>> I keep an individual DIR for each console containing all the zipped roms. Now For the
>> CD based consoles, I have each game in a SUBDIR for that console. I am doing this
>> because I started using RetroArch and by default it saves game data and state info to
>> the DIR of the rom. It just seemed cleaner and less cluttered to do this.
yeah, RetroArch handles games in a strange way (from my point of view). It shouldn't save game data or save states in the ROMs / CDs folders unless its specified by the user.
I don't think is cleaner because RetroArch is adding files to your games collection folders that are not part of the game, but part of the frontend. That's a problem if you use multiple emulators for the same system. With EmuCon, you can use 4 emulators per system and select which one you want to start the game with.
>> I know by default you ignore cue extensions. I am wondering if I can un-ignore cue
>> files. For example, I would prefer to ignore bin files. The reason is I have come
>> across some disc images that have multiple bins and in rare cases some other random
>> files but a single cue. When creating a list, using the single cue file would seem to
>> create a cleaner list. It also seems RetroArch prefers to load the cue file first,
>> rather than seeking for it
By using .cue files to create games list, EmuCon would be unable to get file size from the .bin/.iso files.
To my knowledge, most emulators do not load CD games by the .cue file. You must select the .bin/.iso one. That's why EmuCon doesn't use .cue to build the games list. But there is a on/off "use .cue" button in the tool bar buttons for the small handful emulators that work.
I've tried the most common emulators and almost all of them failed. I don't know how RetroArch does to load games thru .cue files. It must be using some dark magic to accomplish that.
Ciro Alfredo Consentino
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