/*

Summit Coin - Push Over (c)1981
Video Fruit Machine

see:
http://www.youtube.com/watch?v=2vtAwkP7JyM
http://www.youtube.com/watch?v=xx7b5Zd1Qvc

HW could be Galaxian-like

needs inputs, prom decode, sound, artwork (lamps), probably some irq masking and the like

*/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "video/mc6845.h"


class summit_state : public driver_device
{
public:
	summit_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) { }

	UINT8 *m_vram;
	UINT8 *m_attr;
};


static VIDEO_START(summit)
{
}

static SCREEN_UPDATE(summit)
{
	summit_state *state = screen->machine().driver_data<summit_state>();
	const gfx_element *gfx = screen->machine().gfx[0];
	int count = 0x0000;

	int y,x;


	for (y=0;y<32;y++)
	{
		for (x=0;x<32;x++)
		{
			int tile = (state->m_vram[count] | ((state->m_attr[count]&1)<<8) );
			drawgfx_opaque(bitmap,cliprect,gfx,tile,0,0,0,x*8,y*8);

			count++;
		}
	}
	return 0;
}

static WRITE8_HANDLER( out_w )
{

}

static ADDRESS_MAP_START( mainmap, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x17ff) AM_ROM

	AM_RANGE(0x2000, 0x23ff) AM_RAM AM_BASE_MEMBER(summit_state, m_attr)
	AM_RANGE(0x2800, 0x2bff) AM_RAM AM_BASE_MEMBER(summit_state, m_vram)

	AM_RANGE(0x3800, 0x3800) AM_READ_PORT("IN0")
	AM_RANGE(0x3880, 0x3880) AM_WRITE(out_w)
	AM_RANGE(0x3900, 0x3900) AM_READ_PORT("IN1") AM_WRITE(out_w)
	AM_RANGE(0x3980, 0x3980) AM_WRITE(out_w)
	AM_RANGE(0x3a00, 0x3a00) AM_READ_PORT("IN2") AM_WRITE(out_w)
	AM_RANGE(0x3b00, 0x3b00) AM_READ_PORT("IN3")

	AM_RANGE(0x7000, 0x71ff) AM_RAM
ADDRESS_MAP_END



static INPUT_PORTS_START( summit )
	PORT_START("IN0")
	PORT_DIPNAME( 0x01, 0x01, "IN0" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) // Hold1
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) // Hold2
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) // Hold3
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) // Gamble / Left
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) // Collect / Right
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN2")
	PORT_DIPNAME( 0x01, 0x01, "IN2" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Game/Test" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2	 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3	 )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN4")
	PORT_DIPNAME( 0x01, 0x01, "IN4" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN5")
	PORT_DIPNAME( 0x01, 0x01, "IN5" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN6")
	PORT_DIPNAME( 0x01, 0x01, "IN6" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("IN7")
	PORT_DIPNAME( 0x01, 0x01, "IN7" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END

static const gfx_layout tiles8x8_layout =
{
	8,8,
	RGN_FRAC(1,2),
	2,
	{ 0, RGN_FRAC(1,2) },
	{ 7,6,5,4,3,2,1,0 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static GFXDECODE_START( summit )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 1 )
GFXDECODE_END

PALETTE_INIT( summit )
{

}

static MACHINE_CONFIG_START( summit, summit_state )
	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80,4000000)
	MCFG_CPU_PROGRAM_MAP(mainmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(256, 256)
	MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-16-1)
	MCFG_SCREEN_UPDATE(summit)

	MCFG_GFXDECODE(summit)

	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(summit)

	MCFG_VIDEO_START(summit)
MACHINE_CONFIG_END


ROM_START( pushover )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "po40.bin", 0x0000, 0x0800, CRC(eb612cf7) SHA1(93d6b4d5a3c275cc27bece6f1fb1e8be7c6997bf) )
	ROM_LOAD( "po41.bin", 0x0800, 0x0800, CRC(268fd1b2) SHA1(a2421807cb38901ec7c24a8c6eecb34677235c21) )
	ROM_LOAD( "po42.bin", 0x1000, 0x0800, CRC(c0bb3f19) SHA1(8e773cc9503755a24428f9b0bbad1721a38e2c54) )

	ROM_REGION( 0x2000, "gfx1", 0 )
	ROM_LOAD( "pu5.bin", 0x0000, 0x0800, CRC(79c07fbd) SHA1(9c36fa5d369dc5a177501ec302ced1ebaba1102a) )
	ROM_LOAD( "pu6.bin", 0x0800, 0x0800, CRC(3049e8b2) SHA1(becb09c8d3a25e5e2104aa46f8142e1954b1fede) )
	ROM_LOAD( "pu7.bin", 0x1000, 0x0800, CRC(d84fe540) SHA1(de7e66bc2f1d82a2db6a48525ed1802ec20cea44) )
	ROM_LOAD( "pu8.bin", 0x1800, 0x0800, CRC(e7da3be6) SHA1(b02aceef84860cdc9190b73ffe3fa8173e210682) )

	ROM_REGION( 0x1000, "proms", 0 )
	ROM_LOAD( "prom1.bin", 0x0000, 0x0400, CRC(2d947698) SHA1(85405a005fa6108e8d5ef5a7a12745ba05109661) )
	ROM_LOAD( "prom2.bin", 0x0400, 0x0400, CRC(87e11191) SHA1(59da09621f1a3c827bb0c158295ac1744a960aa4) )
	ROM_LOAD( "prom3.bin", 0x0800, 0x0400, CRC(fe0fb97a) SHA1(05c41988bd1fe18725023a1a67c1b3cae01b2028) )
	ROM_LOAD( "prom4.bin", 0x0c00, 0x0400, CRC(ce26b2c4) SHA1(a44b7a05c0c72592fe6083244c785e9ed1149909) )
ROM_END


GAME( 1981, pushover,  0,    summit, summit,  0, ROT270, "Summit Coin", "Push Over (Summit Coin)", GAME_NOT_WORKING|GAME_NO_SOUND )
