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Subject Forum Poster Posted on
. Re: Joystick input lag - such a thing?

USB wired. I avoid wireless like the plague!!!!!
EmuChat JonBoyRetro 09/30/17 04:15 PM
. Joystick input lag - such a thing?

Is this an issue within MAME and, if so, are there any settings (or other things) that help to minimize this? It's just that I've noticed a very slig ...
EmuChat JonBoyRetro 09/30/17 02:34 PM
. Re: Pandora's Box 4S cabinet

I believe it's ARM-based running a version of Final Burn Alpha. http://bootleggames.wikia.com/wiki/Pandora%27s_Box I was going to build a standalon ...
EmuChat JonBoyRetro 08/25/17 02:03 PM
. Flicky sprite issue

Flicky can pick up objects to fire at the cats. When you play the actual PCB, these objects, such as flower pots and hammers, act as if glued to the b ...
EmuChat JonBoyRetro 08/18/17 08:57 PM
. Frogger - looks great but a (very) minor issue

Hi, The blue looks great now - smack on with the PCB! Brilliant and thank you! Just a minor thing (if the aim is to replicate the PCB as accurately ...
EmuChat JonBoyRetro 08/17/17 10:32 PM
. Re: Darwin 4078 Sprite priority bug

Hi Haze, I've just played MAME again and I'm sure you are now correct. I'm not entirely convinced that my PCB and the PCB on the video I sent yesterd ...
EmuChat JonBoyRetro 08/15/17 09:06 PM
. Re: Darwin 4078 Sprite priority bug

https://youtu.be/ZKpWFgcWaBQ I think this an actual PCB also
EmuChat JonBoyRetro 08/15/17 06:48 PM
. Re: Darwin 4078 Sprite priority bug

Hi Haze, I have the PCB and can confirm it's wrong as it stands. My PCB shows the sprites above the grid as per the video. Cheers.
EmuChat JonBoyRetro 08/15/17 06:37 PM
. Re: Darwin 4078 Sprite priority bug

It does seem to be correct in an earlier version I am using on my PSP (although colours are wrong).
EmuChat JonBoyRetro 08/15/17 03:14 PM
. Darwin 4078 Sprite priority bug

Playing this last night, I thought it looked a little odd. The creatures that come flying on during the attract mode (and gameplay) appear *under* the ...
EmuChat JonBoyRetro 08/15/17 02:52 PM
. Re: Moon Cresta attract mode bug (side-by-side test)

HI Brian, Here is the video. https://youtu.be/zvgvL2G1Mrk
EmuChat JonBoyRetro 05/30/17 08:42 PM
. Re: Moon Cresta attract mode bug (side-by-side test)

Hi Brian, I am uploading a Moon Cresta video right now which gives the full attract mode. Here is something interesting ... Playing MC on my Sony PSP ...
EmuChat JonBoyRetro 05/30/17 07:42 PM
. Moon Quasar - Attract mode issues

Having just compared Moon Cresta, I thought I'd also compare Moon Quasar to see how that stacks up. Sadly, there are a number of issues with the attra ...
EmuChat JonBoyRetro 05/30/17 01:07 AM
. Re: Frogger - small bug in MAME

Hi, Mine is definitely a Konami board - but has Sega-branded roms. Also, below is a link showing that the boot-up is not 'clean' as in MAME - you get ...
EmuChat JonBoyRetro 05/30/17 12:37 AM
. Re: Moon Cresta attract mode bug (side-by-side test)

Hi Brian, interesting that you should mention that. I've just videoed Moon Quasar and, to be honest, it's way out on the attract mode. And I mean, way ...
EmuChat JonBoyRetro 05/29/17 11:02 PM
. Moon Cresta attract mode bug (side-by-side test)

Hello, For a while now, I've noticed that the MAME emulation of Moon Cresta (although very good) doesn't quite reflect the game itself - at least in ...
EmuChat JonBoyRetro 05/29/17 01:09 PM
. Frogger - small bug in MAME

Hello, As I'm getting rid of most of my boards, I thought I'd do some quick compares with MAME before I do. I spotted this straight away. It's the b ...
EmuChat JonBoyRetro 05/22/17 12:09 AM
. Re: Crazy Kong - Correct Sound For All Variants?

Hi, I have now found the correct sounds from one of my own boards. As you can hear, the sound is much deeper than MAME. Perhaps can be logged as a bu ...
EmuChat JonBoyRetro 05/10/17 10:59 PM
. Re: Galaga and Galaxian Text Positioning

Hi, Here is the share - I hope it works! https://drive.google.com/folderview?id=0B_aBiBDmpUWFM0pfUVVyV2RGdEE&usp=sharing If you look at P10 ...
EmuChat JonBoyRetro 12/05/14 12:01 PM
. Re: Galaga and Galaxian Text Positioning

I have fired up my board and confirm that MAME looks okay. The text at the top appears smack against the top edge. With the ships at the bottom, it ap ...
EmuChat JonBoyRetro 12/04/14 10:43 PM
. Re: Galaga and Galaxian Text Positioning

Games have a 'playfield' - which is the size of the physical area to which the software (game) can draw to - E.g. 320x240. The software will draw to p ...
EmuChat JonBoyRetro 12/04/14 02:02 PM
. Re: Galaxian - emulated sound correct?

MooglyGuy, Surely the aim of emulation is to get the games as accurate as possible, yes? If we think there is a problem, then it is up to us to highl ...
EmuChat JonBoyRetro 11/01/14 12:47 AM
. Galaxian - emulated sound correct?

I've always wondered whether the MAME Galaxian sound is correct compared to an original. To me, the background 'hum' just sounds way too loud - drowni ...
EmuChat JonBoyRetro 10/31/14 07:59 PM
. Re: Space Duel emulation not 100%?

Okay, so I tried mameUIfix last night - and it has pretty much cured all of the problems. I have set 'throttle' off, sync-to-monitor-refresh on, refre ...
EmuChat JonBoyRetro 10/29/14 01:53 PM
. Re: Smoothness of your monitor / latency test

Hi vio, That is a really interesting response - many thanks for that. I agree about CRT trails on bright objects. I deliberately didn't mention it so ...
EmuChat JonBoyRetro 10/29/14 01:45 PM

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