> > Like I said, my stance will be to encourage folks to compile for "Arcade" for now
> > going forward unless of course they want to emulate a console system. I expect
> > will also be plenty of binaries released unofficially like that too.
> I'm surprised you're taking this position. Playing console and computer games in MAME
> cabinets is quite a popular pursuit in and of itself, which is why many FEs already
> support launching other emulators besides MAME. Given that, it shouldn't be a huge
> deal to support MAME as one of those emulators.
> As Haze and I have spitballed, the first FE that has QMC2's power and MAMEUI's
> idiot-proofness will take over the world, and potentially make someone some good
I think you may misunderstand. We do already do that. Its not about not supporting MESS. I already do that. Many people run it for consoles, including me. Its just about separating the two in the front end. Its just a design/schematics thing really. That's my point all along. So we can list say arcade games and say Atari 2600 separately in the front end. So that's why I don't get it. I am all for promoting mess and I actually use and support it. It just causes a problem from a front end perspective that I cant separate console from arcade while still supporting and allowing the two.
It seems you are trying to support and encourage use of MESS (which I am all for) by providing technical issues whereas youd be much better leaving promotion up to the less technical more sales savvy people among us.
Just to address though the only reason I would suggest people to compile is so I can "differentiate" between Arcade and Console. Its not so I only have Arcade. Far from it.
In my opinion MESS is superior to any other console emulator apart from on the quality of the emulation itself on some systems. Its already won me over I am not in agreement with others who think otherwise.
Anyway, thanks for replying, I appreciate it. Thanks for all your great work too. I appreciate it more than you realise. I love Xevious 3D.