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SoltanGris42
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Reged: 11/16/13
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Re: Converting CG and GLSL shader types to BGFX??
08/04/16 02:33 AM


> How difficult is it to convert existing CG or GLSL based shaders (RetroArch) to BGFX
> format?, I have noticed that the 'crt-geom' shader has now been converted to BGFX for
> mame and wonder if 'crt-easymode-halation' could also be converted over to BGFX?. Its
> probably one of the best CRT shaders out and can product awesome results.....

That first image:

http://i.imgur.com/Kg1IeDG.jpg

is posted on shmups as "current HLSL settings" by you!

I was going to ask what crt-easymode settings they were so I could try to reproduce them, but now I'm confused as to whether they are HLSL or crt-easymode??







Entire thread
Subject Posted by Posted on
* Converting CG and GLSL shader types to BGFX?? lettuce 07/31/16 03:12 PM
. * Re: Converting CG and GLSL shader types to BGFX?? SoltanGris42  08/04/16 02:33 AM
. * Re: Converting CG and GLSL shader types to BGFX?? Jezze  08/04/16 10:23 PM
. * Re: Converting CG and GLSL shader types to BGFX?? B2K24  03/17/17 07:50 AM
. * Early partially broken test version of crt-easymode-halation SoltanGris42  08/03/16 10:22 AM
. * Re: Converting CG and GLSL shader types to BGFX?? MooglyGuy  08/02/16 11:11 AM
. * Re: Converting CG and GLSL shader types to BGFX?? lettuce  08/01/16 10:05 PM
. * Re: Converting CG and GLSL shader types to BGFX?? SoltanGris42  08/01/16 02:56 AM
. * Aye. That is awful pre-tty. (nt) Traso  08/02/16 10:03 PM

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