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SoltanGris42
MAME Fan
Reged: 11/16/13
Posts: 125
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Re: The simplest answer is no....
09/25/14 08:15 AM


> because there isn't an alternative in baseline.
>
> Now, like Arnie said, if you can somehow incorporate the functionality of this
> shader, that would be fab. Cos I ain't messing with SDLMAME.

The HLSL filter already does almost everything well. Scanlines are ok. Bloom is good. NTSC effect built in is super cool. Defocus and convergence features are really nice. Arbitrary color changes through the the red_ratio/grn_ratio_blu_ratio (should be able to do tint/sat/whatever). Screen Curvature. And more probably stuff that I forget.

The shadow mask effect is the only thing that isn't great. The shadow mask uv stuff isn't right. And the x/y counts don't actually give you the right number without fudging with the shader. And if you get them right for one system then you probably messed up all the others. So you end up with a bunch of .ini files. But whatever. The rest of the shader is really great.

And Moogly is right about the shadow mask in this shader. It's not correct from a simulation standpoint. It looks good though. But's that's only because it does things the wrong way.

And if you want to, you can get the same shadow masks with the the HLSL system too btw. You just need to make a few different "effect.png" files to use with the old "mame -effect" system. They work fine over the the HLSL effects. Or over the faster CRT-geom shader (faster than Lottes. HLSL is pretty fast I think) if you're in GLSL land.

But nobody should want the HLSL system to go away. It does too much correctly. And the few people in this thread are all that run the SDL builds in Windows. Nobody really distributes those.







Entire thread
Subject Posted by Posted on
* Tried to get Timothy Lottes' CRT Shader working with SDLMAME. SoltanGris42 08/25/14 04:50 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. mjnman  04/06/17 01:53 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  04/06/17 07:40 PM
. * Taking a poll MooglyGuy  09/25/14 12:15 AM
. * Re: Taking a poll Mr. DoAdministrator  09/25/14 10:51 AM
. * The simplest answer is no.... Traso  09/25/14 05:38 AM
. * Re: The simplest answer is no.... SoltanGris42  09/25/14 08:15 AM
. * Re: The simplest answer is no.... R. Belmont  09/25/14 02:38 PM
. * Re: The simplest answer is no.... Mamesick  09/25/14 03:12 PM
. * Re: The simplest answer is no.... Traso  09/26/14 07:27 PM
. * Re: The simplest answer is no.... Mamesick  09/27/14 08:11 AM
. * Re: The simplest answer is no.... lamprey  09/25/14 06:44 AM
. * Re: Taking a poll B2K24  09/25/14 01:53 AM
. * Re: Taking a poll Arnold101  09/25/14 01:31 AM
. * Re: Taking a poll Sune  09/25/14 01:30 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 02:24 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 03:12 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  09/15/14 04:15 AM
. * EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 04:36 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME R. Belmont  09/15/14 04:50 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME lamprey  09/15/14 07:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/15/14 08:09 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 08:27 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/22/14 08:05 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/22/14 10:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME torturedutopian  09/26/14 12:43 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/16/14 12:55 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/22/14 07:37 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/23/14 06:56 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/24/14 08:07 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/25/14 06:59 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 05:09 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 05:25 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 03:17 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 02:45 AM
. * Update on Aug 30 - Alpha works now... SoltanGris42  08/30/14 10:06 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  08/31/14 01:53 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  08/31/14 02:06 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 09:04 PM
. * Re: Update on Aug 30 - Alpha works now... R. Belmont  09/03/14 10:03 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 10:39 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  09/04/14 12:05 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/04/14 04:01 AM
. * Re: Update on Aug 30 - Alpha works now... Anonymous  09/04/14 08:27 AM
. * Re: Update on Aug 30 - Alpha works now... mac1202  09/04/14 08:54 PM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/04/14 11:29 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/05/14 03:06 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/05/14 03:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/04/14 06:51 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/04/14 09:09 PM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 03:21 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 04:37 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 04:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 01:53 PM
. * Re: Update on Aug 30 - Alpha works now... CiroConsentino  08/31/14 02:19 AM
. * Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:06 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 05:46 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 06:17 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 06:28 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:21 AM
. * Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/27/14 03:43 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/28/14 05:21 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 03:55 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/29/14 08:06 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/28/14 06:40 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 04:02 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/29/14 07:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. R. Belmont  08/26/14 03:45 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 04:25 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 11:03 PM
. * By the way. Dullaron  08/27/14 11:47 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TafoidAdministrator  08/27/14 04:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 05:16 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/26/14 12:07 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 10:50 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. SoltanGris42  08/27/14 03:35 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TimothyLottes  08/27/14 06:46 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/29/14 11:14 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. Dullaron  08/29/14 12:42 AM
. * Screenshot with the shader's default settings SoltanGris42  08/25/14 04:52 AM
. * Trying MESS on my projector SoltanGris42  08/27/14 05:32 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 10:34 AM
. * Re: Trying MESS on my projector SoltanGris42  08/27/14 10:59 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 12:32 PM
. * Re: Trying MESS on my projector B2K24  08/27/14 05:52 AM
. * Re: Screenshot with the shader's default settings Ramirez  08/25/14 07:57 PM
. * Re: Screenshot with the shader's default settings B2K24  08/25/14 05:56 AM
. * Re: Screenshot with the shader's default settings SoltanGris42  08/25/14 06:00 AM
. * Re: Screenshot with the shader's default settings Dullaron  08/25/14 05:30 AM
. * Re: Screenshot with the shader's default settings Traso  08/25/14 07:20 PM

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