> - Neill Corlett's Starscream 68000 engine making it in from his Multi-Gauntlet > Emulator. It opened up emulation of many, many 16-bit arcade games.
MAME never used Starscream. At one point a lot of kiddies were demanding that MAME support Starscream because it was perceived as being faster or more highly optimised than MAME's 68k core. However it was always prevented by technical and licensing issues.