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Mamesick
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Reged: 09/21/03
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Re: The simplest answer is no....
09/25/14 03:12 PM


> > And if you want to, you can get the same shadow masks with the the HLSL system too
> > btw. You just need to make a few different "effect.png" files to use with the old
> > "mame -effect" system. They work fine over the the HLSL effects. Or over the faster
> > CRT-geom shader (faster than Lottes. HLSL is pretty fast I think) if you're in GLSL
> > land.
>
> Yeah, but I think the reaction proves the point that what people want, first and
> foremost, is plausible shadow masks and scanlines. Everything else is negotiable, and
> the overlay PNG version of them has been tried and found wanting pretty much since
> the day Aaron checked it in. It's why pre-0.106 is very popular still.

IMHO the "hardware scanlines" in pre 0.106 shouldn't have been removed from MAME when the video core was rewritten, even if they were wrong with vertical games (they were horizontal, not rotated with the game...). Now people try to reproduce that effect with HLSL... Oh... I voted YES at the poll.







Entire thread
Subject Posted by Posted on
* Tried to get Timothy Lottes' CRT Shader working with SDLMAME. SoltanGris42 08/25/14 04:50 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. mjnman  04/06/17 01:53 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  04/06/17 07:40 PM
. * Taking a poll MooglyGuy  09/25/14 12:15 AM
. * Re: Taking a poll Mr. DoAdministrator  09/25/14 10:51 AM
. * The simplest answer is no.... Traso  09/25/14 05:38 AM
. * Re: The simplest answer is no.... SoltanGris42  09/25/14 08:15 AM
. * Re: The simplest answer is no.... R. Belmont  09/25/14 02:38 PM
. * Re: The simplest answer is no.... Mamesick  09/25/14 03:12 PM
. * Re: The simplest answer is no.... Traso  09/26/14 07:27 PM
. * Re: The simplest answer is no.... Mamesick  09/27/14 08:11 AM
. * Re: The simplest answer is no.... lamprey  09/25/14 06:44 AM
. * Re: Taking a poll B2K24  09/25/14 01:53 AM
. * Re: Taking a poll Arnold101  09/25/14 01:31 AM
. * Re: Taking a poll Sune  09/25/14 01:30 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 02:24 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 03:12 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. R. Belmont  09/15/14 04:15 AM
. * EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 04:36 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME R. Belmont  09/15/14 04:50 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME lamprey  09/15/14 07:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/15/14 08:09 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/15/14 08:27 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME B2K24  09/22/14 08:05 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME SoltanGris42  09/22/14 10:42 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME torturedutopian  09/26/14 12:43 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/16/14 12:55 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/22/14 07:37 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/23/14 06:56 AM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Arnold101  09/24/14 08:07 PM
. * Re: EDITED: Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME Traso  09/25/14 06:59 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 05:09 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. B2K24  09/15/14 05:25 AM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. bigbluefe  09/15/14 03:17 PM
. * Re: Tried to get Timothy Lottes' CRT Shader working with SDLMAME. Dullaron  09/15/14 02:45 AM
. * Update on Aug 30 - Alpha works now... SoltanGris42  08/30/14 10:06 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  08/31/14 01:53 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  08/31/14 02:06 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 09:04 PM
. * Re: Update on Aug 30 - Alpha works now... R. Belmont  09/03/14 10:03 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/03/14 10:39 PM
. * Re: Update on Aug 30 - Alpha works now... Dullaron  09/04/14 12:05 AM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/04/14 04:01 AM
. * Re: Update on Aug 30 - Alpha works now... Anonymous  09/04/14 08:27 AM
. * Re: Update on Aug 30 - Alpha works now... mac1202  09/04/14 08:54 PM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/04/14 11:29 PM
. * Re: Update on Aug 30 - Alpha works now... Arnold101  09/05/14 03:06 AM
. * Re: Update on Aug 30 - Alpha works now... SoltanGris42  09/05/14 03:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/04/14 06:51 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/04/14 09:09 PM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 03:21 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 04:37 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Dullaron  09/05/14 04:59 AM
. * Re: Update on Aug 30 - Alpha works now... (Edit.) Arnold101  09/05/14 01:53 PM
. * Re: Update on Aug 30 - Alpha works now... CiroConsentino  08/31/14 02:19 AM
. * Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:06 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 05:46 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 06:17 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns Dullaron  08/30/14 06:28 AM
. * Re: Updated again with a small bloom effect and 2 alternate shadow mask patterns SoltanGris42  08/30/14 04:21 AM
. * Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/27/14 03:43 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/28/14 05:21 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 03:55 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver R. Belmont  08/29/14 08:06 PM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/28/14 06:40 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver SoltanGris42  08/29/14 04:02 AM
. * Re: Updated the shader file to work with my laptop's Intel Graphics driver Dullaron  08/29/14 07:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. R. Belmont  08/26/14 03:45 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 04:25 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 11:03 PM
. * By the way. Dullaron  08/27/14 11:47 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TafoidAdministrator  08/27/14 04:39 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. bigbluefe  08/27/14 05:16 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/26/14 12:07 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. lamprey  08/27/14 10:50 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. SoltanGris42  08/27/14 03:35 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. TimothyLottes  08/27/14 06:46 PM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. MooglyGuy  08/29/14 11:14 AM
. * Re: Tried to get Timothy Lottes CRT Shader working with SDLMAME. Dullaron  08/29/14 12:42 AM
. * Screenshot with the shader's default settings SoltanGris42  08/25/14 04:52 AM
. * Trying MESS on my projector SoltanGris42  08/27/14 05:32 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 10:34 AM
. * Re: Trying MESS on my projector SoltanGris42  08/27/14 10:59 AM
. * Re: Trying MESS on my projector Dullaron  08/27/14 12:32 PM
. * Re: Trying MESS on my projector B2K24  08/27/14 05:52 AM
. * Re: Screenshot with the shader's default settings Ramirez  08/25/14 07:57 PM
. * Re: Screenshot with the shader's default settings B2K24  08/25/14 05:56 AM
. * Re: Screenshot with the shader's default settings SoltanGris42  08/25/14 06:00 AM
. * Re: Screenshot with the shader's default settings Dullaron  08/25/14 05:30 AM
. * Re: Screenshot with the shader's default settings Traso  08/25/14 07:20 PM

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