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Re: lay files
01/28/13 05:31 PM Attachment: example2screens.lay 1 KB (34 downloads)

Hope this helps.

In the [romname].INI file:

numscreens 2

screen0 //.DISPLAY1
view0 Marquee
screen1 //.DISPLAY2
view1 Bezel_Only

In the .LAY file: See attachment. Rename the .lay file itself to [romname].lay and change the references [your_game_marquee_filename] and [your_game_bezel_filename] to whatever they are in the artwork zip folder.

Remember: You will have to adjust the bezel/screen dimensions/positions to fit your specific game. Assuming you are using an already-existing artwork file that contains the marquee by itself in a view, all you need to do is edit the .INI file to assign specific view names to screens 0 and 1.

I asked my cat what the meaning of life was... he noserized me and stuck his butt in my face.

My MAME/MESS artwork files:
Related screen shots:

Edited by Nightvoice (01/28/13 06:02 PM)

Entire thread
Subject Posted by Posted on
* lay files danos 01/28/13 01:09 PM
. * Re: lay files Nightvoice  01/28/13 05:31 PM
. * Re: lay files danos  01/29/13 03:39 AM
. * Re: lay files Nightvoice  01/29/13 11:57 AM
. * Re: lay files danos  01/30/13 10:44 AM
. * Re: lay files extracampine  01/01/18 11:31 PM
. * Re: lay files Mr. DoAdministrator  01/02/18 08:38 AM
. * Re: lay files danos  01/29/13 02:25 AM

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