> Fair warning: > > While current MAME can be built on Android if you aren't stupid, this is not that. > This is 0.37 from 10 years ago with some lipstick applied. Keep your expectations low > and you'll probably have a good time (at least on devices with hardware buttons - on > a touchscreen, this is basically useless). Just don't even think about asking for > support for it here or on MAMETesters.
This is from .37 10 years ago when you didn't need a quad core pc to play donkey kong. Yes Mr. Belmont we know. We also know that it isn't made from the recent SDLMame, otherwise the comment "stupid" would not appear.
It works Mr. Belmont, the same could be said for the Dreamcast Port, or the PSP port, as well as the Arm 200 port. My goodness and we can play donkey kong on the bus or waiting in some god forsaken line at the supermarket.
Now if you just removed all the mahjong games and other ***** on the current build optimized for Android, it might run donkey kong in 30 years time. Just kidding, maybe in 5 years. We should have eight cores by then.
I'm just glad there is a port for the Android Platform, on a build that was created by so many talented programmers, including the talented work of a person I cannot unfortunately mention here.
If you have a Android capable of running MAME4Droid - get yourself a Zeemote. They are cheap enough.
Has anyone managed to get it working on the Hannspad with a cooked 3.0 OS yet?