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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 6859
Loc: southern CA, US
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"Oh noes"
03/25/17 11:15 PM



*feel free to move to loony bin section if post doesn't belong here*

4AM's ongoing work.

https://twitter.com/a2_4am/status/845655222408134657


The old 1980s era "preachy" thingy as shown by 4AM's work. It is understandable of why it was done then, but just an overkill version when trying to get the message across imo. Just have text with "Please buy product and after 5 years has gone by and product is no longer available, then grab a bootleg copy". The money opportunity is usually within first 5 year window frame unless the product is a successful hit, but very few software game products reached beyond the 5 year window frame.

Some of those old SPA (software publishers association) figures from 1980s seemed suspect....like overinflating numbers imo.


iirc during 1980s and 1990s when buying software meant traveling to a computer store, the fiscal impact was more with stores only allowing anywhere from a month or two at most with game titles allowing to take up shelf space before being disposed of. There wasn't much time allowed with various titles to earn money inside a store's premise because especially game titles were continuously being shuffled around and disappeared within a couple weeks. It didn't leave much time for software game titles to earn money. Maybe Flight Simulator and Zork series managed to not get lost along with other game software.


The only business software products that managed to hang around were products dBASE, Lotus 123, Word Perfect, any M$ software product, and Peter Norton's Utilities. And also some popular Apple software products (not familiar with names)



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HI THERE, THIS IS AN OPEN LETTER TO ALL SOFTWARE USERS. IF YOU WISH TO SKIP IT JUST HIT Z HIT RETURN

I'M SCOTT ADAMS PRESIDENT OF AI (ADVENTURE INTERNATIONAL) AND AUTHOR OF THE ADVENTURE SERIES.

I WANT TO CHAT ABOUT SOFTWARE PIRACY FOR A MOMENT, AND THEN WE'LL GET ON WITH THE MAIN EVENT.

THE SOFTWARE YOU'RE ABOUT TO ENJOY TOOK CONSIDERABLE TIME, EFFORT & MONEY TO DEVISE. WE'VE A LARGE STAFF HERE AND MANY AUTHORS WORLDWIDE.


[source: Scott Adams Graphic Adventure #6 "Strange Odyssey", Apple II edition, ©1982 Adventure International]
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Entire thread
Subject Posted by Posted on
* "Oh noes" gregf 03/25/17 11:15 PM
. * Re: "Oh noes" Haze  03/25/17 11:48 PM
. * Re: "Oh noes" John Doe  03/29/17 05:21 PM
. * Re: "Oh noes" gregf  03/26/17 05:24 PM
. * Re: "Oh noes" R. Belmont  03/29/17 04:52 PM
. * Re: "Oh noes" gregf  05/15/17 10:05 PM
. * Re: "Oh noes" Haze  05/15/17 11:58 PM

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