> > > It looks like the 0.142u4 diff was re-posted, so make sure before compile you > have > > > the fixed one. > > > > How can I tell? What is different. > > Added the missing HLSL folder (*.fx files) needed for the Shader additions. Simply > add to your other folders or assign in .ini where you want it.
Are there going to be scale2x and hq2x filters. Can I use the direct3d (hlsl) filters from gulikoza's or ykhwong's Dosbox builds? Or they are probaly incompatible?