> > - Neill Corlett's Starscream 68000 engine making it in from his Multi-Gauntlet
> > Emulator. It opened up emulation of many, many 16-bit arcade games.
> MAME never used Starscream. At one point a lot of kiddies were demanding that MAME
> support Starscream because it was perceived as being faster or more highly optimised
> than MAME's 68k core. However it was always prevented by technical and licensing
also, when hooked up to MAME it wasn't actually any faster, I tested that theory once.