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anikom15
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Reged: 04/11/16
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Re: I use the crt-geom-deluxe shader from BGFX.
01/02/17 01:08 AM


> > I'm using Direct3D, but this should still apply. I use a general 'raster' INI for
> > most arcade games and then for consoles I just do each console individually, even
> > though they all have the same settings generally. There aren't too many consoles so
> > this isn't a big deal.
> >
> > MAME definitely should allow for more flexibility though. For example, a way to
> apply
> > settings for monochrome monitors, interlaced games, etc. or maybe even some way to
> > make custom categories.
> >
> > The thing about UI design is MAME needs to be highly flexible to handle all the
> > different kinds of games out there. We can't just apply a single CRT shader because
> > not all games use the same type of CRT. Heck many of them don't even use CRTs.
> You're
> > never going to be able to have perfect simplicity with a complicated system without
> > sacrificing flexibility.
>
> I totally get where you're coming from, but 600 files or different persets as Ziggy
> suggests is far from this simplicity explained in one of your points.
>
> For now until something better is possible, I like having different shader chain
> files which are select-able in real-time. It's the easiest method for me to manage
> due to it's simplicity and versatility.

I don't think you will need 600. There are only a handful of consoles/computers most people need, raster.ini, vector.ini, vector-mono.ini can handle 99.9% of the arcade games you'll play, and then there are maybe a handful of others that are specialized (interlace, hi-res, rear projection). If you are smart about it, it's fine.







Entire thread
Subject Posted by Posted on
* My MAME HLSL settings that don't mess the colors up! 124scratch 12/11/16 05:32 AM
. * Re: My MAME HLSL settings that don't mess the colors up! grog  12/14/16 04:10 AM
. * I use the crt-geom-deluxe shader from BGFX. Dullaron  12/11/16 06:03 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. 124scratch  12/11/16 07:07 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. lowlytech  12/12/16 04:25 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. R.Coltrane  12/13/16 08:29 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. 124scratch  12/30/16 05:07 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. B2K24  12/30/16 11:14 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. 124scratch  01/03/17 02:48 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. Envisaged0ne  01/04/17 02:49 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. Envisaged0ne  12/31/16 02:30 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. B2K24  12/31/16 05:45 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. Ziggy100  12/31/16 12:02 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. anikom15  01/01/17 07:00 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. B2K24  01/01/17 11:13 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. anikom15  01/02/17 01:08 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. MooglyGuy  12/31/16 08:40 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. B2K24  12/31/16 07:36 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. lowlytech  12/14/16 02:36 AM
. * Re: I use the crt-geom-deluxe shader from BGFX. 124scratch  12/30/16 05:06 PM
. * Re: I use the crt-geom-deluxe shader from BGFX. Traso  12/14/16 06:32 AM

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