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Haze
Reged: 09/23/03
Posts: 4395
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Re: HDD Versions on Non-Working CHD Games?
02/22/17 10:30 PM


> > That makes total sense. I just wish there was a way with existing ones that there
> > could be some kind of data extrapolated from them without it having to be booted.
> > Guess it will simply be a waiting game until someone can emulate some of these
> beasts
> > enough to show a boot-up and go from there.
>
> If you extract the data from the chd then you may see it in a hex editor, it's likely
> that people haven't bothered to do it.
>
> You could also write it to a hard drive and boot it on real arcade hardware. This is
> a good test of whether the dump is good as well.

there tend to be leftover files / data from previous versions, so finding the correct version information can be a bit trickier than you might imagine, also for some games there are plenty more build date strings in files, sometimes newer than the build date that is displayed / the main code build date simply because of how the build / deployment system worked.

in other words, without them booting, it's not actually that easy to know which dates will be shown for a decent number of the hdd based games.







Entire thread
Subject Posted by Posted on
* HDD Versions on Non-Working CHD Games? TknoMncr 02/19/17 11:41 PM
. * Re: HDD Versions on Non-Working CHD Games? SmitdoggAdministrator  02/22/17 11:25 PM
. * Re: HDD Versions on Non-Working CHD Games? Haze  02/20/17 12:56 AM
. * Re: HDD Versions on Non-Working CHD Games? TknoMncr  02/20/17 04:33 AM
. * Re: HDD Versions on Non-Working CHD Games? John Doe  02/22/17 10:00 PM
. * Re: HDD Versions on Non-Working CHD Games? Haze  02/22/17 10:30 PM
. * Re: HDD Versions on Non-Working CHD Games? John Doe  02/23/17 03:23 PM

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