> What ever happened to asking the companies first if their copyrighted works can be > dumped and copied first? We are talking about a platform that is not required to be > preserved. If the platform had some obscure CPU I would be more understanding. But > this is not the case is it?
I really do not get this argument of yours that only games on obscure hardware should be preserved. Probably 98% of what's in MAME runs on a 68000+Z80, and neither of those are anything like obscure. Yet you didn't object before now.
> I think this suggestion about comparing grabbing legacy software from a Korean > company is somehow linked to the virtue of preserving 80s arcade games is just weak.
No "virtue of preserving 80s arcade games" is claimed. MAMEdev attempts to dump and preserve all arcade games, regardless of hardware, popularity, genre, regional morals, or anything else. The most-played games in MAME are all from the 90s, as much as it pains genre purists.
> It looks to me that, there is no ethical boundaries Mame cannot cross. I cannot > believe that. What's next? Preserving some Half Life 2 mod in a PC with an unique > controller because its in the same vein as HL2 Survivor?
Home PC games don't magically become interesting for MAME just because PCs are used in arcade cabinets. There have been games in MAME for many years based on a menagerie of home computers and consoles, many of them from the 80s, but that hasn't exactly opened any floodgates to the home software from those systems.
> There are so many games of the 80s out there that are still not captured (some I know > are beyond some of you), and yet you are all vesting on this Bounty Hunter game?
If you have leads on getting those games, fess up. Otherwise, it's not as if we're ignoring promising leads on 80s games to dump this. (Hell, based on this thread, it's not as if any MAMEdev or Dumping Union resources are being used at all aside from the part where I'm arguing with you when I should be improving Model 2).
> If I am wrong about all of this, please show me some references to support your > argument, right now I cannot understand dumping recent x86 software.
You seem to be arguing that if we add an arcade game based on a popular computer or console then MAME must add all software ever made for that computer or console. That has never been the case, and there is no evidence that it ever will be.