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zzoro
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Reged: 10/07/08
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MAME v0.140u2
12/08/10 10:15 AM


http://mamedev.org/

0.140u2
-------


MAMETesters Bugs Fixed
----------------------
- 04027: [Crash/Freeze] All sets in 20pacgal.c: Game does not
successfully boot (Aaron Giles)
- 04111: [DIP/Input] timesold, timesold1, btlfield: Coins are not
reacting correctly (MCU problem) (stephh)
- 03879: [Crash/Freeze] pbst30, pbst30b, pitbossm, pitbossma: Game
does not boot (Mariusz Wojcieszek)



Source Changes
--------------
Fixed problems with i2cmem. Cubo CD32 games now save and load settings
properly. [Mariusz Wojcieszek]

Cleaned up many duplicate inputs and fixed others in a number of
drivers. [Tafoid]

SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD
builds. This takes full pathname/filename to the font, and the name
can have styles appended as in Windows: [ b ] for bold, [ i ] for italic,
[ s ] for strikethrough, and [ u ] for underlined. Fonts are rendered at
a size of 120 points and scaled down by the core, which looks superb
on high-res displays. (Liberation Sans that comes with most recent
distros looks really good). [R. Belmont]

Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the
required package names are "SDL_ttf" and "SDL_ttf-devel".

tms7000: Corrected two opcodes: typo in inv_b and JPZ was wrong in
official TI document. [Gilles Fetis]

SDL: -uifont now can also look up system font families like Windows
[R. Belmont]

Take some driver_device classes that cover multiple drivers and
split them so that each driver gets their own driver_device class.
In most cases, these drivers got entangled because of audio/mcu code
that was shared between multiple drivers: [Atari Ace]

* espial/marineb/zodiak
- common code duplicated
* m52/m57/m58/m62/travrusa
- common code in audio/irem.c
* junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm
- common code in audio/timeplt.c
* hyperspt/sbasketb/trackfld/yiear
- common code in audio/trackfld and audio/hyprolyb.c
* 40love/bking/buggychl/msisaac
- common code in machine/buggychl.c

SDL: OS X support for -uifont [Tim Lindner]

SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix
[R. Belmont, Barry Rodewald]

SDL: Mac compile warning fix [Wilbert Pol]

Added bare bones irq support to V810 CPU [Miodrag Milanovic]

Updated Naomi's M2/M3 decryption. On the fly decryption of Virtua
Striker III is now possible. [Andreas Naive]

Fixed interrupt handing in V810 core,and flag position in PCW
[Miodrag Milanovic]

SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability
[Tim Lindner, R. Belmont]

Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not
shown in manual, there is function for these buttons and the emulation
should account for this possibility. Mapping is off by default.
[Tafoid]

CPS-1 updates [Team CPS-1]:
* Added The King of Dragons (World 910805) and set as new parent
* Minor cleanups and fixes
* Added Mega Man: The Power Battle (CPS1, USA 951006) and set as new
parent
* Fixed slammast, slammastu labels, added D-Board PALs and pcb infos
* mercs -> mercsr1, mercsua -> mercs
* Added Street Fighter II: The World Warrior (World 910228)
* Added missing notes about roms sockets to megaman
* Confirmed B-Board # for forgottnua, willowje, cawingu, fixed their
labels where wrong and added pcb infos to video\cps1.c
* Removed incorrect roms relationship between parent/clones in
ffightj, ffightj1, ffightj2 and cawingj
* Minor cleanups and fixes

Replaced smgolfb with correct dump
[D. Beneke, M. David, Smitdogg, The Dumping Union]

MESS fixes: [Miodrag Milanovic]
* Fixed issue with image empty slot
* Default for writeconfig is now 0 for MESS since it is not needed
anymore
* Fixed handling of mounted devices on hard reset
* Unified some emuopts code, and removed ifdefs

Corrected several rom names in the Sega System32 driver. Most notably
the correct revision for Spider-man & Golden Axe II US sets.
[The Dumping Union]

Hooked up MSM5205 sample playback routines to Rougien, disabled by
default because sample start write handler is still a mystery
[Angelo Salese]

Updated Naomi/Naomi2 M2/M3 encryption. [Andreas Naive]

Fix F4 shortcut so it explicitly labels the address as a number by
preceding it with "0x". This allows F4 to work properly, for example,
on the 68000 stepping to address a6, which also happens to be a
register name. [Aaron Giles]

More updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]

Added proper sample playback in Rougien [Andrew Welburn, Angelo
Salese]

Split the screen device into a separate module. Converted global video
routines into a video_manager. Moved video manager initialization
earlier in startup. [Aaron Giles]

Allowed the use of either decimal or hexadecimal values for
size, size, and offset in software lists. [Curt Coder]

Fixed array bounds problems found by GCC 4.5.x [qmc2, R. Belmont]

Fixed BSD compile [ElBarto]

m680x0: Many FPU and PMMU fixes and enhancements [Hans Ostermeyer]

Various device fixes/enhancements [Hans Ostermeyer]
* mc146818: Add UTC mode, various enhancements and fixes
* 68681: Fixes for loopback mode
* 6840ptm: Status register update fixes
* pic8259: IRQ semantics fixes
* 8237dma: Added memory-to-memory transfers

CPS-3 update [Team CPS-1]:
* Added JoJo's Venture USA bios rom CD version
* Reordered some CPS sets per release date in mamedriv.c
* Minor cleanups and fixes

Updated the Space Stranger overlay layout by adding the overlay for
the Upright version, which looks different to the Cocktail.
[M.A.S.H.]

Added support for Karateco's "Super Double" to the goldnpkr driver.
[Gerrit Volkenborn]

Improved PGM Video RAM mirroring [David Haywood]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Pac-Slot [Bicycle Repair Man, Luca Elia]
Super Double (French) [Gerrit Volkenborn]



New clones added
----------------
The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union]
Mega Man: The Power Battle (CPS1, USA 951006)
[john666, gamerfan, Smitdogg, The Dumping Union]
Street Fighter II: The World Warrior (World 910228)
[Layne, Smitdogg, The Dumping Union]
Super Space Invaders '91 [Irongiant]
Megatouch III (9255-20-06 ROD, California version)
[f205v, Smitdogg, The Dumping Union]
Megatouch IV (9255-40-01 ROB, Standard version)
[Kevin Eshbach, Smitdogg, The Dumping Union]
Super Megatouch IV (9255-41-01 ROG, Standard version)
[N. Francfort, Smitdogg, The Dumping Union]
Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex]
Mortal Kombat II (rev L1.1) [TerryMasters]
Buccaneer [Gerald (COY), Smitdogg, The Dumping Union]
Jungle Boy [Andrew Welburn]
Bee Storm - DoDonpachi II (ver 101) [JackC] (not working)
Sunset Riders 2 (bootleg) [f205v, Smitdogg, The Dumping Union]
Buck Rogers: Planet of Zoom (not encrypted, set 2)
[Smitdogg, The Dumping Union]
Time Killers (v1.21) [Gnoppi, Smitdogg, The Dumping Union]
Dogyuun (test location version) [Andrew Welburn]
Pit Boss Megatouch II 9255-10-01 R0E [Smitdogg, The Dumping Union]
JoJo's Venture (USA 990108) [Layne, Smitdogg, The Dumping Union]
JoJo's Venture (USA 981202) [Layne, Smitdogg, The Dumping Union]
Moon Shuttle (US? set 2) [robcfg]
Also from previous submit: [tafoid]



New games marked as GAME_NOT_WORKING
------------------------------------
Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous]
Ringout 4x4 [Anonymous]
Inu no Osanpo [Anonymous]
King of Route 66 [Anonymous]
Barroom Baseball (prototype) [Mariusz Wojcieszek]
Samba de Amigo ver. 2000 [Anonymous]
Derby Owner's Club 2000 [Anonymous, f205v]
Shootout Pool Medal [Anonymous]
Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union]
X Tom 3D [Guru]
NeoPrint V1 [ANY]
World Kicks [The Dumping Union]
Shakatto Tambourine Cho Powerup Chu [The Dumping Union]
Dirty Pigskin Football [Cah4e3]
Outrun 2 Special Tours [Heywood Floyd, The Dumping Union]
Crazy Taxi High Roller [The Dumping Union]
Ridge Racer V Arcade Battle [Guru]
Smash Court Pro Tournament [Guru]
Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union]
Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]







Entire thread
Subject Posted by Posted on
* MAME v0.140u2 zzoro 12/08/10 10:15 AM
. * Samba De Amigo Ver.2000 ShimaPong  12/13/10 03:37 PM
. * Re: MAME v0.140u2 AndyGeezer  12/12/10 03:15 PM
. * Re: MAME v0.140u2 Heywood Floyd  12/12/10 05:35 PM
. * Re: MAME v0.140u2 R. Belmont  12/12/10 11:51 PM
. * Re: MAME v0.140u2 AndyGeezer  12/13/10 11:58 AM
. * Re: MAME v0.140u2 Heywood Floyd  12/13/10 08:18 AM
. * Re: MAME v0.140u2 SmitdoggAdministrator  12/13/10 08:49 AM
. * Re: MAME v0.140u2 AndyGeezer  12/14/10 10:47 AM
. * Re: MAME v0.140u2 R. Belmont  12/14/10 08:52 PM
. * Re: MAME v0.140u2 AndyGeezer  12/14/10 09:41 PM
. * Re: MAME v0.140u2 R. Belmont  12/14/10 11:48 PM
. * Re: MAME v0.140u2 CrapBoardSoftware  12/15/10 08:33 PM
. * Re: MAME v0.140u2 R. Belmont  12/15/10 09:07 PM
. * Re: MAME v0.140u2 CrapBoardSoftware  12/15/10 10:17 PM
. * Re: MAME v0.140u2 Heywood Floyd  12/14/10 09:23 PM
. * Re: MAME v0.140u2 SmitdoggAdministrator  12/14/10 05:57 PM
. * Re: MAME v0.140u2 AndyGeezer  12/14/10 08:40 PM
. * Re: MAME v0.140u2 Heywood Floyd  12/13/10 05:35 PM
. * Re: MAME v0.140u2 MetalliC  12/13/10 03:51 PM
. * Ridge Racer V Arcade Battle ShimaPong  12/11/10 03:09 PM
. * World Kicks ShimaPong  12/10/10 08:40 AM
. * Re: World Kicks Heihachi_73  12/11/10 09:28 AM
. * Re: World Kicks Master O  12/11/10 06:45 AM
. * Re: World Kicks R. Belmont  12/11/10 08:46 AM
. * Re: MAME v0.140u2 luke2fr  12/09/10 10:06 PM
. * Re: MAME v0.140u2 Nomax  12/10/10 12:14 AM
. * Re: MAME v0.140u2 Naoki  12/09/10 11:21 PM
. * Re: MAME v0.140u2 luke2fr  12/10/10 12:54 AM
. * Re: MAME v0.140u2 Naoki  12/10/10 02:19 PM
. * Re: MAME v0.140u2 ranger_lennier  12/09/10 06:56 AM
. * Re: MAME v0.140u2 Heihachi_73  12/10/10 04:08 AM
. * Re: MAME v0.140u2 Naoki  12/09/10 08:14 PM
. * Re: MAME v0.140u2 Kitsune Sniper  12/08/10 11:43 PM
. * Re: MAME v0.140u2 R. Belmont  12/09/10 06:10 PM
. * Re: MAME v0.140u2 Anonymous  12/08/10 11:27 PM
. * Yeah, what eta said mogli  12/10/10 05:52 AM
. * Re: MAME v0.140u2 etabeta  12/09/10 12:04 AM
. * Re: MAME v0.140u2 Heywood Floyd  12/08/10 05:30 PM
. * speaking of SDL... URherenow  12/08/10 01:14 PM
. * Re: speaking of SDL... R. Belmont  12/08/10 04:16 PM
. * Re: speaking of SDL... Anonymous  12/08/10 11:23 PM
. * Re: speaking of SDL... etabeta  12/09/10 12:02 AM
. * Re: speaking of SDL... Anonymous  12/09/10 11:21 PM
. * Re: speaking of SDL... BIOS-D  12/10/10 01:32 AM
. * Living in the past Sune  12/10/10 06:54 AM
. * What makes things different is URherenow  12/09/10 02:15 AM
. * Re: What makes things different is R. Belmont  12/09/10 06:07 PM
. * Re: What makes things different is Jred  12/10/10 07:25 PM
. * Re: What makes things different is StilettoAdministrator  12/11/10 12:15 AM
. * Re: What makes things different is URherenow  12/11/10 01:47 AM
. * Re: What makes things different is R. Belmont  12/13/10 06:43 PM
. * Re: What makes things different is redk9258  12/11/10 03:52 AM
. * Re: What makes things different is Naoki  12/11/10 12:02 AM
. * Still wrong URherenow  12/10/10 02:51 AM
. * Re: What makes things different is SmitdoggAdministrator  12/09/10 02:28 AM
. * Re: speaking of SDL... redk9258  12/08/10 03:03 PM
. * Re: speaking of SDL... Heihachi_73  12/10/10 04:35 AM
. * Re: speaking of SDL... Naoki  12/10/10 02:23 PM
. * Re: speaking of SDL... Fever  12/12/10 05:23 PM
. * Re: speaking of SDL... TafoidAdministrator  12/12/10 05:37 PM
. * Re: speaking of SDL... CrapBoardSoftware  12/12/10 09:17 PM
. * Re: speaking of SDL... Naoki  12/08/10 11:15 PM
. * Doesn't matter to me URherenow  12/09/10 02:20 AM
. * Re: Doesn't matter to me Naoki  12/09/10 02:33 AM
. * MAME v0.140u2 MAME-Fans  12/08/10 12:01 PM
. * Re: MAME v0.140u2 MAME-Fans  12/08/10 12:02 PM

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