> > > > You get an overview/on top view of the game. You get cross-hairs. You get
> > > food/fruit,
> > > > and the 'baddies' are a choice of cockroaches/moles/flies. The aim of the game
> > > to
> > > > crush/shoot the cockroaches/moles/flies before they can get at your food.
> > >
> > > Real arcade cabinet doesn't have crosshairs - you hit the screen with a plastic
> > > mallet. I assume it's a kind of resistive touchscreen.
> > Thanks for pointing that out. I had assumed the real thing had some sort of a 'gun'
> > ('Operation Wolf' style). Knowing that you have to physically hit the screen to get
> > rid of the cockroaches/moles/flies makes it even weirder.
> How about Stompin', by Bally/Sente? Same general principle: There's food in the
> center of the screen, and you have to protect it from errant ants, cockroaches,
> birds, mice, gophers, and so on, depending on the level.
> The trick? In this one you weren't hitting the screen, there was actually a 3x3 grid
> of panels that you had to physically stomp on in order to defeat the enemies. Kind of
> like a 15-years-early version of Dance Dance Revolution.
That makes it even weirder. Although I did have to look up a picture of the cabinet (well the flyer, actually) before I fully realized you have to step (stomp) on the grid with your feet in order to crush the ants/cockroaches/etc.. even though you referenced Dance Dance Revolution.