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DaRayu
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Reged: 02/05/13
Posts: 162
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Re: Which supergun to take?
04/22/13 11:22 PM


> > Also I'd like to know: How are the coin insert and the start button implemented in
> > this case?
>
> Same as every other control you'll find on a Supergun. Two buttons for each player
> are connected to each players coin and player start pins on the JAMMA harness inside
> the Supergun, according to the JAMMA wiring standard.

So, I need to find a supergun that actually supports eight buttons per player?


> A Supergun would not normally have inputs for console gamepads.

Well, I've seen several of those:



> Not so strange
> considering the whole point of a Supergun is to play arcade games with arcade
> controls.

In my case, the authentic part just needs to be audio and video. I grew up with Nintento consoles, so I'm used to a d-pad. I can't properly play with an arcade stick.


> Typically the only way to "remap" controls on a Supergun is to physically rewire
> them.

If the controls are already mapped properly, this wouldn't be necessary. I don't know how the controls for that Genesis or NeoGeo controller are mapped, if they apply to the typical "Street Fighter II" button layout.


> Consider building your own and your own controls. It's easy and cheap

Yeah, if I understood anything about that stuff. I'm really not the guy to play around with that electronic stuff.


> In my experience, by the time you've messed about getting all sorts of parts, PSUs,
> pads etc, you might as well have bought a decent one in the first place.
>
> Here's mine:

Wow! Well, that's really a monster. I was thinking about something a bit smaller. Maybe something as big as a video game console. Something that I can easily put into the closet when I'm not playing. And, as I already said: I'd prefer ports for external gamepads. I just can't play fluently with arcade controls.
That's why I was hoping that maybe you can direct me to a concrete, specific supergun that has all that stuff.







Entire thread
Subject Posted by Posted on
* Which supergun to take? DaRayu 04/21/13 10:28 PM
. * Re: Which supergun to take? AeroCityMayor  04/21/13 11:41 PM
. * Re: Which supergun to take? Solstar  04/26/13 12:55 PM
. * Re: Which supergun to take? Sune  04/26/13 09:47 PM
. * Re: Which supergun to take? Solstar  04/26/13 09:53 PM
. * Re: Which supergun to take? Sune  04/26/13 11:09 PM
. * Re: Which supergun to take? Solstar  04/27/13 11:59 AM
. * Re: Which supergun to take? Sune  04/27/13 01:05 PM
. * Re: Which supergun to take? AeroCityMayor  04/27/13 12:33 PM
. * Re: Which supergun to take? Solstar  04/27/13 03:20 PM
. * Re: Which supergun to take? AeroCityMayor  04/27/13 09:42 PM
. * Re: Which supergun to take? Solstar  04/28/13 12:05 AM
. * Re: Which supergun to take? AeroCityMayor  04/28/13 01:29 AM
. * Re: Which supergun to take? AeroCityMayor  04/28/13 02:47 PM
. * Re: Which supergun to take? Solstar  04/30/13 12:02 PM
. * Re: Which supergun to take? R. Belmont  05/03/13 04:25 PM
. * Re: Which supergun to take? AeroCityMayor  05/03/13 12:11 AM
. * Re: Which supergun to take? Solstar  05/03/13 03:13 PM
. * Re: Which supergun to take? SmitdoggAdministrator  04/21/13 11:38 PM
. * Re: Which supergun to take? Sune  04/21/13 11:18 PM
. * Re: Which supergun to take? DaRayu  04/22/13 11:22 PM
. * Re: Which supergun to take? Sune  04/23/13 12:43 AM
. * Re: Which supergun to take? DaRayu  04/24/13 03:17 PM
. * Re: Which supergun to take? Sune  04/24/13 08:56 PM
. * Re: Which supergun to take? DaRayu  04/27/13 09:54 PM
. * Re: Which supergun to take? Sune  04/27/13 10:41 PM
. * Re: Which supergun to take? DaRayu  04/29/13 11:13 PM
. * Re: Which supergun to take? R. Belmont  05/03/13 10:26 PM
. * Re: Which supergun to take? Olivier Galibert  05/04/13 01:08 AM
. * Re: Which supergun to take? Sune  05/03/13 09:58 PM
. * Re: Which supergun to take? SmitdoggAdministrator  04/27/13 10:09 PM

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