> > > Good, if you shut up forever that will be one less hacked MAME based on the > festering > > > MAMEUI codebase polluting the ecosystem. > > > > MAMEFX is a lot more than just a "hacked MAME"... and it came up with a bunch of > > (mostly UI) improvements before I saw them anywhere else. > > How long have you been around? Back in the day, before Mantis, when bugs were > reported on the MAME Testers board here, Mamesick was infamous for invalid bug > reports and hacky “fixes” that didn't match hardware behaviour. Even worse, he’d > argue endlessly with people who actually knew what they were talking about. Do you > remember the saga with NeoGeo raster effects, where he tried to insist that they > somehow weren’t possible if interrupt 2 was disabled, even when there are games that > do them just by counting CPU cycles? His “fixes” for the watchdog-detection > protection were equally invalid. That’s just one example of how he operated for > years.
Oh yes, infact a lot my submissions were accepted and included in official MAME only because I was pesting Developers to include them in any case. You should open MAMEINFO.DAT with a text editor and search for Mamesick. NeoGeo is still imperfect now in any case, just look at MAMETesters opened and valid bugs. Other emulators still uses my "hacky" solution (which was not mine but was the initial approach of DEVELOPERS to the system) in their source code. Though, as I said...
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