> I think the example pic/vid shown 'here' is not the best... > > But after seeing the examples on the page you linked, Im very happy about it. It > looks a million times better than the stock output on an LCD / PC Monitor. > > Awesome work.
I understand the nostalgia purposes about bad quality images (NTSC/PAL), but why do people consider a blurry screen based on scanlines high quality? AFAIK sprites are made of square (and sometimes rectangular) pixels. Hence the best output quality any console could offer would be a mosaic-like resolution as in any PC monitor or LCD screen.
Granted, this bring us memories about how it looked back then and I'll be more than happy to use it. But if any console can't offer the high quality output we have in emulation is because they couldn't, not because they were made to output like that.