> Cool, please stay up to date with github because I've already found two bugs:
I attempted to integrate it and Micko and I made the decision to abort.
1) The code requires a horrifying soup of compiler options to build -Wall, and it gets worse when you include Clang and MSVC++ builds, both of which are routinely done by devs and users. 2) There's no plain C version of WebM to fulfill NOASM=1 builds. 3) It pulls in Boost, which is larger than all of MAME. 4) The WebM code isn't much like what Google ships, which set off alarm bells. 5) The YASM requirement is a blocker until they ship a packaged installer for OS X. MAME is currently easier to compile on OS X than on any other operating system when you follow my instructions and install SDL as a framework, and disrupting that is not acceptable.
Almost none of this is your fault (it's primarily Google's), but we're going to pursue alternate methods of logging compressed videos.
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