> Yes, it's based on 0.37 like all the other MAMEforAll builds. MAMEforAll is a fork > of MAME, maintained for it's portability. Just because it's "old" doesn't mean it's > "bad".
No, it just means Donkey Kong has wrong colors, incorrect sound, a few pixel-off glitches, and a slightly incorrect gameplay speed. Most people probably won't notice, but you don't want to train to beat Steve Wiebe on it either. MAMEdev has not sat still on "the true classics" in the last 10 years. In that time nearly all the major classics have been improved in some way or another: Pac-Man, DK, Space Invaders, Galaga, Gyruss, Mappy, just to name a few, have all improved.
And for the record, I am fine with MAME4All on the GP2X. That machine has CPU power roughly equivalent to the average PC when MAME 0.37 was a going concern. I just think that faster devices (1.5 GHz quad core phones by the end of the year) deserve a newer, more accurate MAME. To the extent that people unfamiliar with desktop MAME are going to play this on their phones, it's damaging our reputation a little.