> > > Can you put those settings in the INI file? I thought they only existed in the > > shader > > > file..? > > > > Yep in the glsl_shader_mame0 > > > > For example. > > > > glsl_shader_mame0 shaders/overscan(1.0,1.0)_radius(2.0)_tilt(0.0,0.0)_corners(0.03) > > > > You don't put anything but the glsl_shader_mame0 in the new ini file. Main settings > > still run from the mame.ini. > > I'm feeling a little silly as this doesn't seem to be working for me. > > In the MAME.ini file, in addition to all the other settings, I have: > > glsl_shader_mame0 shader\tv > If I wanted to apply the setting you posted above only for a specific game, what > should there be in the game specific ini file? For example I wanted to setup the tilt > on donkey kong, so I created a DKONG.INI. It keeps trying to open a shader file with > that name: overscan(1.0,1.0)_radius(2.0)_tilt(0.0,0.0)_corners(0.03).vsh > > I know I'm going to face-palm when it is explained to me. > > Thanks!
glsl_shader_mame0 shader\ "What ever you want to use here" and then save it.
If you wanted to just use the MAME folder instead of the shader or shaders then do this. A lot easier.
glsl_shader_mame0 "What ever you want to use here" and then save it.