> Yeah, although a software simulation will never take into account the analog > behaviors of some of the circuitry when "bent" certain ways.
Understood, and by no means do I think this is a replacement for the real thing. But I am keen to fool around with some of the possibilities this opens up - it's all idle curiosity right now, but I think some neat (if not necessarily terribly-useful) results might be obtained.
One of the things that really intrigues me is seeing how analogue's infinite adjustment across a set range vs. digital's fixed steps between two points plays out in software - and if/how that analogue resolution implemented in digital can be improved while maintaining usability as host processing power grows.
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