> > > > You get an overview/on top view of the game. You get cross-hairs. You get > > > food/fruit, > > > > and the 'baddies' are a choice of cockroaches/moles/flies. The aim of the game > is > > > to > > > > crush/shoot the cockroaches/moles/flies before they can get at your food. > > > > > > Real arcade cabinet doesn't have crosshairs - you hit the screen with a plastic > > > mallet. I assume it's a kind of resistive touchscreen. > > > > Thanks for pointing that out. I had assumed the real thing had some sort of a 'gun' > > ('Operation Wolf' style). Knowing that you have to physically hit the screen to get > > rid of the cockroaches/moles/flies makes it even weirder. > > How about Stompin', by Bally/Sente? Same general principle: There's food in the > center of the screen, and you have to protect it from errant ants, cockroaches, > birds, mice, gophers, and so on, depending on the level. > > The trick? In this one you weren't hitting the screen, there was actually a 3x3 grid > of panels that you had to physically stomp on in order to defeat the enemies. Kind of > like a 15-years-early version of Dance Dance Revolution.
That makes it even weirder. Although I did have to look up a picture of the cabinet (well the flyer, actually) before I fully realized you have to step (stomp) on the grid with your feet in order to crush the ants/cockroaches/etc.. even though you referenced Dance Dance Revolution.
|