> There was a mechanism at one point which you were able to use the CRC32 hash of an
> image (eg: 4faa2b93.xml) to identify it for cheats, but I'm unsure if this is still
> supported since softlists exist.
The mechanism is still in there but I don't know if it'll works with chds
Basically if you put them like so:-
But if that doesn't work just put the cheats in the main system xml, eg:
obviously there will be no unique loading for individual games and it will load those cheats for any non-softwarelist loaded game for the pse system.