> > There are some messing Neo-Geo graphics on the SDLMAME64. Just explain this earlier > > about this. Normal MAME64 doesn't have that issue. Just look at the white letters > for > > example from the both builds. You will see what I mean. Don't use the SDLMAME GLSL > > and MAME HLSL to test it. Leave those off. 0.153 > > Ah. I see what you mean. Good eye!
Hey man the build that I made working without any graphics issues at all.
The one I download from that website have that issue for some reason. How come the one that I download didn't ask for the QtCore4.dll and the QtGui4.dll? Just for the SDL.dll.
But hey all working now the same way as the official MAME build does. The only problem is getting the .vsh files to load. Won't load for some reason.