I have tried running various games at a number of resolutions in both windowed and full screen mode on a couple of different monitors (one is 1920x1200 native and the other is 1280x1024 native): 640x480, 1024x768, 1280x960, 1280x1024, 1600x1200, 1920x1200. In both cases the fullscreen resolutions are being scaled by the monitors if it deviates from the native resolution.
The location of the artifacts while using hlsl seems to change slightly as I try different resolutions but they are apparent in all of them.
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