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Smoker1
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Mortal Kombat 2+ Now available
#369892 - 09/25/17 07:50 PM


Was supposed to be Released Saturday, but there was a Delay. There are only 2 Files in the .zip
ug12.l31
uj12.l31
along with a Changes.txt



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RobbbertModerator
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Re: Mortal Kombat 2+ Now available new [Re: Smoker1]
#369896 - 09/26/17 02:50 AM


> There are only 2 Files in the .zip

What .zip would that be?



Smoker1
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Re: Mortal Kombat 2+ Now available new [Re: Robbbert]
#369897 - 09/26/17 03:14 AM


ug12.l31
uj12.l31
along with a Changes.txt
Supposed to be taken from the Original 3.1L Version, but I dont see that Version anywhere.
http://mortalkombatplus.com/faqs



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RobbbertModerator
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Re: Mortal Kombat 2+ Now available new [Re: Smoker1]
#369984 - 09/29/17 08:22 AM


> ug12.l31
> uj12.l31
> along with a Changes.txt
> Supposed to be taken from the Original 3.1L Version, but I dont see that Version
> anywhere.
> http://mortalkombatplus.com/faqs

It requires a login to get it. If you're a member can you get hold of it?



Smoker1
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Re: Mortal Kombat 2+ Now available new [Re: Robbbert]
#369986 - 09/29/17 04:48 PM Attachment: MK2 v2.8 Public Beta.zip 417 KB (5 downloads)


Already got it No way to Run it. Says to Enable Debug Mode.......but there are a few Boxes in the Debug Tab



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RobbbertModerator
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Re: Mortal Kombat 2+ Now available new [Re: Smoker1]
#369991 - 09/30/17 01:16 AM


> Already got it No way to Run it. Says to Enable Debug Mode.......but there are a few
> Boxes in the Debug Tab

hmmm, ok. We'll see.



Smoker1
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Re: Mortal Kombat 2+ Now available new [Re: Robbbert]
#369992 - 09/30/17 04:39 AM


This is what it says in the FAQ for running it in MAME

IT WON'T RUN IN MAME...

As of right now it will only run in MAME with the debug option on. Until it's recognized as a legitimate revision it won't pass the checksum it's expecting to see since it's modified from the original 3.1L. Once the project is complete I will submit a request for it to be included in the Database. Just add the option -debug MK2 to MAME to execute and don't forget F5 to start it once the debugger is shown.



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JWallace
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Re: Mortal Kombat 2+ Now available new [Re: Smoker1]
#370046 - 10/02/17 12:55 PM


Won't this just work replacing the relevant ROMs from the regular MK2 3.1 set - with the checksum warning?

It'll presumably be ideal fodder for HBMAME when completed based on just that.



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Smoker1
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Re: Mortal Kombat 2+ Now available new [Re: JWallace]
#370053 - 10/02/17 07:19 PM


Cool. But now, need to figure out how to get it running. As I said, MAMEUI has a few Debug Options. Which one do I Select to get it running?????



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JWallace
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Re: Mortal Kombat 2+ Now available new [Re: Smoker1]
#370077 - 10/03/17 12:08 PM


I'm talking about the command line, the issue is that you'd have to temporarily ditch the main set to play the hacked one. Not sure what UI would do in this case



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