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Hydranger
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Hydranger's Widescreen Bezels & Artwork ZIP Files for M.A.M.E. (DISCUSSION)
#346724 - 11/05/15 09:05 PM


We can chat here about my love for M.A.M.E.....why don'tcha talk in here Mammy?

Edited by Hydranger (06/19/17 07:06 PM)



Hydranger
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Re: M.A.M.E. Artwork Zips new [Re: Hydranger]
#346725 - 11/05/15 09:10 PM


moved to "Hydranger's Widescreen Bezels for M.A.M.E."

sans discussion.

thanks

Edited by Hydranger (06/19/17 06:32 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346767 - 11/07/15 04:02 AM


Nice!

And Comboman used the website Dropbox to upload his artwork zips. So that may have been the website that he recommended to you.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346775 - 11/07/15 07:10 AM


Thanks BK! Can't talk, ZIPPING!

Edited by Hydranger (11/07/15 08:18 AM)



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Re: M.A.M.E. Widescreen Bezels *DELETED* *DELETED* *DELETED* *DELETED* new [Re: Hydranger]
#346828 - 11/09/15 08:25 AM


Post deleted by Hydranger

Edited by Hydranger (11/09/15 12:24 PM)



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Re: M.A.M.E. Widescreen Bezels *DELETED* new [Re: Hydranger]
#346831 - 11/09/15 11:09 AM


Post deleted by Hydranger

Edited by Hydranger (11/10/15 07:09 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346838 - 11/09/15 09:13 PM


I just started to download the first zip, 1942.zip. You must have accidently included a Galaga bezel image in the zip. I told you to put the down before uploading. Now, if you'll excuse me... I have much more downloading to do. Oh, and I expect that Galaga image to be removed from the 1942.zip by the time I get back... or else you know what will happen to you



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346840 - 11/09/15 10:23 PM


I've downloaded all the zips for games starting with "A" so far. My favorites so far are Arkanoid , Athena and Asterix.

Also, you again mistakenly included an Asterix bezel image in with the asteroid.zip. Do that one more time, I DARE YOU!!!



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346844 - 11/09/15 11:27 PM


Finished downloading the B's.

Is there a reason why one of the bezel images in bloodbro.zip is almost 44 MB? You want a smack in the mouth or what? I was wondering why, after loading the game, it was taking abnormally long to get to the game display. Now I know why. It looks nice though, but I think the file size of that bezel image is... is... a bit overkill.



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Re: M.A.M.E. Widescreen Bezels *DELETED* new [Re: Big Karnak]
#346848 - 11/10/15 04:42 AM


Post deleted by Hydranger

Edited by Hydranger (11/10/15 09:45 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346849 - 11/10/15 05:02 AM



Quote:


This is getting serious!



Indeed... there are a few artworks that have a serious problem regarding the spacing. I don't know the correct terminology, but if you play the game with the artwork you uploaded, you'll see that the character you control and the enemies get hidden around the borders. For instance, in gaunt2.zip, if you move your character to the top of the screen, he'll disappear behind the bezel because the spacing is all messed up. You'll see what I mean when you play the game with the artwork...

Well, here are the games that have this spacing issue:

centiped
commando
digdug
gaunt2


Also, the defender.zip does not work. The bezels don't get displayed.

And one last thing... for gberet.zip, you forgot to include the original artwork in the zip.



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Re: M.A.M.E. Widescreen Bezels *DELETED* new [Re: Big Karnak]
#346851 - 11/10/15 05:37 AM


Post deleted by Hydranger

Edited by Hydranger (11/10/15 05:38 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346852 - 11/10/15 05:41 AM Attachment: tumblr_inline_nql7jwMw5u1tol1v9_500.gif 860 KB (1 downloads)


NO MORE DOWNLOADS FOR YOU!!!!!
I will re-dropbox once all issues are ironed out, no use letting people d'load broken Zips eh!

[ATTACHED IMAGE]

Attachment

Edited by Hydranger (11/10/15 05:51 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346853 - 11/10/15 05:44 AM


English!, Do You Read It BK! or are your eyes painted on?

> Sorry to keep adding posts to thread, for no apparent reason, but I have another
> question because this is a massive undertaking ladies and gentlemen, just one
> example:
>
> Green Beret. Green Beret is the Japanese/European version of Rush'N'Attack.
> Rush'N'Attack has full artwork, Green beret only has a bootleg Marquee and some logos
> floating about, SO WHAT DO I DO? Add Rush'N'Attack Art into Green Beret, wait that makes a bit of sense, but wouldn't there be a Rush'N'Attack Rom out there! Haven't looked!



All issues fixed. so far!, Thank you BK!. Let's try a fresh Dropbox. Shit!, I can't issue these zips until I figure out all my issues, can I?
"Son Of Bitch! and Shit!

We will get there eventually I suppose, this all new to me!

Edited by Hydranger (11/10/15 06:07 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346854 - 11/10/15 06:11 AM



Quote:


EDIT: FIXED, Image was 60meg. Thanks BK for pointing out File Size , I wasn't thinking about Image Size, sorry guys. give me a bit of time to go through the eighty zips and check em out!



Out of the artwork zips you've uploaded, the only zip that had a ridiculously large file size was the bloodbro.zip that I had mentioned, and you've already fixed that. All the other images' file size in the other zips seemed appropriate. So I think you're fine in regards to that issue.

Edited by Big Karnak (11/10/15 06:53 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346855 - 11/10/15 06:35 AM



Quote:


My Green Beret Bezel, is half Rush'N'Attack half Green Beret hybrid,



Okay, I see what you've done. I must have missed this paragraph. Yes, you were correct in putting the artwork in a zip named gberet.zip. Because Green Beret is the parent game in MAME. Rush'N'Attack is a clone game in MAME. And in MAME, if there's artwork named after the parent game, that artwork is also available for display in all it's clones.


Quote:


if I zip it up, make it available on Dropbox and someone uploads it to Mr.DO's official artwork zip archive, that's not good, for Konami, for M.A.M.E, Mr. Do or me!



You don't have to worry about that because customized artwork that people make do not get uploaded to Mr. Do's official artwork website because that website is only for official artwork, not customized artwork.

However, there is another section on Mr. Do's website where he does have customized artwork that others have made. It's located here --> http://www.mameworld.info/mrdo/mame_otherart.php?p=a#here
But he hasn't updated that in quite some time. So people like Vaughn's, Comboman's, and Big10's customized artwork have not been added. So hopefully, some day when Mr. Do has some free time, he will add all you guys' customized artwork to that section of his website.

Edited by Big Karnak (11/10/15 07:33 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346856 - 11/10/15 07:07 AM


Moved up to top

Edited by Hydranger (11/10/15 09:43 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346857 - 11/10/15 07:40 AM



Quote:


that'll be $800



$800? Good lord that's a lot of money. How about ?... and a special mushroom


Quote:


Thankyou!



No, thank YOU! Here, time to start a little puff-puff-give in this motha f'er



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346867 - 11/10/15 08:49 AM


My work here may never end....

Edited by Hydranger (11/11/15 05:41 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346879 - 11/10/15 07:40 PM




Okay, I checked the artworks that had the spacing issue that I had mentioned, and you seemed to have fixed them. Good job. Except for one...
In gaunt2.zip, you have two choices, the "Widescreen Artwork" and "bezel". You managed to fix the spacing in "Widescreen Artwork", but the spacing issue still exists in the "bezel" option.

Now, I will begin downloading the rest and report any issues I find.

Thanks again!



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346881 - 11/10/15 08:46 PM


Found an issue in the mario.zip. It's Widescreen Bezel partially covers the gameplay in the lower-left corner and a little in the lower-right corner. If Mario or an enemy moves to the lower-left corner, they'll be hidden behind the artwork.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346882 - 11/10/15 08:57 PM


You forgot to include the original artwork in the nemesis.zip



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346883 - 11/10/15 09:51 PM


Your Silkworm Dropbox link points to the wrong download. It points to sharrier.zip.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346888 - 11/11/15 05:15 AM


Where would I be without you BK?

I'll tell you where, outside the door to this forum swearing my head off at anyone who would listen.

Let me sort this stuff out.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346890 - 11/11/15 05:28 AM


> Found an issue in the mario.zip. It's Widescreen Bezel partially covers the gameplay
> in the lower-left corner and a little in the lower-right corner. If Mario or an enemy
> moves to the lower-left corner, they'll be hidden behind the artwork.

Cheated this fix, just reduced slightly the game window instead of redoing artwork.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346891 - 11/11/15 05:32 AM


> Your Silkworm Dropbox link points to the wrong download. It points to sharrier.zip.

Link Fixed!



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346892 - 11/11/15 05:37 AM Attachment: YesICannabis.gif 6804 KB (1 downloads)


> You forgot to include the original artwork in the nemesis.zip <

You mean there's more Nemesis artwork out there in the form of Gradius artwork?
or should I say We have a Kitchen?

Shit just got real!

EDIT: Awwww! I was about to fire up Photoshop one last time. But knowing Gradius is same as Nemesis doesn't add anything to the little Nemesis artwork I have, fiddle-sticks!!!!! Is Fiddle-Sticks considered swearing in America or is that still too spicy for you big girls blouses?

EDIT EDIT: Just realised I hadn't hi-resed Nemesis yet. Still using low-res marquee stretched to look like Bezel....must update!


[ATTACHED IMAGE]

Attachment

Edited by Hydranger (11/11/15 06:18 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346893 - 11/11/15 05:40 AM


> Okay, I checked the artworks that had the spacing issue that I had mentioned, and you
> seemed to have fixed them. Good job. Except for one...
> In gaunt2.zip, you have two choices, the "Widescreen Artwork" and "bezel". You
> managed to fix the spacing in "Widescreen Artwork", but the spacing issue still
> exists in the "bezel" option.
>
> Now, I will begin downloading the rest and report any issues I find.
>
> Thanks again!

Gauntlet 2 "bezel" was just my outdated Widescreen version from years ago. Removed entry for 'bezel' and just left 'Widescreen' option as should be.

Edited by Hydranger (11/11/15 06:54 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346894 - 11/11/15 05:48 AM


All issues fixed so far.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346898 - 11/11/15 06:55 AM


Now, I will begin downloading the rest and report any issues I find.


God have mercy on my wretched soul!



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346901 - 11/11/15 08:06 AM


Thanks for fixing the issues I mentioned. I finished downloading and testing each one. All seem to be working fine. They look nice. I'm going to sleep now, tomorrow I'll list which artwork I liked the most.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346908 - 11/11/15 07:01 PM


Nemesis has been updated. and out of all them, it's still my favourite.

A big thank you for the support and guidance in this rapidly unfolding adventure, to everyone!, Never in a million years did I think this is where we'd be from the initial question I asked not too long ago......


Well that was fuckin' exhausting!

I think the way forward is I'll just start a request thread and just go from there? Sounds simple enough? I saw a Bezel in my travels, was a space game, can't remember it's name, but it was a brilliant artwork. Photoshop the shit out it!

I could quite easily start doing Vectors of all the bezels, but someone's gonna' pay me for that insanity I'm afraid.

Any buyers?.

Edited by Hydranger (11/11/15 08:12 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346909 - 11/11/15 07:44 PM


My favorites are Arkanoid , Athena, Asterix, Gauntlet 2, and Xybots.

What are your favorites?

I don't know if you plan on making any more future bezels, but if you do, there's just one suggestion I'd make. And that would be to increase the gameplay display size. This way there would be a little less bezel, but more room for the actual gameplay display.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346911 - 11/11/15 08:02 PM


Yeah, I realised halfway through this last re-design that I was still using the resolution I had always used in 2005ish when I was given Batch Files that simply opened a window 1040 x something something mathematics. I did actually think the same thing, a little less art a little more screen would have been a better balance of screen space, but it's over, let it go man!

After Christmas I might go fuckin' apeshit again, after a respite period first. I need to get the constant nightmares about Vigilante and Ikari Warriors out of my head first, cleanse my chakra's and all that malarkey.

Well see!



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346912 - 11/11/15 08:08 PM Attachment: AlanPartridgeBackOfThe Net.gif 522 KB (6 downloads)


> My favorites are Arkanoid , Athena, Asterix, Gauntlet 2, and Xybots.

Four with no original bezels, I don't mean to blow my own trumpet or anything, but,

[ATTACHED IMAGE]

Attachment

Edited by Hydranger (11/11/15 08:11 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346913 - 11/11/15 08:19 PM


lol okay, you deserve some rest.

When/if you decide to start making more... when you are deciding which games to pick, it would be preferential in my opinion if you selected games that don't have any artwork already available for it. Because there are hundreds of arcade games in MAME that don't have any artwork. So instead of making customized artwork for a game like Xevious, where artwork already exists for it at Mr. Do's website, you could choose some other game that doesn't already have artwork available for it. Know what I mean?

Like you did with these 4...

Quote:


Four with no original bezels, I don't mean to blow my own trumpet or anything, but,



And btw, that guy in that gif looks a little like Saul from Breaking Bad and Better Call Saul.

Edited by Big Karnak (11/11/15 08:25 PM)



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Re: M.A.M.E. Widescreen Bezels *DELETED* new [Re: Big Karnak]
#346916 - 11/11/15 09:01 PM


Post deleted by Hydranger

Edited by Hydranger (11/11/15 09:03 PM)



Hydranger
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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346918 - 11/11/15 09:54 PM Attachment: AlanPartridgeSmellMyCheese.gif 937 KB (0 downloads)


Just spotted, fixed and updated error in Galaga.

The end is so close I can smell it!

[ATTACHED IMAGE]

Attachment



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346919 - 11/11/15 10:07 PM


What was the error you found in Galaga?



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346920 - 11/12/15 01:31 AM


There was a Bug under left Instr. Card that was borked!

AND I fixed it and borked it again...aaaand now I actually fixed it without borking it.

Edited by Hydranger (11/12/15 03:58 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346932 - 11/12/15 04:14 AM


I change my mind, the bezel that brings the biggest smile to my face is Rastan. That took a while, like a few others, yeah Rastan Wins!

Edited by Hydranger (11/20/15 04:23 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346934 - 11/12/15 04:52 AM


This may actually never end now we've started. Fixed mistakes in Gauntlet 2(A swirly white border was missing) and Galaxian (one of the wasps had white background still).

That's It, I'm Done!

Edited by Hydranger (11/12/15 05:09 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#346951 - 11/12/15 08:30 PM



Quote:


That's It, I'm Done!



You're going to tell ME when you're gonna leave? No, I don't think so. Now you can't leave!



What about including the original artwork in your gberet.zip? We talked about that before and I still don't understand why not. Just because you made customized hybrid artwork for that game, I don't see why that would affect your decision not to include the original artwork in the zip, like you did for the rest of the games.

Edited by Big Karnak (11/12/15 08:51 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#346953 - 11/12/15 09:57 PM Attachment: RushNAttackFullArt.jpg 189 KB (2 downloads)


No, no reason, just this. I did not know Rush"N'Attack was related to Green Beret, I first, many years ago, used Rush'N'Attack art for the same reason it's still used to this day, I borrowed the RNA art believing the two games unrelated (Never thought someone would see these Widescreens). That's it, oh! and Rush'N'Attack does have full art, I just don't have it, nor can I find anything better than what I found originally, to this day.
This is what I got baby! Found this years ago. It's small but usable. Now that I know the 2 games are the same game, I will redo entire artwork...right now.... gimme 10min!

[ATTACHED IMAGE]

Attachment

Edited by Hydranger (11/12/15 10:31 PM)



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Re: M.A.M.E. Widescreen Bezels *DELETED* new [Re: Hydranger]
#347043 - 11/16/15 02:55 AM


Post deleted by Hydranger



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347045 - 11/16/15 03:30 AM


Green Beret artwork updated, still no usable official artwork found for Rush'n Attack to add to the ZIP.

It just dawned on me that I'll have to listen to comments and change these artworks as and when required, if someone points out any discrepancies with official/bootleg/regional or mistakes in my artworks. It is just lucky I love M.A.M.E. and don't mind giving birth to these artworks for others to enjoy. I suppose, in the end, I have given people more choice and that's never a bad thing.

I'll be playing M.A.M.E., listening to schlamming techno and hangin' about, refreshing this thread and awaiting your comments.



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347046 - 11/16/15 03:43 AM


I just downloaded the updated gberet.zip. I thought you were going to include the original artwork?



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347047 - 11/16/15 03:58 AM


There is none my brother!
Or should I say, I can't find any.... sorry just went to Mr.Do and sure enough, there's a Green Beret Official ZIP. My apologies BK, give me a minute to go through LAY and update ZIP. Back soon!



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347050 - 11/16/15 04:18 AM


Green Beret properly updated with Instruction Cards from Mr.Do included. Thanks again BK, if you weren't here people might think I was a weirdo talking to himself, on a thread he created as well. Your advice, time and effort are all appreciated homeboy! You're a Bad Young Brother Son!!!!

Edited by Hydranger (11/20/15 04:24 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347051 - 11/16/15 04:23 AM Attachment: Useful.gif 1633 KB (0 downloads)


"This is Great!! I feel like I'm Helping"

[ATTACHED IMAGE]

Attachment

Edited by Hydranger (11/16/15 04:24 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347055 - 11/16/15 07:21 AM












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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347104 - 11/17/15 06:54 AM


Vigilante updated. Typo!

Thanks again to everyone for helping me out, especially BK!

Any suggestions, comments or points of contention, mistakes or errors in officiallity/bootleggitry (are they words, they are now!), feel free to advise me on them when you spot them.

That's 80 Widescreen Bezels, a good start.

Any requests?



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347105 - 11/17/15 07:04 AM


Awaiting suggestions..

Edited by Hydranger (11/18/15 09:04 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347106 - 11/17/15 07:10 AM


Enjoy!

Edited by Hydranger (11/18/15 09:02 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347173 - 11/19/15 09:25 AM


Updated Bermuda Triangle, the image I found of the original bezel is too small, so I have replaced it with something else that's less pixelated, until I find a better quality image.

Edited by Hydranger (11/20/15 04:16 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347195 - 11/19/15 09:25 PM



Quote:


Awaiting suggestions..



Okay... let me go see which games I like that doesn't have any artwork available for it. I'll get back to ya.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347207 - 11/20/15 04:54 PM




Edited by Hydranger (11/23/15 12:58 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347208 - 11/20/15 05:09 PM




Edited by Hydranger (11/23/15 12:55 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347209 - 11/20/15 05:24 PM




Edited by Hydranger (11/23/15 12:54 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347210 - 11/20/15 05:32 PM


Someone must want/have a Widescreen Bezel they'd like to see created? I'm dying here, Come On!

Edited by Hydranger (11/20/15 06:05 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347211 - 11/20/15 05:44 PM




Edited by Hydranger (11/23/15 12:56 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347212 - 11/20/15 06:08 PM




Edited by Hydranger (11/23/15 12:56 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347213 - 11/20/15 06:16 PM




Edited by Hydranger (11/23/15 12:57 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347214 - 11/20/15 06:28 PM




Edited by Hydranger (11/23/15 12:58 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347215 - 11/20/15 06:46 PM


Lay down the pipe, man.

It's barely lunchtime in America, for what it's worth. The Americans will probably be over then or another 6 hours later, if that. Can't speak for the rest of the world.

Speaking as an admin, really don't need you to keep bumping a thread over the course of an hour. People will respond when they do.

- Stiletto



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Re: M.A.M.E. Widescreen Bezels new [Re: Stiletto]
#347216 - 11/20/15 07:02 PM


hahaha! Sorry, I didn't realise I was dancing so hard you felt the bumps, my apologies! I'll be in the corner, see you in a few hours..

Edited by Hydranger (11/20/15 07:10 PM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347221 - 11/20/15 10:49 PM


Glad you're doing well. But careful with the Lyrica... I've read that the withdrawals are just as bad as opiates and benzos. I know it must have been hell kicking the opiates you were on, and to go through that again would suck.

As for the bezels... Here's my first requests...

[rbisland]

[wardner]

[toki]


Edited by Big Karnak (11/21/15 03:47 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347226 - 11/21/15 03:31 AM


Excellent, tasks!

Updated Pac-Man, I had never updated it. Deserved an update.
Updated!

Rainbow Islands, first cab off the rank, I can't find the ROM anywhere, Rainbow 100B ROM is needed apparently.

Is it a vertical or horizontal game? That'll get me started.

Edited by Hydranger (11/21/15 03:59 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347238 - 11/21/15 10:39 AM Attachment: Rainbowislands_bezel.png 3034 KB (3 downloads)


Like this

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by Hydranger (11/23/15 11:45 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347252 - 11/21/15 08:13 PM


Looks nice. Do you plan on making the gameplay screen bigger with these future bezels, like we've previously talked about?



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347262 - 11/22/15 05:10 AM Attachment: 2220_1_fs_bz.jpg 135 KB (1 downloads)


Alright! 'I'll give it a go for Wardner, by the way, a question!, Wardner is Japanese version of "Pyros". Once again there is no Wardner art besides a Marquee. that's it, Pyros has full artwork, but once again, like Rush'N Attack, I can't find any Bezel that is of a high quality (see below). So do I, like Green Beret/Rush'N Attack, make a hybrid, and call it Wardner?
Here are the dimensions used for the first 80 Bezels:

Horizontal Window
x="438" y="265" width="1040" height="670"

Vertical Window
x="566" y="154" width="785" height="890"

too many questions!

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by Hydranger (11/23/15 05:36 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347263 - 11/22/15 05:18 AM


Use this Pyros Bezel and add a Wardner Logo?

Edited by Hydranger (11/23/15 04:56 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347264 - 11/22/15 05:35 AM



Quote:


What's the next sizes up, generally speaking?,
Obviously it's maths x maths = more maths,
but I have only used this resolution,
what do you recommend using for larger Vert and Horiz windows.

Is there an equation for scaling up, because I would like to use the official, original Window Size for each game.

Some Vertical game windows seem squashed in height and some Horizontal game windows appear squashed in Width?

Will I just have to pick a default Vert/Horiz scale, and like the first set of bezels, some games will fit, some will fit with a little distortion?



I don't know, but I know Vaughan did a very good job of making the gameplay screen bigger. Check out the .lay files of his artwork and maybe you can figure out how to do it:

http://www.mameworld.info/ubbthreads/sho...;new=1443970897



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347265 - 11/22/15 05:40 AM


My man BK! Quick with an answer and a smile.
I hope Vaughn doesn't mind me touching and copying and interfering with his lay files, I don't think he likes me enough to let me loiter near his ZIP's

Edit: I will use Vaughn's dimensions running MAME in Standard(3:4). Give me 2 years to redo all the artworks...

Edited by Hydranger (11/22/15 08:46 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347292 - 11/22/15 09:30 PM


If you want, let AntoPISA know that it's fine for him to host/mirror your customized artwork on his website. His website is http://www.progettosnaps.net/ . It's a great website that most MAME frontend users utilize. It has almost everything on that site.

I asked AntoPISA if he would consider hosting/mirroring your artwork and other peoples' artwork in this thread, http://www.mameworld.info/ubbthreads/sho...7267#Post347282 , so if you want, you can let him know.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347306 - 11/23/15 04:46 AM


You're people who know people, good to know! Thanks BK.

I have made a decision about Bezel Windows and all that Jazz!

I am going to complete this Widescreen Bezel set, utilizing the windows as they are. When I have completed as many Widescreen Bezels as I can, I will then turn around and start another set of all the same games but do them maximised (Standard 3:4) like Vaughn's Dimensions.

Just for simplicity sake, I have a 2 gigabyte PSD File with all the Bezels as layers in one single file. Not going to start doing different dimensions in the PSD File, too confusing for my simple brain. So I will do 2 complete sets of Bezels. Mine and Mine(at Vaughn's Dimensions)
I shall call the second set "Big K' Big Screen Bezels". You deserve nothing less for your efforts Big K!
And just guess what my friends call me irl. "Big A"
You know, because my names Aaron.

Anyway back to business, lots of work to do.
First order of business though, giving me new bezels to do, I have three on my plate, but I can has 80 bezels on the go at any one time. Now this should keep me busy for the coming year. Or two!

Edited by Hydranger (11/23/15 05:28 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347309 - 11/23/15 05:46 AM


> If you want, let AntoPISA know that it's fine for him to host/mirror your customized
> artwork on his website. His website is http://www.progettosnaps.net/ . It's a great
> website that most MAME frontend users utilize. It has almost everything on that site.
>
> I asked AntoPISA if he would consider hosting/mirroring your artwork and other
> peoples' artwork in this thread,
> http://www.mameworld.info/ubbthreads/sho...7267#Post347282
> , so if you want, you can let him know.

Ah! So that's what Progetto-Snaps is. More things that are good to know, now I just gotta' figure out what a SNAP is!





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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347310 - 11/23/15 06:29 AM



Quote:


Ah! So that's what Progetto-Snaps is. More things that are good to know, now I just gotta' figure out what a SNAP is!



Do you use the official MAME? Or do you use a derivative or frontend?


Quote:


I shall call the second set "Big K' Big Screen Bezels". You deserve nothing less for your efforts Big K!



All I do is enjoy the artwork, make suggestions, and provide the little help that I know how... it's you who does all the effort and who deserves the credit. So you should call it "Big A's Big Screen Bezels".


Quote:


...like Vaughn's Dimensions



Vaughan's types of bezels were either...

Horizontal - Example: http://postimg.org/image/ixsirgdv7/

Verticle with no top and bottom bezel part - Example: http://postimg.org/image/4g7jamlxj/

For a few verticle games, he decided to toy with the idea of including a top and bottom bezel part... a very slim top and bottom. - Example: http://postimg.org/image/eega5xvzn/ But he decided against it, since he felt verticle games look better and have more an official look to it with no top and bottom bezel.

So for verticle games, which type of bezel style are you going to go with? The type with no top and bottom bezel?... or the type with a very slim top and bottom bezel?

Edited by Big Karnak (11/23/15 07:35 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347314 - 11/23/15 07:47 AM


Here are some more requests:

[psychic5]

[tigeroad]

[nastar]

[wildfang]

[cbuster]

[liquidk]

[bnzabros]

[spelunkr]

[spelunk2]

[alexkidd]

[sonic]

[bonkadv]


Edited by Big Karnak (11/23/15 07:53 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347315 - 11/23/15 08:02 AM


Do you use the official MAME? Or do you use a derivative or frontend?

MAME64.exe 0.167.0.0

All I do is enjoy the artwork, make suggestions, and provide the little help that I know how... it's you who does all the effort and who deserves the credit. So you should call it "Big A's Big Screen Bezels".

I do these artworks with my eyes closed, besides I won't have done the new set on my own volition without you. I might call them "Big Karnak's Big Set Of Hanger's"


So for verticle games, which type of bezel style are you going to go with? The type with no top and bottom bezel?... or the type with a very slim top and bottom bezel?

Well on first consideration, Vaughn was right to use official MAME res or STANDARD3:4, eliminating the top and bottom, it's what the MAMEDev's would have wanted. I could do mine with a small strip (not enough for logo or whatever, but enough to tie the two sides together, a Brazilian Bezel if you will.

What do you think?

Edited by Hydranger (11/23/15 08:11 AM)



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347316 - 11/23/15 08:10 AM


> Here are some more requests:
>
> [psychic5]
>
> [tigeroad]
>
> [nastar]
>
> [wildfang]
>
> [cbuster]
>
> [liquidk]
>
> [bnzabros]
>
> [spelunkr]
>
> [spelunk2]
>
> [alexkidd]
>
> [sonic]
>
> [bonkadv]


I'll just do them all, there can't be more than 150 MAME games out there.



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347317 - 11/23/15 08:35 AM



Quote:


there can't be more than 150 MAME games out there.



There are over 4,000 working arcade games in MAME. And that's not even including "clones", that's just "parent" games.


Quote:


MAME64.exe 0.167.0.0



By your answer, I'm assuming you aren't aware of all the different kinds of derivatives and frontends available... I had a hunch about that, especially since you didn't know what "Snaps" were. There is a whole world of goodies and eye candy out there for MAME that you aren't aware of yet. I'd recommend you check out the derivative MAMEUIFX. Explore that derivative and you'll see that there are tabs that are able to display the arcade cabinets, marquees, control panels, in-game snapshot, title, etc. of each arcade game. You can download those packages from http://www.progettosnaps.net/ .


Quote:


Well on first consideration, Vaughn was right to use official MAME res or STANDARD3:4, eliminating the top and bottom, it's what the MAMEDev's would have wanted. I could do mine with a small strip (not enough for logo or whatever, but enough to tie the two sides together, a Brazilian Bezel if you will.

What do you think?



Hmmm, I don't know, I guess if I had to pick which one, I guess I'd go with no top and bottom bezel for verticle games. Because with real arcade cabinets for verticle games, the majority of them don't have any top and bottom bezel. Plus, I'm assuming it would be easier and quicker for you to make this way... it's less work.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347321 - 11/23/15 11:52 AM


1. 4000! There's no time to waste, I must get to work!

2. MAME is full of suprises

3. No Strip it is!



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347630 - 11/30/15 04:43 AM Attachment: Amypoehler.gif 794 KB (0 downloads)


Hey BK, not avoiding you, I just broke two ribs, gonna take it easy for a few weeks.

[ATTACHED IMAGE]

Attachment



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347633 - 11/30/15 06:58 AM


You broke two ribs? How'd that happen? Tell me who did this to you and I'll leave them right where I find them.



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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#347636 - 11/30/15 01:22 PM


Goofing around on the beach, my two daughters are trainee Life Savers, long story short, I did a tug o war with my youngest daughter and afterwards she was pretending to be tired, so I made a face and fell face first into the sand.

Well, the sand was wet and hard from the tug o war, I landed hard and it took my breathe away, three days later went to the doctors, couldn't breath. one x-ray later, two broken ribs.



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Re: M.A.M.E. Widescreen Bezels new [Re: Hydranger]
#347679 - 12/01/15 07:29 PM







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Re: M.A.M.E. Widescreen Bezels new [Re: Big Karnak]
#348818 - 01/04/16 04:18 PM


I've been meaning to write a guide to creating Bezels for some time, but have put it off. They're not difficult to do at all - it's just that the information that's out there isn't written for idiots like me. Once I'd figured it out I wondered why I found it difficult in the first place.

Still - if there is interest in a (lengthy) explanation, than I'd be willing to give it a go. It's probably not worth the effort for just one person to read, but if there's more I know I sure would have appreciated an idiots guide when I started.

On another note - Mame is founded on sharing. As such, there is nothing sacrosanct about my LAY files. If I recall correctly, Mr. Do actually pointed out an error in my LAY files - but since everything works I've never changed them. Point being, if my LAY files help you, then use what works.

Having said that - LAY files alone aren't the complete solution - it's also about the template you use to complete the artwork.

The rules for me, from the beginning, was that I wanted to maximize the gameplay area - since first and foremost, I want to play the game, not look at pretty pictures. There have been times when I've really really wanted to increase the Bezel size so I had more room to create a bezel - but I resisted because on standard monitors the gameplay area quickly gets ridiculously small. IMO, of course.

For me it helped to have a "philosophy" or goal in mind when I started. Mame users want authentic artwork first. If authentic artwork exists, I see no reason to mess with it (although I have some games where I feel the Bezel is too big, and I might one day go back and make them fit my own templates to maximize game screen size.)

So, I target games with no official artwork. Better something than nothing, sort of thing. I'm not saying anyone should follow my example, just saying it helped me.

Mr. Do has an automatic LAY file creator on his web site (although I'll be honest and say I found it too complicated to use). So I figured out how they work and now use Notepad. Still, maybe Mr. Do's tool will work for you.



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Re: M.A.M.E. Widescreen Bezels new [Re: Vaughan]
#358211 - 09/02/16 01:13 PM


Updated Links to Postimage (actual Bezel.png's) & Dropbox (Artwork Zips)

Update: Just noticed Gunsmoke was borked, is fixed and all links updated accordingly.

Edited by Hydranger (06/19/17 09:24 AM)


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