> > One of the SNK development tools didn't show the eight pixels on each side of the
> > frame. The designers used the tool, and QA never cared about the garbage on the
> > on target hardware.
> Like I said, negligent and lazy. I never shipped a console game where I couldn't see
> it all the way to the border on all 4 sides.
Yeah, but would you have failed Lot Check if you hadn't? If not, you're probably just bitter that you weren't that clever back then.