> > What was written off as emu drama by most turned out to truly be a > misunderstanding. > > Except that it wasn't. Maybe ShouTime is writing English non-precisely, but this > account in fact appears to verify that Japump were sitting on Monkey Magic for some > indeterminate period before they released the hoarded driver, and he just perked up > and posted it after DU announced Moogly's life savings were gone.
The explanation is perfectly valid. The person in question rarely checked his e-mail, and when he did, all he saw was "Monkey Magic", at which point he tried to release it ASAP, but the auction was already over.
As the person who was purportedly "screwed", it's my issue and my issue alone to have with them, and from what I have seen, they have every intention of putting things right. You simply refuse to listen to me every time I tell you that things happen at a glacial pace relative to the western world, and I find that frankly disconcerting. Because from where I'm sitting, while Brizzo seems to consider it "childish" that I spoke up to defend ShouTime (), the attitude shared by you and a handful of other MAME developers seems way more potentially harmful in the long run to any sort of attempts at cooperation and working together.
At the end of the day, right or wrong, our faith in Guru to manage the Dr. Decapitator project competently ended up risking the permanent destruction of a board well more valuable than Monkey Magic. This whole notion that our own hands are clean is pretty arrogant, and not at all grounded in reality. It seems like both parties, except for some hangers-on on our side, are perfectly content to start working together again, and I know I didn't hallucinate a screenshot of a directory of available dumps, so maybe you should heed our own classic advice of "Just sit back and wait for cool things to happen."
EDIT: Besides all that, last I checked, I also haven't hallucinated the conversations I've had with ShouTime in order to iron out a clear-cut set of instructions on how to do Pull Requests, which he will subsequently be translating into Japanese. While there is still legwork and coordination to be done on that end, Team Japump have show interest in learning how modern MAME development goes, they just need someone who can tell them in their own language. My personal hope is that they'll be able to use the Pull Request system, and ShouTime will be able to act as a go-between for translating between the two teams. I didn't even want to make mention of this since nothing is set in stone yet, but just because you're not seeing open, public discussions doesn't mean discussions aren't going on, and doesn't mean things aren't moving forward.
Seriously, this is a huge bit of news, and Brizzo appears to be pretty open about what the dumping hardware entails and does to anyone who's willing to listen. Is it to much to ask for us to just be happy about some good news for a frickin' change?