yoeddy |
Sound perfectionist
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Reged: 12/27/03
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Posts: 239
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Loc: Boise, Idaho
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Vector games performance issue
06/14/13 08:12 AM
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Hi all,
Still using 0.148 x64 with C2D E8500/Win 7 x64 on a 27" Kortek arcade monitor.
Most of the vector games play fine, but in a game like Star Wars, when the Death Star explodes, there is some pretty serious slowdown, with the many lines drawn during the explosion.
Any way around that or does it require faster hardware?
Thanks, Jason
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