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Embryoice
I am the Master Warrior!
Reged: 12/30/12
Posts: 74
Loc: Los Angeles, CA
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Re: Silent Scope 2 Timekeeper Data
04/30/13 11:13 PM


> Yeah I realized this about the network board. They are per region and if it's not
> properly emulated then that's why I guess. Needs those eeprom/flash dumps from the
> network board ideally.
>
> I know racing jam doesn't check for CRC (I don't think SS1 does either actually) so I
> assumed this would be fine. Apparently not!
>
> I've since tested the jap timekeeper dump anyway and it works so I guess at the very
> least that can be included in the next update.

Well, let's come up with a better plan and send those info to Ville so that we can emulate this game sooner. Anyway, you're getting the hang of it! Konami changed their minds of checking CRCs by Network Board that was pretty unique on that time, or was it?

BTW, I read Ville's TODO list and says that SHARC code gets corrupted from the PPC, do you have any idea what it is? Sorry for the unrelated programming topic on this post.

Edited by Embryoice (05/01/13 12:04 AM)







Entire thread
Subject Posted by Posted on
* Silent Scope 2 Timekeeper Data RetroRepair 04/27/13 04:53 PM
. * Re: Silent Scope 2 Timekeeper Data SmitdoggAdministrator  04/27/13 06:49 PM
. * Re: Silent Scope 2 Timekeeper Data RetroRepair  04/27/13 07:15 PM
. * Re: Silent Scope 2 Timekeeper Data Anonymous  06/03/13 02:50 AM
. * Re: Silent Scope 2 Timekeeper Data Embryoice  04/30/13 05:59 PM
. * Re: Silent Scope 2 Timekeeper Data RetroRepair  04/30/13 08:55 PM
. * Re: Silent Scope 2 Timekeeper Data Embryoice  04/30/13 11:13 PM
. * Re: Silent Scope 2 Timekeeper Data R. Belmont  04/30/13 05:54 PM

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