> Yep. I actually bought the card and set up my cabinet with windows 7. However, I soon
> discovered that there is an issue with windows 7 and interlaced resolutions that
> causes games to run at half speed. I think it only affects arcade monitors when
> you're syncing to the refresh, but I'm not 100% sure. Vector games like Asteroids are
> totally unplayable.
> There's also another issue with applications that try to switch from a non-interlaced
> resolution to an interlaced resolution. Basically, this is a problem if your front
> end runs at 640x480 interlaced, and you try to launch any non-interlaced game in
> MAME. The game launch will fail.
> I liked Windows 7, but it was far from cab friendly. I ended switching to Windows XP
> My current setup is Win XP x64, ArcadeVGA3000, hyperspin FE, GroovyMAME.
> GroovyMAME works well with the ArcadeVGA, but if you use a supported "normal" ATI
> card with their patched drivers, you can get 120 to 160 custom resolutions instead of
> the 30 or so that the ArcadeVGA supports. This means that more of the oddball
> resolutions in MAME are matched and accurate. The only problem is that Hyperspin
> chokes when there are that many resolutions. Hopefully, the Hyperspin team will fix
> the bug.
> Incidentally, when I got my ArcadeVGA3000, the driver CD did not have drivers for XP
> x64 on it. I had to download them from here...
Thanks, I was curious how you made out.