
	toaplan2_state *state = machine.driver_data<toaplan2_state>();

	device_set_input_line(state->m_main_cpu, param, HOLD_LINE);
}

static void toaplan2_vblank_irq(running_machine &machine, int irq_line)
{
	// the IRQ appears to fire at line 0xe6
	machine.scheduler().timer_set(machine.primary_screen->time_until_pos(0xe6), FUNC(toaplan2_raise_irq), irq_line);
}

static INTERRUPT_GEN( toaplan2_vblank_irq1 ) { toaplan2_vblank_irq(device->machine(), 1); }
static INTERRUPT_GEN( toaplan2_vblank_irq2 ) { toaplan2_vblank_irq(device->machine(), 2); }
static INTERRUPT_GEN( toaplan2_vblank_irq4 ) { toaplan2_vblank_irq(device->machine(), 4); }


static READ16_HANDLER( video_count_r )
{
	/* +---------+---------+--------+---------------------------+ */
	/* | /H-Sync | /V-Sync | /Blank |       Scanline Count      | */
	/* | Bit 15  | Bit 14  | Bit 8  |  Bit 7-0 (count from #EF) | */
	/* +---------+---------+--------+---------------------------+ */
	/*************** Control Signals are active low ***************/

	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();
	int hpos = space->machine().primary_screen->hpos();
	int vpos = space->machine().primary_screen->vpos();

	state->m_video_status = 0xff00;	// Set signals inactive

	vpos = (vpos + 15) % 262;

	bool hblank, vblank;

	hblank = (hpos > 325) && (hpos < 380);
	vblank = (vpos >= 247) && (vpos <= 250);

	if (hblank)
		state->m_video_status &= ~0x8000;
	if (vblank)
		state->m_video_status &= ~0x4000;
	if (vblank || hblank) // ?? Dogyuun is too slow if this is wrong
		state->m_video_status &= ~0x0100;
	if (vpos < 256)
		state->m_video_status |= (vpos & 0xff);
	else
		state->m_video_status |= 0xff;

//  logerror("VC: vpos=%04x hpos=%04x VBL=%04x\n",vpos,hpos,space->machine().primary_screen->vblank());

	return state->m_video_status;
}


static WRITE8_HANDLER( toaplan2_coin_w )
{
	/* +----------------+------ Bits 7-5 not used ------+--------------+ */
	/* | Coin Lockout 2 | Coin Lockout 1 | Coin Count 2 | Coin Count 1 | */
	/* |     Bit 3      |     Bit 2      |     Bit 1    |     Bit 0    | */

	if (data & 0x0f)
	{
		coin_lockout_w( space->machine(), 0, ((data & 4) ? 0 : 1) );
		coin_lockout_w( space->machine(), 1, ((data & 8) ? 0 : 1) );
		coin_counter_w( space->machine(), 0, (data & 1) );
		coin_counter_w( space->machine(), 1, (data & 2) );
	}
	else
	{
		coin_lockout_global_w(space->machine(), 1);	// Lock all coin slots
	}
	if (data & 0xe0)
	{
		logerror("Writing unknown upper bits (%02x) to coin control\n",data);
	}
}


static WRITE16_HANDLER( toaplan2_coin_word_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_coin_w(space, offset, data & 0xff);
	}
	if (ACCESSING_BITS_8_15 && (data & 0xff00) )
	{
		logerror("Writing unknown upper MSB command (%04x) to coin control\n",data & 0xff00);
	}
}


static WRITE16_HANDLER( toaplan2_v25_coin_word_w )
{
	logerror("toaplan2_v25_coin_word_w %04x\n",data);

	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		toaplan2_coin_w(space, offset, data & 0x0f);

		device_set_input_line(state->m_sub_cpu, INPUT_LINE_RESET,  (data & state->m_v25_reset_line) ? CLEAR_LINE : ASSERT_LINE);
	}
	if (ACCESSING_BITS_8_15 && (data & 0xff00) )
	{
		logerror("Writing unknown upper MSB command (%04x) to coin control\n",data & 0xff00);
	}
}


static WRITE16_HANDLER( shippumd_coin_word_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_coin_w(space, offset, data & 0xff);
		space->machine().device<okim6295_device>("oki")->set_bank_base(((data & 0x10) >> 4) * 0x40000);
	}
	if (ACCESSING_BITS_8_15 && (data & 0xff00) )
	{
		logerror("Writing unknown upper MSB command (%04x) to coin control\n",data & 0xff00);
	}
}


static READ16_HANDLER( shared_ram_r )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	return state->m_shared_ram[offset];
}


static WRITE16_HANDLER( shared_ram_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		state->m_shared_ram[offset] = data;
	}
}


static WRITE16_HANDLER( toaplan2_hd647180_cpu_w )
{
	// Command sent to secondary CPU. Support for HD647180 will be
	// required when a ROM dump becomes available for this hardware

	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		state->m_mcu_data = data & 0xff;
		logerror("PC:%08x Writing command (%04x) to secondary CPU shared port\n", cpu_get_previouspc(&space->device()), state->m_mcu_data);
	}
}


static CUSTOM_INPUT( c2map_r )
{
	toaplan2_state *state = field.machine().driver_data<toaplan2_state>();

	// For Teki Paki hardware
	// bit 4 high signifies secondary CPU is ready
	// bit 5 is tested low before V-Blank bit ???
	state->m_mcu_data = 0xff;

	return (state->m_mcu_data == 0xff) ? 0x01 : 0x00;
}


static READ16_HANDLER( ghox_p1_h_analog_r )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();
	INT8 value, new_value;

	new_value = input_port_read(space->machine(), "PAD1");
	if (new_value == state->m_old_p1_paddle_h) return 0;
	value = new_value - state->m_old_p1_paddle_h;
	state->m_old_p1_paddle_h = new_value;
	return value;
}


static READ16_HANDLER( ghox_p2_h_analog_r )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();
	INT8 value, new_value;

	new_value = input_port_read(space->machine(), "PAD2");
	if (new_value == state->m_old_p2_paddle_h) return 0;
	value = new_value - state->m_old_p2_paddle_h;
	state->m_old_p2_paddle_h = new_value;
	return value;
}


static READ16_HANDLER( ghox_mcu_r )
{
	return 0xff;
}


static WRITE16_HANDLER( ghox_mcu_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();
		UINT16 *toaplan2_shared_ram16 = state->m_shared_ram16;

		state->m_mcu_data = data;
		if ((data >= 0xd0) && (data < 0xe0))
		{
			offset = ((data & 0x0f) * 2) + (0x38 / 2);
			toaplan2_shared_ram16[offset  ] = 0x0005;	// Return address for
			toaplan2_shared_ram16[offset-1] = 0x0056;	//   RTS instruction
		}
		else
		{
			logerror("PC:%08x Writing %08x to HD647180 cpu shared ram status port\n", cpu_get_previouspc(&space->device()), state->m_mcu_data);
		}
		toaplan2_shared_ram16[0x56 / 2] = 0x004e;	// Return a RTS instruction
		toaplan2_shared_ram16[0x58 / 2] = 0x0075;

		if (data == 0xd3)
		{
		toaplan2_shared_ram16[0x56 / 2] = 0x003a;	//  move.w  d1,d5
		toaplan2_shared_ram16[0x58 / 2] = 0x0001;
		toaplan2_shared_ram16[0x5a / 2] = 0x0008;	//  bclr.b  #0,d5
		toaplan2_shared_ram16[0x5c / 2] = 0x0085;
		toaplan2_shared_ram16[0x5e / 2] = 0x0000;
		toaplan2_shared_ram16[0x60 / 2] = 0x0000;
		toaplan2_shared_ram16[0x62 / 2] = 0x00cb;	//  muls.w  #3,d5
		toaplan2_shared_ram16[0x64 / 2] = 0x00fc;
		toaplan2_shared_ram16[0x66 / 2] = 0x0000;
		toaplan2_shared_ram16[0x68 / 2] = 0x0003;
		toaplan2_shared_ram16[0x6a / 2] = 0x0090;	//  sub.w   d5,d0
		toaplan2_shared_ram16[0x6c / 2] = 0x0045;
		toaplan2_shared_ram16[0x6e / 2] = 0x00e5;	//  lsl.b   #2,d1
		toaplan2_shared_ram16[0x70 / 2] = 0x0009;
		toaplan2_shared_ram16[0x72 / 2] = 0x004e;	//  rts
		toaplan2_shared_ram16[0x74 / 2] = 0x0075;
		}
	}
}


static READ16_HANDLER( ghox_shared_ram_r )
{
	// Ghox 68K reads data from MCU shared RAM and writes it to main RAM.
	// It then subroutine jumps to main RAM and executes this code.
	// Here, we're just returning a RTS instruction for now.
	// See above ghox_mcu_w routine.

	// Offset $56 and $58 are accessed from around PC:0F814
	// Offset $38 and $36 are accessed from around PC:0DA7C
	// Offset $3c and $3a are accessed from around PC:02E3C
	// Offset $40 and $3E are accessed from around PC:103EE
	// Offset $44 and $42 are accessed from around PC:0FB52
	// Offset $48 and $46 are accessed from around PC:06776

	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	return state->m_shared_ram16[offset] & 0xff;
}


static WRITE16_HANDLER( ghox_shared_ram_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		state->m_shared_ram16[offset] = data & 0xff;
	}
}


static WRITE16_HANDLER( fixeight_subcpu_ctrl_w )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	device_set_input_line(state->m_sub_cpu, INPUT_LINE_RESET, (data & state->m_v25_reset_line) ? CLEAR_LINE : ASSERT_LINE);
}


static WRITE16_DEVICE_HANDLER( oki_bankswitch_w )
{
	if (ACCESSING_BITS_0_7)
	{
		downcast<okim6295_device *>(device)->set_bank_base((data & 1) * 0x40000);
	}
}


static WRITE16_HANDLER( fixeightbl_oki_bankswitch_w )
{
	if (ACCESSING_BITS_0_7)
	{
		data &= 7;
		if (data <= 4) memory_set_bank(space->machine(), "bank1", data);
	}
}


static READ8_HANDLER( v25_dswa_r )
{
	return input_port_read(space->machine(), "DSWA") ^ 0xff;
}


static READ8_HANDLER( v25_dswb_r )
{
	return input_port_read(space->machine(), "DSWB") ^ 0xff;
}


static READ8_HANDLER( v25_jmpr_r )
{
	return input_port_read(space->machine(), "JMPR") ^ 0xff;
}


static READ8_HANDLER( fixeight_region_r )
{
	// this must match the eeprom!
	// however there is no valid value that makes the dumped eeprom boot
	// this makes me wonder if there are decryption errors, therefore
	// this code, and the default eeproms use should be considered subject
	// to change

	if (!strcmp(space->machine().system().name,"fixeightkt"))	return 0x00;
	if (!strcmp(space->machine().system().name,"fixeightk"))	return 0x01;
	if (!strcmp(space->machine().system().name,"fixeightht"))	return 0x02;
	if (!strcmp(space->machine().system().name,"fixeighth"))	return 0x03;
	if (!strcmp(space->machine().system().name,"fixeighttwt"))	return 0x04;
	if (!strcmp(space->machine().system().name,"fixeighttw"))	return 0x05;
	if (!strcmp(space->machine().system().name,"fixeightat"))	return 0x06;
	if (!strcmp(space->machine().system().name,"fixeighta"))	return 0x07;
	if (!strcmp(space->machine().system().name,"fixeightt"))	return 0x08;
	if (!strcmp(space->machine().system().name,"fixeight9"))	return 0x09;
	if (!strcmp(space->machine().system().name,"fixeighta"))	return 0x0a;
	if (!strcmp(space->machine().system().name,"fixeightu"))	return 0x0b;
//  if (!strcmp(space->machine().system().name,"fixeightc")) return 0x0c; // invalid
//  if (!strcmp(space->machine().system().name,"fixeightd")) return 0x0d; // invalid
	if (!strcmp(space->machine().system().name,"fixeightj"))	return 0x0e;
	if (!strcmp(space->machine().system().name,"fixeightjt"))	return 0x0f;

	return 0x00;
}


/***************************************************************************
  Raizing games
***************************************************************************/


static WRITE8_HANDLER( raizing_z80_bankswitch_w )
{
	memory_set_bank(space->machine(), "bank1", data & 0x0f);
}


// bgaregga and batrider don't actually have a NMK112, but rather a GAL
// programmed to bankswitch the sound ROMs in a similar fashion.
// it may not be a coincidence that the composer and sound designer for
// these two games, Manabu "Santaruru" Namiki, came to Raizing from NMK...

static WRITE8_HANDLER( raizing_oki_bankswitch_w )
{
	nmk112_device *nmk112 = space->machine().device<nmk112_device>("nmk112");

	nmk112_okibank_w(nmk112, offset,     data        & 0x0f);
	nmk112_okibank_w(nmk112, offset + 1, (data >> 4) & 0x0f);
}


static WRITE16_HANDLER( bgaregga_soundlatch_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		soundlatch_w(space, offset, data & 0xff);
		device_set_input_line(state->m_sub_cpu, 0, HOLD_LINE);
	}
}


static READ8_HANDLER( bgaregga_E01D_r )
{
	// the Z80 reads this address during its IRQ routine,
	// and reads the soundlatch only if the lowest bit is clear.
	return 0;
}


static WRITE8_HANDLER( bgaregga_E00C_w )
{
	// the Z80 writes here after reading the soundlatch.
	// I would think that this was an acknowledge latch like
	// batrider and bbakraid have, except that on the 68000 side
	// there's no corresponding read...
}


static READ16_HANDLER( batrider_z80_busack_r )
{
	// Bit 0x01 returns the status of BUSAK from the Z80.
	// These accesses are made when the 68K wants to read the Z80
	// ROM code. Failure to return the correct status incurrs a Sound Error.

	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	return state->m_z80_busreq;	// Loop BUSRQ to BUSAK
}


static WRITE16_HANDLER( batrider_z80_busreq_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		state->m_z80_busreq = (data & 0x01);	// see batrider_z80_busack_r above
	}
}


static READ16_HANDLER( batrider_z80rom_r )
{
	UINT8 *Z80 = space->machine().region("audiocpu")->base();

	return Z80[offset];
}


// these two latches are always written together, via a single move.l instruction
static WRITE16_HANDLER( batrider_soundlatch_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		soundlatch_w(space, offset, data & 0xff);
		device_set_input_line(state->m_sub_cpu, INPUT_LINE_NMI, ASSERT_LINE);
	}
}


static WRITE16_HANDLER( batrider_soundlatch2_w )
{
	if (ACCESSING_BITS_0_7)
	{
		toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

		soundlatch2_w(space, offset, data & 0xff);
		device_set_input_line(state->m_sub_cpu, INPUT_LINE_NMI, ASSERT_LINE);
	}
}


static WRITE16_HANDLER( batrider_unknown_sound_w )
{
	// the 68K writes here when it wants a sound acknowledge IRQ from the Z80
	// for bbakraid this is on every sound command; for batrider, only on certain commands
}


static WRITE16_HANDLER( batrider_clear_sndirq_w )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	// not sure whether this is correct
	// the 68K writes here during the sound IRQ handler, and nowhere else...
	device_set_input_line(state->m_main_cpu, state->m_sndirq_line, CLEAR_LINE);
}


static WRITE8_HANDLER( batrider_sndirq_w )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	// if batrider_clear_sndirq_w() is correct, should this be ASSERT_LINE?
	device_set_input_line(state->m_main_cpu, state->m_sndirq_line, HOLD_LINE);
}


static WRITE8_HANDLER( batrider_clear_nmi_w )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	device_set_input_line(state->m_sub_cpu, INPUT_LINE_NMI, CLEAR_LINE);
}


static const eeprom_interface bbakraid_93C66_intf =
{
	// Pin 6 of the 93C66 is connected to Gnd!
	// So it's configured for 512 bytes

	9,			// address bits
	8,			// data bits
	"*110",		// read         110 aaaaaaaaa
	"*101",		// write        101 aaaaaaaaa dddddddd
	"*111",		// erase        111 aaaaaaaaa
	"*10000xxxxxxx",// lock         100x 00xxxx
	"*10011xxxxxxx",// unlock       100x 11xxxx
//  "*10001xxxx",   // write all    1 00 01xxxx dddddddd
//  "*10010xxxx"    // erase all    1 00 10xxxx
};


static READ16_HANDLER( bbakraid_eeprom_r )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();
	eeprom_device *eeprom = space->machine().device<eeprom_device>("eeprom");

	// Bit 0x01 returns the status of BUSAK from the Z80.
	// BUSRQ is activated via bit 0x10 on the EEPROM write port.
	// These accesses are made when the 68K wants to read the Z80
	// ROM code. Failure to return the correct status incurrs a Sound Error.

	int data;
	data  = ((eeprom->read_bit() & 0x01) << 4);
	data |= ((state->m_z80_busreq >> 4) & 0x01);	// Loop BUSRQ to BUSAK

	return data;
}


static WRITE16_HANDLER( bbakraid_eeprom_w )
{
	toaplan2_state *state = space->machine().driver_data<toaplan2_state>();

	if (data & ~0x001f)
		logerror("CPU #0 PC:%06X - Unknown EEPROM data being written %04X\n",cpu_get_pc(&space->device()),data);

	if ( ACCESSING_BITS_0_7 )
		input_port_write(space->machine(), "EEPROMOUT", data, 0xff);

	state->m_z80_busreq = data & 0x10;	// see bbakraid_eeprom_r above
}


static INTERRUPT_GEN( bbakraid_snd_interrupt )
{
	device_set_input_line(device, 0, HOLD_LINE);
}



static ADDRESS_MAP_START( tekipaki_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_ROM
	AM_RANGE(0x020000, 0x03ffff) AM_ROM						// extra for Whoopee
	AM_RANGE(0x080000, 0x082fff) AM_RAM
	AM_RANGE(0x0c0000, 0x0c0fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x140000, 0x14000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x180000, 0x180001) AM_READ_PORT("DSWA")
	AM_RANGE(0x180010, 0x180011) AM_READ_PORT("DSWB")
	AM_RANGE(0x180020, 0x180021) AM_READ_PORT("SYS")
	AM_RANGE(0x180030, 0x180031) AM_READ_PORT("JMPR")			// CPU 2 busy and Region Jumper block
	AM_RANGE(0x180040, 0x180041) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x180050, 0x180051) AM_READ_PORT("IN1")
	AM_RANGE(0x180060, 0x180061) AM_READ_PORT("IN2")
	AM_RANGE(0x180070, 0x180071) AM_WRITE(toaplan2_hd647180_cpu_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( ghox_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x040000, 0x040001) AM_READ(ghox_p2_h_analog_r)
	AM_RANGE(0x080000, 0x083fff) AM_RAM
	AM_RANGE(0x0c0000, 0x0c0fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x100000, 0x100001) AM_READ(ghox_p1_h_analog_r)
	AM_RANGE(0x140000, 0x14000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x180000, 0x180001) AM_READWRITE(ghox_mcu_r, ghox_mcu_w)	// really part of shared RAM
	AM_RANGE(0x180006, 0x180007) AM_READ_PORT("DSWA")
	AM_RANGE(0x180008, 0x180009) AM_READ_PORT("DSWB")
	AM_RANGE(0x180010, 0x180011) AM_READ_PORT("SYS")
	AM_RANGE(0x18000c, 0x18000d) AM_READ_PORT("IN1")
	AM_RANGE(0x18000e, 0x18000f) AM_READ_PORT("IN2")
	AM_RANGE(0x180500, 0x180fff) AM_READWRITE(ghox_shared_ram_r, ghox_shared_ram_w) AM_BASE_MEMBER(toaplan2_state, m_shared_ram16)
	AM_RANGE(0x181000, 0x181001) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x18100c, 0x18100d) AM_READ_PORT("JMPR")
ADDRESS_MAP_END


static ADDRESS_MAP_START( dogyuun_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("IN1")
	AM_RANGE(0x200014, 0x200015) AM_READ_PORT("IN2")
	AM_RANGE(0x200018, 0x200019) AM_READ_PORT("SYS")
	AM_RANGE(0x20001c, 0x20001d) AM_WRITE(toaplan2_v25_coin_word_w)	// Coin count/lock + v25 reset line
	AM_RANGE(0x210000, 0x21ffff) AM_READWRITE( shared_ram_r, shared_ram_w )
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x50000d) AM_DEVREADWRITE("gp9001vdp1", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x700000, 0x700001) AM_READ(video_count_r)			// test bit 8
ADDRESS_MAP_END


static ADDRESS_MAP_START( kbash_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM
	AM_RANGE(0x200000, 0x200fff) AM_READWRITE( shared_ram_r, shared_ram_w )
	AM_RANGE(0x208010, 0x208011) AM_READ_PORT("IN1")
	AM_RANGE(0x208014, 0x208015) AM_READ_PORT("IN2")
	AM_RANGE(0x208018, 0x208019) AM_READ_PORT("SYS")
	AM_RANGE(0x20801c, 0x20801d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x700000, 0x700001) AM_READ(video_count_r)			// test bit 8
ADDRESS_MAP_END


static ADDRESS_MAP_START( kbash2_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM
	AM_RANGE(0x104000, 0x10401f) AM_RAM			// Sound related?
	AM_RANGE(0x200000, 0x200001) AM_NOP			// Left over from original code - Sound Number write, Status read
	AM_RANGE(0x200002, 0x200003) AM_WRITENOP	// Left over from original code - Reset Sound
	AM_RANGE(0x200004, 0x200005) AM_READ_PORT("DSWA")
	AM_RANGE(0x200008, 0x200009) AM_READ_PORT("DSWB")
	AM_RANGE(0x20000c, 0x20000d) AM_READ_PORT("JMPR")
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("IN1")
	AM_RANGE(0x200014, 0x200015) AM_READ_PORT("IN2")
	AM_RANGE(0x200018, 0x200019) AM_READ_PORT("SYS")
	AM_RANGE(0x200020, 0x200021) AM_DEVREADWRITE8_MODERN("oki2", okim6295_device, read, write, 0x00ff)
	AM_RANGE(0x200024, 0x200025) AM_DEVREADWRITE8_MODERN("oki1", okim6295_device, read, write, 0x00ff)
	AM_RANGE(0x200028, 0x200029) AM_DEVWRITE("oki1", oki_bankswitch_w)
	AM_RANGE(0x20002c, 0x20002d) AM_READ(video_count_r)
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
ADDRESS_MAP_END


static ADDRESS_MAP_START( truxton2_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x20000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x300000, 0x300fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x402000, 0x4021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x402200, 0x402fff) AM_RAM
	AM_RANGE(0x403000, 0x4031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x403200, 0x403fff) AM_RAM
	AM_RANGE(0x500000, 0x50ffff) AM_RAM_WRITE(toaplan2_tx_gfxram16_w) AM_BASE_MEMBER(toaplan2_state, m_tx_gfxram16)
	AM_RANGE(0x600000, 0x600001) AM_READ(video_count_r)
	AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSWA")
	AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSWB")
	AM_RANGE(0x700004, 0x700005) AM_READ_PORT("JMPR")
	AM_RANGE(0x700006, 0x700007) AM_READ_PORT("IN1")
	AM_RANGE(0x700008, 0x700009) AM_READ_PORT("IN2")
	AM_RANGE(0x70000a, 0x70000b) AM_READ_PORT("SYS")
	AM_RANGE(0x700010, 0x700011) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
	AM_RANGE(0x700014, 0x700017) AM_DEVREADWRITE8("ymsnd", ym2151_r, ym2151_w, 0x00ff)
	AM_RANGE(0x70001e, 0x70001f) AM_WRITE(toaplan2_coin_word_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( pipibibs_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x080000, 0x082fff) AM_RAM
	AM_RANGE(0x0c0000, 0x0c0fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x140000, 0x14000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x190000, 0x190fff) AM_READWRITE(shared_ram_r, shared_ram_w)
	AM_RANGE(0x19c01c, 0x19c01d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x19c020, 0x19c021) AM_READ_PORT("DSWA")
	AM_RANGE(0x19c024, 0x19c025) AM_READ_PORT("DSWB")
	AM_RANGE(0x19c028, 0x19c029) AM_READ_PORT("JMPR")
	AM_RANGE(0x19c02c, 0x19c02d) AM_READ_PORT("SYS")
	AM_RANGE(0x19c030, 0x19c031) AM_READ_PORT("IN1")
	AM_RANGE(0x19c034, 0x19c035) AM_READ_PORT("IN2")
ADDRESS_MAP_END

// odd scroll registers
static ADDRESS_MAP_START( pipibibi_bootleg_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x080000, 0x082fff) AM_RAM
	AM_RANGE(0x083000, 0x0837ff) AM_DEVREADWRITE("gp9001vdp0", pipibibi_bootleg_spriteram16_r, pipibibi_bootleg_spriteram16_w)	// SpriteRAM
	AM_RANGE(0x083800, 0x087fff) AM_RAM				// SpriteRAM (unused)
	AM_RANGE(0x0c0000, 0x0c0fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x120000, 0x120fff) AM_RAM				// Copy of SpriteRAM ?
//  AM_RANGE(0x13f000, 0x13f001) AM_WRITENOP        // ???
	AM_RANGE(0x180000, 0x182fff) AM_DEVREADWRITE("gp9001vdp0", pipibibi_bootleg_videoram16_r, pipibibi_bootleg_videoram16_w)	// TileRAM
	AM_RANGE(0x188000, 0x18800f) AM_DEVWRITE("gp9001vdp0", pipibibi_bootleg_scroll_w)
	AM_RANGE(0x190002, 0x190003) AM_READ(shared_ram_r)	// Z80 ready ?
	AM_RANGE(0x190010, 0x190011) AM_WRITE(shared_ram_w)	// Z80 task to perform
	AM_RANGE(0x19c01c, 0x19c01d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x19c020, 0x19c021) AM_READ_PORT("DSWA")
	AM_RANGE(0x19c024, 0x19c025) AM_READ_PORT("DSWB")
	AM_RANGE(0x19c028, 0x19c029) AM_READ_PORT("JMPR")
	AM_RANGE(0x19c02c, 0x19c02d) AM_READ_PORT("SYS")
	AM_RANGE(0x19c030, 0x19c031) AM_READ_PORT("IN1")
	AM_RANGE(0x19c034, 0x19c035) AM_READ_PORT("IN2")
ADDRESS_MAP_END


static ADDRESS_MAP_START( fixeight_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM
	AM_RANGE(0x200000, 0x200001) AM_READ_PORT("IN1")
	AM_RANGE(0x200004, 0x200005) AM_READ_PORT("IN2")
	AM_RANGE(0x200008, 0x200009) AM_READ_PORT("IN3")
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("SYS")
	AM_RANGE(0x20001c, 0x20001d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x280000, 0x28ffff) AM_READWRITE( shared_ram_r, shared_ram_w )
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x502000, 0x5021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x503000, 0x5031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(toaplan2_tx_gfxram16_w) AM_BASE_MEMBER(toaplan2_state, m_tx_gfxram16)
	AM_RANGE(0x700000, 0x700001) AM_WRITE(fixeight_subcpu_ctrl_w)
	AM_RANGE(0x800000, 0x800001) AM_READ(video_count_r)
ADDRESS_MAP_END


static ADDRESS_MAP_START( fixeightbl_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM		// 0-7ffff ?
	AM_RANGE(0x100000, 0x10ffff) AM_RAM		// 100000-107fff  105000-105xxx  106000-106xxx  108000 - related to sound ?
	AM_RANGE(0x200000, 0x200001) AM_READ_PORT("IN1")
	AM_RANGE(0x200004, 0x200005) AM_READ_PORT("IN2")
	AM_RANGE(0x200008, 0x200009) AM_READ_PORT("IN3")
	AM_RANGE(0x20000c, 0x20000d) AM_READ_PORT("DSWB")
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("SYS")
	AM_RANGE(0x200014, 0x200015) AM_WRITE(fixeightbl_oki_bankswitch_w)	// Sound banking. Code at $4084c, $5070
	AM_RANGE(0x200018, 0x200019) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
	AM_RANGE(0x20001c, 0x20001d) AM_READ_PORT("DSWA")
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x502000, 0x5021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x503000, 0x5031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x700000, 0x700001) AM_READ(video_count_r)
	AM_RANGE(0x800000, 0x87ffff) AM_ROM AM_REGION("maincpu", 0x80000)
ADDRESS_MAP_END


static ADDRESS_MAP_START( vfive_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM
//  AM_RANGE(0x200000, 0x20ffff) AM_NOP // Read at startup by broken ROM checksum code - see notes
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("IN1")
	AM_RANGE(0x200014, 0x200015) AM_READ_PORT("IN2")
	AM_RANGE(0x200018, 0x200019) AM_READ_PORT("SYS")
	AM_RANGE(0x20001c, 0x20001d) AM_WRITE(toaplan2_v25_coin_word_w)	// Coin count/lock + v25 reset line
	AM_RANGE(0x210000, 0x21ffff) AM_READWRITE( shared_ram_r, shared_ram_w )
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x700000, 0x700001) AM_READ(video_count_r)
ADDRESS_MAP_END


static ADDRESS_MAP_START( batsugun_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200010, 0x200011) AM_READ_PORT("IN1")
	AM_RANGE(0x200014, 0x200015) AM_READ_PORT("IN2")
	AM_RANGE(0x200018, 0x200019) AM_READ_PORT("SYS")
	AM_RANGE(0x20001c, 0x20001d) AM_WRITE(toaplan2_v25_coin_word_w)	// Coin count/lock + v25 reset line
	AM_RANGE(0x210000, 0x21ffff) AM_READWRITE( shared_ram_r, shared_ram_w )
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x50000d) AM_DEVREADWRITE("gp9001vdp1", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x700000, 0x700001) AM_READ(video_count_r)
ADDRESS_MAP_END


static ADDRESS_MAP_START( snowbro2_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x500003) AM_DEVREADWRITE8("ymsnd", ym2151_r, ym2151_w, 0x00ff)
	AM_RANGE(0x600000, 0x600001) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
	AM_RANGE(0x700000, 0x700001) AM_READ_PORT("JMPR")
	AM_RANGE(0x700004, 0x700005) AM_READ_PORT("DSWA")
	AM_RANGE(0x700008, 0x700009) AM_READ_PORT("DSWB")
	AM_RANGE(0x70000c, 0x70000d) AM_READ_PORT("IN1")
	AM_RANGE(0x700010, 0x700011) AM_READ_PORT("IN2")
	AM_RANGE(0x700014, 0x700015) AM_READ_PORT("IN3")
	AM_RANGE(0x700018, 0x700019) AM_READ_PORT("IN4")
	AM_RANGE(0x70001c, 0x70001d) AM_READ_PORT("SYS")
	AM_RANGE(0x700030, 0x700031) AM_DEVWRITE("oki", oki_bankswitch_w)
	AM_RANGE(0x700034, 0x700035) AM_WRITE(toaplan2_coin_word_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( mahoudai_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x218000, 0x21bfff) AM_READWRITE(shared_ram_r, shared_ram_w)
	AM_RANGE(0x21c01c, 0x21c01d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x21c020, 0x21c021) AM_READ_PORT("IN1")
	AM_RANGE(0x21c024, 0x21c025) AM_READ_PORT("IN2")
	AM_RANGE(0x21c028, 0x21c029) AM_READ_PORT("SYS")
	AM_RANGE(0x21c02c, 0x21c02d) AM_READ_PORT("DSWA")
	AM_RANGE(0x21c030, 0x21c031) AM_READ_PORT("DSWB")
	AM_RANGE(0x21c034, 0x21c035) AM_READ_PORT("JMPR")
	AM_RANGE(0x21c03c, 0x21c03d) AM_READ(video_count_r)
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x401000, 0x4017ff) AM_RAM							// Unused palette RAM
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x502000, 0x5021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x502200, 0x502fff) AM_RAM
	AM_RANGE(0x503000, 0x5031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x503200, 0x503fff) AM_RAM
ADDRESS_MAP_END


static ADDRESS_MAP_START( shippumd_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x218000, 0x21bfff) AM_READWRITE(shared_ram_r, shared_ram_w)
//  AM_RANGE(0x21c008, 0x21c009) AM_WRITENOP                    // ???
	AM_RANGE(0x21c01c, 0x21c01d) AM_WRITE(shippumd_coin_word_w)	// Coin count/lock + oki bankswitch
	AM_RANGE(0x21c020, 0x21c021) AM_READ_PORT("IN1")
	AM_RANGE(0x21c024, 0x21c025) AM_READ_PORT("IN2")
	AM_RANGE(0x21c028, 0x21c029) AM_READ_PORT("SYS")
	AM_RANGE(0x21c02c, 0x21c02d) AM_READ_PORT("DSWA")
	AM_RANGE(0x21c030, 0x21c031) AM_READ_PORT("DSWB")
	AM_RANGE(0x21c034, 0x21c035) AM_READ_PORT("JMPR")
	AM_RANGE(0x21c03c, 0x21c03d) AM_READ(video_count_r)
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x401000, 0x4017ff) AM_RAM							// Unused palette RAM
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x502000, 0x5021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x502200, 0x502fff) AM_RAM
	AM_RANGE(0x503000, 0x5031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x503200, 0x503fff) AM_RAM
ADDRESS_MAP_END


static ADDRESS_MAP_START( bgaregga_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x218000, 0x21bfff) AM_READWRITE(shared_ram_r, shared_ram_w)
	AM_RANGE(0x21c01c, 0x21c01d) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x21c020, 0x21c021) AM_READ_PORT("IN1")
	AM_RANGE(0x21c024, 0x21c025) AM_READ_PORT("IN2")
	AM_RANGE(0x21c028, 0x21c029) AM_READ_PORT("SYS")
	AM_RANGE(0x21c02c, 0x21c02d) AM_READ_PORT("DSWA")
	AM_RANGE(0x21c030, 0x21c031) AM_READ_PORT("DSWB")
	AM_RANGE(0x21c034, 0x21c035) AM_READ_PORT("JMPR")
	AM_RANGE(0x21c03c, 0x21c03d) AM_READ(video_count_r)
	AM_RANGE(0x300000, 0x30000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_r, gp9001_vdp_w)
	AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x502000, 0x5021ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x502200, 0x502fff) AM_RAM
	AM_RANGE(0x503000, 0x5031ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x503200, 0x503fff) AM_RAM
	AM_RANGE(0x600000, 0x600001) AM_WRITE(bgaregga_soundlatch_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( batrider_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x1fffff) AM_ROM
	// actually 200000 - 20ffff is probably all main RAM, and the text and palette RAM are written via DMA
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x202000, 0x202fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_SIZE_MEMBER(toaplan2_state, m_paletteram_size)
	AM_RANGE(0x203000, 0x2031ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x203200, 0x2033ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x203400, 0x207fff) AM_RAM AM_BASE_SIZE_MEMBER(toaplan2_state, m_mainram16, m_mainram_overlap_size)
	AM_RANGE(0x208000, 0x20ffff) AM_RAM
	AM_RANGE(0x300000, 0x37ffff) AM_READ(batrider_z80rom_r)
	AM_RANGE(0x400000, 0x40000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_alt_r, gp9001_vdp_alt_w)
	AM_RANGE(0x500000, 0x500001) AM_READ_PORT("IN")
	AM_RANGE(0x500002, 0x500003) AM_READ_PORT("SYS-DSW")
	AM_RANGE(0x500004, 0x500005) AM_READ_PORT("DSW")
	AM_RANGE(0x500006, 0x500007) AM_READ(video_count_r)
	AM_RANGE(0x500008, 0x500009) AM_READ(soundlatch3_word_r)
	AM_RANGE(0x50000a, 0x50000b) AM_READ(soundlatch4_word_r)
	AM_RANGE(0x50000c, 0x50000d) AM_READ(batrider_z80_busack_r)
	AM_RANGE(0x500010, 0x500011) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x500020, 0x500021) AM_WRITE(batrider_soundlatch_w)
	AM_RANGE(0x500022, 0x500023) AM_WRITE(batrider_soundlatch2_w)
	AM_RANGE(0x500024, 0x500025) AM_WRITE(batrider_unknown_sound_w)
	AM_RANGE(0x500026, 0x500027) AM_WRITE(batrider_clear_sndirq_w)
	AM_RANGE(0x500060, 0x500061) AM_WRITE(batrider_z80_busreq_w)
	AM_RANGE(0x500080, 0x500081) AM_WRITE(batrider_textdata_dma_w)
	AM_RANGE(0x500082, 0x500083) AM_WRITE(batrider_unknown_dma_w)
	AM_RANGE(0x5000c0, 0x5000cf) AM_WRITE(batrider_objectbank_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( bbakraid_68k_mem, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x1fffff) AM_ROM
	// actually 200000 - 20ffff is probably all main RAM, and the text and palette RAM are written via DMA
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(toaplan2_txvideoram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16, m_tx_vram_size)
	AM_RANGE(0x202000, 0x202fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_SIZE_MEMBER(toaplan2_state, m_paletteram_size)
	AM_RANGE(0x203000, 0x2031ff) AM_RAM_WRITE(toaplan2_txvideoram16_offs_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txvideoram16_offs, m_tx_offs_vram_size)
	AM_RANGE(0x203200, 0x2033ff) AM_RAM_WRITE(toaplan2_txscrollram16_w) AM_BASE_SIZE_MEMBER(toaplan2_state, m_txscrollram16, m_tx_scroll_vram_size)
	AM_RANGE(0x203400, 0x207fff) AM_RAM AM_BASE_SIZE_MEMBER(toaplan2_state, m_mainram16, m_mainram_overlap_size)
	AM_RANGE(0x208000, 0x20ffff) AM_RAM
	AM_RANGE(0x300000, 0x33ffff) AM_READ(batrider_z80rom_r)
	AM_RANGE(0x400000, 0x40000d) AM_DEVREADWRITE("gp9001vdp0", gp9001_vdp_alt_r, gp9001_vdp_alt_w)
	AM_RANGE(0x500000, 0x500001) AM_READ_PORT("IN")
	AM_RANGE(0x500002, 0x500003) AM_READ_PORT("SYS-DSW")
	AM_RANGE(0x500004, 0x500005) AM_READ_PORT("DSW")
	AM_RANGE(0x500006, 0x500007) AM_READ(video_count_r)
	AM_RANGE(0x500008, 0x500009) AM_WRITE(toaplan2_coin_word_w)
	AM_RANGE(0x500010, 0x500011) AM_READ(soundlatch3_word_r)
	AM_RANGE(0x500012, 0x500013) AM_READ(soundlatch4_word_r)
	AM_RANGE(0x500014, 0x500015) AM_WRITE(batrider_soundlatch_w)
	AM_RANGE(0x500016, 0x500017) AM_WRITE(batrider_soundlatch2_w)
	AM_RANGE(0x500018, 0x500019) AM_READ(bbakraid_eeprom_r)
	AM_RANGE(0x50001a, 0x50001b) AM_WRITE(batrider_unknown_sound_w)
	AM_RANGE(0x50001c, 0x50001d) AM_WRITE(batrider_clear_sndirq_w)
	AM_RANGE(0x50001e, 0x50001f) AM_WRITE(bbakraid_eeprom_w)
	AM_RANGE(0x500080, 0x500081) AM_WRITE(batrider_textdata_dma_w)
	AM_RANGE(0x500082, 0x500083) AM_WRITE(batrider_unknown_dma_w)
	AM_RANGE(0x5000c0, 0x5000cf) AM_WRITE(batrider_objectbank_w)
ADDRESS_MAP_END



static ADDRESS_MAP_START( pipibibs_sound_z80_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
	AM_RANGE(0xe000, 0xe001) AM_DEVREADWRITE("ymsnd", ym3812_r, ym3812_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( raizing_sound_z80_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xdfff) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
	AM_RANGE(0xe000, 0xe001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0xe004, 0xe004) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0xe00e, 0xe00e) AM_WRITE(toaplan2_coin_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( bgaregga_sound_z80_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
	AM_RANGE(0xc000, 0xdfff) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
	AM_RANGE(0xe000, 0xe001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0xe004, 0xe004) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0xe006, 0xe008) AM_WRITE(raizing_oki_bankswitch_w)
	AM_RANGE(0xe00a, 0xe00a) AM_WRITE(raizing_z80_bankswitch_w)
	AM_RANGE(0xe00c, 0xe00c) AM_WRITE(bgaregga_E00C_w)
	AM_RANGE(0xe01c, 0xe01c) AM_READ(soundlatch_r)
	AM_RANGE(0xe01d, 0xe01d) AM_READ(bgaregga_E01D_r)
ADDRESS_MAP_END


static ADDRESS_MAP_START( batrider_sound_z80_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
	AM_RANGE(0xc000, 0xdfff) AM_RAM
ADDRESS_MAP_END


static ADDRESS_MAP_START( batrider_sound_z80_port, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x40, 0x40) AM_WRITE(soundlatch3_w)
	AM_RANGE(0x42, 0x42) AM_WRITE(soundlatch4_w)
	AM_RANGE(0x44, 0x44) AM_WRITE(batrider_sndirq_w)
	AM_RANGE(0x46, 0x46) AM_WRITE(batrider_clear_nmi_w)
	AM_RANGE(0x48, 0x48) AM_READ(soundlatch_r)
	AM_RANGE(0x4a, 0x4a) AM_READ(soundlatch2_r)
	AM_RANGE(0x80, 0x81) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0x82, 0x82) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write)
	AM_RANGE(0x84, 0x84) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write)
	AM_RANGE(0x88, 0x88) AM_WRITE(raizing_z80_bankswitch_w)
	AM_RANGE(0xc0, 0xc6) AM_WRITE(raizing_oki_bankswitch_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( bbakraid_sound_z80_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_ROM		// No banking? ROM only contains code and data up to 0x28DC
	AM_RANGE(0xc000, 0xffff) AM_RAM
ADDRESS_MAP_END


static ADDRESS_MAP_START( bbakraid_sound_z80_port, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x40, 0x40) AM_WRITE(soundlatch3_w)
	AM_RANGE(0x42, 0x42) AM_WRITE(soundlatch4_w)
	AM_RANGE(0x44, 0x44) AM_WRITE(batrider_sndirq_w)
	AM_RANGE(0x46, 0x46) AM_WRITE(batrider_clear_nmi_w)
	AM_RANGE(0x48, 0x48) AM_READ(soundlatch_r)
	AM_RANGE(0x4a, 0x4a) AM_READ(soundlatch2_r)
	AM_RANGE(0x80, 0x81) AM_DEVREADWRITE("ymz", ymz280b_r, ymz280b_w)
ADDRESS_MAP_END


#ifdef USE_HD64x180
static ADDRESS_MAP_START( hd647180_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0xfe00, 0xffff) AM_RAM		// Internal 512 bytes of RAM
ADDRESS_MAP_END
#endif


static ADDRESS_MAP_START( v25_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x00000, 0x00001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0x00004, 0x00004) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0x80000, 0x87fff) AM_MIRROR(0x78000) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
ADDRESS_MAP_END


static ADDRESS_MAP_START( kbash_v25_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x00000, 0x007ff) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
	AM_RANGE(0x04000, 0x04001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0x04002, 0x04002) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0x80000, 0x87fff) AM_MIRROR(0x78000) AM_ROM AM_REGION("audiocpu", 0)
ADDRESS_MAP_END


static ADDRESS_MAP_START( fixeight_v25_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x00004, 0x00004) AM_READ(fixeight_region_r)
	AM_RANGE(0x0000a, 0x0000b) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0x0000c, 0x0000c) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0x80000, 0x87fff) AM_MIRROR(0x78000) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
ADDRESS_MAP_END


static ADDRESS_MAP_START( vfive_v25_mem, AS_PROGRAM, 8 )
	AM_RANGE(0x00000, 0x00001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
	AM_RANGE(0x80000, 0x87fff) AM_MIRROR(0x78000) AM_RAM AM_BASE_MEMBER(toaplan2_state, m_shared_ram)
ADDRESS_MAP_END


static ADDRESS_MAP_START( v25_port, AS_IO, 8 )
	AM_RANGE(V25_PORT_PT, V25_PORT_PT) AM_READ(v25_dswa_r)
	AM_RANGE(V25_PORT_P0, V25_PORT_P0) AM_READ(v25_dswb_r)
	AM_RANGE(V25_PORT_P1, V25_PORT_P1) AM_READ(v25_jmpr_r)
	AM_RANGE(V25_PORT_P2, V25_PORT_P2) AM_WRITENOP	// bit 0 is FAULT according to kbash schematic
ADDRESS_MAP_END


static ADDRESS_MAP_START( dogyuun_v25_port, AS_IO, 8 )
	AM_RANGE(V25_PORT_PT, V25_PORT_PT) AM_READ(v25_dswb_r)
	AM_RANGE(V25_PORT_P0, V25_PORT_P0) AM_READ(v25_dswa_r)
	AM_RANGE(V25_PORT_P1, V25_PORT_P1) AM_READ(v25_jmpr_r)
	AM_RANGE(V25_PORT_P2, V25_PORT_P2) AM_WRITENOP	// bit 0 is FAULT according to kbash schematic
ADDRESS_MAP_END


static ADDRESS_MAP_START( fixeight_v25_port, AS_IO, 8 )
	AM_RANGE(V25_PORT_P0, V25_PORT_P0) AM_READWRITE_PORT("EEPROM")
ADDRESS_MAP_END


static ADDRESS_MAP_START( fixeightbl_oki, AS_0, 8 )
	AM_RANGE(0x00000, 0x2ffff) AM_ROM
	AM_RANGE(0x30000, 0x3ffff) AM_ROMBANK("bank1")
ADDRESS_MAP_END


/*****************************************************************************
    Input Port definitions
    Service input of the TOAPLAN2_SYSTEM_INPUTS is used as a Pause type input.
    If you press then release the following buttons, the following occurs:
    Service & P2 start            : The game will pause.
    P1 start                      : The game will continue.
    Service & P1 start & P2 start : The game will play in slow motion.
*****************************************************************************/


#define TOAPLAN2_COINAGE( mask, value)																				\
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:5,6")								\
	PORT_DIPSETTING(		0x0030, DEF_STR( 4C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x0020, DEF_STR( 3C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x0010, DEF_STR( 2C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x0020, DEF_STR( 2C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )																\
	PORT_DIPSETTING(		0x0030, DEF_STR( 2C_3C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x0010, DEF_STR( 1C_2C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPNAME( 0x00c0,	0x0000, DEF_STR( Coin_B ) )		PORT_DIPLOCATION("SW1:7,8")								\
	PORT_DIPSETTING(		0x0080, DEF_STR( 2C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x00c0, DEF_STR( 2C_3C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x0040, DEF_STR( 1C_2C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_NOTEQUALS,value)	\
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_2C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x0040, DEF_STR( 1C_3C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x0080, DEF_STR( 1C_4C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)		\
	PORT_DIPSETTING(		0x00c0, DEF_STR( 1C_6C ) )		PORT_CONDITION("JMPR",mask,PORTCOND_EQUALS,value)



static INPUT_PORTS_START( toaplan2 )
	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("IN2")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("SYS")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_TILT )
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, DEF_STR( Unused ) )			PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( On ) )
	PORT_DIPNAME( 0x0002,	0x0000, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( On ) )
	PORT_SERVICE_DIPLOC(0x0004, IP_ACTIVE_HIGH, "SW1:3")
	PORT_DIPNAME( 0x0008,	0x0000, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW1:4")
	PORT_DIPSETTING(		0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	PORT_BIT( 0x00f0, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Modified below
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("DSWB")
	PORT_DIPNAME( 0x0003,	0x0000, DEF_STR( Difficulty ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(		0x0003, DEF_STR( Hardest ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( Hard ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( Easy ) )
	// Per-game features on bit mask 0x00fc
	PORT_BIT( 0x00fc, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Modified below
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("JMPR")	// Region jumper block
	// Region settings on bit mask 0x000f or 0x00f0
	PORT_BIT( 0x000f, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Modified below
	PORT_BIT( 0x00f0, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Modified below
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused
INPUT_PORTS_END



static INPUT_PORTS_START( tekipaki )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	// Various features on bit mask 0x000f - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x000f, 0x0002 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x0004,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( On ) )
	PORT_DIPNAME( 0x0010,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( On ) )
	PORT_DIPNAME( 0x0020,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040,	0x0000, "Game Mode" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0040, "Stop" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x000f,	0x0002, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0007, "USA (Romstar)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x000f, "Japan (Distributed by Tecmo)" )
	PORT_DIPSETTING(		0x0004, "Korea" )
	PORT_DIPSETTING(		0x0003, "Hong Kong" )
	PORT_DIPSETTING(		0x0008, "Hong Kong (Honest Trading Co.)" )
	PORT_DIPSETTING(		0x0005, "Taiwan" )
	PORT_DIPSETTING(		0x0006, "Taiwan (Spacy Co. Ltd)" )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(c2map_r, NULL)
INPUT_PORTS_END


static INPUT_PORTS_START( ghox )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	// Various features on bit mask 0x000f - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x80000, 0x80000 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "100k only" )
	PORT_DIPSETTING(		0x0004, "100k and 300k" )
	PORT_DIPSETTING(		0x0000, "100k and every 200k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Unused ) )			PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )

	PORT_MODIFY("JMPR")
	// Bit Mask 0x80000 is used here to signify European Coinage for MAME purposes - not read on the real board!
	PORT_DIPNAME( 0x8000f,	0x80002, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x80002, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x8000a, "Europe (Nova Apparate GMBH & Co)" )
	PORT_DIPSETTING(		0x8000d, "Europe (Taito Corporation Japan)" )
	PORT_DIPSETTING(		0x00001, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00009, "USA (Romstar)" )
	PORT_DIPSETTING(		0x0000b, "USA (Taito America Corporation)" )
	PORT_DIPSETTING(		0x0000c, "USA (Taito Corporation Japan)" )
	PORT_DIPSETTING(		0x00000, DEF_STR( Japan ) )
//  PORT_DIPSETTING(        0x0000e, "Japan (Taito Corporation)" )
	PORT_DIPSETTING(		0x00004, "Korea" )
	PORT_DIPSETTING(		0x00003, "Hong Kong (Honest Trading Co.)" )
	PORT_DIPSETTING(		0x00005, "Taiwan" )
	PORT_DIPSETTING(		0x80006, "Spain & Portugal (APM Electronics SA)" )
	PORT_DIPSETTING(		0x80007, "Italy (Star Electronica SRL)" )
	PORT_DIPSETTING(		0x80008, "UK (JP Leisure Ltd)" )

	PORT_START("PAD1")		/* Paddle 1 (left-right)  read at $100000 */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1)
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("PAD2")		/* Paddle 2 (left-right)  read at $040000 */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(2)
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused
INPUT_PORTS_END


static INPUT_PORTS_START( dogyuun )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("IN1")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)

	PORT_MODIFY("IN2")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, DEF_STR( Free_Play) )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( On ) )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x8000, 0x8000 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "400k only" )
	PORT_DIPSETTING(		0x0000, "200k only" )
	PORT_DIPSETTING(		0x0004, "200k, 400k and 600k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	// Bit Mask 0x8000 is used here to signify European Coinage for MAME purposes - not read on the real board!
	// "No speedups": all speedup items in game are replaced with bombs
	PORT_DIPNAME( 0x80f0,	0x8030, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x8030, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0020, "USA (Atari Games Corp license)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0040, "Hong Kong (Charterfield license); no speedups" )
	PORT_DIPSETTING(		0x0050, "Korea (Unite Trading license); no speedups" )
	PORT_DIPSETTING(		0x0060, "Taiwan; no speedups" )
	PORT_DIPSETTING(		0x0070, "USA; no speedups" )
	PORT_DIPSETTING(		0x0080, "Southeast Asia (Charterfield license); no speedups" )
	PORT_DIPSETTING(		0x0090, "Hong Kong (Charterfield license)" )
	PORT_DIPSETTING(		0x00a0, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x00b0, "Taiwan" )
	PORT_DIPSETTING(		0x00c0, "USA (Atari Games Corp license); no speedups" )
	PORT_DIPSETTING(		0x00d0, "Southeast Asia (Charterfield license)" )
	PORT_DIPSETTING(		0x80e0, "Europe; no speedups" )
	PORT_DIPSETTING(		0x00f0, "Japan (Taito Corp license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( dogyuuna )
	PORT_INCLUDE( dogyuun )

	PORT_MODIFY("DSWA")
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x00f0, 0x0030 )

	PORT_MODIFY("JMPR")
	// "No speedups": all speedup items in game are replaced with bombs
	PORT_DIPNAME( 0x00f0,	0x0030, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0030, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0020, "USA (Atari Games Corp license)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0040, "Hong Kong (Charterfield license); no speedups" )
	PORT_DIPSETTING(		0x0050, "Korea (Unite Trading license); no speedups" )
	PORT_DIPSETTING(		0x0060, "Taiwan; no speedups" )
	PORT_DIPSETTING(		0x0070, "Taiwan (??????? license); no speedups" )
	PORT_DIPSETTING(		0x0080, "Southeast Asia (Charterfield license); no speedups" )
	PORT_DIPSETTING(		0x0090, "Hong Kong (Charterfield license)" )
	PORT_DIPSETTING(		0x00a0, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x00b0, "Taiwan" )
	PORT_DIPSETTING(		0x00c0, "Taiwan (??????? license)" )
	PORT_DIPSETTING(		0x00d0, "Southeast Asia (Charterfield license)" )
//  PORT_DIPSETTING(        0x00e0, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x00f0, "Japan (Taito Corp license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( dogyuunt )
	PORT_INCLUDE( dogyuun )

	PORT_MODIFY("DSWA")
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x00f0, 0x0020 )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x00f0,	0x0020, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0020, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0030, "Hong Kong" )
	PORT_DIPSETTING(		0x0040, "Korea" )
	PORT_DIPSETTING(		0x0050, "Taiwan" )
	PORT_DIPSETTING(		0x0060, "Southeast Asia (Charterfield license)" )
	PORT_DIPSETTING(		0x0070, "USA (Romstar license)" )
	PORT_DIPSETTING(		0x0080, "Hong Kong (Honest Trading Co. license)" )
	PORT_DIPSETTING(		0x0090, "Korea (JC Trading Corp license)" )
	PORT_DIPSETTING(		0x00a0, "USA (Fabtek license)" )
//  PORT_DIPSETTING(        0x00b0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00c0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00d0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00e0, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x00f0, "Japan (Taito Corp license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( kbash )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("IN1")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)

	PORT_MODIFY("IN2")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, "Continue Mode" )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0001, "Discount" )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x0070, 0x0020 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "200k only" )
	PORT_DIPSETTING(		0x0004, "100k only" )
	PORT_DIPSETTING(		0x0000, "100k and 400k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0000, "2" )
	PORT_DIPSETTING(		0x0020, "3" )
	PORT_DIPSETTING(		0x0010, "4" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x00f0,	0x0020, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0020, "Europe, USA (Atari Games license)" )	// European coinage
	PORT_DIPSETTING(		0x0010, "USA, Europe (Atari Games license)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0030, "Korea" )
	PORT_DIPSETTING(		0x0040, "Hong Kong" )
	PORT_DIPSETTING(		0x0050, "Taiwan" )
	PORT_DIPSETTING(		0x0060, "Southeast Asia" )	// Service Mode wrongly shows European coinage
//  PORT_DIPSETTING(        0x0070, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x0080, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x0090, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00a0, DEF_STR( Europe ) )	// European coinage
//  PORT_DIPSETTING(        0x00b0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00c0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00d0, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x00e0, DEF_STR( Unused ) ) // Service Mode wrongly shows European coinage
//  PORT_DIPSETTING(        0x00f0, DEF_STR( Unused ) )
INPUT_PORTS_END


static INPUT_PORTS_START( kbash2 )
	PORT_INCLUDE( kbash )

	PORT_MODIFY("DSWA")
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x0007, 0x0002 )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x000f,	0x0006, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0000, "Japan (Taito Corp license)" )
//  PORT_DIPSETTING(        0x0001, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x0002, DEF_STR( Unused ) ) // European coinage
	PORT_DIPSETTING(		0x0003, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x0004, "Hong Kong" )
	PORT_DIPSETTING(		0x0005, "Taiwan" )
	PORT_DIPSETTING(		0x0006, "Southeast Asia (Charterfield license)" )	// Service Mode wrongly shows European coinage
//  PORT_DIPSETTING(        0x0007, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( Japan ) )
//  PORT_DIPSETTING(        0x0009, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x000a, DEF_STR( Unused ) ) // European coinage
	PORT_DIPSETTING(		0x000b, "Korea" )
//  PORT_DIPSETTING(        0x000c, "Hong Kong" )
//  PORT_DIPSETTING(        0x000d, "Taiwan" )
	PORT_DIPSETTING(		0x000e, "Southeast Asia" )	// Service Mode wrongly shows European coinage
//  PORT_DIPSETTING(        0x000f, DEF_STR( Unused ) )
	PORT_BIT( 0x00f0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END


static INPUT_PORTS_START( truxton2 )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("IN1")
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Speedup (Cheat)")

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, "Rapid Fire" )				PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0001, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x000f, 0x0002 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, "200k only" )
	PORT_DIPSETTING(		0x0008, "100k only" )
	PORT_DIPSETTING(		0x0004, "100k and 250k" )
	PORT_DIPSETTING(		0x0000, "70k and 200k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0020, "4" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x000f,	0x0002, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0003, "Hong Kong" )
	PORT_DIPSETTING(		0x0004, "Korea" )
	PORT_DIPSETTING(		0x0005, "Taiwan" )
	PORT_DIPSETTING(		0x0006, "Southeast Asia (Charterfield license)" )
	PORT_DIPSETTING(		0x0007, "USA (Romstar license)" )
	PORT_DIPSETTING(		0x0008, "Hong Kong (Honest Trading Co. license)" )
	PORT_DIPSETTING(		0x0009, "Korea (JC Trading Corp license)" )
	PORT_DIPSETTING(		0x000a, "USA (Fabtek license)" )
//  PORT_DIPSETTING(        0x000b, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x000c, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x000d, DEF_STR( Unused ) )
//  PORT_DIPSETTING(        0x000e, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x000f, "Japan (Taito Corp license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( pipibibs )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	// Various features on bit mask 0x000f - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x0006, 0x0006 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "200k only" )
	PORT_DIPSETTING(		0x0000, "200k and every 300k" )
	PORT_DIPSETTING(		0x0004, "150k and every 200k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Unused ) )			PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0008,	0x0000, "Nudity" )
	PORT_DIPSETTING(		0x0008, DEF_STR( Low ) )
	PORT_DIPSETTING(		0x0000, "High, but censored" )
	PORT_DIPNAME( 0x0007,	0x0006, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0006, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0007, "Europe (Nova Apparate GMBH & Co)" )
	PORT_DIPSETTING(		0x0004, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0005, "USA (Romstar)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( Asia ) )
	PORT_DIPSETTING(		0x0002, "Hong Kong (Honest Trading Co.)" )
	PORT_DIPSETTING(		0x0003, "Taiwan" )
INPUT_PORTS_END


static INPUT_PORTS_START( whoopee )
	PORT_INCLUDE( pipibibs )

	PORT_MODIFY("JMPR")
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(c2map_r, NULL)	// bit 0x10 sound ready
INPUT_PORTS_END


static INPUT_PORTS_START( pipibibsbl )
	PORT_INCLUDE( pipibibs )

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0002,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW1:2")	// This video HW doesn't support flip screen
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( On ) )
	// Various features on bit mask 0x000d - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x80000, 0x80000 )

	PORT_MODIFY("JMPR")
	// Bit Mask 0x80000 is used here to signify European Coinage for MAME purposes - not read on the real board!
	PORT_DIPNAME( 0x80007,	0x00007, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x00002, DEF_STR( World ) )
//  PORT_DIPSETTING(        0x00003, DEF_STR( World ) )
	PORT_DIPSETTING(		0x00007, "World (Ryouta Kikaku)" )
	PORT_DIPSETTING(		0x80005, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x00004, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00000, "Japan (Ryouta Kikaku)" )
	PORT_DIPSETTING(		0x00001, "Hong Kong (Honest Trading Co.)" )
	PORT_DIPSETTING(		0x80006, "Spain & Portugal (APM Electronics SA)" )
INPUT_PORTS_END


static INPUT_PORTS_START( fixeight )
	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("IN2")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("IN3")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START3 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("SYS")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN3 )
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_TILT )
	PORT_SERVICE_NO_TOGGLE(0x0004, IP_ACTIVE_HIGH)	// Service input is a pushbutton marked 'Test SW'
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("EEPROM")
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
INPUT_PORTS_END


static INPUT_PORTS_START( fixeightbl )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("SYS")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN3 )
	PORT_SERVICE_NO_TOGGLE(0x0004, IP_ACTIVE_HIGH)	// Service input is a pushbutton marked 'Test SW'

	PORT_START("IN3")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START3 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, "Maximum Players" )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, "2" )
	PORT_DIPSETTING(		0x0001, "3" )
	PORT_DIPNAME( 0x0002,	0x0000, DEF_STR( Unused ) )		PORT_DIPLOCATION("SW1:2")	// This video HW doesn't support flip screen
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( On ) )
	PORT_DIPNAME( 0x0004,	0x0004, "Shooting Style" )		PORT_DIPLOCATION("SW1:3")
	PORT_DIPSETTING(		0x0004, "Semi-Auto" )
	PORT_DIPSETTING(		0x0000, "Full-Auto" )
	// Various features on bit mask 0x0008 - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x00ff, 0x00ff )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0000, "500k and every 500k" )
	PORT_DIPSETTING(		0x0008, "300k only" )
	PORT_DIPSETTING(		0x0004, "300k and every 300k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )
INPUT_PORTS_END


static INPUT_PORTS_START( grindstm )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Upright ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( Cocktail ) )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x00e0, 0x0080 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "200k only" )
	PORT_DIPSETTING(		0x0000, "300k and 800k" )
	PORT_DIPSETTING(		0x0004, "300k and every 800k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	// Code in many places in game tests if region is >= 0xC. Effects on gameplay?
	PORT_DIPNAME( 0x00f0,	0x0090, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0090, DEF_STR( Europe ) )
//  PORT_DIPSETTING(        0x0080, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x00b0, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00a0, "USA (American Sammy Corporation license)" )
	PORT_DIPSETTING(		0x0070, "Southeast Asia" )
	PORT_DIPSETTING(		0x0060, "Southeast Asia (Charterfield license)" )
	PORT_DIPSETTING(		0x0050, "Taiwan" )
	PORT_DIPSETTING(		0x0040, "Taiwan (Anomoto International Inc license)" )
	PORT_DIPSETTING(		0x0030, "Hong Kong" )
	PORT_DIPSETTING(		0x0020, "Hong Kong (Charterfield license)" )
	PORT_DIPSETTING(		0x0010, "Korea" )
	PORT_DIPSETTING(		0x0000, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x00d0, "USA; different?" )
	PORT_DIPSETTING(		0x00c0, "USA (American Sammy Corporation license); different?" )
	PORT_DIPSETTING(		0x00e0, "Korea; different?" )
//  PORT_DIPSETTING(        0x00f0, "Korea; different?" )
INPUT_PORTS_END


static INPUT_PORTS_START( grindstma )
	PORT_INCLUDE( grindstm )

	PORT_MODIFY("JMPR")
	// Code in many places in game tests if region is >= 0xC. Effects on gameplay?
	PORT_DIPNAME( 0x00f0,	0x0090, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0090, DEF_STR( Europe ) )
//  PORT_DIPSETTING(        0x0080, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x00b0, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00a0, "USA (Atari Games Corp license)" )
	PORT_DIPSETTING(		0x0070, "Southeast Asia" )
	PORT_DIPSETTING(		0x0060, "Southeast Asia (Charterfield license)" )
	PORT_DIPSETTING(		0x0050, "Taiwan" )
//  PORT_DIPSETTING(        0x0040, "Taiwan" )
	PORT_DIPSETTING(		0x0030, "Hong Kong" )
	PORT_DIPSETTING(		0x0020, "Hong Kong (Charterfield license)" )
	PORT_DIPSETTING(		0x0010, "Korea" )
	PORT_DIPSETTING(		0x0000, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x00c0, "Korea; different?" )
//  PORT_DIPSETTING(        0x00d0, "Korea; different?" )
//  PORT_DIPSETTING(        0x00e0, "Korea; different?" )
//  PORT_DIPSETTING(        0x00f0, "Korea; different?" )
INPUT_PORTS_END


static INPUT_PORTS_START( vfive )
	PORT_INCLUDE( grindstm )

	PORT_MODIFY("JMPR")
	// Region is forced to Japan in this set.
	// Code at $9238 tests bit 7.
	// (Actually bit 3, but the V25 shifts the jumper byte before storing it in shared RAM)
	// Runs twice near end of stage 1, once when each of the two boss tanks appears. Effect?
	PORT_DIPNAME( 0x0070,	0x0000, "Copyright" )
	PORT_DIPSETTING(		0x0000, "All Rights Reserved" )
//  PORT_DIPSETTING(        0x0010, "All Rights Reserved" )
//  PORT_DIPSETTING(        0x0020, "All Rights Reserved" )
	PORT_DIPSETTING(		0x0030, "Licensed to Taito Corp" )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )
INPUT_PORTS_END


static INPUT_PORTS_START( batsugun )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, "Continue Mode" )			PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0001, "Discount" )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x00ff, 0x00ff )	// European coinage shown in Service Mode but not actually used

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "1500k only" )
	PORT_DIPSETTING(		0x0000, "1000k only" )
	PORT_DIPSETTING(		0x0004, "500k and every 600k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x00f0,	0x0090, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0090, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0080, "Europe (Taito Corp license)" )
	PORT_DIPSETTING(		0x00b0, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x00a0, "USA (Taito Corp license)" )
	PORT_DIPSETTING(		0x00f0, DEF_STR( Japan ) )
//  PORT_DIPSETTING(        0x00e0, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x00d0, "Japan (Taito Corp license)" )
//  PORT_DIPSETTING(        0x00c0, "Japan (Taito Corp license)" )
	PORT_DIPSETTING(		0x0070, "Southeast Asia" )
	PORT_DIPSETTING(		0x0060, "Southeast Asia (Taito Corp license)" )
	PORT_DIPSETTING(		0x0050, "Taiwan" )
	PORT_DIPSETTING(		0x0040, "Taiwan (Taito Corp license)" )
	PORT_DIPSETTING(		0x0030, "Hong Kong" )
	PORT_DIPSETTING(		0x0020, "Hong Kong (Taito Corp license)" )
	PORT_DIPSETTING(		0x0010, "Korea" )
	PORT_DIPSETTING(		0x0000, "Korea (Unite Trading license)" )
INPUT_PORTS_END


static INPUT_PORTS_START(batsugunsp)
	PORT_INCLUDE( batsugun )

	PORT_MODIFY("IN1")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)	// Full auto fire (not shown in Service Mode)

	PORT_MODIFY("IN2")
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)	// Full auto fire (not shown in Service Mode)
INPUT_PORTS_END


static INPUT_PORTS_START( snowbro2 )
	PORT_INCLUDE( toaplan2 )

	PORT_START("IN3")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START3 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("IN4")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START4 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, "Continue Mode" )		PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0001, "Discount" )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x1c00, 0x0800 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "200k only" )
	PORT_DIPSETTING(		0x0000, "100k only" )
	PORT_DIPSETTING(		0x0004, "100k and every 500k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "4" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )		PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, "Maximum Players" )		PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, "2" )
	PORT_DIPSETTING(		0x0000, "4" )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x2000,	0x0000, "Show All Rights Reserved" )
	PORT_DIPSETTING(		0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(		0x2000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1c00,	0x0800, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0800, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0400, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0c00, "Korea" )
	PORT_DIPSETTING(		0x1000, "Hong Kong" )
	PORT_DIPSETTING(		0x1400, "Taiwan" )
	PORT_DIPSETTING(		0x1800, "Southeast Asia" )
//  PORT_DIPSETTING(        0x1c00, DEF_STR( Unused ) )
	PORT_BIT( 0xc3ff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END


static INPUT_PORTS_START( sstriker )
	PORT_INCLUDE( toaplan2 )

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x0001,	0x0000, DEF_STR( Free_Play ) )	PORT_DIPLOCATION("SW1:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( On ) )
	// Various features on bit mask 0x000e - see above
	// Coinage on bit mask 0x00f0 - see TOAPLAN2_COINAGE above
	TOAPLAN2_COINAGE( 0x000e, 0x0004 )

	PORT_MODIFY("DSWB")
	// Difficulty on bit mask 0x0003 - see above
	PORT_DIPNAME( 0x000c,	0x0000, DEF_STR( Bonus_Life ) )		PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x000c, DEF_STR( None ) )
	PORT_DIPSETTING(		0x0008, "200k only" )
	PORT_DIPSETTING(		0x0000, "Every 300k" )
	PORT_DIPSETTING(		0x0004, "200k and 500k" )
	PORT_DIPNAME( 0x0030,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "5" )
	PORT_DIPNAME( 0x0040,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0080, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0001,	0x0001, "FBI Logo" )
	PORT_DIPSETTING(		0x0001, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x000e,	0x0004, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0006, "Southeast Asia" )
	PORT_DIPSETTING(		0x0008, "China" )
	PORT_DIPSETTING(		0x000a, "Korea" )
	PORT_DIPSETTING(		0x000c, "Hong Kong" )
	PORT_DIPSETTING(		0x000e, "Taiwan" )
INPUT_PORTS_END


static INPUT_PORTS_START( sstrikera )
	PORT_INCLUDE( sstriker )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x000e,	0x0004, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( USA ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0006, "Southeast Asia" )
	PORT_DIPSETTING(		0x0008, "China" )
	PORT_DIPSETTING(		0x000a, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x000c, "Hong Kong" )
	PORT_DIPSETTING(		0x000e, "Taiwan" )
INPUT_PORTS_END


static INPUT_PORTS_START( mahoudai )
	PORT_INCLUDE( sstriker )

	PORT_MODIFY("JMPR")
	// Effectively unused by this set - see notes
	PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END


static INPUT_PORTS_START( kingdmgp )
	PORT_INCLUDE( sstriker )

	// The code and lookup tables pertaining to the jumpers are almost identical to sstriker.
	// However, this set apparently lacks (reachable) code to display the FBI logo,
	// even though the logo itself is present in the gfx ROMs.

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0001,	0x0000, DEF_STR( Unused ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( On ) )
	PORT_DIPNAME( 0x000e,	0x0004, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( Europe ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( USA ) )
//  PORT_DIPSETTING(        0x0000, DEF_STR( Japan ) )  // Corrupt title screen and text - use shippumd
	PORT_DIPSETTING(		0x0006, "Southeast Asia" )
	PORT_DIPSETTING(		0x0008, "China" )
	PORT_DIPSETTING(		0x000a, "Korea (Unite Trading license)" )
	PORT_DIPSETTING(		0x000c, "Hong Kong" )
	PORT_DIPSETTING(		0x000e, "Taiwan" )
INPUT_PORTS_END


static INPUT_PORTS_START( shippumd )
	PORT_INCLUDE( sstriker )

	PORT_MODIFY("JMPR")
	// Title screen and text are corrupt for anything but Japan
	PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END


static INPUT_PORTS_START( bgaregga )
	PORT_START("IN1")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("IN2")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("SYS")
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE2 )
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN )	// Unknown/Unused

	PORT_START("DSWA")
	PORT_SERVICE_DIPLOC(0x0001, IP_ACTIVE_HIGH, "SW1:1")
	PORT_DIPNAME( 0x0002,	0x0000, "Credits to Start" )	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, "1" )
	PORT_DIPSETTING(		0x0002, "2" )
	PORT_DIPNAME( 0x001c,	0x0000, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:3,4,5")
	PORT_DIPSETTING(		0x0018, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(		0x0014, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(		0x000c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(		0x001c, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x00e0,	0x0000, DEF_STR( Coin_B ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)	PORT_DIPLOCATION("SW1:6,7,8")
	PORT_DIPSETTING(		0x00c0, DEF_STR( 4C_1C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x00a0, DEF_STR( 3C_1C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( 2C_1C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
//  PORT_DIPSETTING(        0x00e0, DEF_STR( 1C_1C ) )      PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( 1C_2C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( 1C_3C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0060, DEF_STR( 1C_4C ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	// When Coin_A is set to Free_Play, Coin_A becomes Coin_A and Coin_B, and the following dips occur
	PORT_DIPNAME( 0x0020,	0x0000, "Joystick Mode" )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(		0x0000, "90 degrees ACW" )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( Normal ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0040,	0x0000, "Effect" )				PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )			PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0080,	0x0000, "Music" )				PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )			PORT_CONDITION("DSWA", 0x001c, PORTCOND_EQUALS, 0x001c)

	PORT_START("DSWB")
	PORT_DIPNAME( 0x0003,	0x0000, DEF_STR( Difficulty ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(		0x0003, DEF_STR( Hardest ) )
	PORT_DIPSETTING(		0x0002, DEF_STR( Hard ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0001, DEF_STR( Easy ) )
	PORT_DIPNAME( 0x0004,	0x0000, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( On ) )
	PORT_DIPNAME( 0x0008,	0x0000, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(		0x0008, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0070,	0x0000, DEF_STR( Lives ) )			PORT_DIPLOCATION("SW2:5,6,7")
	PORT_DIPSETTING(		0x0030, "1" )
	PORT_DIPSETTING(		0x0020, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x0010, "4" )
	PORT_DIPSETTING(		0x0040, "5" )
	PORT_DIPSETTING(		0x0050, "6" )
	PORT_DIPSETTING(		0x0060, DEF_STR( Infinite ) )
	PORT_DIPSETTING(		0x0070, "Invulnerability (Cheat)" )
	PORT_DIPNAME( 0x0080,	0x0000, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( None ) )		PORT_CONDITION("JMPR",0x0003,PORTCOND_NOTEQUALS,0x0000)	// Non-Japan
	PORT_DIPSETTING(		0x0080, "Every 2000k" )			PORT_CONDITION("JMPR",0x0003,PORTCOND_NOTEQUALS,0x0000)	// Non-Japan
	PORT_DIPSETTING(		0x0080, "1000k and 2000k" )		PORT_CONDITION("JMPR",0x0003,PORTCOND_EQUALS,0x0000)	// Japan
	PORT_DIPSETTING(		0x0000, "Every 1000k" )			PORT_CONDITION("JMPR",0x0003,PORTCOND_EQUALS,0x0000)	// Japan

	PORT_START("JMPR")
	PORT_DIPNAME( 0x0008,	0x0000, "Stage Edit" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( On ) )
	PORT_DIPNAME( 0x0004,	0x0000, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x0003,	0x0001, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0001, "Europe (German Tuning license)" )
	PORT_DIPSETTING(		0x0002, "USA (Fabtek license)" )
	PORT_DIPSETTING(		0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0003, DEF_STR( Asia ) )
INPUT_PORTS_END


static INPUT_PORTS_START( bgareggahk )
	PORT_INCLUDE( bgaregga )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0003,	0x0003, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0001, "Austria (German Tuning license)" )
	// These two settings end up reporting ROM-0 as BAD
//  PORT_DIPSETTING(        0x0002, "USA (Fabtek license)" )
//  PORT_DIPSETTING(        0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0003, "Hong Kong (Metrotainment license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( bgareggatw )
	PORT_INCLUDE( bgaregga )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0003,	0x0003, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0001, "Germany (German Tuning license)" )
	// These two settings end up reporting ROM-0 as BAD
//  PORT_DIPSETTING(        0x0002, "USA (Fabtek license)" )
//  PORT_DIPSETTING(        0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0003, "Taiwan (Liang Hwa license)" )
INPUT_PORTS_END


static INPUT_PORTS_START( bgareggacn )
	PORT_INCLUDE( bgaregga )

	PORT_MODIFY("JMPR")
	PORT_DIPNAME( 0x0003,	0x0003, DEF_STR( Region ) )
	PORT_DIPSETTING(		0x0001, "Denmark (German Tuning license)" )
	// These two settings end up reporting ROM-0 as BAD
//  PORT_DIPSETTING(        0x0002, "USA (Fabtek license)" )
//  PORT_DIPSETTING(        0x0000, DEF_STR( Japan ) )
	PORT_DIPSETTING(		0x0003, "China" )
INPUT_PORTS_END


static INPUT_PORTS_START( batrider )
	PORT_START("IN")		// Player Inputs
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8080, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("DSW")		// DSWA and DSWB
	PORT_SERVICE_DIPLOC(0x0001, IP_ACTIVE_HIGH, "SW1:1")
	PORT_DIPNAME( 0x0002,	0x0000, "Credits to Start" )	PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, "1" )					PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0002, "2" )					PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPNAME( 0x0002,	0x0000, "Joystick Mode" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)		PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0002, "90 degrees ACW" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x001c,	0x0000, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:3,4,5")
	PORT_DIPSETTING(		0x0018, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(		0x0014, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(		0x000c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(		0x001c, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x00e0,	0x0000, DEF_STR( Coin_B ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)	PORT_DIPLOCATION("SW1:6,7,8")
	PORT_DIPSETTING(		0x00c0, DEF_STR( 4C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x00a0, DEF_STR( 3C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( 2C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
//  PORT_DIPSETTING(        0x00e0, DEF_STR( 1C_1C ) )      PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( 1C_2C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( 1C_3C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0060, DEF_STR( 1C_4C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	// When Coin_A is set to Free_Play, Coin_A becomes Coin_A and Coin_B, and the following dips occur
	PORT_DIPNAME( 0x0020,	0x0000, "Hit Score" )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)		PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0040,	0x0000, "Sound Effect" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)		PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0080,	0x0000, "Music" )				PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)		PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0300,	0x0000, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(		0x0300, DEF_STR( Hardest ) )
	PORT_DIPSETTING(		0x0200, DEF_STR( Hard ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0100, DEF_STR( Easy ) )
	PORT_DIPNAME( 0x0c00,	0x0000, "Timer" )				PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x0c00, DEF_STR( Highest ) )
	PORT_DIPSETTING(		0x0800, DEF_STR( High ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0400, DEF_STR( Low ) )
	PORT_DIPNAME( 0x3000,	0x0000, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x3000, "1" )
	PORT_DIPSETTING(		0x2000, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x1000, "4" )
	PORT_DIPNAME( 0xc000,	0x0000, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:7,8")
	PORT_DIPSETTING(		0xc000, DEF_STR( None ) )
	PORT_DIPSETTING(		0x8000, "Every 2000k" )
	PORT_DIPSETTING(		0x0000, "Every 1500k" )
	PORT_DIPSETTING(		0x4000, "Every 1000k" )

	PORT_START("SYS-DSW")	// Coin/System and DSWC
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_SERVICE1 )	// Service
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN)
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE2 )	// Test
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_DIPNAME( 0x0100,	0x0000, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW3:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0100, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200,	0x0000, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW3:2")
	PORT_DIPSETTING(		0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400,	0x0000, "Stage Edit" )				PORT_DIPLOCATION("SW3:3")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0400, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW3:4")
	PORT_DIPSETTING(		0x0800, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1000,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW3:5")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x1000, DEF_STR( On ) )
	// These dips are shown only when Coin_A is set to Free_Play, but they work in normal play mode too
	PORT_DIPNAME( 0x2000,	0x0000, "Guest Players" )			PORT_DIPLOCATION("SW3:6")
	PORT_DIPSETTING(		0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000,	0x0000, "Player Select" )			PORT_DIPLOCATION("SW3:7")
	PORT_DIPSETTING(		0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000,	0x0000, "Special Course" )			PORT_DIPLOCATION("SW3:8")
	PORT_DIPSETTING(		0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
INPUT_PORTS_END


static INPUT_PORTS_START( batriderj )
	PORT_INCLUDE( batrider )

	PORT_MODIFY("SYS-DSW")	// Coin/System and DSWC
	// These dips are shown only when Coin_A is set to Free_Play, but they work in normal play mode too
	PORT_DIPNAME( 0x2000,	0x0000, "Guest Players" )			PORT_DIPLOCATION("SW3:6")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x2000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000,	0x0000, "Player Select" )			PORT_DIPLOCATION("SW3:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x4000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000,	0x0000, "Special Course" )			PORT_DIPLOCATION("SW3:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x8000, DEF_STR( On ) )
INPUT_PORTS_END


static INPUT_PORTS_START( bbakraid )
	PORT_START("IN")		// Player Inputs
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8080, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START("DSW")		// DSWA and DSWB
	PORT_SERVICE_DIPLOC(0x0001, IP_ACTIVE_HIGH, "SW1:1")
	PORT_DIPNAME( 0x0002,	0x0000, "Credits to Start" )	PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)	PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, "1" )					PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0002, "2" )					PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPNAME( 0x0002,	0x0000, "Joystick Mode" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)		PORT_DIPLOCATION("SW1:2")
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0002, "90 degrees ACW" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x001c,	0x0000, DEF_STR( Coin_A ) )		PORT_DIPLOCATION("SW1:3,4,5")
	PORT_DIPSETTING(		0x0018, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(		0x0014, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(		0x0010, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(		0x0004, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(		0x0008, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(		0x000c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(		0x001c, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x00e0,	0x0000, DEF_STR( Coin_B ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)	PORT_DIPLOCATION("SW1:6,7,8")
	PORT_DIPSETTING(		0x00c0, DEF_STR( 4C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x00a0, DEF_STR( 3C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( 2C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0000, DEF_STR( 1C_1C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
//  PORT_DIPSETTING(        0x00e0, DEF_STR( 1C_1C ) )      PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( 1C_2C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( 1C_3C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	PORT_DIPSETTING(		0x0060, DEF_STR( 1C_4C ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_NOTEQUALS, 0x001c)
	// When Coin_A is set to Free_Play, Coin_A becomes Coin_A and Coin_B, and the following dips occur
	PORT_DIPNAME( 0x0020,	0x0000, "Hit Score" )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0020, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0040,	0x0000, "Sound Effect" )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0040, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0080,	0x0000, "Music" )				PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)	PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )		PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPSETTING(		0x0080, DEF_STR( On ) )			PORT_CONDITION("DSW", 0x001c, PORTCOND_EQUALS, 0x001c)
	PORT_DIPNAME( 0x0300,	0x0000, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(		0x0300, DEF_STR( Hardest ) )
	PORT_DIPSETTING(		0x0200, DEF_STR( Hard ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0100, DEF_STR( Easy ) )
	PORT_DIPNAME( 0x0c00,	0x0000, "Timer" )				PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(		0x0c00, DEF_STR( Highest ) )
	PORT_DIPSETTING(		0x0800, DEF_STR( High ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Normal ) )
	PORT_DIPSETTING(		0x0400, DEF_STR( Low ) )
	PORT_DIPNAME( 0x3000,	0x0000, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(		0x3000, "1" )
	PORT_DIPSETTING(		0x2000, "2" )
	PORT_DIPSETTING(		0x0000, "3" )
	PORT_DIPSETTING(		0x1000, "4" )
	PORT_DIPNAME( 0xc000,	0x0000, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:7,8")
	PORT_DIPSETTING(		0xc000, DEF_STR( None ) )
	PORT_DIPSETTING(		0x8000, "Every 4000k" )
	PORT_DIPSETTING(		0x4000, "Every 3000k" )
	PORT_DIPSETTING(		0x0000, "Every 2000k" )

	PORT_START("SYS-DSW")	// Coin/System and DSW-3
	PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_SERVICE1 )	// Service
	PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN)
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE2 )	// Test
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN)
	PORT_DIPNAME( 0x0100,	0x0000, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW3:1")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0100, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200,	0x0000, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW3:2")
	PORT_DIPSETTING(		0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400,	0x0000, "Stage Edit" )				PORT_DIPLOCATION("SW3:3")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0400, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800,	0x0000, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW3:4")
	PORT_DIPSETTING(		0x0800, DEF_STR( No ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1000,	0x0000, "Invulnerability" )			PORT_DIPLOCATION("SW3:5")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x1000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000,	0x0000, "Save Scores" )				PORT_DIPLOCATION("SW3:6")
	PORT_DIPSETTING(		0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000,	0x0000, DEF_STR( Unused ) )			PORT_DIPLOCATION("SW3:7")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x4000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000,	0x0000, DEF_STR( Unused ) )			PORT_DIPLOCATION("SW3:8")
	PORT_DIPSETTING(		0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(		0x8000, DEF_STR( On ) )

	PORT_START( "EEPROMOUT" )
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)
	PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
INPUT_PORTS_END



static const gfx_layout tilelayout =
{
	16,16,			/* 16x16 */
	RGN_FRAC(1,2),	/* Number of tiles */
	4,				/* 4 bits per pixel */
	{ RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
		8*16+0, 8*16+1, 8*16+2, 8*16+3, 8*16+4, 8*16+5, 8*16+6, 8*16+7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
		16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
	8*4*16
};

static const gfx_layout spritelayout =
{
	8,8,			/* 8x8 */
	RGN_FRAC(1,2),	/* Number of 8x8 sprites */
	4,				/* 4 bits per pixel */
	{ RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	8*16
};

static const gfx_layout raizing_textlayout =
{
	8,8,	/* 8x8 characters */
	1024,	/* 1024 characters */
	4,		/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 0, 4, 8, 12, 16, 20, 24, 28 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	8*32
};

#define XOR(a) WORD_XOR_LE(a)
#define LOC(x) (x+XOR(0))

static const gfx_layout truxton2_tx_tilelayout =
{
	8,8,	/* 8x8 characters */
	1024,	/* 1024 characters */
	4,		/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ LOC(0)*4, LOC(1)*4, LOC(4)*4, LOC(5)*4, LOC(8)*4, LOC(9)*4, LOC(12)*4, LOC(13)*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 },
	8*64
};

static const gfx_layout batrider_tx_tilelayout =
{
	8,8,	/* 8x8 characters */
	1024,	/* 1024 characters */
	4,		/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ XOR(0)*4, XOR(1)*4, XOR(2)*4, XOR(3)*4, XOR(4)*4, XOR(5)*4, XOR(6)*4, XOR(7)*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	8*32
};

static const gfx_layout fixeightblayout =
{
   8,8,
   RGN_FRAC(1,1),
   4,
   { 0,1,2,3 },
   { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4},
   { 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8},
   8*8*4
};

static GFXDECODE_START( toaplan2 )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,   0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 0x1000 )
GFXDECODE_END

static GFXDECODE_START( t2dualvdp )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,   0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 0x1000 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,   0, 0x1000 )
	GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 0x1000 )
GFXDECODE_END

static GFXDECODE_START( truxton2 )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout            , 0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout          , 0, 0x1000 )
	GFXDECODE_ENTRY( NULL,   0, truxton2_tx_tilelayout, 0, 128 )
GFXDECODE_END

static GFXDECODE_START( raizing )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,         0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout,       0, 0x1000 )
	GFXDECODE_ENTRY( "gfx2", 0, raizing_textlayout, 0, 128 )
GFXDECODE_END

static GFXDECODE_START( batrider )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout,             0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout,           0, 0x1000 )
	GFXDECODE_ENTRY( NULL,   0, batrider_tx_tilelayout, 0, 16 )
GFXDECODE_END

static GFXDECODE_START( fixeightbl )
	GFXDECODE_ENTRY( "gfx1", 0, tilelayout     , 0, 0x1000 )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout   , 0, 0x1000 )
	GFXDECODE_ENTRY( "gfx2", 0, fixeightblayout, 0, 128 )
GFXDECODE_END


static void irqhandler(device_t *device, int linestate)
{
	toaplan2_state *state = device->machine().driver_data<toaplan2_state>();

	if (state->m_sub_cpu != NULL)		// wouldn't tekipaki have problem without this? "mcu" is not generally added
		device_set_input_line(state->m_sub_cpu, 0, linestate);
}

static const ym3812_interface ym3812_config =
{
	irqhandler
};


static void bbakraid_irqhandler(device_t *device, int state)
{
	// Not used ???  Connected to a test pin (TP082)
	logerror("YMZ280 is generating an interrupt. State=%08x\n",state);
}

static const ymz280b_interface ymz280b_config =
{
	bbakraid_irqhandler
};


static MACHINE_CONFIG_START( tekipaki, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz)			/* 10MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(tekipaki_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

#ifdef USE_HD64x180
	MCFG_CPU_ADD("audiocpu", Z180, XTAL_10MHz)			/* HD647180 CPU actually */
	MCFG_CPU_PROGRAM_MAP(hd647180_mem)
#endif

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, XTAL_27MHz/8)
	MCFG_SOUND_CONFIG(ym3812_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( ghox, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(ghox_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

#ifdef USE_HD64x180
	MCFG_CPU_ADD("audiocpu", Z180, XTAL_10MHz)			/* HD647180 CPU actually */
	MCFG_CPU_PROGRAM_MAP(hd647180_mem)
#endif

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(ghox)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

/* probably dogyuun, vfive and kbash use the same decryption table;
those 3 games have been seen with the NITRO905 chip, other alias are
ts002mach for dogyuun, ts004dash for kbash and ts007spy for vfive */

static const UINT8 nitro_decryption_table[256] = {
	0x1b,0x56,0x75,0x88,0x8c,0x06,0x58,0x72, 0x83,0x86,0x36,0x1a,0x5f,0xd3,0x8c,0xe9, /* 00 */
	/* *//* *//* *//* *//* *//* *//* *//* */ /* *//* *//* *//* *//* *//* *//* *//* */
	0x22,0x0f,0x03,0x2a,0xeb,0x2a,0xf9,0x0f, 0xa4,0xbd,0x75,0xf3,0x4f,0x53,0x8e,0xfe, /* 10 */
	/*W*//*W*//*r*//*W*//*r*//*W*//*W*//*r*/ /*r*//*a*//*r*//*r*//*r*//*W*//*x*//*r*/
	0x87,0xe8,0xb1,0x8d,0x36,0xb5,0x43,0x73, 0x2a,0x5b,0xf9,0x02,0x24,0x8a,0x03,0x80, /* 20 */
	/*a*//*r*//*r*//*r*//*x*//*r*//*r*//*r*/ /*W*//*r*//*W*//*W*//*a*//*r*//*a*//*r*/
	0x86,0x8b,0xd1,0x3e,0x8d,0x3e,0x58,0xfb, 0xc3,0x79,0xbd,0xb7,0x8a,0xe8,0x0f,0x81, /* 30 */
	/*a*//*a*//*a*//*a*//*r*//*r*//*a*//*r*/ /*r*//*a*//*a*//*W*//*r*//*r*//*r*//*r*/
	0xb7,0xd0,0x8b,0xeb,0xff,0xb8,0x90,0x8b, 0x5e,0xa2,0x90,0x90,0xab,0xb4,0x80,0x59, /* 40 */
	/*r*//*r*//*a*//*r*//*a*//*x*/     /*a*/ /*W*//*W*/          /*r*//*W*//*r*//*a*/
	0x87,0x72,0xb5,0xbd,0xb0,0x88,0x50,0x0f, 0xfe,0xd2,0xc3,0x90,0x8a,0x90,0xf9,0x75, /* 50 */
	/*W*//*a*//*a*//*r*//*r*//*a*//*a*//*a*/ /*r*//*W*//*r*/     /*r*/     /*W*//*r*/
	0x1a,0xb3,0x74,0x0a,0x68,0x24,0xbb,0x90, 0x75,0x47,0xfe,0x2c,0xbe,0xc3,0x88,0xd2, /* 60 */
	/*W*//*r*//*a*//*r*//*a*//*a*//*W*/      /*r*//*a*//*r*//*W*//*W*//*a*//*r*//*a*/
	0x3e,0xc1,0x8c,0x33,0x0f,0x90,0x8b,0x90, 0xb9,0x1e,0xff,0xa2,0x3e,0x22,0xbe,0x57, /* 70 */
	/*r*//*W*//*r*//*r*//*a*/     /*a*/      /*r*//*r*//*a*//*r*//*a*//*W*//*r*//*a*/
	0x81,0x3a,0xf6,0x88,0xeb,0xb1,0x89,0x8a, 0x32,0x80,0x0f,0xb1,0x48,0xc3,0x68,0x72, /* 80 */
	/*r*//*r*//*r*//*r*//*a*//*W*//*a*//*r*/ /*r*//*r*//*r*//*a*//*x*//*a*//*a*//*r*/
	0x53,0x02,0xc0,0x02,0xe8,0xb4,0x74,0xbc, 0x90,0x58,0x0a,0xf3,0x75,0xc6,0x90,0xe8, /* 90 */
	/*a*//*W*//*r*//*W*//*r*//*r*//*r*//*x*/      /*a*//*r*//*r*//*r*//*x*/     /*r*/
	0x26,0x50,0xfc,0x8c,0x90,0xb1,0xc3,0xd1, 0xeb,0x83,0xa4,0xbf,0x26,0x4b,0x46,0xfe, /* a0 */
	/*r*//*a*//*a*//*r*/     /*a*//*r*//*W*/ /*a*//*r*//*r*//*r*//*r*//*W*//*a*//*r*/
	0xe2,0x89,0xb3,0x88,0x03,0x56,0x0f,0x38, 0xbb,0x0c,0x90,0x0f,0x07,0x8a,0x8a,0x33, /* b0 */
	/*r*//*a*//*W*//*r*//*a*//*W*//*r*//*W*/ /*W*//*W*/     /*a*//*r*//*r*//*r*//*x*/
	0xfe,0xf9,0xb1,0xa0,0x45,0x36,0x22,0x5e, 0x8a,0xbe,0xc6,0xea,0x3c,0xb2,0x1e,0xe8, /* c0 */
	/*r*//*W*//*r*//*r*//*r*//*r*//*W*//*r*/ /*r*//*W*//*x*//*x*//*r*//*?*//*r*//*r*/
	0x90,0xeb,0x55,0xf6,0x8a,0xb0,0x5d,0xc0, 0xbb,0x8d,0xf6,0xd0,0xd1,0x88,0x4d,0x90, /* d0 */
	     /*a*//*r*//*r*//*a*//*a*//*r*//*W*/ /*x*//*r*//*r*//*a*//*W*//*r*//*W*/
	0x51,0x51,0x74,0xbd,0x32,0xd1,0x90,0xd2, 0x53,0xc7,0xab,0x36,0x50,0xe9,0x33,0xb3, /* e0 */
	/*r*//*a*//*r*//*r*//*r*//*W*/     /*a*/ /*r*//*x*//*r*//*r*//*W*//*a*//*r*//*W*/
	0x2e,0x05,0x88,0x59,0x74,0x74,0x22,0x8e, 0x8a,0x8a,0x36,0x08,0x0f,0x45,0x90,0x2e, /* f0 */
	/*r*//*W*//*r*//*r*//*a*//*a*//*W*//*x*/ /*r*//*r*//*x*//*a*//*r*//*a*/     /*r*/
};

/*
dogyuun
a5272 cd

kbash

vfive
a4849 cd

*/

static const nec_config nitro_config ={ nitro_decryption_table, };

static MACHINE_CONFIG_START( dogyuun, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_25MHz/2)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(dogyuun_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", V25, XTAL_25MHz/2)			/* NEC V25 type Toaplan marked CPU ??? */
	MCFG_CPU_PROGRAM_MAP(v25_mem)
	MCFG_CPU_IO_MAP(dogyuun_v25_port)
	MCFG_CPU_CONFIG(nitro_config)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE( (double)(XTAL_27MHz / 4) / (432 * 263) )	/* 27MHz Oscillator */
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(dogyuun)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(t2dualvdp)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0
	MCFG_DEVICE_ADD_VDP1

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)

	MCFG_OKIM6295_ADD("oki", XTAL_25MHz/24, OKIM6295_PIN7_HIGH) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( kbash, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)			/* 16MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(kbash_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	/* ROM based v25 */
	MCFG_CPU_ADD("audiocpu", V25, XTAL_16MHz)			/* NEC V25 type Toaplan marked CPU ??? */
	MCFG_CPU_PROGRAM_MAP(kbash_v25_mem)
	MCFG_CPU_IO_MAP(v25_port)
	MCFG_CPU_CONFIG(nitro_config)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)

	MCFG_OKIM6295_ADD("oki", XTAL_32MHz/32, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( kbash2, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)			/* 16MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(kbash2_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_OKIM6295_ADD("oki1", XTAL_16MHz/16, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki2", XTAL_16MHz/16, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( truxton2, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(truxton2_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq2)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE( (double)(XTAL_27MHz / 4) / (432 * 263) )	/* 27MHz Oscillator */
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(truxton2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(truxton2)

	/* sound hardware */
#ifdef TRUXTON2_STEREO	// music data is stereo...
	MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
	MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_16MHz/4, OKIM6295_PIN7_LOW)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
#else	// ...but the hardware is mono
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_16MHz/4, OKIM6295_PIN7_LOW) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
#endif
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( pipibibs, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(pipibibs_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_27MHz/8)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(pipibibs_sound_z80_mem)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, XTAL_27MHz/8)			/* verified on pcb */
	MCFG_SOUND_CONFIG(ym3812_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( pipibibsbl, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz)			/* 10MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(pipibibi_bootleg_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_27MHz/8)			/* ??? 3.37MHz */
	MCFG_CPU_PROGRAM_MAP(pipibibs_sound_z80_mem)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, XTAL_27MHz/8)
	MCFG_SOUND_CONFIG(ym3812_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

/* x = modified to match batsugun 'unencrypted' code - '?' likewise, but not so sure about them */
/* this one seems more different to the other tables */
static const UINT8 ts001turbo_decryption_table[256] = {
	0x90,0x05,0x57,0x5f,0xfe,0x4f,0xbd,0x36, 0x80,0x8b,0x8a,0x0a,0x89,0x90,0x47,0x80, /* 00 */
	     /*r*//*r*//*r*//*r*//*r*//*r*//*r*/ /*r*//*r*//*r*//*r*//*r*/     /*r*//*r*/
	0x22,0x90,0x90,0x5d,0x81,0x3c,0xb5,0x83, 0x68,0xff,0x75,0x75,0x8d,0x5b,0x8a,0x38, /* 10 */
	/*r*/          /*r*//*r*//*r*//*r*//*r*/ /*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x8b,0xeb,0xd2,0x0a,0xb4,0xc7,0x46,0xd1, 0x0a,0x53,0xbd,0x90,0x22,0xff,0x1f,0x03, /* 20 */
	/*a*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/ /*r*//*r*//*r*/     /*r*//*r*//*?*//*r*/
	0xfb,0x45,0xc3,0x02,0x90,0x0f,0x90,0x02, 0x0f,0xb7,0x90,0x24,0xc6,0xeb,0x1b,0x32, /* 30 */
	/*r*//*r*//*r*//*r*/     /*r*/     /*r*/ /*r*//*r*/     /*r*//*r*//*r*//*r*//*r*/
	0x8d,0xb9,0xfe,0x08,0x88,0x90,0x8a,0x8a, 0x75,0x8a,0xbd,0x58,0xfe,0x51,0x1e,0x8b, /* 40 */
	/*r*//*r*//*r*//*r*//*r*/     /*r*//*r*/ /*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x0f,0x22,0xf6,0x90,0xc3,0x36,0x03,0x8d, 0xbb,0x16,0xbc,0x90,0x0f,0x5e,0xf9,0x2e, /* 50 */
	/*r*//*r*//*r*/     /*r*//*r*//*r*//*r*/ /*r*//*?*//*r*/     /*r*//*r*//*r*//*r*/
	0x90,0x90,0x59,0x90,0xbb,0x1a,0x0c,0x8d, 0x89,0x72,0x83,0xa4,0xc3,0xb3,0x8b,0xe9, /* 60 */
	          /*r*/     /*r*//*r*//*r*//*r*/ /*a*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x81,0x43,0xa0,0x2c,0x0f,0x55,0xf3,0x36, 0xb0,0x59,0xe8,0x03,0x26,0xe9,0x22,0xb0, /* 70 */
	/*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/ /*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x90,0x8e,0x24,0x8a,0xd0,0x3e,0xc3,0x3a, 0x90,0x79,0x57,0x16,0x88,0x86,0x24,0x74, /* 80 */
	     /*r*//*r*//*r*//*r*//*r*//*r*//*r*/      /*a*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x33,0xc3,0x53,0xb8,0xab,0x75,0x90,0x90, 0x8e,0xb1,0xe9,0x5d,0xf9,0x02,0x3c,0x90, /* 90 */
	/*x*//*r*//*r*//*r*//*r*//*r*/           /*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x80,0xd3,0x89,0xe8,0x90,0x90,0x2a,0x74, 0x90,0x5f,0xf6,0x88,0x4f,0x56,0x8c,0x03, /* a0 */
	/*r*//*a*//*r*//*r*/          /*r*//*r*/      /*r*//*r*//*r*//*r*//*r*//*r*//*r*/
	0x47,0x90,0x88,0x90,0x03,0xfe,0x90,0xfc, 0x2a,0x90,0x33,0x07,0xb1,0x50,0x0f,0x3e, /* b0 */
	/*r*/     /*r*/     /*r*//*r*/     /*r*/ /*r*/     /*r*//*r*//*r*//*r*//*r*//*r*/
	0xbd,0x4d,0xf3,0xbf,0x59,0xd2,0xea,0xc6, 0x2a,0x74,0x72,0xe2,0x3e,0x2e,0x90,0x2e, /* c0 */
	/*r*//*r*//*r*//*r*//*r*//*a*//*x*//*r*/ /*r*//*r*//*r*//*r*//*r*//*r*/     /*r*/
	0x2e,0x73,0x88,0x72,0x45,0x5d,0xc1,0xb9, 0x32,0x38,0x88,0xc1,0xa0,0x06,0x45,0x90, /* d0 */
	/*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/ /*r*//*r*//*r*//*r*//*a*//*r*//*r*/
	0x90,0x86,0x4b,0x87,0x90,0x8a,0x3b,0xab, 0x33,0xbe,0x90,0x32,0xbd,0xc7,0xb2,0x80, /* e0 */
	     /*r*//*r*//*r*/     /*r*//*?*//*r*/ /*r*//*r*/     /*r*//*r*//*r*//*?*//*r*/
	0x0f,0x75,0xc0,0xb9,0x07,0x74,0x3e,0xa2, 0x8a,0x48,0x3e,0x8d,0xeb,0x90,0xfe,0x90, /* f0 */
	/*r*//*r*//*r*//*r*//*r*//*r*//*r*//*r*/ /*r*//*x*//*r*//*r*//*r*/     /*r*/
};

static const nec_config ts001turbo_config ={ ts001turbo_decryption_table, };


static MACHINE_CONFIG_START( fixeight, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)			/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(fixeight_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", V25, XTAL_16MHz)			/* NEC V25 type Toaplan marked CPU ??? */
	MCFG_CPU_PROGRAM_MAP(fixeight_v25_mem)
	MCFG_CPU_IO_MAP(fixeight_v25_port)
	MCFG_CPU_CONFIG(ts001turbo_config)

	MCFG_MACHINE_START(toaplan2)

	MCFG_EEPROM_93C46_ADD("eeprom")

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE( (double)(XTAL_27MHz / 4) / (432 * 263) )	/* 27MHz Oscillator */
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(truxton2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(truxton2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)

	MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_HIGH) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( fixeightbl, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz)			/* 10MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(fixeightbl_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq2)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(fixeightbl)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(fixeightbl)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_OKIM6295_ADD("oki", XTAL_14MHz/16, OKIM6295_PIN7_LOW)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
	MCFG_DEVICE_ADDRESS_MAP(AS_0, fixeightbl_oki)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( vfive, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2)	/* verified on pcb */
	MCFG_CPU_PROGRAM_MAP(vfive_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", V25, XTAL_20MHz/2)	/* Verified on pcb, NEC V25 type Toaplan mark scratched out */
	MCFG_CPU_PROGRAM_MAP(vfive_v25_mem)
	MCFG_CPU_IO_MAP(v25_port)
	MCFG_CPU_CONFIG(nitro_config)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE( (double)(XTAL_27MHz / 4) / (432 * 263) )	/* verified on pcb */
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( batsugun, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)			/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(batsugun_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", V25, XTAL_32MHz/2)			/* NEC V25 type Toaplan marked CPU ??? */
	MCFG_CPU_PROGRAM_MAP(v25_mem)
	MCFG_CPU_IO_MAP(v25_port)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(batsugun)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(t2dualvdp)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0
	MCFG_DEVICE_ADD_VDP1

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)

	MCFG_OKIM6295_ADD("oki", XTAL_32MHz/8, OKIM6295_PIN7_LOW)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( snowbro2, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz)
	MCFG_CPU_PROGRAM_MAP(snowbro2_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_MACHINE_START(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(toaplan2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(toaplan2)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(toaplan2)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_27MHz/10, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( mahoudai, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)		/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(mahoudai_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/8)		/* 4MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(raizing_sound_z80_mem)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(raizing)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(bgaregga)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_32MHz/32, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( shippumd, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)		/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(shippumd_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/8)		/* 4MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(raizing_sound_z80_mem)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(raizing)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(bgaregga)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_27MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono",1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_32MHz/32, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static const nmk112_interface bgaregga_nmk112_intf =
{
	"oki", NULL, 0
};

static const nmk112_interface batrider_nmk112_intf =
{
	"oki1", "oki2", 0
};


static MACHINE_CONFIG_START( bgaregga, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)		/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(bgaregga_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq4)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/8)		/* 4MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(bgaregga_sound_z80_mem)

	MCFG_QUANTUM_TIME(attotime::from_hz(6000))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(truxton2)
	MCFG_SCREEN_EOF(toaplan2)

	MCFG_GFXDECODE(raizing)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(bgaregga)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_32MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki", XTAL_32MHz/16, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_NMK112_ADD("nmk112", bgaregga_nmk112_intf)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( batrider, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)		/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(batrider_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq2)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/8)		/* 4MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(batrider_sound_z80_mem)
	MCFG_CPU_IO_MAP(batrider_sound_z80_port)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(batrider)

	MCFG_GFXDECODE(batrider)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(batrider)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_32MHz/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki1", XTAL_32MHz/10, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_OKIM6295_ADD("oki2", XTAL_32MHz/10, OKIM6295_PIN7_LOW)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_NMK112_ADD("nmk112", batrider_nmk112_intf)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( bbakraid, toaplan2_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2)		/* 16MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(bbakraid_68k_mem)
	MCFG_CPU_VBLANK_INT("screen", toaplan2_vblank_irq1)

	MCFG_CPU_ADD("audiocpu", Z80, XTAL_32MHz/6)		/* 5.3333MHz , 32MHz Oscillator */
	MCFG_CPU_PROGRAM_MAP(bbakraid_sound_z80_mem)
	MCFG_CPU_IO_MAP(bbakraid_sound_z80_port)
	MCFG_CPU_PERIODIC_INT(bbakraid_snd_interrupt, 448)

	MCFG_QUANTUM_TIME(attotime::from_hz(600))

	MCFG_MACHINE_START(toaplan2)
	MCFG_MACHINE_RESET(toaplan2)

	MCFG_EEPROM_ADD("eeprom", bbakraid_93C66_intf)

	/* video hardware */
	MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(432, 262)
	MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
	MCFG_SCREEN_UPDATE(batrider)

	MCFG_GFXDECODE(batrider)
	MCFG_PALETTE_LENGTH(T2PALETTE_LENGTH)

	MCFG_DEVICE_ADD_VDP0

	MCFG_VIDEO_START(batrider)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymz", YMZ280B, XTAL_16_9344MHz)
	MCFG_SOUND_CONFIG(ymz280b_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


/***************************************************************************

  Game driver(s)

***************************************************************************/

/* -------------------------- Toaplan games ------------------------- */
ROM_START( tekipaki )
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "tp020-1.bin", 0x000000, 0x010000, CRC(d8420bd5) SHA1(30c1ad9e053cd7e79adb42aa428ebee28e144755) )
	ROM_LOAD16_BYTE( "tp020-2.bin", 0x000001, 0x010000, CRC(7222de8e) SHA1(8352ae23efc24a2e20cc24b6d37cb8fc6b1a730c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound HD647180 code */
	/* sound CPU is a HD647180 (Z180) with internal ROM - not yet supported */
	ROM_LOAD( "hd647180.020", 0x00000, 0x08000, NO_DUMP )

	ROM_REGION( 0x100000, "gfx1", 0 )
	ROM_LOAD( "tp020-4.bin", 0x000000, 0x080000, CRC(3ebbe41e) SHA1(cea196c5f83e1a23d5b538a0db9bbbffa7af5118) )
	ROM_LOAD( "tp020-3.bin", 0x080000, 0x080000, CRC(2d5e2201) SHA1(5846c844eedd48305c1c67dc645b6e070b3f5b98) )
ROM_END


ROM_START( ghox ) /* Spinner with single axis (up/down) controls */
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "tp021-01.u10", 0x000000, 0x020000, CRC(9e56ac67) SHA1(daf241d9e55a6e60fc004ed61f787641595b1e62) )
	ROM_LOAD16_BYTE( "tp021-02.u11", 0x000001, 0x020000, CRC(15cac60f) SHA1(6efa3a50a5dfe6ef4072738d6a7d0d95dca8a675) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound HD647180 code */
	/* sound CPU is a HD647180 (Z180) with internal ROM - not yet supported */
	ROM_LOAD( "hd647180.021", 0x00000, 0x08000, NO_DUMP )

	ROM_REGION( 0x100000, "gfx1", 0 )
	ROM_LOAD( "tp021-03.u36", 0x000000, 0x080000, CRC(a15d8e9d) SHA1(640a33997bdce8e84bea6a944139716379839037) )
	ROM_LOAD( "tp021-04.u37", 0x080000, 0x080000, CRC(26ed1c9a) SHA1(37da8af86ea24327444c2d4ad3dfbd936208d43d) )
ROM_END


ROM_START( ghoxj ) /* 8-way joystick for controls */
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "tp021-01a.u10", 0x000000, 0x020000, CRC(c11b13c8) SHA1(da7defc1d3b6ddded910ba56c31fbbdb5ed57b09) )
	ROM_LOAD16_BYTE( "tp021-02a.u11", 0x000001, 0x020000, CRC(8d426767) SHA1(1ed4a8bcbf4352257e7d58cb5c2c91eb48c2f047) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound HD647180 code */
	/* sound CPU is a HD647180 (Z180) with internal ROM - not yet supported */
	ROM_LOAD( "hd647180.021", 0x00000, 0x08000, NO_DUMP )

	ROM_REGION( 0x100000, "gfx1", 0 )
	ROM_LOAD( "tp021-03.u36", 0x000000, 0x080000, CRC(a15d8e9d) SHA1(640a33997bdce8e84bea6a944139716379839037) )
	ROM_LOAD( "tp021-04.u37", 0x080000, 0x080000, CRC(26ed1c9a) SHA1(37da8af86ea24327444c2d4ad3dfbd936208d43d) )
ROM_END


ROM_START( dogyuun )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp022_01.r16", 0x000000, 0x080000, CRC(79eb2429) SHA1(088c5ed0ed77557ab71f52cafe35028e3648ae1e) )

	/* Secondary CPU is a Toaplan marked chip, (TS-002-MACH  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_3.w92", 0x000000, 0x100000, CRC(191b595f) SHA1(89344946daa18087cc83f92027cf5da659b1c7a5) )
	ROM_LOAD16_WORD_SWAP( "tp022_4.w93", 0x100000, 0x100000, CRC(d58d29ca) SHA1(90d142fef37764ef817347a2bed77892a288a077) )

	ROM_REGION( 0x400000, "gfx2", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_5.w16", 0x000000, 0x200000, CRC(d4c1db45) SHA1(f5655467149ba737128c2f54c9c6cdaca6e4c35c) )
	ROM_LOAD16_WORD_SWAP( "tp022_6.w17", 0x200000, 0x200000, CRC(d48dc74f) SHA1(081b5a00a2ff2bd82b98b30aab3cb5b6ae1014d5) )

	ROM_REGION( 0x40000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "tp022_2.w30", 0x00000, 0x40000, CRC(043271b3) SHA1(c7eaa929e55dd956579b824ea9d20a1d0129a925) )
ROM_END


ROM_START( dogyuuna )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "01.u64", 0x000000, 0x080000, CRC(fe5bd7f4) SHA1(9c725466112a514c9ed0fb074422d291c175c3f4) )

	/* Secondary CPU is a Toaplan marked chip, (TS-002-MACH  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_3.w92", 0x000000, 0x100000, CRC(191b595f) SHA1(89344946daa18087cc83f92027cf5da659b1c7a5) )
	ROM_LOAD16_WORD_SWAP( "tp022_4.w93", 0x100000, 0x100000, CRC(d58d29ca) SHA1(90d142fef37764ef817347a2bed77892a288a077) )

	ROM_REGION( 0x400000, "gfx2", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_5.w16", 0x000000, 0x200000, CRC(d4c1db45) SHA1(f5655467149ba737128c2f54c9c6cdaca6e4c35c) )
	ROM_LOAD16_WORD_SWAP( "tp022_6.w17", 0x200000, 0x200000, CRC(d48dc74f) SHA1(081b5a00a2ff2bd82b98b30aab3cb5b6ae1014d5) )

	ROM_REGION( 0x40000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "tp022_2.w30", 0x00000, 0x40000, CRC(043271b3) SHA1(c7eaa929e55dd956579b824ea9d20a1d0129a925) )
ROM_END


ROM_START( dogyuunt )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "sample10.9.u64.bin", 0x000000, 0x080000, CRC(585f5016) SHA1(18d57843f33a560a3bb4b6aef176f7ef795b742d) )

	/* Secondary CPU is a Toaplan marked chip, (TS-002-MACH  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_3.w92", 0x000000, 0x100000, CRC(191b595f) SHA1(89344946daa18087cc83f92027cf5da659b1c7a5) )
	ROM_LOAD16_WORD_SWAP( "tp022_4.w93", 0x100000, 0x100000, CRC(d58d29ca) SHA1(90d142fef37764ef817347a2bed77892a288a077) )

	ROM_REGION( 0x400000, "gfx2", 0 )
	ROM_LOAD16_WORD_SWAP( "tp022_5.w16", 0x000000, 0x200000, CRC(d4c1db45) SHA1(f5655467149ba737128c2f54c9c6cdaca6e4c35c) )
	ROM_LOAD16_WORD_SWAP( "tp022_6.w17", 0x200000, 0x200000, CRC(d48dc74f) SHA1(081b5a00a2ff2bd82b98b30aab3cb5b6ae1014d5) )

	ROM_REGION( 0x40000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "tp022_2.w30", 0x00000, 0x40000, CRC(043271b3) SHA1(c7eaa929e55dd956579b824ea9d20a1d0129a925) )
ROM_END


ROM_START( kbash )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp023_01.bin", 0x000000, 0x080000, CRC(2965f81d) SHA1(46f2df30fa92c80ba5a37f75e756424e15534784) )

	/* Secondary CPU is a Toaplan marked chip, (TS-004-Dash  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted) */

	ROM_REGION( 0x8000, "audiocpu", 0 )			/* Sound CPU code */
	ROM_LOAD( "tp023_02.bin", 0x0000, 0x8000, CRC(4cd882a1) SHA1(7199a5c384918f775f0815e09c46b2a58141814a) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "tp023_3.bin", 0x000000, 0x200000, CRC(32ad508b) SHA1(e473489beaf649d3e5236770eb043327e309850c) )
	ROM_LOAD( "tp023_5.bin", 0x200000, 0x200000, CRC(b84c90eb) SHA1(17a1531d884d9a9696d1b25d65f9155f02396e0e) )
	ROM_LOAD( "tp023_4.bin", 0x400000, 0x200000, CRC(e493c077) SHA1(0edcfb70483ad07206695d9283031b85cd198a36) )
	ROM_LOAD( "tp023_6.bin", 0x600000, 0x200000, CRC(9084b50a) SHA1(03b58278619524d2f09a4b1c152d5e057e792a56) )

	ROM_REGION( 0x40000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "tp023_7.bin", 0x00000, 0x40000, CRC(3732318f) SHA1(f0768459f5ad2dee53d408a0a5ae3a314864e667) )
ROM_END


/*
Knuckle Bash 2
This is a hacked version of Knuckle Bash on bootleg/Korean/Chinese
hardware showing (C)Toaplan 1999 Licensed to Charterfield

PCB Layout
----------

|--------------------------------------------|
|UPC1241  EPROM  MECAT-S                     |
|  LM324                                     |
|        M6295  M6295                        |
| PAL   62256                      M5M51008  |
|       62256    MECAT-M           M5M51008  |
|        6116                      M5M51008  |
|J       6116         14.31818MHz  M5M51008  |
|A             68000                         |
|M                    16MHz                  |
|M                  PAL                      |
|A             PAL                           |
|        |-------|                           |
|        |ACTEL  |         PAL               |
|        |A40MX04|         PAL               |
|        |       |                           |
|   DSW1 |-------|         050917-10         |
|        |ACTEL  |                           |
|   DSW2 |A40MX04| MECAT-12                  |
|62256   |       |                           |
|62256   |-------| MECAT-34                  |
|--------------------------------------------|
Notes:
      68000 clock 16.000MHz
      M6295 clock 1.000MHz [16/16]. Sample rate (Hz) 16000000/16/132
      M5M51008 - Mitsubishi M5M51008 128k x8 SRAM (SOP32)
      62256    - 32k x8 SRAM
      6116     - 2k x8 SRAM
      VSync 60Hz
      HSync 15.68kHz
*/

ROM_START( kbash2 )
	ROM_REGION( 0x80000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "mecat-m", 0x000000, 0x80000, CRC(bd2263c6) SHA1(eb794c0fc9c1fb4337114d48149283d42d22e4b3) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "mecat-34", 0x000000, 0x400000, CRC(6be7b37e) SHA1(13160ad0712fee932bb98cc226e651895b19228a) )
	ROM_LOAD( "mecat-12", 0x400000, 0x400000, CRC(49e46b1f) SHA1(d12b12696a8473eb34f3cd247ab060289a6c0e9c) )

	ROM_REGION( 0x80000, "oki1", 0 )			/* ADPCM Music */
	ROM_LOAD( "mecat-s", 0x00000, 0x80000, CRC(3eb7adf4) SHA1(b0e6e99726b854858bd0e69eb77f12b9664b35e6) )

	ROM_REGION( 0x40000, "oki2", 0 )			/* ADPCM Samples */
	ROM_LOAD( "eprom",   0x00000, 0x40000, CRC(31115cb9) SHA1(c79ea01bd865e2fc3aaab3ff05483c8fd27e5c98) )

	ROM_REGION( 0x10000, "user1", 0 )			/* ??? Some sort of table  - same as in pipibibi*/
	ROM_LOAD( "050917-10", 0x0000, 0x10000, CRC(6b213183) SHA1(599c59d155d11edb151bfaed1d24ef964462a447) )
ROM_END


ROM_START( truxton2 )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	/* program ROM is byte swapped ! */
	ROM_LOAD16_WORD( "tp024_1.bin", 0x000000, 0x080000, CRC(f5cfe6ee) SHA1(30979888a4cd6500244117748f28386a7e20a169) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp024_4.bin", 0x000000, 0x100000, CRC(805c449e) SHA1(fdf985344145bd320b88b9b0c25e73066c9b2ada) )
	ROM_LOAD( "tp024_3.bin", 0x100000, 0x100000, CRC(47587164) SHA1(bac493e2d5507286b984957b289c929335d27eaa) )

	ROM_REGION( 0x80000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "tp024_2.bin", 0x00000, 0x80000, CRC(f2f6cae4) SHA1(bb4e8c36531bed97ced4696ca12fd40ede2531aa) )
ROM_END


ROM_START( pipibibs )
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "tp025-1.bin", 0x000000, 0x020000, CRC(b2ea8659) SHA1(400431b656dbfbd5a9bc5961c3ea04c4d38b6f77) )
	ROM_LOAD16_BYTE( "tp025-2.bin", 0x000001, 0x020000, CRC(dc53b939) SHA1(e4de371f97ba7c350273ad43b7f58ff31672a269) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "tp025-5.bin", 0x0000, 0x8000, CRC(bf8ffde5) SHA1(79c09cc9a0ea979f5af5a7e5ad671ea486f5f43e) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp025-4.bin", 0x000000, 0x100000, CRC(ab97f744) SHA1(c1620e614345dbd5c6567e4cb6f55c61b900d0ee) )
	ROM_LOAD( "tp025-3.bin", 0x100000, 0x100000, CRC(7b16101e) SHA1(ae0119bbfa0937d18c4fbb0a3ef7cdc3b9fa6b56) )
ROM_END


ROM_START( pipibibsa )
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "tp025-1.alt.bin", 0x000000, 0x020000, CRC(3e522d98) SHA1(043dd76b99e130909e47063d4cc773177a2eaccf) )
	ROM_LOAD16_BYTE( "tp025-2.alt.bin", 0x000001, 0x020000, CRC(48370485) SHA1(9895e086c9a5eeec4f454cbc6098adb2f66d4e11) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "tp025-5.bin", 0x0000, 0x8000, CRC(bf8ffde5) SHA1(79c09cc9a0ea979f5af5a7e5ad671ea486f5f43e) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp025-4.bin", 0x000000, 0x100000, CRC(ab97f744) SHA1(c1620e614345dbd5c6567e4cb6f55c61b900d0ee) )
	ROM_LOAD( "tp025-3.bin", 0x100000, 0x100000, CRC(7b16101e) SHA1(ae0119bbfa0937d18c4fbb0a3ef7cdc3b9fa6b56) )
ROM_END


ROM_START( whoopee )
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "whoopee.1", 0x000000, 0x020000, CRC(28882e7e) SHA1(8fcd278a7d005eb81cd9e461139c0c0f756a4fa4) )
	ROM_LOAD16_BYTE( "whoopee.2", 0x000001, 0x020000, CRC(6796f133) SHA1(d4e657be260ba3fd3f0556ade617882513b52685) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound HD647180 code */
	/* sound CPU is a HD647180 (Z180) with internal ROM - not yet supported */
	ROM_LOAD( "hd647180.025", 0x00000, 0x08000, NO_DUMP )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp025-4.bin", 0x000000, 0x100000, CRC(ab97f744) SHA1(c1620e614345dbd5c6567e4cb6f55c61b900d0ee) )
	ROM_LOAD( "tp025-3.bin", 0x100000, 0x100000, CRC(7b16101e) SHA1(ae0119bbfa0937d18c4fbb0a3ef7cdc3b9fa6b56) )
ROM_END


ROM_START( pipibibsbl )
	ROM_REGION( 0x040000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "ppbb06.bin", 0x000000, 0x020000, CRC(14c92515) SHA1(2d7f7c89272bb2a8115f163ad651bef3bca5107e) )
	ROM_LOAD16_BYTE( "ppbb05.bin", 0x000001, 0x020000, CRC(3d51133c) SHA1(d7bd94ad11e9aeb5a5165c5ac6f71950849bcd2f) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ppbb08.bin", 0x0000, 0x8000, CRC(101c0358) SHA1(162e02d00b7bdcdd3b48a0cd0527b7428435ec50) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	/* GFX data differs slightly from Toaplan boards ??? */
	ROM_LOAD16_BYTE( "ppbb01.bin", 0x000000, 0x080000, CRC(0fcae44b) SHA1(ac72bc79e3a5d0a81647c312d310d00ace017272) )
	ROM_LOAD16_BYTE( "ppbb02.bin", 0x000001, 0x080000, CRC(8bfcdf87) SHA1(4537a7d646d3014f069c6fd0be457bb32e2f18ac) )
	ROM_LOAD16_BYTE( "ppbb03.bin", 0x100000, 0x080000, CRC(abdd2b8b) SHA1(a4246dd63515f01d1227c9a9e16d9f1c739ee39e) )
	ROM_LOAD16_BYTE( "ppbb04.bin", 0x100001, 0x080000, CRC(70faa734) SHA1(4448f4dbded56c142e57293d371e0a422c3a667e) )

	ROM_REGION( 0x8000, "user1", 0 )			/* ??? Some sort of table */
	ROM_LOAD( "ppbb07.bin", 0x0000, 0x8000, CRC(456dd16e) SHA1(84779ee64d3ea33ba1ba4dee39b504a81c6811a1) )
ROM_END


#define ROMS_FIXEIGHT \
	ROM_REGION( 0x080000, "maincpu", 0 ) \
	ROM_LOAD16_WORD_SWAP( "tp-026-1", 0x000000, 0x080000, CRC(f7b1746a) SHA1(0bbea6f111b818bc9b9b2060af4fe900f37cf7f9) ) \
	ROM_REGION( 0x400000, "gfx1", 0 ) \
	ROM_LOAD( "tp-026-3", 0x000000, 0x200000, CRC(e5578d98) SHA1(280d2b716d955e767d311fc9596823852435b6d7) ) \
	ROM_LOAD( "tp-026-4", 0x200000, 0x200000, CRC(b760cb53) SHA1(bc9c5e49e45cdda0f774be0038aa4deb21d4d285) ) \
	ROM_REGION( 0x40000, "oki", 0 )	\
	ROM_LOAD( "tp-026-2", 0x00000, 0x40000, CRC(85063f1f) SHA1(1bf4d77494de421c98f6273b9876e60d827a6826) ) \
	ROM_REGION( 0x80, "eepromdumped", 0 ) \
	ROM_LOAD16_WORD_SWAP( "93c45.u21", 0x00, 0x80, CRC(40d75df0) SHA1(a22f1cc74ce9bc9bfe53f48f6a43ab60e921052b) )\

// eeprom dumped can't be accepted by the code, but the values can't be a simple bad dump (not fixed bits and the values are present three times)
// robiza's note: probably between sound cpu and EEPROM there's something that modify the values (PAL?)
// we can get the eeprom with a value in [00004] address (1XXX dcba) -> then we need a different value in [00004] address (0XXX XXXX)
// dcba = 0 -> korea
// dcba = 1 -> korea (taito license)
// dcba = 2 -> hong kong
// dcba = 3 -> hong kong (taito license)
// dcba = 4 -> taiwan
// dcba = 5 -> taiwan (taito license)
// dcba = 6 -> southeast asia
// dcba = 7 -> southeast asia (taito license)
// dcba = 8 -> europe
// dcba = 9 -> europe (taito license)
// dcba = a -> u.s.a.
// dcba = b -> u.s.a. (taito license)
// dcba = c -> NO COUNTRY
// dcba = d -> NO COUNTRY (taito license)
// dcba = e -> japan
// dcba = f -> japan (taito license)

ROM_START( fixeightkt )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightkt.nv", 0x00, 0x80, CRC(08fa73ba) SHA1(b7761d3dd3f4485e55c8ef2cf1a840ca771ee2fc) )
ROM_END

ROM_START( fixeightk )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightk.nv", 0x00, 0x80, CRC(cac91c6f) SHA1(55b284f081753d60abff63493094322756b7f0c5) )
ROM_END

ROM_START( fixeightht )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightht.nv", 0x00, 0x80, CRC(57edaa51) SHA1(b8d50e82590b8cbbbcafec5f9cfbc91e4c286db5) )
ROM_END

ROM_START( fixeighth )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeighth.nv", 0x00, 0x80, CRC(95dec584) SHA1(1c309074b51da5a5263dee00403296946e41067b) )
ROM_END

ROM_START( fixeighttwt )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeighttwt.nv", 0x00, 0x80, CRC(b6d5c06c) SHA1(7fda380ac6835a983c57d093ccad7bd76893c9ba))
ROM_END

ROM_START( fixeighttw )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeighttw.nv", 0x00, 0x80, CRC(74e6afb9) SHA1(87bdc95eb0d2d54375de2c622557d503e14154be))
ROM_END

ROM_START( fixeightat )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightat.nv", 0x00, 0x80,CRC(e9c21987) SHA1(7f699e38deb84902ed62b857a3d2b4e3ea1475bb) )
ROM_END

ROM_START( fixeighta )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeighta.nv", 0x00, 0x80, CRC(2bf17652) SHA1(4ec6f188e63610d258cd6b2432d2200d61d80bed))
ROM_END

ROM_START( fixeightt )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightt.nv", 0x00, 0x80, CRC(c0da4a05) SHA1(3686161244e3e8be0e2fdb5fc5c24e39a7aeba85) )
ROM_END

ROM_START( fixeight )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeight.nv", 0x00, 0x80, CRC(02e925d0) SHA1(5839d10aceff84916ea99e9c6afcdc90eef7468b) )
ROM_END

ROM_START( fixeightut )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightut.nv", 0x00, 0x80, CRC(9fcd93ee) SHA1(4f2750f09d9b8ff358a2fd6c7a4a8ba6de67017a) )
ROM_END

ROM_START( fixeightu )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightu.nv", 0x00, 0x80, CRC(5dfefc3b) SHA1(5203525c58e2ae10575af2e277a5696bd64c5b60) )
ROM_END

ROM_START( fixeightj )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightj.nv", 0x00, 0x80, CRC(21e22038) SHA1(29fb10061e62799bb5e4171e144daac49f0cdf06) )
ROM_END

ROM_START( fixeightjt )
	ROMS_FIXEIGHT
	ROM_REGION( 0x80, "eeprom", 0 )
	ROM_LOAD( "fixeightjt.nv", 0x00, 0x80, CRC(e3d14fed) SHA1(ee4982ef195240c5eaa5005ca1d591901fb01b47) )
ROM_END


/*
Fix Eight (bootleg)
Toaplan, 1992

PCB Layout
----------

|--------------------------------------------|
|   1.BIN        PAL               14MHz  PAL|
|   M6295        PAL                         |
|   PAL     6116 4.BIN          681000 681000|
|           6116                             |
|           6116                681000 681000|
|J          6116        PAL                  |
|A                             PAL           |
|M                                           |
|M   62256  62256              PAL           |
|A   2.BIN  3.BIN       PAL                  |
|                       PAL                  |
|       68000           PAL                  |
| DSW2        |------|  5.BIN                |
| DSW1   6264 |TPC   |                       |
| 3.579545MHz |1020  |  6.BIN                |
| 10MHz  6264 |------|  7.BIN                |
|--------------------------------------------|
Notes:
      68000 clock at 10.000MHz
      M6295 clock at 875kHz [14M/16]. Sample rate = 875000 / 165
      VSync at 60Hz
      6116  - 2k   x8 SRAM (x4)
      6264  - 8k   x8 SRAM (x2)
      62256 - 32k  x8 SRAM (x2)
      681000- 128k x8 SRAM (x4)
*/


ROM_START( fixeightbl )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "3.bin", 0x000000, 0x80000, CRC(cc77d4b4) SHA1(4d3376cbae13d90c6314d8bb9236c2183fc6253c) )
	ROM_LOAD16_BYTE( "2.bin", 0x000001, 0x80000, CRC(ed715488) SHA1(37be9bc8ff6b54a1f660d89469c6c2da6301e9cd) )

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "tp-026-3", 0x000000, 0x200000, CRC(e5578d98) SHA1(280d2b716d955e767d311fc9596823852435b6d7) )
	ROM_LOAD( "tp-026-4", 0x200000, 0x200000, CRC(b760cb53) SHA1(bc9c5e49e45cdda0f774be0038aa4deb21d4d285) )

	ROM_REGION( 0x08000, "gfx2", 0)
	ROM_LOAD( "4.bin", 0x00000, 0x08000, CRC(a6aca465) SHA1(2b331faeee1832e0adc5218254a99d66331862c6) )

	ROM_REGION( 0x80000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "1.bin", 0x00000, 0x80000, CRC(888f19ac) SHA1(d2f4f8b7be7a0fdb95baa0af8930e50e2f875c05) )

	ROM_REGION( 0x8000, "user1", 0 )			/* ??? Some sort of table  - same as in pipibibsbl */
	ROM_LOAD( "5.bin", 0x0000, 0x8000, CRC(456dd16e) SHA1(84779ee64d3ea33ba1ba4dee39b504a81c6811a1) )
ROM_END


ROM_START( grindstm )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "01.bin", 0x000000, 0x080000, CRC(4923f790) SHA1(1c2d66b432d190d0fb6ac7ca0ec0687aea3ccbf4) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp027_02.bin", 0x000000, 0x100000, CRC(877b45e8) SHA1(b3ed8d8dbbe51a1919afc55d619d2b6771971493) )
	ROM_LOAD( "tp027_03.bin", 0x100000, 0x100000, CRC(b1fc6362) SHA1(5e97e3cce31be57689d394a50178cda4d80cce5f) )
ROM_END


ROM_START( grindstma )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp027-01.rom", 0x000000, 0x080000, CRC(8d8c0392) SHA1(824dde274c8bef8a87c54d8ccdda7f0feb8d11e1) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp027_02.bin", 0x000000, 0x100000, CRC(877b45e8) SHA1(b3ed8d8dbbe51a1919afc55d619d2b6771971493) )
	ROM_LOAD( "tp027_03.bin", 0x100000, 0x100000, CRC(b1fc6362) SHA1(5e97e3cce31be57689d394a50178cda4d80cce5f) )
ROM_END


ROM_START( vfive )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp027_01.bin", 0x000000, 0x080000, CRC(731d50f4) SHA1(794255d0a809cda9170f5bac473df9d7f0efdac8) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (encrypted program uploaded by main CPU) */

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "tp027_02.bin", 0x000000, 0x100000, CRC(877b45e8) SHA1(b3ed8d8dbbe51a1919afc55d619d2b6771971493) )
	ROM_LOAD( "tp027_03.bin", 0x100000, 0x100000, CRC(b1fc6362) SHA1(5e97e3cce31be57689d394a50178cda4d80cce5f) )
ROM_END


ROM_START( batsugun )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp030_1a.bin", 0x000000, 0x080000,  CRC(cb1d4554) SHA1(ef31f24d77e1c13bdf5558a04a6253e2e3e6a790) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (program uploaded by main CPU) */

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "tp030_3l.bin", 0x000000, 0x100000, CRC(3024b793) SHA1(e161db940f069279356fca2c5bf2753f07773705) )
	ROM_LOAD( "tp030_3h.bin", 0x100000, 0x100000, CRC(ed75730b) SHA1(341f0f728144a049486d996c9bb14078578c6879) )
	ROM_LOAD( "tp030_4l.bin", 0x200000, 0x100000, CRC(fedb9861) SHA1(4b0917056bd359b21935358c6bcc729262be6417) )
	ROM_LOAD( "tp030_4h.bin", 0x300000, 0x100000, CRC(d482948b) SHA1(31be7dc5cff072403b783bf203b9805ffcad7284) )

	ROM_REGION( 0x200000, "gfx2", 0 )
	ROM_LOAD( "tp030_5.bin",  0x000000, 0x100000, CRC(bcf5ba05) SHA1(40f98888a29cdd30cda5dfb60fdc667c69b0fdb0) )
	ROM_LOAD( "tp030_6.bin",  0x100000, 0x100000, CRC(0666fecd) SHA1(aa8f921fc51590b5b05bbe0b0ad0cce5ff359c64) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "tp030_2.bin", 0x00000, 0x40000, CRC(276146f5) SHA1(bf11d1f6782cefcad77d52af4f7e6054a8f93440) )
ROM_END


ROM_START( batsuguna )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp030_01.bin", 0x000000, 0x080000, CRC(3873d7dd) SHA1(baf6187d7d554cfcf4a86b63f07fc30df7ef84c9) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (program uploaded by main CPU) */

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "tp030_3l.bin", 0x000000, 0x100000, CRC(3024b793) SHA1(e161db940f069279356fca2c5bf2753f07773705) )
	ROM_LOAD( "tp030_3h.bin", 0x100000, 0x100000, CRC(ed75730b) SHA1(341f0f728144a049486d996c9bb14078578c6879) )
	ROM_LOAD( "tp030_4l.bin", 0x200000, 0x100000, CRC(fedb9861) SHA1(4b0917056bd359b21935358c6bcc729262be6417) )
	ROM_LOAD( "tp030_4h.bin", 0x300000, 0x100000, CRC(d482948b) SHA1(31be7dc5cff072403b783bf203b9805ffcad7284) )

	ROM_REGION( 0x200000, "gfx2", 0 )
	ROM_LOAD( "tp030_5.bin",  0x000000, 0x100000, CRC(bcf5ba05) SHA1(40f98888a29cdd30cda5dfb60fdc667c69b0fdb0) )
	ROM_LOAD( "tp030_6.bin",  0x100000, 0x100000, CRC(0666fecd) SHA1(aa8f921fc51590b5b05bbe0b0ad0cce5ff359c64) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "tp030_2.bin", 0x00000, 0x40000, CRC(276146f5) SHA1(bf11d1f6782cefcad77d52af4f7e6054a8f93440) )
ROM_END


ROM_START( batsugunsp )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "tp030-sp.u69", 0x000000, 0x080000, CRC(8072a0cd) SHA1(3a0a9cdf894926a16800c4882a2b00383d981367) )

	/* Secondary CPU is a Toaplan marked chip, (TS-007-Spy  TOA PLAN) */
	/* It's a NEC V25 (PLCC94) (program uploaded by main CPU) */

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "tp030_3l.bin", 0x000000, 0x100000, CRC(3024b793) SHA1(e161db940f069279356fca2c5bf2753f07773705) )
	ROM_LOAD( "tp030_3h.bin", 0x100000, 0x100000, CRC(ed75730b) SHA1(341f0f728144a049486d996c9bb14078578c6879) )
	ROM_LOAD( "tp030_4l.bin", 0x200000, 0x100000, CRC(fedb9861) SHA1(4b0917056bd359b21935358c6bcc729262be6417) )
	ROM_LOAD( "tp030_4h.bin", 0x300000, 0x100000, CRC(d482948b) SHA1(31be7dc5cff072403b783bf203b9805ffcad7284) )

	ROM_REGION( 0x200000, "gfx2", 0 )
	ROM_LOAD( "tp030_5.bin",  0x000000, 0x100000, CRC(bcf5ba05) SHA1(40f98888a29cdd30cda5dfb60fdc667c69b0fdb0) )
	ROM_LOAD( "tp030_6.bin",  0x100000, 0x100000, CRC(0666fecd) SHA1(aa8f921fc51590b5b05bbe0b0ad0cce5ff359c64) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "tp030_2.bin", 0x00000, 0x40000, CRC(276146f5) SHA1(bf11d1f6782cefcad77d52af4f7e6054a8f93440) )
ROM_END


ROM_START( snowbro2 )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "pro-4", 0x000000, 0x080000, CRC(4c7ee341) SHA1(ad46c605a38565d0148daac301be4e4b72302fe7) )

	ROM_REGION( 0x300000, "gfx1", 0 )
	ROM_LOAD( "rom2-l", 0x000000, 0x100000, CRC(e9d366a9) SHA1(e87e3966fce3395324b90db6c134b3345104c04b) )
	ROM_LOAD( "rom2-h", 0x100000, 0x080000, CRC(9aab7a62) SHA1(611f6a15fdbac5d3063426a365538c1482e996bf) )
	ROM_LOAD( "rom3-l", 0x180000, 0x100000, CRC(eb06e332) SHA1(7cd597bfffc153d178530c0f0903bebd751c9dd1) )
	ROM_LOAD( "rom3-h", 0x280000, 0x080000, CRC(df4a952a) SHA1(b76af61c8437caca573ff1312832898666a611aa) )

	ROM_REGION( 0x80000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "rom4", 0x00000, 0x80000, CRC(638f341e) SHA1(aa3fca25f099339ece1878ea730c5e9f18ec4823) )
ROM_END


/* -------------------------- Raizing games ------------------------- */


/*
For the two sets of Sorcer Striker (World) the only differences
are 2 bytes plus a corrected checksum for each set:

File Offset     sstriker   sstrikera
  0x160            17         0B   <-- Rom checksum value
  0x161            79         6D   <-- Rom checksum value

  0x92C            18         0C   <-- Index of copyright strings to display for Korea
  0x92D            18         0C   <-- Index of copyright strings to display for Korea

0C points to the strings "LICENSED TO UNITE TRADING" / "FOR KOREA".
18 points to a pair of empty strings.

Printed labels for the eproms look like:

RA-MA-01
   01
RAIZING

Both English and Japanese sets use the same labels and numbers for the roms
even if the roms contain different code / data.
*/

ROM_START( sstriker )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "ra-ma_01_01.u65", 0x000000, 0x080000, CRC(708fd51d) SHA1(167186d4cf13af37ec0fa6a59c738c54dbbf3c7c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ra-ma-01_02.u66", 0x00000, 0x10000, CRC(eabfa46d) SHA1(402c99ebf88f9025f74f0a28ced22b7882a65eb3) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "ra-ma01-rom2.u2",  0x000000, 0x100000, CRC(54e2bd95) SHA1(341359dd46152615675bb90e8a184216c8feebff) )
	ROM_LOAD( "ra-ma01-rom3.u1",  0x100000, 0x100000, CRC(21cd378f) SHA1(e1695bccec949d18b1c03e9c42dca384554b0d7c) )

	ROM_REGION( 0x008000, "gfx2", 0 )
	ROM_LOAD( "ra-ma-01_05.u81",  0x000000, 0x008000, CRC(88b58841) SHA1(1d16b538c11a291bd1f46a510bfbd6259b45a0b5) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "ra-ma01-rom1.u57", 0x00000, 0x40000, CRC(6edb2ab8) SHA1(e3032e8eda2686f30df4b7a088c5a4d4d45782ed) )
ROM_END


ROM_START( sstrikera )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "ra-ma-01_01.u65", 0x000000, 0x080000, CRC(92259f84) SHA1(127e62e407d95efd360bfe2cac9577f326abf6ef) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ra-ma-01_02.u66", 0x00000, 0x10000, CRC(eabfa46d) SHA1(402c99ebf88f9025f74f0a28ced22b7882a65eb3) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "ra-ma01-rom2.u2",  0x000000, 0x100000, CRC(54e2bd95) SHA1(341359dd46152615675bb90e8a184216c8feebff) )
	ROM_LOAD( "ra-ma01-rom3.u1",  0x100000, 0x100000, CRC(21cd378f) SHA1(e1695bccec949d18b1c03e9c42dca384554b0d7c) )

	ROM_REGION( 0x008000, "gfx2", 0 )
	ROM_LOAD( "ra-ma-01_05.u81",  0x000000, 0x008000, CRC(88b58841) SHA1(1d16b538c11a291bd1f46a510bfbd6259b45a0b5) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "ra-ma01-rom1.u57", 0x00000, 0x40000, CRC(6edb2ab8) SHA1(e3032e8eda2686f30df4b7a088c5a4d4d45782ed) )
ROM_END


ROM_START( mahoudai )
	ROM_REGION( 0x080000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_WORD_SWAP( "ra_ma_01_01.u65", 0x000000, 0x080000, CRC(970ccc5c) SHA1(c87cab83bde0284e631f02e50068407fee81d941) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ra-ma-01_02.u66", 0x00000, 0x10000, CRC(eabfa46d) SHA1(402c99ebf88f9025f74f0a28ced22b7882a65eb3) )

	ROM_REGION( 0x200000, "gfx1", 0 )
	ROM_LOAD( "ra-ma01-rom2.u2",  0x000000, 0x100000, CRC(54e2bd95) SHA1(341359dd46152615675bb90e8a184216c8feebff) )
	ROM_LOAD( "ra-ma01-rom3.u1",  0x100000, 0x100000, CRC(21cd378f) SHA1(e1695bccec949d18b1c03e9c42dca384554b0d7c) )

	ROM_REGION( 0x008000, "gfx2", 0 )
	ROM_LOAD( "ra_ma_01_05.u81",  0x000000, 0x008000, CRC(c00d1e80) SHA1(53e64c4c0c6309130b37597d13b44a9e95b717d8) )

	ROM_REGION( 0x40000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "ra-ma01-rom1.u57", 0x00000, 0x40000, CRC(6edb2ab8) SHA1(e3032e8eda2686f30df4b7a088c5a4d4d45782ed) )
ROM_END


ROM_START( kingdmgp )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "ma02rom1.bin", 0x000000, 0x080000, CRC(a678b149) SHA1(8c1a631e023dbba0a3fa6cd1b7d10dec1663213a) )
	ROM_LOAD16_BYTE( "ma02rom0.bin", 0x000001, 0x080000, CRC(f226a212) SHA1(526acf3d05fdc88054a772fbea3de2af532bf3d2) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ma02rom2.bin", 0x00000, 0x10000, CRC(dde8a57e) SHA1(f522a3f17e229c71512464349760a9e27778bf6a) )

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "ma02rom3.bin",  0x000000, 0x200000, CRC(0e797142) SHA1(a480ccd151e49b886d3175a6deff56e1f2c26c3e) )
	ROM_LOAD( "ma02rom4.bin",  0x200000, 0x200000, CRC(72a6fa53) SHA1(ce92e65205b84361cfb90305a61e9541b5c4dc2f) )

	ROM_REGION( 0x008000, "gfx2", 0 )
	ROM_LOAD( "ma02rom5.eng",  0x000000, 0x008000, CRC(8c28460b) SHA1(0aed170762f6044896a7e608df60bbd37c583a71) )

	ROM_REGION( 0x80000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "ma02rom6.bin", 0x00000, 0x80000, CRC(199e7cae) SHA1(0f5e13cc8ec42c80bb4bbff90aba29cdb15213d4) )
ROM_END


ROM_START( shippumd )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "ma02rom1.bin", 0x000000, 0x080000, CRC(a678b149) SHA1(8c1a631e023dbba0a3fa6cd1b7d10dec1663213a) )
	ROM_LOAD16_BYTE( "ma02rom0.bin", 0x000001, 0x080000, CRC(f226a212) SHA1(526acf3d05fdc88054a772fbea3de2af532bf3d2) )

	ROM_REGION( 0x10000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "ma02rom2.bin", 0x00000, 0x10000, CRC(dde8a57e) SHA1(f522a3f17e229c71512464349760a9e27778bf6a) )

	ROM_REGION( 0x400000, "gfx1", 0 )
	ROM_LOAD( "ma02rom3.bin",  0x000000, 0x200000, CRC(0e797142) SHA1(a480ccd151e49b886d3175a6deff56e1f2c26c3e) )
	ROM_LOAD( "ma02rom4.bin",  0x200000, 0x200000, CRC(72a6fa53) SHA1(ce92e65205b84361cfb90305a61e9541b5c4dc2f) )

	ROM_REGION( 0x008000, "gfx2", 0 )
	ROM_LOAD( "ma02rom5.bin",  0x000000, 0x008000, CRC(116ae559) SHA1(4cc2d2a23cc0aefd457111b7990e47184e79204c) )

	ROM_REGION( 0x80000, "oki", 0 )			/* ADPCM Samples */
	ROM_LOAD( "ma02rom6.bin", 0x00000, 0x80000, CRC(199e7cae) SHA1(0f5e13cc8ec42c80bb4bbff90aba29cdb15213d4) )
ROM_END


ROM_START( bgaregga )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "prg0.bin", 0x000000, 0x080000, CRC(f80c2fc2) SHA1(a9aac5c7f5439b6fe8d1b3db1fb02a27cc28fdf6) )
	ROM_LOAD16_BYTE( "prg1.bin", 0x000001, 0x080000, CRC(2ccfdd1e) SHA1(7a9f11f851854f3f8389b9c3c0906ebb8dc28712) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END


ROM_START( bgareggahk )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "prg_0.rom", 0x000000, 0x080000, CRC(26e0019e) SHA1(5197001f5d59246b137e19ed1952a8207b25d4c0) )
	ROM_LOAD16_BYTE( "prg_1.rom", 0x000001, 0x080000, CRC(2ccfdd1e) SHA1(7a9f11f851854f3f8389b9c3c0906ebb8dc28712) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END


ROM_START( bgareggatw )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "garegga_prg0.u123", 0x000000, 0x080000, CRC(235b7405) SHA1(a2434801df4231a6b48f6c63f47c202d25a89e79) )
	ROM_LOAD16_BYTE( "garegga_prg1.u65",  0x000001, 0x080000, CRC(c29ccf6a) SHA1(38806e0b4ff852f4bfefd80c56ca23f71623e275) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END


ROM_START( bgaregganv )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "prg_0.bin", 0x000000, 0x080000, CRC(951ecc07) SHA1(a82e4b59e4a974566e59f3ab2fbae1aec7d88a2b) )
	ROM_LOAD16_BYTE( "prg_1.bin", 0x000001, 0x080000, CRC(729a60c6) SHA1(cb6f5d138bb82c32910f42d8ee16fa573a23cef3) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END


ROM_START( bgareggat2 )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "prg0", 0x000000, 0x080000, CRC(84094099) SHA1(49fc68a8bcdae4477e20eade9dd569de88b0b798) )
	ROM_LOAD16_BYTE( "prg1", 0x000001, 0x080000, CRC(46f92fe4) SHA1(62a02cc1dbdc3ac362339aebb62368eb89b06bad) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END


ROM_START( bgareggacn )
	ROM_REGION( 0x100000, "maincpu", 0 )			/* Main 68K code */
	ROM_LOAD16_BYTE( "u123", 0x000000, 0x080000, CRC(88a4e66a) SHA1(ca97e564eed0c5e028b937312e55da56400d5c8c) )
	ROM_LOAD16_BYTE( "u65",  0x000001, 0x080000, CRC(5dea32a3) SHA1(59df6689e3eb5ea9e49a758604d21a64c65ca14d) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.bin", 0x00000, 0x20000, CRC(68632952) SHA1(fb834db83157948e2b420b6051102a9c6ac3969b) )

	ROM_REGION( 0x800000, "gfx1", 0 )
	ROM_LOAD( "rom4.bin",  0x000000, 0x200000, CRC(b333d81f) SHA1(5481465f1304334fd55798be2f44324c57c2dbcb) )
	ROM_LOAD( "rom3.bin",  0x200000, 0x200000, CRC(51b9ebfb) SHA1(30e0c326f5175aa436df8dba08f6f4e08130b92f) )
	ROM_LOAD( "rom2.bin",  0x400000, 0x200000, CRC(b330e5e2) SHA1(5d48e9d56f99d093b6390e0af1609fd796df2d35) )
	ROM_LOAD( "rom1.bin",  0x600000, 0x200000, CRC(7eafdd70) SHA1(7c8da8e86c3f9491719b1d7d5d285568d7614f38) )

	ROM_REGION( 0x010000, "gfx2", 0 )
	ROM_LOAD( "text.u81", 0x00000, 0x08000, CRC(e67fd534) SHA1(987d0edffc2c243a13d4567319ea3d185eaadbf8) )

	ROM_REGION( 0x140000, "oki", 0 )		/* ADPCM Samples */
	ROM_LOAD( "rom5.bin", 0x040000, 0x100000, CRC(f6d49863) SHA1(3a3c354852adad06e8a051511abfab7606bce382) )
ROM_END

/*
   The region of Batrider is controlled by the first byte of rom prg0.u22
   only sets which have been dumped from original PCBs are supported

   original ROM labels have no indication of the region.

   valid values are:
    ( * denotes that this set has been found on an original PCB )

   00 : Nippon *
   01 : USA *
   02 : Europe *
   03 : Asia
   04 : German (sic)
   05 : Austria
   06 : Belgium
   07 : Denmark
   08 : Finland
   09 : France
   0A : Great Britain
   0B : Greece
   0C : Holland
   0D : Italy
   0E : Norway
   0F : Portugal
   10 : Spain
   11 : Sweden
   12 : Switzerland
   13 : Australia
   14 : New Zealand
   15 : Taiwan
   16 : Hong Kong
   17 : Korea *
   18 : China *
   19 : No Region?
   1A+: Invalid

   For future reference, that would mean the following

   ROM_LOAD16_BYTE( "prg0_nippon.u22",       0x000000, 0x080000, CRC(4f3fc729) SHA1(b32d51c254741b82171a86c271679522a7aefd34) )
   ROM_LOAD16_BYTE( "prg0_usa.u22",          0x000000, 0x080000, CRC(2049d007) SHA1(f2a43547a6fc5083b03c1d59a85abbf6e1ce4cd9) )
   ROM_LOAD16_BYTE( "prg0_europe.u22",       0x000000, 0x080000, CRC(91d3e975) SHA1(682885fc17f2424d475c282f239f42faf1aae076) )
   ROM_LOAD16_BYTE( "prg0_asia.u22",         0x000000, 0x080000, CRC(fea5fe5b) SHA1(0008336ecd3886485ab1d9678880b1a0bc788f40) )
   ROM_LOAD16_BYTE( "prg0_german.u22",       0x000000, 0x080000, CRC(29969dd0) SHA1(eb8ad84b772508b6befb35afb11a0d6193c6a060) )
   ROM_LOAD16_BYTE( "prg0_austria.u22",      0x000000, 0x080000, CRC(46e08afe) SHA1(a6f46581d0f7285704fbf1ac57476c96f4dcbec2) )
   ROM_LOAD16_BYTE( "prg0_belgium.u22",      0x000000, 0x080000, CRC(f77ab38c) SHA1(8be87175250345d3e31d95ec204805071eae81f6) )
   ROM_LOAD16_BYTE( "prg0_denmark.u22",      0x000000, 0x080000, CRC(980ca4a2) SHA1(4f29eaa5ba6b94d96c527f80188657abc8f4dcd0) )
   ROM_LOAD16_BYTE( "prg0_finland.u22",      0x000000, 0x080000, CRC(826d72db) SHA1(be4bca0143f43c13361fd56974eb9b1ce7bd1740) )
   ROM_LOAD16_BYTE( "prg0_france.u22",       0x000000, 0x080000, CRC(ed1b65f5) SHA1(1e08957c0f7ed65695fb1ceb961ab765f8a97c89) )
   ROM_LOAD16_BYTE( "prg0_greatbritain.u22", 0x000000, 0x080000, CRC(5c815c87) SHA1(dea89944cd9a3fa6991b214495dc7123a505d39b) )
   ROM_LOAD16_BYTE( "prg0_greece.u22",       0x000000, 0x080000, CRC(33f74ba9) SHA1(fe770415584b037152b37a75fe468d3c52dcb3cd) )
   ROM_LOAD16_BYTE( "prg0_holland.u22",      0x000000, 0x080000, CRC(e4c42822) SHA1(8bfd286c42d7f2b3c88757b9a8b818be90b73f48) )
   ROM_LOAD16_BYTE( "prg0_italy.u22",        0x000000, 0x080000, CRC(8bb23f0c) SHA1(b448bba312a8d583a981f6633cbc14af99fdbb06) )
   ROM_LOAD16_BYTE( "prg0_norway.u22",       0x000000, 0x080000, CRC(3a28067e) SHA1(9435e6ce90b8d740a545469e6edb35d1af11ceab) )
   ROM_LOAD16_BYTE( "prg0_portugal.u22",     0x000000, 0x080000, CRC(555e1150) SHA1(5c9ae898244a23a4184f9613f42d9aa9530468b9) )
   ROM_LOAD16_BYTE( "prg0_spain.u22",        0x000000, 0x080000, CRC(0eebaa8c) SHA1(e305e90434e7f322a33e42a642362f770d3eb0e5) )
   ROM_LOAD16_BYTE( "prg0_sweden.u22",       0x000000, 0x080000, CRC(619dbda2) SHA1(9e88ba104a5cffcced3b93ca711487a82b0fddde) )
   ROM_LOAD16_BYTE( "prg0_switzerland.u22",  0x000000, 0x080000, CRC(d00784d0) SHA1(0b809414ce910684ca39216086f7d26fd2adeded) )
   ROM_LOAD16_BYTE( "prg0_australia.u22",    0x000000, 0x080000, CRC(bf7193fe) SHA1(9af50fffc6ef23e300bf7b5e90b0dee6e4f4ad05) )
   ROM_LOAD16_BYTE( "prg0_newzealand.u22",   0x000000, 0x080000, CRC(6842f075) SHA1(125b303c064d2f0b539ecadcb205756e7fd1334e) )
   ROM_LOAD16_BYTE( "prg0_taiwan.u22",       0x000000, 0x080000, CRC(0734e75b) SHA1(17a8fb4f8fda3c234ed976490193ba308cac08fe) )
   ROM_LOAD16_BYTE( "prg0_hongkong.u22",     0x000000, 0x080000, CRC(b6aede29) SHA1(580f29db6a2c2cea43966413778362694992a675) )
   ROM_LOAD16_BYTE( "prg0_korea.u22",        0x000000, 0x080000, CRC(d9d8c907) SHA1(69c197f2a41f288913f042de9eb8274c0df3ac27) )
   ROM_LOAD16_BYTE( "prg0_china.u22",        0x000000, 0x080000, CRC(c3b91f7e) SHA1(6b2376c37808dccda296d90ccd7f577ccff4e4dc) )
   ROM_LOAD16_BYTE( "prg0_none.u22",         0x000000, 0x080000, CRC(accf0850) SHA1(d93e4e80443a40c3a9575dbf21927ef0d1a039b9) )
 */


ROM_START( batrider )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0_europe.u22", 0x000000, 0x080000, CRC(91d3e975) SHA1(682885fc17f2424d475c282f239f42faf1aae076) )
	ROM_LOAD16_BYTE( "prg1b.u23", 0x000001, 0x080000, CRC(8e70b492) SHA1(f84f2039826ae815afb058d71c1dbd190f9d524d) )
	ROM_LOAD16_BYTE( "prg2.u21" , 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24" , 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END


ROM_START( batrideru )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0_usa.u22", 0x000000, 0x080000, CRC(2049d007) SHA1(f2a43547a6fc5083b03c1d59a85abbf6e1ce4cd9) )
	ROM_LOAD16_BYTE( "prg1b.u23", 0x000001, 0x080000, CRC(8e70b492) SHA1(f84f2039826ae815afb058d71c1dbd190f9d524d) )
	ROM_LOAD16_BYTE( "prg2.u21" , 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24" , 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END


ROM_START( batriderc )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0_china.u22", 0x000000, 0x080000, CRC(c3b91f7e) SHA1(6b2376c37808dccda296d90ccd7f577ccff4e4dc) )
	ROM_LOAD16_BYTE( "prg1b.u23", 0x000001, 0x080000, CRC(8e70b492) SHA1(f84f2039826ae815afb058d71c1dbd190f9d524d) )
	ROM_LOAD16_BYTE( "prg2.u21" , 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24" , 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END


ROM_START( batriderj )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0b.u22", 0x000000, 0x080000, CRC(4f3fc729) SHA1(b32d51c254741b82171a86c271679522a7aefd34) )
	ROM_LOAD16_BYTE( "prg1b.u23", 0x000001, 0x080000, CRC(8e70b492) SHA1(f84f2039826ae815afb058d71c1dbd190f9d524d) )
	ROM_LOAD16_BYTE( "prg2.u21" , 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24" , 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END


ROM_START( batriderk )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0_korea.u22", 0x000000, 0x080000, CRC(d9d8c907) SHA1(69c197f2a41f288913f042de9eb8274c0df3ac27) )
	ROM_LOAD16_BYTE( "prg1b.u23", 0x000001, 0x080000, CRC(8e70b492) SHA1(f84f2039826ae815afb058d71c1dbd190f9d524d) )
	ROM_LOAD16_BYTE( "prg2.u21" , 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24" , 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END

/* older version, might have only been released in Japan and Taiwan? */
ROM_START( batriderja )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0.bin", 0x000000, 0x080000, CRC(f93ea27c) SHA1(41023c2ee1efd70b5aa9c70e1ddd9e5c3d51d68a) )
	ROM_LOAD16_BYTE( "prg1.u23", 0x000001, 0x080000, CRC(8ae7f592) SHA1(8a20ebf85eca621f578d2302c3a3988647b077a7) )
	ROM_LOAD16_BYTE( "prg2.u21", 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24", 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END


ROM_START( batridert )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "u22.bin",  0x000000, 0x080000, CRC(b135820e) SHA1(c222887d18a0a3ea0fcc973b95b29d69c86f7ec3) )
	ROM_LOAD16_BYTE( "prg1.u23", 0x000001, 0x080000, CRC(8ae7f592) SHA1(8a20ebf85eca621f578d2302c3a3988647b077a7) )
	ROM_LOAD16_BYTE( "prg2.u21", 0x100000, 0x080000, CRC(bdaa5fbf) SHA1(abd72ac633c0c8e7b4b1d7902c0d6e014ba995fe) )
	ROM_LOAD16_BYTE( "prg3.u24", 0x100001, 0x080000, CRC(7aa9f941) SHA1(99bdbad7a96d461073b06a53c50fc57c2fd6fc6d) )

	ROM_REGION( 0x40000, "audiocpu", 0 )			/* Sound Z80 code + bank */
	ROM_LOAD( "snd.u77", 0x00000, 0x40000, CRC(56682696) SHA1(a372450d9a6d535123dfc31d8116074b168ab646) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "rom-1.bin", 0x000000, 0x400000, CRC(0df69ca2) SHA1(49670347ebd7e1067ff988cf842b275b7ee7b5f7) )
	ROM_LOAD( "rom-3.bin", 0x400000, 0x400000, CRC(60167d38) SHA1(fd2429808c59ef51fd5f5db84ea89a8dc504186e) )
	ROM_LOAD( "rom-2.bin", 0x800000, 0x400000, CRC(1bfea593) SHA1(ce06dc3097ae56b0df56d104bbf7efc9b5d968d4) )
	ROM_LOAD( "rom-4.bin", 0xc00000, 0x400000, CRC(bee03c94) SHA1(5bc1e6769c42857c03456426b502fcb86a114f19) )

	ROM_REGION( 0x140000, "oki1", 0 )		/* ADPCM Samples 1 */
	ROM_LOAD( "rom-5.bin", 0x040000, 0x100000, CRC(4274daf6) SHA1(85557b4707d529e5914f03c7a856864f5c24950e) )

	ROM_REGION( 0x140000, "oki2", 0 )		/* ADPCM Samples 2 */
	ROM_LOAD( "rom-6.bin", 0x040000, 0x100000, CRC(2a1c2426) SHA1(8abc3688ffc5ebb94b8d5118d4fa0908f07fe791) )
ROM_END



/*
Battle Bakraid
Raizing/8ing, 1999

PCB Layout
----------

ET68-V99
|-----------------------------------------------------|
|TA8201  16.93MHz     ROM-6                   6264    |
|  YAC516                                             |
|       YMZ280B-F     ROM-7               SND_U0720   |
|                                                     |
| VOL                 ROM-8                 Z80       |
|                                                     |
|                   341256                            |
|                                               93C66 |
|                   341256               XILINX       |
|J                                       XC95108      |
|A                  27MHz     32MHz                   |
|M                                                    |
|M          DIPSW1                      341256  341256|
|A                  XILINX    XILINK                  |
|           DIPSW2  XC95144   XC95108   341256  341256|
|                                                     |
|           DIPSW3                                    |
|                                MACH211    PRG1_U023 |
| TEST_SW            68000                            |
|                                           PRG0_U022 |
|                                                     |
|                                           PRG3_U024 |
|                             L7A0498                 |
|                             GP9001        PRG2_U021 |
| ROM-0       ROM-1           (QFP208)                |
|                                                     |
|                               6264       MN414260   |
| ROM-2       ROM-3                                   |
|                               6264       MN414260   |
|-----------------------------------------------------|
Notes:
      ROM-0 to ROM-3 - 32M DIP42
      ROM-6 to ROM-8 - 32M DIP42 Byte Mode
      68000 clock - 16.000MHz (32/2)
      Z80 clock - 5.33333MHz (32/6)
      VSync - 60Hz
      HSync - 15.39kHz
*/



ROM_START( bbakraid )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0u022_usa.bin", 0x000000, 0x080000, CRC(95fb2ffd) SHA1(c7f502f3945249573b66226e8bacc6a9bc230693) )
	ROM_LOAD16_BYTE( "prg1u023.new", 0x000001, 0x080000, CRC(4ae9aa64) SHA1(45fdf72141c4c9f24a38d4218c65874799b9c868) )
	ROM_LOAD16_BYTE( "prg2u021.bin", 0x100000, 0x080000, CRC(ffba8656) SHA1(6526bb65fad3384de3f301a7d1095cbf03757433) )
	ROM_LOAD16_BYTE( "prg3u024.bin", 0x100001, 0x080000, CRC(834b8ad6) SHA1(0dd6223bb0749819ad29811eeb04fd08d937abb0) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "sndu0720.bin", 0x00000, 0x20000, CRC(e62ab246) SHA1(00d23689dd423ecd4024c58b5903d16e890f1dff) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "gfxu0510.bin", 0x000000, 0x400000, CRC(9cca3446) SHA1(1123f8b8bfbe59a2c572cdf61f1ad27ff37f0f0d) )
	ROM_LOAD( "gfxu0512.bin", 0x400000, 0x400000, CRC(a2a281d5) SHA1(d9a6623f9433ad682223f9780c26cd1523ebc5c5) )
	ROM_LOAD( "gfxu0511.bin", 0x800000, 0x400000, CRC(e16472c0) SHA1(6068d679a8b3b65e05acd58a7ce9ead90177049f) )
	ROM_LOAD( "gfxu0513.bin", 0xc00000, 0x400000, CRC(8bb635a0) SHA1(9064f1a2d8bb88ddbca702fb8556d0dfe6a5cadc) )

	ROM_REGION( 0x0c00000, "ymz", 0 )		/* YMZ280B Samples */
	ROM_LOAD( "rom6.829", 0x000000, 0x400000, CRC(8848b4a0) SHA1(e0dce136c5d5a4c1a92b863e57848cd5927d06f1) )
	ROM_LOAD( "rom7.830", 0x400000, 0x400000, CRC(d6224267) SHA1(5c9b7b13effbef9f707811f84bfe50ca85e605e3) )
	ROM_LOAD( "rom8.831", 0x800000, 0x400000, CRC(a101dfb0) SHA1(4b729b0d562e09df35438e9e6b457b8de2690a6e) )

	ROM_REGION( 0x200, "eeprom", 0 )
	ROM_LOAD( "eeprom-bbakraid-new.bin", 0x000, 0x200, CRC(35c9275a) SHA1(1282034adf3c7a24545fd273729867058dc93027) )
ROM_END


ROM_START( bbakraidj )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0u022.new", 0x000000, 0x080000, CRC(fa8d38d3) SHA1(aba91d87a8a62d3fe1139b4437b16e2f844264ad) )
	ROM_LOAD16_BYTE( "prg1u023.new", 0x000001, 0x080000, CRC(4ae9aa64) SHA1(45fdf72141c4c9f24a38d4218c65874799b9c868) )
	ROM_LOAD16_BYTE( "prg2u021.bin", 0x100000, 0x080000, CRC(ffba8656) SHA1(6526bb65fad3384de3f301a7d1095cbf03757433) )
	ROM_LOAD16_BYTE( "prg3u024.bin", 0x100001, 0x080000, CRC(834b8ad6) SHA1(0dd6223bb0749819ad29811eeb04fd08d937abb0) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "sndu0720.bin", 0x00000, 0x20000, CRC(e62ab246) SHA1(00d23689dd423ecd4024c58b5903d16e890f1dff) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "gfxu0510.bin", 0x000000, 0x400000, CRC(9cca3446) SHA1(1123f8b8bfbe59a2c572cdf61f1ad27ff37f0f0d) )
	ROM_LOAD( "gfxu0512.bin", 0x400000, 0x400000, CRC(a2a281d5) SHA1(d9a6623f9433ad682223f9780c26cd1523ebc5c5) )
	ROM_LOAD( "gfxu0511.bin", 0x800000, 0x400000, CRC(e16472c0) SHA1(6068d679a8b3b65e05acd58a7ce9ead90177049f) )
	ROM_LOAD( "gfxu0513.bin", 0xc00000, 0x400000, CRC(8bb635a0) SHA1(9064f1a2d8bb88ddbca702fb8556d0dfe6a5cadc) )

	ROM_REGION( 0x0c00000, "ymz", 0 )		/* YMZ280B Samples */
	ROM_LOAD( "rom6.829", 0x000000, 0x400000, CRC(8848b4a0) SHA1(e0dce136c5d5a4c1a92b863e57848cd5927d06f1) )
	ROM_LOAD( "rom7.830", 0x400000, 0x400000, CRC(d6224267) SHA1(5c9b7b13effbef9f707811f84bfe50ca85e605e3) )
	ROM_LOAD( "rom8.831", 0x800000, 0x400000, CRC(a101dfb0) SHA1(4b729b0d562e09df35438e9e6b457b8de2690a6e) )

	ROM_REGION( 0x200, "eeprom", 0 )
	ROM_LOAD( "eeprom-bbakraid-new.bin", 0x000, 0x200, CRC(35c9275a) SHA1(1282034adf3c7a24545fd273729867058dc93027) )
ROM_END


ROM_START( bbakraidja )
	ROM_REGION( 0x200000, "maincpu", 0 )			/* Main 68k code */
	ROM_LOAD16_BYTE( "prg0u022.bin", 0x000000, 0x080000, CRC(0dd59512) SHA1(c6a4e6aa49c6ac3b04ae62a0a4cc8084ae048381) )
	ROM_LOAD16_BYTE( "prg1u023.bin", 0x000001, 0x080000, CRC(fecde223) SHA1(eb5ac0eda49b4b0f3d25d8a8bb356e77a453d3a7) )
	ROM_LOAD16_BYTE( "prg2u021.bin", 0x100000, 0x080000, CRC(ffba8656) SHA1(6526bb65fad3384de3f301a7d1095cbf03757433) )
	ROM_LOAD16_BYTE( "prg3u024.bin", 0x100001, 0x080000, CRC(834b8ad6) SHA1(0dd6223bb0749819ad29811eeb04fd08d937abb0) )

	ROM_REGION( 0x20000, "audiocpu", 0 )			/* Sound Z80 code */
	ROM_LOAD( "sndu0720.bin", 0x00000, 0x20000, CRC(e62ab246) SHA1(00d23689dd423ecd4024c58b5903d16e890f1dff) )

	ROM_REGION( 0x1000000, "gfx1", 0 )
	ROM_LOAD( "gfxu0510.bin", 0x000000, 0x400000, CRC(9cca3446) SHA1(1123f8b8bfbe59a2c572cdf61f1ad27ff37f0f0d) )
	ROM_LOAD( "gfxu0512.bin", 0x400000, 0x400000, CRC(a2a281d5) SHA1(d9a6623f9433ad682223f9780c26cd1523ebc5c5) )
	ROM_LOAD( "gfxu0511.bin", 0x800000, 0x400000, CRC(e16472c0) SHA1(6068d679a8b3b65e05acd58a7ce9ead90177049f) )
	ROM_LOAD( "gfxu0513.bin", 0xc00000, 0x400000, CRC(8bb635a0) SHA1(9064f1a2d8bb88ddbca702fb8556d0dfe6a5cadc) )

	ROM_REGION( 0x0c00000, "ymz", 0 )		/* YMZ280B Samples */
	ROM_LOAD( "rom6.829", 0x000000, 0x400000, CRC(8848b4a0) SHA1(e0dce136c5d5a4c1a92b863e57848cd5927d06f1) )
	ROM_LOAD( "rom7.830", 0x400000, 0x400000, CRC(d6224267) SHA1(5c9b7b13effbef9f707811f84bfe50ca85e605e3) )
	ROM_LOAD( "rom8.831", 0x800000, 0x400000, CRC(a101dfb0) SHA1(4b729b0d562e09df35438e9e6b457b8de2690a6e) )

	ROM_REGION( 0x200, "eeprom", 0 )
	ROM_LOAD( "eeprom-bbakraid.bin", 0x000, 0x200, CRC(7f97d347) SHA1(3096c399019924dbb7d6673483f6a011f89467c6) )
ROM_END


// The following is in order of Toaplan Board/game numbers
// See list at top of file

//  ( YEAR  NAME        PARENT    MACHINE   INPUT     INIT      MONITOR COMPANY    FULLNAME     FLAGS )
GAME( 1991, tekipaki,   0,        tekipaki, tekipaki, 0,        ROT0,   "Toaplan", "Teki Paki", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )

GAME( 1991, ghox,       0,        ghox,     ghox,     0,        ROT270, "Toaplan", "Ghox (spinner)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1991, ghoxj,      ghox,     ghox,     ghox,     0,        ROT270, "Toaplan", "Ghox (joystick)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )

GAME( 1992, dogyuun,    0,        dogyuun,  dogyuun,  dogyuun,  ROT270, "Toaplan", "Dogyuun", GAME_SUPPORTS_SAVE )
GAME( 1992, dogyuuna,   dogyuun,  dogyuun,  dogyuuna, dogyuun,  ROT270, "Toaplan", "Dogyuun (older set)", GAME_SUPPORTS_SAVE )
GAME( 1992, dogyuunt,   dogyuun,  dogyuun,  dogyuunt, dogyuun,  ROT270, "Toaplan", "Dogyuun (location test)", GAME_SUPPORTS_SAVE )

GAME( 1993, kbash,      0,        kbash,    kbash,    0,        ROT0,   "Toaplan", "Knuckle Bash", GAME_SUPPORTS_SAVE )

GAME( 1999, kbash2,     0,        kbash2,   kbash2,   0,        ROT0,   "bootleg", "Knuckle Bash 2 (bootleg)", GAME_SUPPORTS_SAVE )

GAME( 1992, truxton2,   0,        truxton2, truxton2, 0,        ROT270, "Toaplan", "Truxton II / Tatsujin Oh", GAME_SUPPORTS_SAVE )

GAME( 1991, pipibibs,   0,        pipibibs, pipibibs, 0,        ROT0,   "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1991, pipibibsa,  pipibibs, pipibibs, pipibibs, 0,        ROT0,   "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1991, whoopee,    pipibibs, tekipaki, whoopee,  0,        ROT0,   "Toaplan", "Pipi & Bibis / Whoopee!! (Teki Paki hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // original Whoopee!! boards have a HD647180 instead of Z80

GAME( 1991, pipibibsbl, pipibibs, pipibibsbl, pipibibsbl, pipibibsbl, ROT0, "bootleg (Ryouta Kikaku)", "Pipi & Bibis / Whoopee!! (bootleg)", GAME_SUPPORTS_SAVE )

// region is in eeprom (and also requires correct return value from a v25 mapped address??)
// todo: something could be wrong here, because the _dumped_ eeprom doesn't work..
GAME( 1992, fixeight,   0,        fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Europe)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightk,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Korea)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeighth,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Hong Kong)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeighttw, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Taiwan)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeighta,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Southeast Asia)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightu,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (USA)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightj,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Japan)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightt,  fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Europe, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightkt, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Korea, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightht, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Hong Kong, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeighttwt,fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Taiwan, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightat, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Southeast Asia, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightut, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (USA, Taito license)",  GAME_SUPPORTS_SAVE )
GAME( 1992, fixeightjt, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Japan, Taito license)",  GAME_SUPPORTS_SAVE )

GAME( 1992, fixeightbl, fixeight, fixeightbl, fixeightbl, fixeightbl, ROT270, "bootleg", "FixEight (Korea, bootleg)", GAME_SUPPORTS_SAVE )

GAME( 1992, grindstm,   0,        vfive,    grindstm,   vfive,   ROT270, "Toaplan", "Grind Stormer", GAME_SUPPORTS_SAVE )
GAME( 1992, grindstma,  grindstm, vfive,    grindstma,  vfive,   ROT270, "Toaplan", "Grind Stormer (older set)", GAME_SUPPORTS_SAVE )
GAME( 1993, vfive,      grindstm, vfive,    vfive,      vfive,   ROT270, "Toaplan", "V-Five (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1993, batsugun,   0,        batsugun, batsugun,   dogyuun, ROT270, "Toaplan", "Batsugun", GAME_SUPPORTS_SAVE )
GAME( 1993, batsuguna,  batsugun, batsugun, batsugun,   dogyuun, ROT270, "Toaplan", "Batsugun (older set)", GAME_SUPPORTS_SAVE )
GAME( 1993, batsugunsp, batsugun, batsugun, batsugunsp, dogyuun, ROT270, "Toaplan", "Batsugun - Special Version", GAME_SUPPORTS_SAVE )

GAME( 1994, snowbro2,   0,        snowbro2, snowbro2,   0,       ROT0,   "Hanafram", "Snow Bros. 2 - With New Elves / Otenki Paradise", GAME_SUPPORTS_SAVE )

GAME( 1993, sstriker,   0,        mahoudai, sstriker,   0,       ROT270, "Raizing", "Sorcer Striker (set 1)" , GAME_SUPPORTS_SAVE ) // verified on two different PCBs
GAME( 1993, sstrikera,  sstriker, mahoudai, sstrikera,  0,       ROT270, "Raizing", "Sorcer Striker (set 2)" , GAME_SUPPORTS_SAVE ) // from Korean board
GAME( 1993, mahoudai,   sstriker, mahoudai, mahoudai,   0,       ROT270, "Raizing (Able license)", "Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1994, kingdmgp,   0,        shippumd, kingdmgp,   0,       ROT270, "Raizing / Eighting", "Kingdom Grandprix", GAME_SUPPORTS_SAVE ) // from Korean board, missing letters on credits screen but this is correct
GAME( 1994, shippumd,   kingdmgp, shippumd, shippumd,   0,       ROT270, "Raizing / Eighting", "Shippu Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE )

GAME( 1996, bgaregga,   0,        bgaregga, bgaregga,   bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE )
GAME( 1996, bgareggahk, bgaregga, bgaregga, bgareggahk, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE )
GAME( 1996, bgareggatw, bgaregga, bgaregga, bgareggatw, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)", GAME_SUPPORTS_SAVE )
GAME( 1996, bgaregganv, bgaregga, bgaregga, bgareggahk, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays New Version only when set to HK
GAME( 1996, bgareggat2, bgaregga, bgaregga, bgaregga,   bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Europe
GAME( 1996, bgareggacn, bgaregga, bgaregga, bgareggacn, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996)", GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Denmark

// these are all based on Version B, even if only the Japan version states 'version B'
GAME( 1998, batrider,   0,        batrider, batrider,  batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Europe) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE )
GAME( 1998, batrideru,  batrider, batrider, batrider,  batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (USA) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE )
GAME( 1998, batriderc,  batrider, batrider, batrider,  batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (China) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE )
GAME( 1998, batriderj,  batrider, batrider, batriderj, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE )
GAME( 1998, batriderk,  batrider, batrider, batrider,  batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Korea) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE )
// older revision of the code
GAME( 1998, batriderja, batrider, batrider, batriderj, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE )
GAME( 1998, batridert,  batrider, batrider, batrider,  batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Taiwan) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE )

// Battle Bakraid
// the 'unlimited' version is a newer revision of the code
GAME( 1999, bbakraid,   0,        bbakraid, bbakraid,  bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE )
GAME( 1999, bbakraidj,  bbakraid, bbakraid, bbakraid,  bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE )
// older revision of the code
GAME( 1999, bbakraidja, bbakraid, bbakraid, bbakraid,  bbakraid, ROT270, "Eighting", "Battle Bakraid (Japan) (Wed Apr 7 1999)", GAME_SUPPORTS_SAVE )
