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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6118
Loc: Fort Worth, Tx
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Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns
08/30/14 05:46 AM


> Updated again with some of the stuff in the newer version posted on shadertoy:
> http://www.shadertoy.com/view/MsjXzh
>
> There is now a bloom effect. But don't get too excited. It uses a low radius blur. To
> match what you would see in other shaders we would need to blur across many more
> pixels. That's very slow. A solution is to use a weighted average of a series of
> downsampled images to approximate a large radius blur. That's what the HLSL shader
> does and it works great. But we can't do that in the GLSL system right now.
>
> Anyway, the effect is turned up enough to see the effect on, for example, the super
> metroid title screen. It's easy enough to lower the setting in the shader.
>
> Also, there are now 3 options for the shadow mask effect: "VGA Monitor", "TV",
> "Aperture Grill". You can pick one in the shader. I like the TV version the best, so
> it's enabled by default.
>
> Lastly, we're close to the max length of a glsl shader, so I moved the YUV
> pre-calculations to the vertex shader. So you need to set saturation and tint in that
> file now...
>
> Oh, and I set alpha to 1.0 now. Maybe that solves the graphics layer issue with
> firefox? I'm an optimist and I don't have a better idea right now (and also can't
> make it run in sdlmame to check)

Missing the cornersize. Rounded off the four points into rounded corners. Like the old TVs had back then. Only thing missing. Find it in the CRT-geom-20120130 but I have no idea how to port that over onto Lottes_CRT. What I'm saying is I don't know which part of coding to use. Can't port that part over then don't worry about it.

So far I like this.


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* Tried to get Timothy Lottes' CRT Shader working with SDLMAME. SoltanGris42 08/25/14 04:50 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. mjnman  04/06/17 01:53 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  04/06/17 07:40 PM
. * Taking a poll MooglyGuy  09/25/14 12:15 AM
. * Re: Taking a poll Mr. DoAdministrator  09/25/14 10:51 AM
. * The simplest answer is no.... Traso  09/25/14 05:38 AM
. * Re: The simplest answer is no.... SoltanGris42  09/25/14 08:15 AM
. * Re: The simplest answer is no.... R. Belmont  09/25/14 02:38 PM
. * Re: The simplest answer is no.... Mamesick  09/25/14 03:12 PM
. * Re: The simplest answer is no.... Traso  09/26/14 07:27 PM
. * Re: The simplest answer is no.... Mamesick  09/27/14 08:11 AM
. * Re: The simplest answer is no.... lamprey  09/25/14 06:44 AM
. * Re: Taking a poll B2K24  09/25/14 01:53 AM
. * Re: Taking a poll Arnold101  09/25/14 01:31 AM
. * Re: Taking a poll Sune  09/25/14 01:30 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 02:24 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 03:12 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  09/15/14 04:15 AM
. * EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 04:36 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME R. Belmont  09/15/14 04:50 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME lamprey  09/15/14 07:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/15/14 08:09 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 08:27 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/22/14 08:05 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/22/14 10:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME torturedutopian  09/26/14 12:43 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/16/14 12:55 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/22/14 07:37 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/23/14 06:56 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/24/14 08:07 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/25/14 06:59 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 05:09 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 05:25 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 03:17 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 02:45 AM
. * Update on Aug 30 - Alpha works now... SoltanGris42  08/30/14 10:06 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  08/31/14 01:53 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  08/31/14 02:06 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 09:04 PM
. * Re: Update on Aug 30 - Alpha works now... R. Belmont  09/03/14 10:03 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 10:39 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  09/04/14 12:05 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/04/14 04:01 AM
. * Re: Update on Aug 30 - Alpha works now... Anonymous  09/04/14 08:27 AM
. * Re: Update on Aug 30 - Alpha works now... mac1202  09/04/14 08:54 PM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/04/14 11:29 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/05/14 03:06 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/05/14 03:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/04/14 06:51 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/04/14 09:09 PM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 03:21 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 04:37 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 04:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 01:53 PM
. * Re: Update on Aug 30 - Alpha works now... CiroConsentino  08/31/14 02:19 AM
. * Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:06 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 05:46 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 06:17 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 06:28 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:21 AM
. * Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/27/14 03:43 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/28/14 05:21 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 03:55 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/29/14 08:06 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/28/14 06:40 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 04:02 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/29/14 07:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. R. Belmont  08/26/14 03:45 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 04:25 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 11:03 PM
. * By the way. Dullaron  08/27/14 11:47 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TafoidAdministrator  08/27/14 04:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 05:16 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/26/14 12:07 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 10:50 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. SoltanGris42  08/27/14 03:35 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TimothyLottes  08/27/14 06:46 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/29/14 11:14 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. Dullaron  08/29/14 12:42 AM
. * Screenshot with the shader's default settings SoltanGris42  08/25/14 04:52 AM
. * Trying MESS on my projector SoltanGris42  08/27/14 05:32 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 10:34 AM
. * Re: Trying MESS on my projector SoltanGris42  08/27/14 10:59 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 12:32 PM
. * Re: Trying MESS on my projector B2K24  08/27/14 05:52 AM
. * Re: Screenshot with the shader's default settings Ramirez  08/25/14 07:57 PM
. * Re: Screenshot with the shader's default settings B2K24  08/25/14 05:56 AM
. * Re: Screenshot with the shader's default settings SoltanGris42  08/25/14 06:00 AM
. * Re: Screenshot with the shader's default settings Dullaron  08/25/14 05:30 AM
. * Re: Screenshot with the shader's default settings Traso  08/25/14 07:20 PM

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