> Hey, Haze! > > This was captured directly from arcade pcb's video signal to a CGA to VGA converter. > > The actual game is very dark, it is meant to be this way. > > The lightening, shadowing and etc are all due to ZEUS features. > > Midway Team spoke how they wanted to achieve that in this video: > https://www.youtube.com/watch?v=8vk7oLgbLuE > > You can't be serious that MAME looks better. Check the below screenshot for example > (you cannot notice Kai's fingers and the sky from The Tomb is completely missing:
fair enough, in that case, yeah they've made an odd design decision to give everything a horrible tint of green. in that case I guess it could help to have the reference, because anybody implementing it might have ended up thinking it was wrong and backing out their changes.
anyway I was talking about 1:06 - 1:12 on the video, where the shadowing or whatever it is around the middle of scorpion looks really glitchy on the pcb.