MAMEWorld >> News
View all threads Index   Flat Mode Flat  

SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM
DU: The Gunstar Heroes' Battle of Rapid River
07/21/16 04:14 PM


ShouTime got Rapid River (Japan). colour_thief got Gunstar Heroes (Mega Play). He says it has "some notable changes. They added lives (whereas the console version is strictly 1 life) which are set by dipswitches. The default is 1 life though, which is confusing because the HUD will have a big mysterious 0 (as in 0 extra lives) showing all the time, and with no 1ups in-game it's impossible to figure out what it means without messing with the dipswitches. Game balance (including health drops and all difficulty settings and the 100 minute Timeron boss fight Easter egg) match the console version, except for one thing: Your vitality (aka health) always starts every level at 70. In the console version your vitality increases after each level so you can save your hardest level for last to make it a bit easier."






Entire thread
Subject Posted by Posted on
* DU: The Gunstar Heroes' Battle of Rapid River SmitdoggAdministrator 07/21/16 04:14 PM
. * Gunstar Heroes is dumped SmitdoggAdministrator  05/06/17 01:37 AM
. * Re: Gunstar Heroes is dumped gregf  05/06/17 03:47 AM
. * Re: DU: The Gunstar Heroes' Battle of Rapid River Nomax  07/24/16 02:50 PM
. * Re: DU: The Gunstar Heroes' Battle of Rapid River gregf  07/21/16 09:14 PM
. * Re: DU: The Gunstar Heroes' Battle of Rapid River gamez fan  07/21/16 09:47 PM
. * Re: DU: The Gunstar Heroes' Battle of Rapid River gamez fan  07/21/16 09:03 PM
. * Re: DU: The Gunstar Heroes' Battle of Rapid River Ice Cream  07/21/16 07:53 PM

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
0 registered and 24 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 3872