> > > > > Will MESS and MAME be merging soon?
> > > >
> > > > Let's hope that will never happen !
> > >
> > > WHY NOT???
> > >...
> > Creating a mastodon of a project/program would lead to a dilution of it. I hope
> > in the near future MAME team will realize how wrong is adding mechanical games to
> > MAME and will make decision to remove that ballast from emulator.
> > I am taking the opportunity to thank Kale for all His work in leading the project
> > all my best to Miodrag Milanovic for taking the torch. (hot one, I suppose)
> While I can agree with that on paper... in real life it doesn't make much sense. MAME
> and MESS are essentially the same program at this point, they share so much code it
> isn't even funny. And this is a GOOD thing. There isn't any point in inventing the
> wheel twice and many arcade systems are offshoots of consoles and vice versa. The
> only thing the seperate compiles does is make it easier for the end user to manage
> their romz. That isn't a bad thing, but let's not kid ourselves, that is the only
> I also think that adding the mechanical games into mame was a very smart decision.
> How long has age mame been around? How long has it been stalled? Addding it to mame
> does two things.... it gets those ancient games back in the public eye and it
> preserves them by putting them in an active project.
> I honestly don't know why everybody and their brother complains about them really.
> Their is a very blatent "ismechanical" flag in mame's listxml that any front-end or
> any rommanger wroth two cents can use to filter them out.
These people complain because they put their personal interest over everybody else`s interest. These people complain because they see them selves as the center of the world, they can`t see beyond their own navels. They complain because they are spoiled babes. I believe that they think to them selves: -I don`t like these games, so obviously nobody else likes it.
People, get over it! Grow up! You don`t need to have all the games, store just the ones that you play.