> Mainline is Windows, in my mind, being a Windows user. I understand the that it can > all be built with 100% source and tools approved by MAMEDEV. My comment was to > mention that SDL built in Windows has "unique to it" quirks that normal Windows > 32/64-bit produced builds might not have. This is not to belittle SDL at all, just to > inform that it is a slightly different experience for MAME/MESS.
Eh? There are certain developer-visible differences like the varying debuggers, of course, but in an end user scenario there should be no obvious 'quirks'. Certainly the last time I ran a Windows baseline build I never noticed anything out of place vs. SDL.