> > It's funny. A little while ago I was thinking about this thread and your comment > > about shader code having been written and no one approaching it, and I wondered if > > you maybe were interested in looking at the AAE source. And just now I found your > > comment at BYOAC about doing just that. Good-ness. > > In fairness to the lack of AAE you'll probably be seeing in future MAME versions, > that comment was made before I'd looked at the AAE code.
Mmmm. Would you elaborate, please?
Consider it high comedy....sincere tragedy....whatever...don't take it personally.