> > What a shame, I didn't know there was a dark back story. I thought the method to > > preserve the discs information was agreed upon. > > > > IIRC, Microsoft's Direct Show was being used to encode the additional data. > > > > Reading posts in the past it seemed as if the emulation part wasn't that difficult > > (correct me if I'm wrong) > > > > I hope it is not a "capture" sticking point for MAME. LD is one of the last great > > frontiers for MAME and the discs just keep degrading. > > Unfortunately, that seems to be exactly what it is, and it's not going to be until > other devs get off their respective asses and realize that there's no such thing as > "perfect" that we'll be able to see these sorts of games in MAME. Personally, I'm > pretty tired of the argument that we have to have everything bit-perfect, given the > fact that laserdiscs are inherently analog. Yes, we certainly want the auxiliary > information for each frame, but that's one hell of a gulf between "what MAMEdev at > large seems to want" and "what's viable to dump for the average person". I may be on > the dev mailing list, but I'm more than happy to call out bullshit when I see it, and > I think that the current situation with laserdiscs qualifies as such. We're sitting > here, twiddling our thumbs, while these discs rot away in whatever storage unit > they've been slung into, waiting for some idealistic level of perfection that will > never come. I say fuck that, let's get this stuff into MAME sooner, rather than > later.
Exactly. You have common sense.
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