> > Finding why it gives a hardware security in recent mame might help to figure why I
> > also get this error.
> The error in MAME is due to a 93C46 being added. According to the board notes, this
> should only be used when a LAN board is present. Whether the board notes are right or
> not I can't say.
> To make the game playable in MAME change src\mame\drivers\hornet.c
> case 3: /* I/O port 3 */
> 0x80 = JVSINIT (JAMMA I/F SENSE)
> 0x40 = COMMST
> 0x20 = GSENSE
> 0x08 = EEPDO (EEPROM DO)
> 0x04 = ADEOC (ADC EOC)
> 0x02 = ADDOR (ADC DOR)
> 0x01 = ADDO (ADC DO)
> r = 0xf0 | (eeprom->read_bit() << 3);
> r |= adc1213x_do_r(adc12138, space, 0) | (adc1213x_eoc_r(adc12138, space, 0) <<
> change: r = 0xf0 | (eeprom->read_bit() << 3);
> to: r = 0xf0; (eeprom->read_bit() << 3);
> the game will then boot. The time keeper has nothing to do with the message, if it's
> blank then the game will initialise it. The default contents that mame currently uses
> are unnecessary and wrong.
I use EmuCR-mameplus-0.154r5188-x64. Ya know, MAME PLUS 64-Bit 0.154. How would I edit this driver in MAME Plus? the standard builds you could recompile with HK's Compiler 64, but I don't see any tutorials or steps for MAME Plus anywhere to recompile any version of MAME PLUS.
I just want to edit this little 4 bytes of data in the version of MAME PLUS(0.154)that I have currently setup and am playing games on right now. Only thing is I have already updated my roms to 0.154. I don't guess that a recompiled version of the same .exe would have an effect on my gamelist.xml file, right? I just want to get this game working again. Any help with NBApbp i greatly appreciated. I've looked all over for how to compile MAME Plus.
I've already run my roms through crlmampro, and good to go. I just made some new cheats for Double Dragon & Double Dragon II. Well ones that Pugsy hasn't put into any of his cheat file releases. I am gonna submit them, but need some help with Stage select, I can jump to Stage 5, but no stages in between.