>Bouncer - the holiest of holy grails IMHO, we'll feel it on the Richter scale if that ever turns up. >Lost vectors like Vertigo, Battle Star, Hovercraft, Scramble and Oops. >Exidy protos like Snapper and Kreepy Krawlers >Marble Man: Marble Madness II - heard a promising rumor. >Any undumped DECO cassettes, especially Flashboy and The Tower. >Vampire >Gray Out >Taito's Black Widow and Seafly >Universal's Mrs. Dynamite and Limbo >Eeek! >Cutey Fatty >Conquest / Journey >Predators >Zool >Gremlins >Surfer >Fire & Forget II
That is an all-star lineup. I am guessing two or three of them might turn up.
My own fantasy list is Arcadia's Rockford and Nintendo Wild Gunman (1974 film reel version). See the slideshow slide image thread to read about slide images purchased that were actual slide images used with WG and Shooting Trainer cabs back in the days.
The list of games that might go from formerly fantasy to reality at some time
Kee Games Quiz Show now that tapes had been picked up. Andy Welburn is working with Quiz Show tapes and eventually dumping/reading data from them. After that, there is more work involved such as MAME source code likely needing some updates to handle the 8 track tapes' media format depending what is used for the tape format.
And some of these games now that logic schematics have been purchased meaning there is a chance. I need to take them to a specific shop to get high quality scans of them to a pdf file format. On my list for next year.
Meadows Bombs Away....best of the Meadows non-cpu games. I played this many times back in 1976.
Digital Games Model 474 Challenger pong clone. This is the best and hardest of the pong clones imo. I played this quite a few times at a restaurant El Castillo Real at the Traffic Circle area in Long Beach back in mid 1970s. I rarely won the matchup of player versus machine.
For-Play's Rally is an interesting pong clone because it was likely one of the first first-generation pong clones that had feature of player versus machine option as well as two player option. A feature that Atari Pong didn't have. Rally supposedly arrived in markets around late spring through mid summer time frame of 1973. I did play Rally in late 1973 while there was cab at a car wash in east Long Beach area that was next to Carson street. The car wash had 2 or 3 pinball tables and iirc the Rally cab was probably the car wash owner's video game trial to see if video games could earn any revenue. The Rally cab may have been there no more than 4 or 5 months and disappeared and only pinball games remained at the car wash until car wash business closed in late 1970s.
For-Play's Sport Center. I have never seen Sport Center before, but it probably was out on the markets in late 1973 or 1974. The unique feature for a first generation pong clone games was ability to select 1, or 2 or 4 players that can play tennis (pong) or hockey by setting the switch settings on control panel (two different switches on the panel) to type of game and number of players to play the game.