> > No my point still stands that is isn't impressive as you said it is. I'm not trying
> > to be a dick and I'm not a programmer so I couldn't do it either way but from an
> > emulation difficulty perspective, if it took him 2 years to do a hack someone else
> > did years ago in a few minutes to an hour, that by definition is not technically
> > impressive.
> I'm not saying what he did was "technically impressive". I said it was a valid and
> merited effort that deserves more respect than just being brushed aside as a cheap
> hack since it accomplished what it was set out to do: get Primal Rage 2 to boot up
> and play. At no point did the author state his intention was to fix the playstation
> driver to be more accurate or something anyways so I don't get why to snub it on that
> basis. IIRC the reason also it took so long was that he had to go through and fix
> every instance of the game doing a bad DMA call and crashing, so he pretty much took
> the very long route of fixing the game (which still has a few crashes left).
I think what annoyed a fair number of people is that the Primal Rage 2 stuff ended up hijacking the 20th Anniversary coverage, so instead of focusing on what MAME had been doing for 20 years, or what MAME was actually doing now, half the things covering the 20th focused on something MAME wasn't doing at all.
Which was probably more bad timing than anything else.