It happens in some MAME builds but not on others, he said. It's not Emu Loader's doing. My frontend uses WinAPI CreateProcessW() to execute emulators.
>> For example, with Moon Patrol, it occurs always at the 3rd stage (I think this occurs >> after about 3 minutes playing)
See ? The frontend have nothing to do with this bug. It might even be his Windows install that is causing it. My money is on a background application.
Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: ciroconsentino@gmail.com
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