A steeingwheel connected to a spinner would work great and is how they worked for Atari back in the days
Not true.... Atari Night Driver 1976 was an analog steering wheel, for example.
Not to frustrate you, but we haven't even gotten into shifters. Thats a whole other can of worms, because there was no standard.
(Edit: merged my two replies into one)
Evetthing I discussed with you is pure arcade... No console games were in my mind.
I would recommend a little more homework on steering and analoge... to make sure the games you want to play work like you think they do.
Even many old driving games were analoge, so spinners wont work for them at all (well, they might "work" in the sense the game is "playable").
Likewise... "Flight sticks" were analog too... Tron is not a true flightstick, its a digital 8way shaped like a flight stick.
Paddles are not spinners either, they are analoge. Few games use true paddles, and I rarely play them... I skipped paddles altogether, but if I really wanted to try one, my yoke works technically.
A yoke is an analoge steering wheel with a y-axis control as well... eg starwars... Being x AND y it can replace flight sticks (analog flight sticks, not tron-type digital joys that just look like flight sticks).
Edit: a yolk can also serve as an analog steering wheel with an analog gas pedel (y axis)... So imho the yoke is the way to go with maximum versility on limited panels.
If none of this makes sense, google all these terms, google the driving games you like specifically adding "steering control", to get more acquainted before you build your panels. Some spinner steering games used an analoge gas peddle, some digital, so you'll need to consiser that too. Wikipedia completely omits steering type... worthless here. Look at controls.dat or controls.ini files for mame.
Atari's Super Sprinters had 360 steering (spinner) like you're talking about... BUT it also had analog gas pedals, just so you know.
Shifters... We cant even go there except game by game. Digital switch open vs closed, vs multiple switches simultaneously open/closed, gah! There's a reason driving mame cabs aren't as common. Take a look at shifterMame, tries to deal with the shifter issues. What ever you do... don't do this.
The only dual trackball game I can think of is atari football.
Home that helps .
Edit: just to bring it up, because someone will... We haven't even considered 49way joystick types, in part because I chose to ignore those games... You just cant (well with 5 panels maybe you can) build a cab that plays EVERYTHING!
Edited by Gatinho (09/25/12 05:50 AM)