> I'm still holding out some hope that 2.0 SDL shaders will enable me to use SDLMame. > But, while playing with this shader I also noticed problems with certain games like > Toobin and Crater Raider. It might just be the resolution they run at, but this > shader doesn't seem to look very good with them. Or maybe I need to tweak some of the > shader settings for those games, which I haven't done.
With vertical games, I've found that the CRT-geom shader looks a lot better.
what you can do is make a copy of your mame.ini, rename it to vertical.ini and toss it in the ini directory. You also have the option of naming it either the driver name or set name and it will take effect next time you launch said game to use a different shader. In this case it would be the CRT-geom shader if you had required files and path to filename set correctly.