> I mean, totally software, works with standard monitor, gfx card.
winuae low latency vsync MAME (with vsync and throttle) there also was a direct3d example for triple buffering without vsync.
While I can see the impact on "mordern" games (designed with unstable framerates in mind) and mid-range gaming rigs, i still don't see the big deal for emulation use. You can ran MAME at 120Hz or 144Hz with "classic" double buffering (and throttle) anyway.
I do all that stuff even without a Joystick
Soft-15kHz, cabMAME, For Amusement Only e.V.
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